2010-11-26 18:02:21 -05:00
|
|
|
/*
|
2010-11-27 10:18:34 -05:00
|
|
|
Minetest-c55
|
|
|
|
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-11-27 10:18:34 -05:00
|
|
|
/*
|
|
|
|
=============================== NOTES ==============================
|
2010-11-29 16:07:03 -05:00
|
|
|
NOTE: Things starting with TODO are sometimes only suggestions.
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-11-29 03:52:07 -05:00
|
|
|
NOTE: iostream.imbue(std::locale("C")) is very slow
|
|
|
|
NOTE: Global locale is now set at initialization
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-22 03:48:40 -04:00
|
|
|
NOTE: If VBO (EHM_STATIC) is used, remember to explicitly free the
|
|
|
|
hardware buffer (it is not freed automatically)
|
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
Random suggeestions (AKA very old suggestions that haven't been done):
|
|
|
|
----------------------------------------------------------------------
|
2011-03-01 19:00:11 -05:00
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
SUGG: Fix address to be ipv6 compatible
|
2010-11-29 03:52:07 -05:00
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
SUGG: If player is on ground, mainly fetch ground-level blocks
|
|
|
|
|
|
|
|
SUGG: Expose Connection's seqnums and ACKs to server and client.
|
|
|
|
- This enables saving many packets and making a faster connection
|
|
|
|
- This also enables server to check if client has received the
|
|
|
|
most recent block sent, for example.
|
|
|
|
SUGG: Add a sane bandwidth throttling system to Connection
|
|
|
|
|
|
|
|
SUGG: More fine-grained control of client's dumping of blocks from
|
|
|
|
memory
|
|
|
|
- ...What does this mean in the first place?
|
|
|
|
|
|
|
|
SUGG: A map editing mode (similar to dedicated server mode)
|
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
SUGG: Transfer more blocks in a single packet
|
|
|
|
SUGG: A blockdata combiner class, to which blocks are added and at
|
|
|
|
destruction it sends all the stuff in as few packets as possible.
|
2010-12-18 06:10:37 -05:00
|
|
|
SUGG: Make a PACKET_COMBINED which contains many subpackets. Utilize
|
|
|
|
it by sending more stuff in a single packet.
|
|
|
|
- Add a packet queue to RemoteClient, from which packets will be
|
|
|
|
combined with object data packets
|
|
|
|
- This is not exactly trivial: the object data packets are
|
|
|
|
sometimes very big by themselves
|
2011-04-06 04:34:41 -04:00
|
|
|
- This might not give much network performance gain though.
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
SUGG: Precalculate lighting translation table at runtime (at startup)
|
2011-01-14 18:26:29 -05:00
|
|
|
- This is not doable because it is currently hand-made and not
|
2011-02-12 13:15:57 -05:00
|
|
|
based on some mathematical function.
|
|
|
|
- Note: This has been changing lately
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
SUGG: A version number to blocks, which increments when the block is
|
|
|
|
modified (node add/remove, water update, lighting update)
|
|
|
|
- This can then be used to make sure the most recent version of
|
2011-04-06 04:34:41 -04:00
|
|
|
a block has been sent to client, for example
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-23 03:29:09 -05:00
|
|
|
SUGG: Make the amount of blocks sending to client and the total
|
|
|
|
amount of blocks dynamically limited. Transferring blocks is the
|
|
|
|
main network eater of this system, so it is the one that has
|
|
|
|
to be throttled so that RTTs stay low.
|
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
SUGG: Meshes of blocks could be split into 6 meshes facing into
|
|
|
|
different directions and then only those drawn that need to be
|
|
|
|
|
2011-02-09 19:13:03 -05:00
|
|
|
SUGG: Calculate lighting per vertex to get a lighting effect like in
|
|
|
|
bartwe's game
|
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
SUGG: Background music based on cellular automata?
|
|
|
|
http://www.earslap.com/projectslab/otomata
|
|
|
|
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
Gaming ideas:
|
|
|
|
-------------
|
|
|
|
|
2011-01-27 18:38:16 -05:00
|
|
|
- Aim for something like controlling a single dwarf in Dwarf Fortress
|
2011-01-23 10:29:15 -05:00
|
|
|
|
2011-01-27 18:38:16 -05:00
|
|
|
- The player could go faster by a crafting a boat, or riding an animal
|
|
|
|
|
|
|
|
- Random NPC traders. what else?
|
2011-01-23 10:29:15 -05:00
|
|
|
|
2011-04-05 18:42:37 -04:00
|
|
|
Game content:
|
|
|
|
-------------
|
2011-04-06 04:34:41 -04:00
|
|
|
- When furnace is destroyed, move items to player's inventory
|
2011-04-07 17:47:14 -04:00
|
|
|
- Add lots of stuff
|
2011-04-05 18:42:37 -04:00
|
|
|
- Glass blocks
|
2011-04-06 03:28:39 -04:00
|
|
|
- Growing grass, decaying leaves
|
2011-04-07 17:47:14 -04:00
|
|
|
- This can be done in the active blocks I guess.
|
|
|
|
- Lots of stuff can be done in the active blocks.
|
|
|
|
- Uh, is there an active block list somewhere? I think not. Add it.
|
2011-04-11 07:04:26 -04:00
|
|
|
- Breaking weak structures
|
|
|
|
- This can probably be accomplished in the same way as grass
|
2011-04-06 04:34:41 -04:00
|
|
|
- Player health points
|
2011-04-07 17:47:14 -04:00
|
|
|
- When player dies, throw items on map (needs better item-on-map
|
|
|
|
implementation)
|
2011-04-06 15:28:51 -04:00
|
|
|
- Cobble to get mossy if near water
|
|
|
|
- More slots in furnace source list, so that multiple ingredients
|
|
|
|
are possible.
|
2011-04-07 17:47:14 -04:00
|
|
|
- Keys to chests?
|
2011-04-05 18:42:37 -04:00
|
|
|
|
2011-04-15 16:35:32 -04:00
|
|
|
- The Treasure Guard; a big monster with a hammer
|
|
|
|
- The hammer does great damage, shakes the ground and removes a block
|
|
|
|
- You can drop on top of it, and have some time to attack there
|
|
|
|
before he shakes you off
|
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
- Maybe the difficulty could come from monsters getting tougher in
|
|
|
|
far-away places, and the player starting to need something from
|
|
|
|
there when time goes by.
|
|
|
|
- The player would have some of that stuff at the beginning, and
|
|
|
|
would need new supplies of it when it runs out
|
|
|
|
|
2011-04-22 02:54:05 -04:00
|
|
|
- A bomb
|
|
|
|
- A spread-items-on-map routine for the bomb, and for dying players
|
|
|
|
|
2011-01-21 04:11:00 -05:00
|
|
|
Documentation:
|
|
|
|
--------------
|
|
|
|
|
|
|
|
Build system / running:
|
|
|
|
-----------------------
|
|
|
|
|
2011-01-23 10:33:19 -05:00
|
|
|
Networking and serialization:
|
|
|
|
-----------------------------
|
2011-01-14 18:26:29 -05:00
|
|
|
|
|
|
|
TODO: Get rid of GotSplitPacketException
|
|
|
|
|
|
|
|
GUI:
|
2011-01-21 04:11:00 -05:00
|
|
|
----
|
2011-01-14 18:26:29 -05:00
|
|
|
|
2011-01-23 10:33:19 -05:00
|
|
|
TODO: Configuration menu, at least for keys
|
2011-01-14 18:26:29 -05:00
|
|
|
|
|
|
|
Graphics:
|
2011-01-21 04:11:00 -05:00
|
|
|
---------
|
2011-01-17 14:15:31 -05:00
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
SUGG: Combine MapBlock's face caches to so big pieces that VBO
|
2011-04-22 03:48:40 -04:00
|
|
|
can be used
|
2010-12-18 06:10:37 -05:00
|
|
|
- That is >500 vertices
|
2011-01-17 14:15:31 -05:00
|
|
|
- This is not easy; all the MapBlocks close to the player would
|
|
|
|
still need to be drawn separately and combining the blocks
|
|
|
|
would have to happen in a background thread
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
SUGG: Make fetching sector's blocks more efficient when rendering
|
2011-01-14 18:26:29 -05:00
|
|
|
sectors that have very large amounts of blocks (on client)
|
2011-01-17 14:15:31 -05:00
|
|
|
- Is this necessary at all?
