mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-17 14:55:13 -05:00
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
This commit is contained in:
parent
b160f8dfe7
commit
0a90fedabc
@ -120,6 +120,10 @@ void MinimapUpdateThread::enqueue_Block(v3s16 pos, MinimapMapblock *data)
|
||||
m_queue_sem.Post();
|
||||
}
|
||||
|
||||
void MinimapUpdateThread::forceUpdate()
|
||||
{
|
||||
m_queue_sem.Post();
|
||||
}
|
||||
|
||||
void *MinimapUpdateThread::Thread()
|
||||
{
|
||||
@ -323,12 +327,17 @@ void Mapper::setMinimapMode(MinimapMode mode)
|
||||
data->scan_height = modeDefs[(int)mode * 3 + 1];
|
||||
data->map_size = modeDefs[(int)mode * 3 + 2];
|
||||
data->mode = mode;
|
||||
m_minimap_update_thread->forceUpdate();
|
||||
}
|
||||
|
||||
void Mapper::setPos(v3s16 pos)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
data->pos = pos;
|
||||
if (pos != data->old_pos) {
|
||||
data->old_pos = data->pos;
|
||||
data->pos = pos;
|
||||
m_minimap_update_thread->forceUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
video::ITexture *Mapper::getMinimapTexture()
|
||||
|
@ -131,7 +131,7 @@ public:
|
||||
video::SColor getColorFromId(u16 id);
|
||||
|
||||
void enqueue_Block(v3s16 pos, MinimapMapblock *data);
|
||||
|
||||
void forceUpdate();
|
||||
IrrlichtDevice *device;
|
||||
Client *client;
|
||||
video::IVideoDriver *driver;
|
||||
|
Loading…
Reference in New Issue
Block a user