2014-12-05 09:54:19 -05:00
|
|
|
#!/bin/bash -e
|
|
|
|
|
2015-02-27 18:05:29 -05:00
|
|
|
if [[ $PLATFORM == "Linux" ]]; then
|
2014-12-05 09:54:19 -05:00
|
|
|
mkdir -p travisbuild
|
|
|
|
cd travisbuild
|
2015-02-27 18:05:29 -05:00
|
|
|
CMAKE_FLAGS='-DCMAKE_BUILD_TYPE=Debug \
|
|
|
|
-DRUN_IN_PLACE=TRUE \
|
|
|
|
-DENABLE_GETTEXT=TRUE'
|
|
|
|
# Clang builds with FreeType fail on Travis
|
|
|
|
if [[ $CC == "clang" ]]; then
|
|
|
|
CMAKE_FLAGS+=' -DENABLE_FREETYPE=FALSE'
|
|
|
|
fi
|
|
|
|
cmake $CMAKE_FLAGS ..
|
2014-12-05 09:54:19 -05:00
|
|
|
make -j2
|
2015-02-27 18:05:29 -05:00
|
|
|
echo "Running unit tests."
|
|
|
|
../bin/minetest --run-unittests && exit 0
|
|
|
|
elif [[ $PLATFORM == Win* ]]; then
|
|
|
|
[[ $CC == "clang" ]] && exit 1 # Not supposed to happen
|
2014-12-05 09:54:19 -05:00
|
|
|
# We need to have our build directory outside of the minetest directory because
|
|
|
|
# CMake will otherwise get very very confused with symlinks and complain that
|
|
|
|
# something is not a subdirectory of something even if it actually is.
|
|
|
|
# e.g.:
|
|
|
|
# /home/travis/minetest/minetest/travisbuild/minetest
|
|
|
|
# \/ \/ \/
|
|
|
|
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest
|
|
|
|
# \/ \/ \/
|
|
|
|
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest/travisbuild/minetest
|
|
|
|
# You get the idea.
|
2015-02-27 18:05:29 -05:00
|
|
|
OLDDIR=$(pwd)
|
2014-12-05 09:54:19 -05:00
|
|
|
cd ..
|
2015-02-27 18:05:29 -05:00
|
|
|
export EXISTING_MINETEST_DIR=$OLDDIR
|
|
|
|
export NO_MINETEST_GAME=1
|
|
|
|
if [[ $PLATFORM == "Win32" ]]; then
|
|
|
|
$OLDDIR/util/buildbot/buildwin32.sh travisbuild && exit 0
|
|
|
|
elif [[ $PLATFORM == "Win64" ]]; then
|
|
|
|
$OLDDIR/util/buildbot/buildwin64.sh travisbuild && exit 0
|
|
|
|
fi
|
|
|
|
else
|
|
|
|
echo "Unknown platform \"${PLATFORM}\"."
|
|
|
|
exit 1
|
2014-12-05 09:54:19 -05:00
|
|
|
fi
|
2015-02-27 18:05:29 -05:00
|
|
|
|