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-24 06:32:11 -05:00
|
|
|
TODO: Flowing water animation
|
|
|
|
|
2011-04-02 06:44:06 -04:00
|
|
|
SUGG: Draw cubes in inventory directly with 3D drawing commands, so that
|
|
|
|
animating them is easier.
|
|
|
|
|
2011-04-05 18:42:37 -04:00
|
|
|
SUGG: Option for enabling proper alpha channel for textures
|
2011-04-22 03:48:40 -04:00
|
|
|
TODO: A setting for enabling bilinear filtering for textures
|
2011-04-22 02:54:05 -04:00
|
|
|
|
2011-01-14 18:26:29 -05:00
|
|
|
Configuration:
|
2011-01-21 04:11:00 -05:00
|
|
|
--------------
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-14 18:26:29 -05:00
|
|
|
Client:
|
2011-01-21 04:11:00 -05:00
|
|
|
-------
|
2011-01-14 18:26:29 -05:00
|
|
|
|
|
|
|
TODO: Untie client network operations from framerate
|
|
|
|
- Needs some input queues or something
|
2011-04-06 04:34:41 -04:00
|
|
|
- This won't give much performance boost because calculating block
|
|
|
|
meshes takes so long
|
2011-01-14 18:26:29 -05:00
|
|
|
|
2011-02-20 17:45:14 -05:00
|
|
|
SUGG: Make morning and evening transition more smooth and maybe shorter
|
2011-01-18 08:05:29 -05:00
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
TODO: Don't update all meshes always on single node changes, but
|
2011-01-25 17:40:33 -05:00
|
|
|
check which ones should be updated
|
2011-04-06 04:34:41 -04:00
|
|
|
- implement Map::updateNodeMeshes() and the usage of it
|
|
|
|
- It will give almost always a 4x boost in mesh update performance.
|
2011-04-06 03:28:39 -04:00
|
|
|
|
2011-04-22 02:54:05 -04:00
|
|
|
- A weapon engine
|
|
|
|
|
|
|
|
- Tool/weapon visualization
|
|
|
|
|
2011-01-14 18:26:29 -05:00
|
|
|
Server:
|
2011-01-21 04:11:00 -05:00
|
|
|
-------
|
2011-01-14 18:26:29 -05:00
|
|
|
|
2011-03-01 19:00:11 -05:00
|
|
|
SUGG: Make an option to the server to disable building and digging near
|
2011-01-14 18:26:29 -05:00
|
|
|
the starting position
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-02 13:55:22 -04:00
|
|
|
FIXME: Server sometimes goes into some infinite PeerNotFoundException loop
|
2011-01-14 18:26:29 -05:00
|
|
|
|
2011-03-01 19:00:11 -05:00
|
|
|
* Fix the problem with the server constantly saving one or a few
|
|
|
|
blocks? List the first saved block, maybe it explains.
|
|
|
|
- It is probably caused by oscillating water
|
|
|
|
* Make a small history check to transformLiquids to detect and log
|
|
|
|
continuous oscillations, in such detail that they can be fixed.
|
|
|
|
|
2011-01-14 18:26:29 -05:00
|
|
|
Objects:
|
2011-01-21 04:11:00 -05:00
|
|
|
--------
|
2010-11-29 03:52:07 -05:00
|
|
|
|
2011-04-07 17:47:14 -04:00
|
|
|
TODO: Get rid of MapBlockObjects and use ActiveObjects
|
2011-03-01 19:00:11 -05:00
|
|
|
|
2011-04-10 05:34:12 -04:00
|
|
|
SUGG: MovingObject::move and Player::move are basically the same.
|
|
|
|
combine them.
|
|
|
|
- NOTE: Player::move is more up-to-date.
|
2011-04-22 03:48:40 -04:00
|
|
|
- NOTE: There is a simple move implementation now in collision.{h,cpp}
|
2011-04-10 05:34:12 -04:00
|
|
|
|
2011-01-24 06:32:11 -05:00
|
|
|
Map:
|
|
|
|
----
|
2010-12-29 08:26:47 -05:00
|
|
|
|
2011-01-29 18:44:54 -05:00
|
|
|
TODO: Mineral and ground material properties
|
|
|
|
- This way mineral ground toughness can be calculated with just
|
|
|
|
some formula, as well as tool strengths
|
|
|
|
|
|
|
|
TODO: Flowing water to actually contain flow direction information
|
2011-04-22 03:48:40 -04:00
|
|
|
- There is a space for this - it just has to be implemented.
|
2011-01-29 18:44:54 -05:00
|
|
|
|
2011-04-06 04:34:41 -04:00
|
|
|
SUGG: Erosion simulation at map generation time
|
|
|
|
- Simulate water flows, which would carve out dirt fast and
|
|
|
|
then turn stone into gravel and sand and relocate it.
|
|
|
|
- How about relocating minerals, too? Coal and gold in
|
|
|
|
downstream sand and gravel would be kind of cool
|
|
|
|
- This would need a better way of handling minerals, mainly
|
|
|
|
to have mineral content as a separate field. the first
|
|
|
|
parameter field is free for this.
|
|
|
|
- Simulate rock falling from cliffs when water has removed
|
|
|
|
enough solid rock from the bottom
|
2011-01-24 06:32:11 -05:00
|
|
|
|
2011-04-22 02:54:05 -04:00
|
|
|
SUGG: Try out the notch way of generating maps, that is, make bunches
|
|
|
|
of low-res 3d noise and interpolate linearly.
|
|
|
|
|
2011-04-03 05:14:23 -04:00
|
|
|
Mapgen v2:
|
|
|
|
* Possibly add some kind of erosion and other stuff
|
2011-02-05 07:55:16 -05:00
|
|
|
* Better water generation (spread it to underwater caverns but don't
|
2011-02-07 18:12:55 -05:00
|
|
|
fill dungeons that don't touch big water masses)
|
2011-02-04 07:32:30 -05:00
|
|
|
* When generating a chunk and the neighboring chunk doesn't have mud
|
|
|
|
and stuff yet and the ground is fairly flat, the mud will flow to
|
|
|
|
the other chunk making nasty straight walls when the other chunk
|
2011-04-22 02:54:05 -04:00
|
|
|
is generated. Fix it. Maybe just a special case if the ground is
|
|
|
|
flat?
|
2011-03-01 19:00:11 -05:00
|
|
|
|
|
|
|
Misc. stuff:
|
|
|
|
------------
|
|
|
|
* Make an "environment metafile" to store at least time of day
|
|
|
|
* Move digging property stuff from material.{h,cpp} to mapnode.cpp...
|
|
|
|
- Or maybe move content_features to material.{h,cpp}?
|
2011-02-27 19:14:52 -05:00
|
|
|
* Maybe:
|
|
|
|
Make a system for pregenerating quick information for mapblocks, so
|
|
|
|
that the client can show them as cubes before they are actually sent
|
|
|
|
or even generated.
|
2011-03-01 19:00:11 -05:00
|
|
|
|
|
|
|
Making it more portable:
|
|
|
|
------------------------
|
|
|
|
* Some MSVC: std::sto* are defined without a namespace and collide
|
|
|
|
with the ones in utility.h
|
2010-12-25 16:25:40 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
======================================================================
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
Setting this to 1 enables a special camera mode that forces
|
|
|
|
the renderers to think that the camera statically points from
|
|
|
|
the starting place to a static direction.
|
|
|
|
|
|
|
|
This allows one to move around with the player and see what
|
2010-11-29 03:52:07 -05:00
|
|
|
is actually drawn behind solid things and behind the player.
