mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-22 23:58:48 -05:00
Merge remote-tracking branch 'darkrose/master'
This commit is contained in:
commit
0ccc0ac927
BIN
data/chest_lock.png
Normal file
BIN
data/chest_lock.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 224 B |
@ -85,5 +85,10 @@ Furnace metadata:
|
||||
Chest metadata:
|
||||
TBD
|
||||
|
||||
Locking Chest metadata:
|
||||
u16 string_len
|
||||
u8[string_len] string
|
||||
TBD
|
||||
|
||||
// END
|
||||
|
||||
|
@ -1963,7 +1963,8 @@ void Client::addNode(v3s16 p, MapNode n)
|
||||
try
|
||||
{
|
||||
//TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
|
||||
m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
|
||||
std::string st = std::string("");
|
||||
m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, st);
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
{}
|
||||
|
@ -297,6 +297,24 @@ InventoryItem *craft_get_result(InventoryItem **items)
|
||||
}
|
||||
}
|
||||
|
||||
// Locking Chest
|
||||
{
|
||||
ItemSpec specs[9];
|
||||
specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[2] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[4] = ItemSpec(ITEM_CRAFT, "steel_ingot");
|
||||
specs[5] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[6] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[7] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
specs[8] = ItemSpec(ITEM_MATERIAL, CONTENT_WOOD);
|
||||
if(checkItemCombination(items, specs))
|
||||
{
|
||||
return new MaterialItem(CONTENT_LOCKABLE_CHEST, 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Furnace
|
||||
{
|
||||
ItemSpec specs[9];
|
||||
|
@ -573,6 +573,20 @@ void content_mapnode_init()
|
||||
f->initial_metadata = new ChestNodeMetadata();
|
||||
setWoodLikeDiggingProperties(f->digging_properties, 1.0);
|
||||
|
||||
i = CONTENT_LOCKABLE_CHEST;
|
||||
f = &content_features(i);
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
f->setAllTextures("chest_side.png");
|
||||
f->setTexture(0, "chest_top.png");
|
||||
f->setTexture(1, "chest_top.png");
|
||||
f->setTexture(5, "chest_lock.png"); // Z-
|
||||
f->setInventoryTexture("chest_lock.png");
|
||||
//f->setInventoryTextureCube("chest_top.png", "chest_side.png", "chest_side.png");
|
||||
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
|
||||
if(f->initial_metadata == NULL)
|
||||
f->initial_metadata = new LockingChestNodeMetadata();
|
||||
setWoodLikeDiggingProperties(f->digging_properties, 1.0);
|
||||
|
||||
i = CONTENT_FURNACE;
|
||||
f = &content_features(i);
|
||||
f->param_type = CPT_FACEDIR_SIMPLE;
|
||||
|
@ -48,6 +48,7 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
|
||||
#define CONTENT_SIGN_WALL 14
|
||||
#define CONTENT_CHEST 15
|
||||
#define CONTENT_FURNACE 16
|
||||
#define CONTENT_LOCKABLE_CHEST 17
|
||||
|
||||
#define CONTENT_FENCE 21
|
||||
|
||||
|
@ -117,6 +117,70 @@ std::string ChestNodeMetadata::getInventoryDrawSpecString()
|
||||
"list[current_player;main;0,5;8,4;]";
|
||||
}
|
||||
|
||||
/*
|
||||
LockingChestNodeMetadata
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
LockingChestNodeMetadata proto_LockingChestNodeMetadata;
|
||||
|
||||
LockingChestNodeMetadata::LockingChestNodeMetadata()
|
||||
{
|
||||
NodeMetadata::registerType(typeId(), create);
|
||||
|
||||
m_inventory = new Inventory();
|
||||
m_inventory->addList("0", 8*4);
|
||||
}
|
||||
LockingChestNodeMetadata::~LockingChestNodeMetadata()
|
||||
{
|
||||
delete m_inventory;
|
||||
}
|
||||
u16 LockingChestNodeMetadata::typeId() const
|
||||
{
|
||||
return CONTENT_LOCKABLE_CHEST;
|
||||
}
|
||||
NodeMetadata* LockingChestNodeMetadata::create(std::istream &is)
|
||||
{
|
||||
LockingChestNodeMetadata *d = new LockingChestNodeMetadata();
|
||||
d->setOwner(deSerializeString(is));
|
||||
d->m_inventory->deSerialize(is);
|
||||
return d;
|
||||
}
|
||||
NodeMetadata* LockingChestNodeMetadata::clone()
|
||||
{
|
||||
LockingChestNodeMetadata *d = new LockingChestNodeMetadata();
|
||||
*d->m_inventory = *m_inventory;
|
||||
return d;
|
||||
}
|
||||
void LockingChestNodeMetadata::serializeBody(std::ostream &os)
|
||||
{
|
||||
os<<serializeString(m_text);
|
||||
m_inventory->serialize(os);
|
||||
}
|
||||
std::string LockingChestNodeMetadata::infoText()
|
||||
{
|
||||
return "Locking Chest";
|
||||
}
|
||||
bool LockingChestNodeMetadata::nodeRemovalDisabled()
|
||||
{
|
||||
/*
|
||||
Disable removal if chest contains something
|
||||
*/
|
||||
InventoryList *list = m_inventory->getList("0");
|
||||
if(list == NULL)
|
||||
return false;
|
||||
if(list->getUsedSlots() == 0)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
std::string LockingChestNodeMetadata::getInventoryDrawSpecString()
|
||||
{
|
||||
return
|
||||
"invsize[8,9;]"
|
||||
"list[current_name;0;0,0;8,4;]"
