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Ores: change ore chance in clusters to better respect clust_num_ores for dense clusters
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@ -132,7 +132,7 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
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(nmax.Y - nmin.Y + 1) *
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(nmax.Z - nmin.Z + 1);
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u32 csize = clust_size;
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u32 orechance = (csize * csize * csize) / clust_num_ores;
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u32 cvolume = csize * csize * csize;
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u32 nclusters = volume / clust_scarcity;
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for (u32 i = 0; i != nclusters; i++) {
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@ -154,7 +154,7 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
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for (u32 z1 = 0; z1 != csize; z1++)
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for (u32 y1 = 0; y1 != csize; y1++)
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for (u32 x1 = 0; x1 != csize; x1++) {
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if (pr.range(1, orechance) != 1)
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if (pr.range(1, cvolume) > clust_num_ores)
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continue;
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u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
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