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
|
|
|
#define FIELD_OF_VIEW_TEST 0
|
|
|
|
|
2011-01-08 10:34:25 -05:00
|
|
|
#ifdef NDEBUG
|
2010-11-26 18:02:21 -05:00
|
|
|
#ifdef _WIN32
|
|
|
|
#pragma message ("Disabling unit tests")
|
|
|
|
#else
|
|
|
|
#warning "Disabling unit tests"
|
|
|
|
#endif
|
|
|
|
// Disable unit tests
|
|
|
|
#define ENABLE_TESTS 0
|
|
|
|
#else
|
|
|
|
// Enable unit tests
|
|
|
|
#define ENABLE_TESTS 1
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
2011-02-11 09:43:26 -05:00
|
|
|
#pragma comment(lib, "Irrlicht.lib")
|
|
|
|
//#pragma comment(lib, "jthread.lib")
|
|
|
|
#pragma comment(lib, "zlibwapi.lib")
|
|
|
|
#pragma comment(lib, "Shell32.lib")
|
|
|
|
// This would get rid of the console window
|
|
|
|
//#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
|
2010-11-26 18:02:21 -05:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <iostream>
|
|
|
|
#include <fstream>
|
|
|
|
#include <jmutexautolock.h>
|
2010-12-13 20:07:13 -05:00
|
|
|
#include <locale.h>
|
2011-02-20 17:45:14 -05:00
|
|
|
#include "main.h"
|
2010-11-26 18:02:21 -05:00
|
|
|
#include "common_irrlicht.h"
|
|
|
|
#include "debug.h"
|
|
|
|
#include "map.h"
|
|
|
|
#include "player.h"
|
|
|
|
#include "test.h"
|
2011-02-20 17:45:14 -05:00
|
|
|
//#include "environment.h"
|
2010-11-26 18:02:21 -05:00
|
|
|
#include "server.h"
|
|
|
|
#include "client.h"
|
2011-02-20 17:45:14 -05:00
|
|
|
//#include "serialization.h"
|
2010-11-26 18:02:21 -05:00
|
|
|
#include "constants.h"
|
2011-02-20 17:45:14 -05:00
|
|
|
//#include "strfnd.h"
|
2010-11-26 18:02:21 -05:00
|
|
|
#include "porting.h"
|
2010-12-21 11:08:24 -05:00
|
|
|
#include "gettime.h"
|
2010-12-21 20:33:58 -05:00
|
|
|
#include "porting.h"
|
2010-12-23 10:09:49 -05:00
|
|
|
#include "guiPauseMenu.h"
|
2010-12-21 20:33:58 -05:00
|
|
|
#include "guiInventoryMenu.h"
|
2010-12-23 10:09:49 -05:00
|
|
|
#include "guiTextInputMenu.h"
|
2010-12-24 18:54:39 -05:00
|
|
|
#include "materials.h"
|
2010-12-24 20:34:13 -05:00
|
|
|
#include "guiMessageMenu.h"
|
2011-01-07 12:39:27 -05:00
|
|
|
#include "filesys.h"
|
2011-01-08 10:34:25 -05:00
|
|
|
#include "config.h"
|
2011-01-23 10:29:15 -05:00
|
|
|
#include "guiMainMenu.h"
|
2011-01-27 18:38:16 -05:00
|
|
|
#include "mineral.h"
|
2011-02-08 03:11:26 -05:00
|
|
|
#include "noise.h"
|
2011-02-09 19:13:03 -05:00
|
|
|
#include "tile.h"
|
2011-04-04 17:24:47 -04:00
|
|
|
#include "guiFurnaceMenu.h"
|
2011-02-09 19:13:03 -05:00
|
|
|
|
|
|
|
// This makes textures
|
2011-02-11 12:55:42 -05:00
|
|
|
ITextureSource *g_texturesource = NULL;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-26 06:33:20 -05:00
|
|
|
MapDrawControl draw_control;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Settings.
|
|
|
|
These are loaded from the config file.
|
|
|
|
*/
|
|
|
|
|
2010-11-29 03:52:07 -05:00
|
|
|
Settings g_settings;
|
2011-04-23 09:01:49 -04:00
|
|
|
// This is located in defaultsettings.cpp
|
2010-12-20 07:04:31 -05:00
|
|
|
extern void set_default_settings();
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Random stuff
|
|
|
|
*/
|
|
|
|
|
2010-12-23 08:31:50 -05:00
|
|
|
IrrlichtDevice *g_device = NULL;
|
2010-12-23 15:35:53 -05:00
|
|
|
Client *g_client = NULL;
|
2010-12-23 08:31:50 -05:00
|
|
|
|
2011-02-14 10:41:49 -05:00
|
|
|
const s32 hotbar_itemcount = 8;
|
|
|
|
const s32 hotbar_imagesize = 36;
|
2011-02-14 09:13:03 -05:00
|
|
|
|
2010-12-22 04:29:06 -05:00
|
|
|
/*
|
|
|
|
GUI Stuff
|
|
|
|
*/
|
2011-01-23 10:29:15 -05:00
|
|
|
|
2010-12-21 20:33:58 -05:00
|
|
|
gui::IGUIEnvironment* guienv = NULL;
|
2010-12-23 08:31:50 -05:00
|
|
|
gui::IGUIStaticText *guiroot = NULL;
|
2011-01-23 10:29:15 -05:00
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
// Handler for the modal menus
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
class MainMenuManager : public IMenuManager
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
virtual void createdMenu(GUIModalMenu *menu)
|
|
|
|
{
|
|
|
|
for(core::list<GUIModalMenu*>::Iterator
|
|
|
|
i = m_stack.begin();
|
|
|
|
i != m_stack.end(); i++)
|
|
|
|
{
|
|
|
|
assert(*i != menu);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(m_stack.size() != 0)
|
|
|
|
(*m_stack.getLast())->setVisible(false);
|
|
|
|
m_stack.push_back(menu);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void deletingMenu(GUIModalMenu *menu)
|
|
|
|
{
|
|
|
|
// Remove all entries if there are duplicates
|
|
|
|
bool removed_entry;
|
|
|
|
do{
|
|
|
|
removed_entry = false;
|
|
|
|
for(core::list<GUIModalMenu*>::Iterator
|
|
|
|
i = m_stack.begin();
|
|
|
|
i != m_stack.end(); i++)
|
|
|
|
{
|
|
|
|
if(*i == menu)
|
|
|
|
{
|
|
|
|
m_stack.erase(i);
|
|
|
|
removed_entry = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}while(removed_entry);
|
|
|
|
|
|
|
|
/*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast();
|
|
|
|
assert(*i == menu);
|
|
|
|
m_stack.erase(i);*/
|
|
|
|
|
|
|
|
if(m_stack.size() != 0)
|
|
|
|
(*m_stack.getLast())->setVisible(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 menuCount()
|
|
|
|
{
|
|
|
|
return m_stack.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
core::list<GUIModalMenu*> m_stack;
|
|
|
|
};
|
|
|
|
|
|
|
|
MainMenuManager g_menumgr;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-22 04:29:06 -05:00
|
|
|
bool noMenuActive()
|
|
|
|
{
|
2011-01-23 10:29:15 -05:00
|
|
|
return (g_menumgr.menuCount() == 0);
|
2010-12-22 04:29:06 -05:00
|
|
|
}
|
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
// Passed to menus to allow disconnecting and exiting
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
class MainGameCallback : public IGameCallback
|
|
|
|
{
|
|
|
|
public:
|
2011-04-23 09:01:49 -04:00
|
|
|
MainGameCallback():
|
|
|
|
disconnect_requested(false)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
virtual void exitToOS()
|
|
|
|
{
|
|
|
|
g_device->closeDevice();
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void disconnect()
|
|
|
|
{
|
2011-04-23 09:01:49 -04:00
|
|
|
disconnect_requested = true;
|
2011-01-23 10:29:15 -05:00
|
|
|
}
|
2011-04-23 09:01:49 -04:00
|
|
|
|
|
|
|
bool disconnect_requested;
|
2011-01-23 10:29:15 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
MainGameCallback g_gamecallback;
|
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
/*
|
|
|
|
Inventory stuff
|
|
|
|
*/
|
|
|
|
|
2010-12-23 08:31:50 -05:00
|
|
|
// Inventory actions from the menu are buffered here before sending
|
|
|
|
Queue<InventoryAction*> inventory_action_queue;
|
|
|
|
// This is a copy of the inventory that the client's environment has
|
|
|
|
