diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index a556439d..7f98c945 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -970,14 +970,14 @@ int ObjectRef::l_hud_change(lua_State *L) if (player == NULL) return 0; - u32 id = !lua_isnil(L, 2) ? lua_tonumber(L, 2) : -1; + u32 id = lua_isnumber(L, 2) ? lua_tonumber(L, 2) : -1; HudElement *e = player->getHud(id); if (!e) return 0; HudElementStat stat = HUD_STAT_NUMBER; - if (!lua_isnil(L, 3)) { + if (lua_isstring(L, 3)) { int statint; std::string statstr = lua_tostring(L, 3); stat = string_to_enum(es_HudElementStat, statint, statstr) ? @@ -991,7 +991,7 @@ int ObjectRef::l_hud_change(lua_State *L) value = &e->pos; break; case HUD_STAT_NAME: - e->name = lua_tostring(L, 4); + e->name = luaL_checkstring(L, 4); value = &e->name; break; case HUD_STAT_SCALE: @@ -999,19 +999,19 @@ int ObjectRef::l_hud_change(lua_State *L) value = &e->scale; break; case HUD_STAT_TEXT: - e->text = lua_tostring(L, 4); + e->text = luaL_checkstring(L, 4); value = &e->text; break; case HUD_STAT_NUMBER: - e->number = lua_tonumber(L, 4); + e->number = luaL_checknumber(L, 4); value = &e->number; break; case HUD_STAT_ITEM: - e->item = lua_tonumber(L, 4); + e->item = luaL_checknumber(L, 4); value = &e->item; break; case HUD_STAT_DIR: - e->dir = lua_tonumber(L, 4); + e->dir = luaL_checknumber(L, 4); value = &e->dir; break; case HUD_STAT_ALIGN: