mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-23 16:08:51 -05:00
Very simple occlusion culling
This commit is contained in:
parent
1726b82a16
commit
0ac5f6a7ca
98
src/map.cpp
98
src/map.cpp
@ -3613,6 +3613,34 @@ void ClientMap::OnRegisterSceneNode()
|
||||
ISceneNode::OnRegisterSceneNode();
|
||||
}
|
||||
|
||||
static bool isOccluded(Map *map, v3s16 p0, v3s16 p1, float step,
|
||||
float start_off, float end_off, u32 needed_count)
|
||||
{
|
||||
float d0 = (float)BS * p0.getDistanceFrom(p1);
|
||||
v3s16 u0 = p1 - p0;
|
||||
v3f uf = v3f(u0.X, u0.Y, u0.Z) * BS;
|
||||
uf.normalize();
|
||||
v3f p0f = v3f(p0.X, p0.Y, p0.Z) * BS;
|
||||
u32 count = 0;
|
||||
for(float s=start_off; s<d0+end_off; s+=step){
|
||||
v3f pf = p0f + uf * s;
|
||||
v3s16 p = floatToInt(pf, BS);
|
||||
MapNode n = map->getNodeNoEx(p);
|
||||
bool is_transparent = false;
|
||||
ContentFeatures &f = content_features(n);
|
||||
if(f.solidness == 0)
|
||||
is_transparent = (f.visual_solidness != 2);
|
||||
else
|
||||
is_transparent = (f.solidness != 2);
|
||||
if(!is_transparent){
|
||||
count++;
|
||||
if(count >= needed_count)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
{
|
||||
//m_dout<<DTIME<<"Rendering map..."<<std::endl;
|
||||
@ -3654,11 +3682,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
Get all blocks and draw all visible ones
|
||||
*/
|
||||
|
||||
v3s16 cam_pos_nodes(
|
||||
camera_position.X / BS,
|
||||
camera_position.Y / BS,
|
||||
camera_position.Z / BS);
|
||||
|
||||
v3s16 cam_pos_nodes = floatToInt(camera_position, BS);
|
||||
|
||||
v3s16 box_nodes_d = m_control.wanted_range * v3s16(1,1,1);
|
||||
|
||||
v3s16 p_nodes_min = cam_pos_nodes - box_nodes_d;
|
||||
@ -3683,6 +3708,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
|
||||
// Number of blocks in rendering range
|
||||
u32 blocks_in_range = 0;
|
||||
// Number of blocks occlusion culled
|
||||
u32 blocks_occlusion_culled = 0;
|
||||
// Number of blocks in rendering range but don't have a mesh
|
||||
u32 blocks_in_range_without_mesh = 0;
|
||||
// Blocks that had mesh that would have been drawn according to
|
||||
@ -3755,12 +3782,12 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
/*if(m_control.range_all == false &&
|
||||
d - 0.5*BS*MAP_BLOCKSIZE > range)
|
||||
continue;*/
|
||||
|
||||
blocks_in_range++;
|
||||
|
||||
// This block is in range. Reset usage timer.
|
||||
block->resetUsageTimer();
|
||||
|
||||
blocks_in_range++;
|
||||
|
||||
#if 1
|
||||
/*
|
||||
Update expired mesh (used for day/night change)
|
||||
@ -3812,6 +3839,46 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
Occlusion culling
|
||||
*/
|
||||
|
||||
v3s16 cpn = v3s16(block->getPos() * MAP_BLOCKSIZE)
|
||||
+ v3s16(MAP_BLOCKSIZE)/2;
|
||||
float step = BS*2;
|
||||
float startoff = BS*3;
|
||||
float endoff = -BS*MAP_BLOCKSIZE*1.42*1.42;
|
||||
v3s16 spn = cam_pos_nodes + v3s16(0,0,0);
|
||||
s16 bs2 = MAP_BLOCKSIZE/2 + 1;
|
||||
u32 needed_count = 1;
|
||||
if(
|
||||
isOccluded(this, spn, cpn + v3s16(0,0,0),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(bs2,bs2,-bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(bs2,-bs2,bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(bs2,-bs2,-bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(-bs2,bs2,bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(-bs2,bs2,-bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(-bs2,-bs2,bs2),
|
||||
step, startoff, endoff, needed_count) &&
|
||||
isOccluded(this, spn, cpn + v3s16(-bs2,-bs2,-bs2),
|
||||
step, startoff, endoff, needed_count)
|
||||
)
|
||||
{
|
||||
blocks_occlusion_culled++;
|
||||
continue;
|
||||
}
|
||||
|
||||
/*
|
||||
Ignore if mesh doesn't exist
|
||||
*/
|
||||
{
|
||||
JMutexAutoLock lock(block->mesh_mutex);
|
||||
|
||||
@ -3821,14 +3888,16 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
blocks_in_range_without_mesh++;
|
||||
continue;
|
||||
}
|
||||
|
||||
blocks_would_have_drawn++;
|
||||
if(blocks_drawn >= m_control.wanted_max_blocks
|
||||
&& m_control.range_all == false
|
||||
&& d > m_control.wanted_min_range * BS)
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// Limit block count in case of a sudden increase
|
||||
blocks_would_have_drawn++;
|
||||
if(blocks_drawn >= m_control.wanted_max_blocks
|
||||
&& m_control.range_all == false
|
||||
&& d > m_control.wanted_min_range * BS)
|
||||
continue;
|
||||
|
||||
// Add to set
|
||||
drawset[block->getPos()] = block;
|
||||
|
||||
sector_blocks_drawn++;
|
||||
@ -3918,6 +3987,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
// Log only on solid pass because values are the same
|
||||
if(pass == scene::ESNRP_SOLID){
|
||||
g_profiler->avg("CM: blocks in range", blocks_in_range);
|
||||
g_profiler->avg("CM: blocks occlusion culled", blocks_occlusion_culled);
|
||||
if(blocks_in_range != 0)
|
||||
g_profiler->avg("CM: blocks in range without mesh (frac)",
|
||||
(float)blocks_in_range_without_mesh/blocks_in_range);
|
||||
|
Loading…
Reference in New Issue
Block a user