mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-21 23:28:48 -05:00
Add console height setting (#5136)
This commit is contained in:
parent
707e27b5c2
commit
0c9189d109
@ -477,6 +477,9 @@ fall_bobbing_amount (Fall bobbing) float 0.0
|
|||||||
# - pageflip: quadbuffer based 3d.
|
# - pageflip: quadbuffer based 3d.
|
||||||
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
|
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
|
||||||
|
|
||||||
|
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
|
||||||
|
console_height (Console height) float 1.0 0.1 1.0
|
||||||
|
|
||||||
# In-game chat console background color (R,G,B).
|
# In-game chat console background color (R,G,B).
|
||||||
console_color (Console color) string (0,0,0)
|
console_color (Console color) string (0,0,0)
|
||||||
|
|
||||||
|
@ -548,6 +548,10 @@
|
|||||||
# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
|
# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
|
||||||
# 3d_mode = none
|
# 3d_mode = none
|
||||||
|
|
||||||
|
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
|
||||||
|
# type: float
|
||||||
|
# console_height = 1.0
|
||||||
|
|
||||||
# In-game chat console background color (R,G,B).
|
# In-game chat console background color (R,G,B).
|
||||||
# type: string
|
# type: string
|
||||||
# console_color = (0,0,0)
|
# console_color = (0,0,0)
|
||||||
|
@ -138,6 +138,7 @@ void set_default_settings(Settings *settings)
|
|||||||
settings->setDefault("cloud_radius", "12");
|
settings->setDefault("cloud_radius", "12");
|
||||||
settings->setDefault("menu_clouds", "true");
|
settings->setDefault("menu_clouds", "true");
|
||||||
settings->setDefault("opaque_water", "false");
|
settings->setDefault("opaque_water", "false");
|
||||||
|
settings->setDefault("console_height", "1.0");
|
||||||
settings->setDefault("console_color", "(0,0,0)");
|
settings->setDefault("console_color", "(0,0,0)");
|
||||||
settings->setDefault("console_alpha", "200");
|
settings->setDefault("console_alpha", "200");
|
||||||
settings->setDefault("selectionbox_color", "(0,0,0)");
|
settings->setDefault("selectionbox_color", "(0,0,0)");
|
||||||
|
@ -2627,7 +2627,8 @@ void Game::processKeyInput(VolatileRunFlags *flags,
|
|||||||
} else if (wasKeyDown(KeyType::CMD)) {
|
} else if (wasKeyDown(KeyType::CMD)) {
|
||||||
openConsole(0.2, L"/");
|
openConsole(0.2, L"/");
|
||||||
} else if (wasKeyDown(KeyType::CONSOLE)) {
|
} else if (wasKeyDown(KeyType::CONSOLE)) {
|
||||||
openConsole(1);
|
openConsole(core::clamp(
|
||||||
|
g_settings->getFloat("console_height"), 0.1f, 1.0f));
|
||||||
} else if (wasKeyDown(KeyType::FREEMOVE)) {
|
} else if (wasKeyDown(KeyType::FREEMOVE)) {
|
||||||
toggleFreeMove(statustext_time);
|
toggleFreeMove(statustext_time);
|
||||||
} else if (wasKeyDown(KeyType::JUMP)) {
|
} else if (wasKeyDown(KeyType::JUMP)) {
|
||||||
|
Loading…
Reference in New Issue
Block a user