From 0cde270bf59c151e9a2f668631cd11b0d03f35ae Mon Sep 17 00:00:00 2001 From: sfan5 Date: Tue, 24 Jan 2017 15:19:29 +0100 Subject: [PATCH] Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations of add_particle{,spawner} (fixes #5108) --- src/script/lua_api/l_particles.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/script/lua_api/l_particles.cpp b/src/script/lua_api/l_particles.cpp index 7f415844..2f3e9a58 100644 --- a/src/script/lua_api/l_particles.cpp +++ b/src/script/lua_api/l_particles.cpp @@ -51,6 +51,7 @@ int ModApiParticles::l_add_particle(lua_State *L) bool collisiondetection, vertical, collision_removal; collisiondetection = vertical = collision_removal = false; struct TileAnimationParams animation; + animation.type = TAT_NONE; std::string texture = ""; std::string playername = ""; @@ -155,6 +156,7 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) bool collisiondetection, vertical, collision_removal; collisiondetection = vertical = collision_removal = false; struct TileAnimationParams animation; + animation.type = TAT_NONE; ServerActiveObject *attached = NULL; std::string texture = ""; std::string playername = "";