Inventory local_inventory;
|
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
u16 g_selected_item = 0;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Debug streams
|
|
|
|
*/
|
|
|
|
|
|
|
|
// Connection
|
|
|
|
std::ostream *dout_con_ptr = &dummyout;
|
|
|
|
std::ostream *derr_con_ptr = &dstream_no_stderr;
|
|
|
|
//std::ostream *dout_con_ptr = &dstream_no_stderr;
|
|
|
|
//std::ostream *derr_con_ptr = &dstream_no_stderr;
|
|
|
|
//std::ostream *dout_con_ptr = &dstream;
|
|
|
|
//std::ostream *derr_con_ptr = &dstream;
|
|
|
|
|
|
|
|
// Server
|
|
|
|
std::ostream *dout_server_ptr = &dstream;
|
|
|
|
std::ostream *derr_server_ptr = &dstream;
|
|
|
|
|
|
|
|
// Client
|
|
|
|
std::ostream *dout_client_ptr = &dstream;
|
|
|
|
std::ostream *derr_client_ptr = &dstream;
|
|
|
|
|
|
|
|
/*
|
2010-12-21 11:08:24 -05:00
|
|
|
gettime.h implementation
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
|
|
|
|
2010-12-21 11:08:24 -05:00
|
|
|
u32 getTimeMs()
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
/*
|
|
|
|
Use irrlicht because it is more precise than porting.h's
|
|
|
|
getTimeMs()
|
|
|
|
*/
|
2011-04-22 02:54:05 -04:00
|
|
|
if(g_device == NULL)
|
2010-12-21 11:08:24 -05:00
|
|
|
return 0;
|
2011-04-22 02:54:05 -04:00
|
|
|
return g_device->getTimer()->getRealTime();
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
2010-12-23 15:35:53 -05:00
|
|
|
/*
|
|
|
|
Text input system
|
|
|
|
*/
|
|
|
|
|
|
|
|
struct TextDestSign : public TextDest
|
|
|
|
{
|
|
|
|
TextDestSign(v3s16 blockpos, s16 id, Client *client)
|
|
|
|
{
|
|
|
|
m_blockpos = blockpos;
|
|
|
|
m_id = id;
|
|
|
|
m_client = client;
|
|
|
|
}
|
|
|
|
void gotText(std::wstring text)
|
|
|
|
{
|
|
|
|
std::string ntext = wide_to_narrow(text);
|
|
|
|
dstream<<"Changing text of a sign object: "
|
|
|
|
<<ntext<<std::endl;
|
|
|
|
m_client->sendSignText(m_blockpos, m_id, ntext);
|
|
|
|
}
|
|
|
|
|
|
|
|
v3s16 m_blockpos;
|
|
|
|
s16 m_id;
|
|
|
|
Client *m_client;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct TextDestChat : public TextDest
|
|
|
|
{
|
|
|
|
TextDestChat(Client *client)
|
|
|
|
{
|
|
|
|
m_client = client;
|
|
|
|
}
|
|
|
|
void gotText(std::wstring text)
|
|
|
|
{
|
2011-02-15 09:11:24 -05:00
|
|
|
// Discard empty line
|
|
|
|
if(text == L"")
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Parse command (server command starts with "/#")
|
|
|
|
if(text[0] == L'/' && text[1] != L'#')
|
|
|
|
{
|
|
|
|
std::wstring reply = L"Local: ";
|
|
|
|
|
|
|
|
reply += L"Local commands not yet supported. "
|
2011-02-15 09:14:02 -05:00
|
|
|
L"Server prefix is \"/#\".";
|
2011-02-15 09:11:24 -05:00
|
|
|
|
|
|
|
m_client->addChatMessage(reply);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send to others
|
2010-12-23 15:35:53 -05:00
|
|
|
m_client->sendChatMessage(text);
|
2011-02-15 09:11:24 -05:00
|
|
|
// Show locally
|
2010-12-23 15:35:53 -05:00
|
|
|
m_client->addChatMessage(text);
|
|
|
|
}
|
|
|
|
|
|
|
|
Client *m_client;
|
|
|
|
};
|
|
|
|
|
2011-04-03 22:12:33 -04:00
|
|
|
struct TextDestSignNode : public TextDest
|
|
|
|
{
|
|
|
|
TextDestSignNode(v3s16 p, Client *client)
|
|
|
|
{
|
|
|
|
m_p = p;
|
|
|
|
m_client = client;
|
|
|
|
}
|
|
|
|
void gotText(std::wstring text)
|
|
|
|
{
|
|
|
|
std::string ntext = wide_to_narrow(text);
|
|
|
|
dstream<<"Changing text of a sign node: "
|
|
|
|
<<ntext<<std::endl;
|
|
|
|
m_client->sendSignNodeText(m_p, ntext);
|
|
|
|
}
|
|
|
|
|
|
|
|
v3s16 m_p;
|
|
|
|
Client *m_client;
|
|
|
|
};
|
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
/*
|
|
|
|
Event handler for Irrlicht
|
|
|
|
*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
class MyEventReceiver : public IEventReceiver
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// This is the one method that we have to implement
|
|
|
|
virtual bool OnEvent(const SEvent& event)
|
|
|
|
{
|
2010-12-23 10:09:49 -05:00
|
|
|
/*
|
|
|
|
React to nothing here if a menu is active
|
|
|
|
*/
|
|
|
|
if(noMenuActive() == false)
|
|
|
|
{
|
|
|
|
clearInput();
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
// Remember whether each key is down or up
|
|
|
|
if(event.EventType == irr::EET_KEY_INPUT_EVENT)
|
|
|
|
{
|
|
|
|
keyIsDown[event.KeyInput.Key] = event.KeyInput.PressedDown;
|
|
|
|
|
|
|
|
if(event.KeyInput.PressedDown)
|
|
|
|
{
|
|
|
|
//dstream<<"Pressed key: "<<(char)event.KeyInput.Key<<std::endl;
|
2011-04-03 19:05:12 -04:00
|
|
|
/*if(g_show_map_plot)
|
2011-02-27 19:01:40 -05:00
|
|
|
{
|
|
|
|
if(event.KeyInput.Key == irr::KEY_ESCAPE
|
|
|
|
|| event.KeyInput.Key == irr::KEY_KEY_M)
|
|
|
|
{
|
|
|
|
g_show_map_plot = false;
|
|
|
|
}
|
|
|
|
return true;
|
2011-04-03 19:05:12 -04:00
|
|
|
}*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
/*
|
|
|
|
Launch menus
|
|
|
|
*/
|
|
|
|
|
2010-12-23 08:31:50 -05:00
|
|
|
if(guienv != NULL && guiroot != NULL && g_device != NULL)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-21 20:33:58 -05:00
|
|
|
if(event.KeyInput.Key == irr::KEY_ESCAPE)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-23 10:09:49 -05:00
|
|
|
dstream<<DTIME<<"MyEventReceiver: "
|
|
|
|
<<"Launching pause menu"<<std::endl;
|
|
|
|
// It will delete itself by itself
|
2011-01-23 10:29:15 -05:00
|
|
|
(new GUIPauseMenu(guienv, guiroot, -1, &g_gamecallback,
|
|
|
|
&g_menumgr))->drop();
|
2010-12-23 10:09:49 -05:00
|
|
|
return true;
|
2010-12-21 20:33:58 -05:00
|
|
|
}
|
|
|
|
if(event.KeyInput.Key == irr::KEY_KEY_I)
|
|
|
|
{
|
2010-12-23 10:09:49 -05:00
|
|
|
dstream<<DTIME<<"MyEventReceiver: "
|
|
|
|
<<"Launching inventory"<<std::endl;
|
2011-04-04 08:13:19 -04:00
|
|
|
|
2011-04-04 17:24:47 -04:00
|
|
|
GUIInventoryMenu *menu =
|
|
|
|
new GUIInventoryMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, v2s16(8,7),
|
|
|
|
g_client->getInventoryContext(),
|
|
|
|
g_client);
|
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
core::array<GUIInventoryMenu::DrawSpec> draw_spec;
|
|
|
|
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
|
|
|
|
"list", "current_player", "main",
|
|
|
|
v2s32(0, 3), v2s32(8, 4)));
|
|
|
|
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
|
|
|
|
"list", "current_player", "craft",
|
|
|
|
v2s32(3, 0), v2s32(3, 3)));
|
|
|
|
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
|
|
|
|
"list", "current_player", "craftresult",
|
|
|
|
v2s32(7, 1), v2s32(1, 1)));
|
|
|
|
|
2011-04-04 17:24:47 -04:00
|
|
|
menu->setDrawSpec(draw_spec);
|
2011-04-04 08:13:19 -04:00
|
|
|
|
|
|
|
menu->drop();
|
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
return true;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2010-12-23 15:35:53 -05:00
|
|
|
if(event.KeyInput.Key == irr::KEY_KEY_T)
|
|
|
|
{
|
|
|
|
TextDest *dest = new TextDestChat(g_client);
|
|
|
|
|
|
|
|
(new GUITextInputMenu(guienv, guiroot, -1,
|
2011-01-23 10:29:15 -05:00
|
|
|
&g_menumgr, dest,
|
2010-12-23 15:35:53 -05:00
|
|
|
L""))->drop();
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
2011-02-14 10:41:49 -05:00
|
|
|
// Item selection
|
2011-02-05 07:55:16 -05:00
|
|
|
if(event.KeyInput.Key >= irr::KEY_KEY_0
|
|
|
|
&& event.KeyInput.Key <= irr::KEY_KEY_9)
|
|
|
|
{
|
|
|
|
u16 s1 = event.KeyInput.Key - irr::KEY_KEY_0;
|
|
|
|
if(event.KeyInput.Key == irr::KEY_KEY_0)
|
|
|
|
s1 = 10;
|
2011-02-14 10:41:49 -05:00
|
|
|
if(s1 < PLAYER_INVENTORY_SIZE && s1 < hotbar_itemcount)
|
2011-02-05 07:55:16 -05:00
|
|
|
g_selected_item = s1-1;
|
|
|
|
dstream<<DTIME<<"Selected item: "
|
|
|
|
<<g_selected_item<<std::endl;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
// Viewing range selection
|
2010-12-23 10:09:49 -05:00
|
|
|
if(event.KeyInput.Key == irr::KEY_KEY_R)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-26 06:33:20 -05:00
|
|
|
if(draw_control.range_all)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-26 06:33:20 -05:00
|
|
|
draw_control.range_all = false;
|
2010-11-26 18:02:21 -05:00
|
|
|
dstream<<DTIME<<"Disabled full viewing range"<<std::endl;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2010-12-26 06:33:20 -05:00
|
|
|
draw_control.range_all = true;
|
2010-11-26 18:02:21 -05:00
|
|
|
dstream<<DTIME<<"Enabled full viewing range"<<std::endl;
|
|
|
|
}
|
|
|
|
}
|
2010-11-29 10:55:07 -05:00
|
|
|
|
|
|
|
// Print debug stacks
|
2010-12-23 10:09:49 -05:00
|
|
|
if(event.KeyInput.Key == irr::KEY_KEY_P)
|
2010-11-29 10:55:07 -05:00
|
|
|
{
|
|
|
|
dstream<<"-----------------------------------------"
|
|
|
|
<<std::endl;
|
|
|
|
dstream<<DTIME<<"Printing debug stacks:"<<std::endl;
|
|
|
|
dstream<<"-----------------------------------------"
|
|
|
|
<<std::endl;
|
|
|
|
debug_stacks_print();
|
|
|
|
}
|
2011-02-27 19:01:40 -05:00
|
|
|
|
|
|
|
// Map plot
|
2011-04-03 19:05:12 -04:00
|
|
|
/*if(event.KeyInput.Key == irr::KEY_KEY_M)
|
2011-02-27 19:01:40 -05:00
|
|
|
{
|
|
|
|
dstream<<"Map plot requested"<<std::endl;
|
|
|
|
g_show_map_plot = !g_show_map_plot;
|
|
|
|
if(g_show_map_plot)
|
|
|
|
g_refresh_map_plot = true;
|
2011-04-03 19:05:12 -04:00
|
|
|
}*/
|
2011-02-27 19:01:40 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(event.EventType == irr::EET_MOUSE_INPUT_EVENT)
|
|
|
|
{
|
2010-12-22 04:29:06 -05:00
|
|
|
if(noMenuActive() == false)
|
2010-12-18 06:10:37 -05:00
|
|
|
{
|
2010-12-22 04:29:06 -05:00
|
|
|
left_active = false;
|
|
|
|
middle_active = false;
|
|
|
|
right_active = false;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
2010-12-22 04:29:06 -05:00
|
|
|
else
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-22 04:29:06 -05:00
|
|
|
//dstream<<"MyEventReceiver: mouse input"<<std::endl;
|
|
|
|
left_active = event.MouseInput.isLeftPressed();
|
|
|
|
middle_active = event.MouseInput.isMiddlePressed();
|
|
|
|
right_active = event.MouseInput.isRightPressed();
|
|
|
|
|
|
|
|
if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-22 04:29:06 -05:00
|
|
|
leftclicked = true;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2010-12-22 04:29:06 -05:00
|
|
|
if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-22 04:29:06 -05:00
|
|
|
rightclicked = true;
|
|
|
|
}
|
|
|
|
if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
|
|
|
|
{
|
|
|
|
leftreleased = true;
|
|
|
|
}
|
|
|
|
if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
|
|
|
|
{
|
|
|
|
rightreleased = true;
|
|
|
|
}
|
|
|
|
if(event.MouseInput.Event == EMIE_MOUSE_WHEEL)
|
|
|
|
{
|
|
|
|
/*dstream<<"event.MouseInput.Wheel="
|
|
|
|
<<event.MouseInput.Wheel<<std::endl;*/
|
2011-02-14 10:41:49 -05:00
|
|
|
|
|
|
|
u16 max_item = MYMIN(PLAYER_INVENTORY_SIZE-1,
|
|
|
|
hotbar_itemcount-1);
|
2010-12-22 04:29:06 -05:00
|
|
|
if(event.MouseInput.Wheel < 0)
|
|
|
|
{
|
2011-02-14 10:41:49 -05:00
|
|
|
if(g_selected_item < max_item)
|
2010-12-22 04:29:06 -05:00
|
|
|
g_selected_item++;
|
|
|
|
else
|
|
|
|
g_selected_item = 0;
|
|
|
|
}
|
|
|
|
else if(event.MouseInput.Wheel > 0)
|
|
|
|
{
|
|
|
|
if(g_selected_item > 0)
|
|
|
|
g_selected_item--;
|
|
|
|
else
|
2011-02-14 10:41:49 -05:00
|
|
|
g_selected_item = max_item;
|
2010-12-22 04:29:06 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// This is used to check whether a key is being held down
|
|
|
|
virtual bool IsKeyDown(EKEY_CODE keyCode) const
|
|
|
|
{
|
|
|
|
return keyIsDown[keyCode];
|
|
|
|
}
|
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
void clearInput()
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
|
|
|
for (u32 i=0; i<KEY_KEY_CODES_COUNT; ++i)
|
|
|
|
keyIsDown[i] = false;
|
2010-12-23 10:09:49 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
leftclicked = false;
|
|
|
|
rightclicked = false;
|
2010-12-18 06:10:37 -05:00
|
|
|
leftreleased = false;
|
|
|
|
rightreleased = false;
|
|
|
|
|
|
|
|
left_active = false;
|
|
|
|
middle_active = false;
|
|
|
|
right_active = false;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
MyEventReceiver()
|
|
|
|
{
|
|
|
|
clearInput();
|
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
bool leftclicked;
|
|
|
|
bool rightclicked;
|
2010-12-18 06:10:37 -05:00
|
|
|
bool leftreleased;
|
|
|
|
bool rightreleased;
|
|
|
|
|
|
|
|
bool left_active;
|
|
|
|
bool middle_active;
|
|
|
|
bool right_active;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
private:
|
|
|
|
// We use this array to store the current state of each key
|
|
|
|
bool keyIsDown[KEY_KEY_CODES_COUNT];
|
|
|
|
//s32 mouseX;
|
|
|
|
//s32 mouseY;
|
2010-12-23 08:31:50 -05:00
|
|
|
IrrlichtDevice *m_device;
|
2010-11-26 18:02:21 -05:00
|
|
|
};
|
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
/*
|
|
|
|
Separated input handler
|
|
|
|
*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
class InputHandler
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
InputHandler()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
virtual ~InputHandler()
|
|
|
|
{
|
|
|
|
}
|
2010-12-18 06:10:37 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual bool isKeyDown(EKEY_CODE keyCode) = 0;
|
2010-12-18 06:10:37 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual v2s32 getMousePos() = 0;
|
|
|
|
virtual void setMousePos(s32 x, s32 y) = 0;
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
virtual bool getLeftState() = 0;
|
|
|
|
virtual bool getRightState() = 0;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual bool getLeftClicked() = 0;