|
||||
"list[current_player;main;0,5;8,4;]";
|
||||
}
|
||||
|
||||
/*
|
||||
FurnaceNodeMetadata
|
||||
*/
|
||||
|
@ -62,6 +62,29 @@ private:
|
||||
Inventory *m_inventory;
|
||||
};
|
||||
|
||||
class LockingChestNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
LockingChestNodeMetadata();
|
||||
~LockingChestNodeMetadata();
|
||||
|
||||
virtual u16 typeId() const;
|
||||
static NodeMetadata* create(std::istream &is);
|
||||
virtual NodeMetadata* clone();
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::string infoText();
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual std::string getInventoryDrawSpecString();
|
||||
|
||||
virtual std::string getOwner(){ return m_text; }
|
||||
virtual void setOwner(std::string t){ m_text = t; }
|
||||
|
||||
private:
|
||||
Inventory *m_inventory;
|
||||
std::string m_text;
|
||||
};
|
||||
|
||||
class FurnaceNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
|
@ -890,7 +890,7 @@ void Map::updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
|
||||
/*
|
||||
*/
|
||||
void Map::addNodeAndUpdate(v3s16 p, MapNode n,
|
||||
core::map<v3s16, MapBlock*> &modified_blocks)
|
||||
core::map<v3s16, MapBlock*> &modified_blocks, std::string &player_name)
|
||||
{
|
||||
/*PrintInfo(m_dout);
|
||||
m_dout<<DTIME<<"Map::addNodeAndUpdate(): p=("
|
||||
@ -1014,6 +1014,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
|
||||
if(meta_proto)
|
||||
{
|
||||
NodeMetadata *meta = meta_proto->clone();
|
||||
meta->setOwner(player_name);
|
||||
setNodeMetadata(p, meta);
|
||||
}
|
||||
|
||||
@ -1290,7 +1291,8 @@ bool Map::addNodeWithEvent(v3s16 p, MapNode n)
|
||||
bool succeeded = true;
|
||||
try{
|
||||
core::map<v3s16, MapBlock*> modified_blocks;
|
||||
addNodeAndUpdate(p, n, modified_blocks);
|
||||
std::string st = std::string("");
|
||||
addNodeAndUpdate(p, n, modified_blocks, st);
|
||||
|
||||
// Copy modified_blocks to event
|
||||
for(core::map<v3s16, MapBlock*>::Iterator
|
||||
|
@ -205,7 +205,7 @@ public:
|
||||
These handle lighting but not faces.
|
||||
*/
|
||||
void addNodeAndUpdate(v3s16 p, MapNode n,
|
||||
core::map<v3s16, MapBlock*> &modified_blocks);
|
||||
core::map<v3s16, MapBlock*> &modified_blocks, std::string &player_name);
|
||||
void removeNodeAndUpdate(v3s16 p,
|
||||
core::map<v3s16, MapBlock*> &modified_blocks);
|
||||
|
||||
|
@ -65,6 +65,9 @@ public:
|
||||
// Used to make custom inventory menus.
|
||||
// See format in guiInventoryMenu.cpp.
|
||||
virtual std::string getInventoryDrawSpecString(){return "";}
|
||||
// primarily used for locking chests, but others can play too
|
||||
virtual std::string getOwner(){ return std::string(""); }
|
||||
virtual void setOwner(std::string t){ }
|
||||
|
||||
protected:
|
||||
static void registerType(u16 id, Factory f);
|
||||
|
@ -2881,7 +2881,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
{
|
||||
MapEditEventIgnorer ign(&m_ignore_map_edit_events);
|
||||
|
||||
m_env.getMap().addNodeAndUpdate(p_over, n, modified_blocks);
|
||||
std::string p_name = std::string(player->getName());
|
||||
m_env.getMap().addNodeAndUpdate(p_over, n, modified_blocks, p_name);
|
||||
}
|
||||
/*
|
||||
Set blocks not sent to far players
|
||||
@ -3208,8 +3209,47 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
}
|
||||
// Disallow moving items if not allowed to build
|
||||
else if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// if it's a locking chest, only allow the owner or server admins to move items
|
||||
else if (ma->from_inv != "current_player" && (getPlayerPrivs(player) & PRIV_SERVER) == 0)
|
||||
{
|
||||
Strfnd fn(ma->from_inv);
|
||||
std::string id0 = fn.next(":");
|
||||
if(id0 == "nodemeta")
|
||||
{
|
||||
v3s16 p;
|
||||
p.X = stoi(fn.next(","));
|
||||
p.Y = stoi(fn.next(","));
|
||||
p.Z = stoi(fn.next(","));
|
||||
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
|
||||
if(meta && meta->typeId() == CONTENT_LOCKABLE_CHEST) {
|
||||
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
|
||||
if (lcm->getOwner() != player->getName())
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (ma->to_inv != "current_player" && (getPlayerPrivs(player) & PRIV_SERVER) == 0)
|
||||
{
|
||||
Strfnd fn(ma->to_inv);
|
||||
std::string id0 = fn.next(":");
|
||||
if(id0 == "nodemeta")
|
||||
{
|
||||
v3s16 p;
|
||||
p.X = stoi(fn.next(","));
|
||||
p.Y = stoi(fn.next(","));
|
||||
p.Z = stoi(fn.next(","));
|
||||
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
|
||||
if(meta && meta->typeId() == CONTENT_LOCKABLE_CHEST) {
|
||||
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
|
||||
if (lcm->getOwner() != player->getName())
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(disable_action == false)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user