|
|
|
|
virtual bool getRightClicked() = 0;
|
|
|
|
virtual void resetLeftClicked() = 0;
|
|
|
|
virtual void resetRightClicked() = 0;
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
virtual bool getLeftReleased() = 0;
|
|
|
|
virtual bool getRightReleased() = 0;
|
|
|
|
virtual void resetLeftReleased() = 0;
|
|
|
|
virtual void resetRightReleased() = 0;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
virtual void step(float dtime) {};
|
|
|
|
|
|
|
|
virtual void clear() {};
|
|
|
|
};
|
|
|
|
|
|
|
|
InputHandler *g_input = NULL;
|
|
|
|
|
|
|
|
class RealInputHandler : public InputHandler
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
RealInputHandler(IrrlichtDevice *device, MyEventReceiver *receiver):
|
|
|
|
m_device(device),
|
|
|
|
m_receiver(receiver)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
virtual bool isKeyDown(EKEY_CODE keyCode)
|
|
|
|
{
|
|
|
|
return m_receiver->IsKeyDown(keyCode);
|
|
|
|
}
|
|
|
|
virtual v2s32 getMousePos()
|
|
|
|
{
|
|
|
|
return m_device->getCursorControl()->getPosition();
|
|
|
|
}
|
|
|
|
virtual void setMousePos(s32 x, s32 y)
|
|
|
|
{
|
|
|
|
m_device->getCursorControl()->setPosition(x, y);
|
|
|
|
}
|
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
virtual bool getLeftState()
|
|
|
|
{
|
|
|
|
return m_receiver->left_active;
|
|
|
|
}
|
|
|
|
virtual bool getRightState()
|
|
|
|
{
|
|
|
|
return m_receiver->right_active;
|
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual bool getLeftClicked()
|
|
|
|
{
|
|
|
|
return m_receiver->leftclicked;
|
|
|
|
}
|
|
|
|
virtual bool getRightClicked()
|
|
|
|
{
|
|
|
|
return m_receiver->rightclicked;
|
|
|
|
}
|
|
|
|
virtual void resetLeftClicked()
|
|
|
|
{
|
|
|
|
m_receiver->leftclicked = false;
|
|
|
|
}
|
|
|
|
virtual void resetRightClicked()
|
|
|
|
{
|
|
|
|
m_receiver->rightclicked = false;
|
|
|
|
}
|
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
virtual bool getLeftReleased()
|
|
|
|
{
|
|
|
|
return m_receiver->leftreleased;
|
|
|
|
}
|
|
|
|
virtual bool getRightReleased()
|
|
|
|
{
|
|
|
|
return m_receiver->rightreleased;
|
|
|
|
}
|
|
|
|
virtual void resetLeftReleased()
|
|
|
|
{
|
|
|
|
m_receiver->leftreleased = false;
|
|
|
|
}
|
|
|
|
virtual void resetRightReleased()
|
|
|
|
{
|
|
|
|
m_receiver->rightreleased = false;
|
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
void clear()
|
|
|
|
{
|
|
|
|
resetRightClicked();
|
|
|
|
resetLeftClicked();
|
|
|
|
}
|
|
|
|
private:
|
|
|
|
IrrlichtDevice *m_device;
|
|
|
|
MyEventReceiver *m_receiver;
|
|
|
|
};
|
|
|
|
|
|
|
|
class RandomInputHandler : public InputHandler
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
RandomInputHandler()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
leftdown = false;
|
|
|
|
rightdown = false;
|
2010-11-26 18:02:21 -05:00
|
|
|
leftclicked = false;
|
|
|
|
rightclicked = false;
|
2011-02-20 17:45:14 -05:00
|
|
|
leftreleased = false;
|
|
|
|
rightreleased = false;
|
2010-11-26 18:02:21 -05:00
|
|
|
for(u32 i=0; i<KEY_KEY_CODES_COUNT; ++i)
|
|
|
|
keydown[i] = false;
|
|
|
|
}
|
|
|
|
virtual bool isKeyDown(EKEY_CODE keyCode)
|
|
|
|
{
|
|
|
|
return keydown[keyCode];
|
|
|
|
}
|
|
|
|
virtual v2s32 getMousePos()
|
|
|
|
{
|
|
|
|
return mousepos;
|
|
|
|
}
|
|
|
|
virtual void setMousePos(s32 x, s32 y)
|
|
|
|
{
|
|
|
|
mousepos = v2s32(x,y);
|
|
|
|
}
|
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
virtual bool getLeftState()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
return leftdown;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
virtual bool getRightState()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
return rightdown;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual bool getLeftClicked()
|
|
|
|
{
|
|
|
|
return leftclicked;
|
|
|
|
}
|
|
|
|
virtual bool getRightClicked()
|
|
|
|
{
|
|
|
|
return rightclicked;
|
|
|
|
}
|
|
|
|
virtual void resetLeftClicked()
|
|
|
|
{
|
|
|
|
leftclicked = false;
|
|
|
|
}
|
|
|
|
virtual void resetRightClicked()
|
|
|
|
{
|
|
|
|
rightclicked = false;
|
|
|
|
}
|
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
virtual bool getLeftReleased()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
return leftreleased;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
virtual bool getRightReleased()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
return rightreleased;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
virtual void resetLeftReleased()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
leftreleased = false;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
virtual void resetRightReleased()
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
rightreleased = false;
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
virtual void step(float dtime)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 40);
|
|
|
|
keydown[irr::KEY_SPACE] = !keydown[irr::KEY_SPACE];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 40);
|
2011-02-05 07:55:16 -05:00
|
|
|
keydown[irr::KEY_KEY_E] = !keydown[irr::KEY_KEY_E];
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 40);
|
|
|
|
keydown[irr::KEY_KEY_W] = !keydown[irr::KEY_KEY_W];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 40);
|
|
|
|
keydown[irr::KEY_KEY_A] = !keydown[irr::KEY_KEY_A];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 20);
|
|
|
|
mousespeed = v2s32(Rand(-20,20), Rand(-15,20));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
|
|
|
counter1 = 0.1*Rand(1, 30);
|
2011-02-20 17:45:14 -05:00
|
|
|
leftdown = !leftdown;
|
|
|
|
if(leftdown)
|
|
|
|
leftclicked = true;
|
|
|
|
if(!leftdown)
|
|
|
|
leftreleased = true;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if(counter1 < 0.0)
|
|
|
|
{
|
2011-02-20 17:45:14 -05:00
|
|
|
counter1 = 0.1*Rand(1, 15);
|
|
|
|
rightdown = !rightdown;
|
|
|
|
if(rightdown)
|
|
|
|
rightclicked = true;
|
|
|
|
if(!rightdown)
|
|
|
|
rightreleased = true;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
mousepos += mousespeed;
|
|
|
|
}
|
|
|
|
|
|
|
|
s32 Rand(s32 min, s32 max)
|
|
|
|
{
|
2010-12-26 06:51:56 -05:00
|
|
|
return (myrand()%(max-min+1))+min;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
private:
|
|
|
|
bool keydown[KEY_KEY_CODES_COUNT];
|
|
|
|
v2s32 mousepos;
|
|
|
|
v2s32 mousespeed;
|
2011-02-20 17:45:14 -05:00
|
|
|
bool leftdown;
|
|
|
|
bool rightdown;
|
2010-11-26 18:02:21 -05:00
|
|
|
bool leftclicked;
|
|
|
|
bool rightclicked;
|
2011-02-20 17:45:14 -05:00
|
|
|
bool leftreleased;
|
|
|
|
bool rightreleased;
|
2010-11-26 18:02:21 -05:00
|
|
|
};
|
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
/*
|
|
|
|
Render distance feedback loop
|
|
|
|
*/
|
|
|
|
|
2010-12-25 20:58:19 -05:00
|
|
|
void updateViewingRange(f32 frametime_in, Client *client)
|
|
|
|
{
|
2010-12-26 06:33:20 -05:00
|
|
|
if(draw_control.range_all == true)
|
2010-12-25 20:58:19 -05:00
|
|
|
return;
|
|
|
|
|
|
|
|
static f32 added_frametime = 0;
|
|
|
|
static s16 added_frames = 0;
|
|
|
|
|
|
|
|
added_frametime += frametime_in;
|
|
|
|
added_frames += 1;
|
|
|
|
|
|
|
|
// Actually this counter kind of sucks because frametime is busytime
|
|
|
|
static f32 counter = 0;
|
|
|
|
counter -= frametime_in;
|
|
|
|
if(counter > 0)
|
|
|
|
return;
|
|
|
|
//counter = 0.1;
|
|
|
|
counter = 0.2;
|
|
|
|
|
2010-12-26 06:51:56 -05:00
|
|
|
/*dstream<<__FUNCTION_NAME
|
2010-12-25 20:58:19 -05:00
|
|
|
<<": Collected "<<added_frames<<" frames, total of "
|
2010-12-26 06:51:56 -05:00
|
|
|
<<added_frametime<<"s."<<std::endl;*/
|
2010-12-25 20:58:19 -05:00
|
|
|
|
2010-12-26 06:51:56 -05:00
|
|
|
/*dstream<<"draw_control.blocks_drawn="
|
2010-12-26 06:33:20 -05:00
|
|
|
<<draw_control.blocks_drawn
|
|
|
|
<<", draw_control.blocks_would_have_drawn="
|
|
|
|
<<draw_control.blocks_would_have_drawn
|
2010-12-26 06:51:56 -05:00
|
|
|
<<std::endl;*/
|
2010-12-26 06:33:20 -05:00
|
|
|
|
|
|
|
float range_min = g_settings.getS16("viewing_range_nodes_min");
|
|
|
|
float range_max = g_settings.getS16("viewing_range_nodes_max");
|
|
|
|
|
|
|
|
draw_control.wanted_min_range = range_min;
|
|
|
|
draw_control.wanted_max_blocks = (1.2*draw_control.blocks_drawn)+1;
|
|
|
|
|
|
|
|
float block_draw_ratio = 1.0;
|
|
|
|
if(draw_control.blocks_would_have_drawn != 0)
|
|
|
|
{
|
|
|
|
block_draw_ratio = (float)draw_control.blocks_drawn
|
|
|
|
/ (float)draw_control.blocks_would_have_drawn;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calculate the average frametime in the case that all wanted
|
|
|
|
// blocks had been drawn
|
|
|
|
f32 frametime = added_frametime / added_frames / block_draw_ratio;
|
|
|
|
|
2010-12-25 20:58:19 -05:00
|
|
|
added_frametime = 0.0;
|
|
|
|
added_frames = 0;
|
|
|
|
|
|
|
|
float wanted_fps = g_settings.getFloat("wanted_fps");
|
|
|
|
float wanted_frametime = 1.0 / wanted_fps;
|
|
|
|
|
|
|
|
f32 wanted_frametime_change = wanted_frametime - frametime;
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"wanted_frametime_change="<<wanted_frametime_change<<std::endl;
|
2010-12-25 20:58:19 -05:00
|
|
|
|
2011-02-27 19:01:40 -05:00
|
|
|
// If needed frametime change is small, just return
|
|
|
|
if(fabs(wanted_frametime_change) < wanted_frametime*0.4)
|
2010-12-25 20:58:19 -05:00
|
|
|
{
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"ignoring small wanted_frametime_change"<<std::endl;
|
2010-12-25 20:58:19 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2010-12-26 06:33:20 -05:00
|
|
|
float range = draw_control.wanted_range;
|
2010-12-25 20:58:19 -05:00
|
|
|
float new_range = range;
|
|
|
|
|
|
|
|
static s16 range_old = 0;
|
|
|
|
static f32 frametime_old = 0;
|
|
|
|
|
|
|
|
float d_range = range - range_old;
|
|
|
|
f32 d_frametime = frametime - frametime_old;
|
|
|
|
// A sane default of 30ms per 50 nodes of range
|
|
|
|
static f32 time_per_range = 30. / 50;
|
|
|
|
if(d_range != 0)
|
|
|
|
{
|
|
|
|
time_per_range = d_frametime / d_range;
|
|
|
|
}
|
|
|
|
|
|
|
|
// The minimum allowed calculated frametime-range derivative:
|
|
|
|
// Practically this sets the maximum speed of changing the range.
|
|
|
|
// The lower this value, the higher the maximum changing speed.
|
|
|
|
// A low value here results in wobbly range (0.001)
|
|
|
|
// A high value here results in slow changing range (0.0025)
|
|
|
|
// SUGG: This could be dynamically adjusted so that when
|
|
|
|
// the camera is turning, this is lower
|
2010-12-26 06:33:20 -05:00
|
|
|
//float min_time_per_range = 0.0015;
|
|
|
|
float min_time_per_range = 0.0010;
|
|
|
|
//float min_time_per_range = 0.05 / range;
|
2010-12-25 20:58:19 -05:00
|
|
|
if(time_per_range < min_time_per_range)
|
2010-12-26 06:33:20 -05:00
|
|
|
{
|
2010-12-25 20:58:19 -05:00
|
|
|
time_per_range = min_time_per_range;
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"time_per_range="<<time_per_range<<" (min)"<<std::endl;
|
2010-12-26 06:33:20 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"time_per_range="<<time_per_range<<std::endl;
|
2010-12-26 06:33:20 -05:00
|
|
|
}
|
2010-12-25 20:58:19 -05:00
|
|
|
|
|
|
|
f32 wanted_range_change = wanted_frametime_change / time_per_range;
|
|
|
|
// Dampen the change a bit to kill oscillations
|
|
|
|
//wanted_range_change *= 0.9;
|
2010-12-26 06:33:20 -05:00
|
|
|
//wanted_range_change *= 0.75;
|
|
|
|
wanted_range_change *= 0.5;
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"wanted_range_change="<<wanted_range_change<<std::endl;
|
2010-12-25 20:58:19 -05:00
|
|
|
|
|
|
|
// If needed range change is very small, just return
|
|
|
|
if(fabs(wanted_range_change) < 0.001)
|
|
|
|
{
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"ignoring small wanted_range_change"<<std::endl;
|
2010-12-25 20:58:19 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
new_range += wanted_range_change;
|
2010-12-26 06:51:56 -05:00
|
|
|
//dstream<<"new_range="<<new_range/*<<std::endl*/;
|
2010-12-25 20:58:19 -05:00
|
|
|
|
2010-12-26 06:51:56 -05:00
|
|
|
//float new_range_unclamped = new_range;
|
2010-12-25 20:58:19 -05:00
|
|
|
if(new_range < range_min)
|
|
|
|
new_range = range_min;
|
|
|
|
if(new_range > range_max)
|
|
|
|
new_range = range_max;
|
|
|
|
|
2010-12-26 06:51:56 -05:00
|
|
|
/*if(new_range != new_range_unclamped)
|
2010-12-25 20:58:19 -05:00
|
|
|
dstream<<", clamped to "<<new_range<<std::endl;
|
|
|
|
else
|
2010-12-26 06:51:56 -05:00
|
|
|
dstream<<std::endl;*/
|
2010-12-25 20:58:19 -05:00
|
|
|
|
2010-12-26 06:33:20 -05:00
|
|
|
draw_control.wanted_range = new_range;
|
2010-12-25 20:58:19 -05:00
|
|
|
|
|
|
|
range_old = new_range;
|
|
|
|
frametime_old = frametime;
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-23 09:01:49 -04:00
|
|
|
/*
|
|
|
|
Hotbar draw routine
|
|
|
|
*/
|
|
|
|
|
2011-02-14 10:41:49 -05:00
|
|
|
void draw_hotbar(video::IVideoDriver *driver, gui::IGUIFont *font,
|
|
|
|
v2s32 centerlowerpos, s32 imgsize, s32 itemcount,
|
2011-04-21 12:35:17 -04:00
|
|
|
Inventory *inventory, s32 halfheartcount)
|
2011-02-14 10:41:49 -05:00
|
|
|
{
|
|
|
|
InventoryList *mainlist = inventory->getList("main");
|
|
|
|
if(mainlist == NULL)
|
|
|
|
{
|
|
|
|
dstream<<"WARNING: draw_hotbar(): mainlist == NULL"<<std::endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
s32 padding = imgsize/12;
|
|
|
|
//s32 height = imgsize + padding*2;
|
|
|
|
s32 width = itemcount*(imgsize+padding*2);
|
|
|
|
|
|
|
|
// Position of upper left corner of bar
|
|
|
|
v2s32 pos = centerlowerpos - v2s32(width/2, imgsize+padding*2);
|
|
|
|
|
|
|
|
// Draw background color
|
|
|
|
/*core::rect<s32> barrect(0,0,width,height);
|
|
|
|
barrect += pos;
|
|
|
|
video::SColor bgcolor(255,128,128,128);
|
|
|
|
driver->draw2DRectangle(bgcolor, barrect, NULL);*/
|
|
|
|
|
|
|
|
core::rect<s32> imgrect(0,0,imgsize,imgsize);
|
|
|
|
|
|
|
|
for(s32 i=0; i<itemcount; i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = mainlist->getItem(i);
|
|
|
|
|
|
|
|
core::rect<s32> rect = imgrect + pos
|
|
|
|
+ v2s32(padding+i*(imgsize+padding*2), padding);
|
|
|
|
|
|
|
|
if(g_selected_item == i)
|
|
|
|
{
|
|
|
|
driver->draw2DRectangle(video::SColor(255,255,0,0),
|
|
|
|
core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*padding,
|
|
|
|
rect.LowerRightCorner + v2s32(1,1)*padding),
|
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
video::SColor bgcolor2(128,0,0,0);
|
|
|
|
driver->draw2DRectangle(bgcolor2, rect, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(item != NULL)
|
|
|
|
{
|
|
|
|
drawInventoryItem(driver, font, item, rect, NULL);
|
|
|
|
}
|
|
|
|
}
|
2011-04-21 12:35:17 -04:00
|
|
|
|
|
|
|
/*
|
|
|
|
Draw hearts
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
video::ITexture *heart_texture =
|
|
|
|
driver->getTexture(porting::getDataPath("heart.png").c_str());
|
|
|
|
v2s32 p = pos + v2s32(0, -20);
|
|
|
|
for(s32 i=0; i<halfheartcount/2; i++)
|
|
|
|
{
|
|
|
|
const video::SColor color(255,255,255,255);
|
|
|
|
const video::SColor colors[] = {color,color,color,color};
|
|
|
|
core::rect<s32> rect(0,0,16,16);
|
|
|
|
rect += p;
|
|
|
|
driver->draw2DImage(heart_texture, rect,
|
|
|
|
core::rect<s32>(core::position2d<s32>(0,0),
|
|
|
|
core::dimension2di(heart_texture->getOriginalSize())),
|
|
|
|
NULL, colors, true);
|
|
|
|
p += v2s32(20,0);
|
|
|
|
}
|
|
|
|
if(halfheartcount % 2 == 1)
|
|
|
|
{
|
|
|
|
const video::SColor color(255,255,255,255);
|
|
|
|
const video::SColor colors[] = {color,color,color,color};
|
|
|
|
core::rect<s32> rect(0,0,16/2,16);
|
|
|
|
rect += p;
|
|
|
|
core::dimension2di srcd(heart_texture->getOriginalSize());
|
|
|
|
srcd.Width /= 2;
|
|
|
|
driver->draw2DImage(heart_texture, rect,
|
|
|
|
core::rect<s32>(core::position2d<s32>(0,0), srcd),
|
|
|
|
NULL, colors, true);
|
|
|
|
p += v2s32(20,0);
|
|
|
|
}
|
|
|
|
}
|
2011-02-14 10:41:49 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-24 18:54:39 -05:00
|
|
|
// Chat data
|
|
|
|
struct ChatLine
|
|
|
|
{
|
|
|
|
ChatLine():
|
|
|
|
age(0.0)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
ChatLine(const std::wstring &a_text):
|
|
|
|
age(0.0),
|
|
|
|
text(a_text)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
float age;
|
|
|
|
std::wstring text;
|
|
|
|
};
|
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
// These are defined global so that they're not optimized too much.
|
|
|
|
// Can't change them to volatile.
|
|
|
|
s16 temp16;
|
|
|
|
f32 tempf;
|
|
|
|
v3f tempv3f1;
|
|
|
|
v3f tempv3f2;
|
|
|
|
std::string tempstring;
|
|
|
|
std::string tempstring2;
|
|
|
|
|
|
|
|
void SpeedTests()
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2011-01-26 10:13:19 -05:00
|
|
|
{
|
|
|
|
dstream<<"The following test should take around 20ms."<<std::endl;
|
|
|
|
TimeTaker timer("Testing std::string speed");
|
|
|
|
const u32 jj = 10000;
|
|
|
|
for(u32 j=0; j<jj; j++)
|
|
|
|
{
|
|
|
|
tempstring = "";
|
|
|
|
tempstring2 = "";
|
|
|
|
const u32 ii = 10;
|
|
|
|
for(u32 i=0; i<ii; i++){
|
|
|
|
tempstring2 += "asd";
|
|
|
|
}
|
|
|
|
for(u32 i=0; i<ii+1; i++){
|
|
|
|
tempstring += "asd";
|
|
|
|
if(tempstring == tempstring2)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
dstream<<"All of the following tests should take around 100ms each."
|
|
|
|
<<std::endl;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
{
|
|
|
|
TimeTaker timer("Testing floating-point conversion speed");
|
|
|
|
tempf = 0.001;
|
|
|
|
for(u32 i=0; i<4000000; i++){
|
|
|
|
temp16 += tempf;
|
|
|
|
tempf += 0.001;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
TimeTaker timer("Testing floating-point vector speed");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
tempv3f1 = v3f(1,2,3);
|
|
|
|
tempv3f2 = v3f(4,5,6);
|
|
|
|
for(u32 i=0; i<10000000; i++){
|
|
|
|
tempf += tempv3f1.dotProduct(tempv3f2);
|
|
|
|
tempv3f2 += v3f(7,8,9);
|
|
|
|
}
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
{
|
|
|
|
TimeTaker timer("Testing core::map speed");
|
|
|
|
|
|
|
|
core::map<v2s16, f32> map1;
|
|
|
|
tempf = -324;
|
|
|
|
const s16 ii=300;
|
|
|
|
for(s16 y=0; y<ii; y++){
|
|
|
|
for(s16 x=0; x<ii; x++){
|
|
|
|
map1.insert(v2s16(x,y), tempf);
|
|
|
|
tempf += 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for(s16 y=ii-1; y>=0; y--){
|
|
|
|
for(s16 x=0; x<ii; x++){
|
|
|
|
tempf = map1[v2s16(x,y)];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2011-01-07 12:39:27 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
{
|
|
|
|
dstream<<"Around 5000/ms should do well here."<<std::endl;
|
|
|
|
TimeTaker timer("Testing mutex speed");
|
|
|
|
|
|
|
|
JMutex m;
|
|
|
|
m.Init();
|
|
|
|
u32 n = 0;
|
|
|
|
u32 i = 0;
|
|
|
|
do{
|
|
|
|
n += 10000;
|
|
|
|
for(; i<n; i++){
|
|
|
|
m.Lock();
|
|
|
|
m.Unlock();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Do at least 10ms
|
|
|
|
while(timer.getTime() < 10);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
u32 dtime = timer.stop();
|
|
|
|
u32 per_ms = n / dtime;
|
|
|
|
std::cout<<"Done. "<<dtime<<"ms, "
|
|
|
|
<<per_ms<<"/ms"<<std::endl;
|
|
|
|
}
|
|
|
|
}
|
2010-12-27 07:34:17 -05:00
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
void getPointedNode(v3f player_position,
|
|
|
|
v3f camera_direction, v3f camera_position,
|
|
|
|
bool &nodefound, core::line3d<f32> shootline,
|
|
|
|
v3s16 &nodepos, v3s16 &neighbourpos,
|
|
|
|
core::aabbox3d<f32> &nodehilightbox,
|
|
|
|
f32 d)
|
|
|
|
{
|
|
|
|
assert(g_client);
|
|
|
|
|
|
|
|
f32 mindistance = BS * 1001;
|
|
|
|
|
|
|
|
v3s16 pos_i = floatToInt(player_position, BS);
|
|
|
|
|
|
|
|
/*std::cout<<"pos_i=("<<pos_i.X<<","<<pos_i.Y<<","<<pos_i.Z<<")"
|
|
|
|
<<std::endl;*/
|
|
|
|
|
|
|
|
s16 a = d;
|
|
|
|
s16 ystart = pos_i.Y + 0 - (camera_direction.Y<0 ? a : 1);
|
|
|
|
s16 zstart = pos_i.Z - (camera_direction.Z<0 ? a : 1);
|
|
|
|
s16 xstart = pos_i.X - (camera_direction.X<0 ? a : 1);
|
|
|
|
s16 yend = pos_i.Y + 1 + (camera_direction.Y>0 ? a : 1);
|
|
|
|
s16 zend = pos_i.Z + (camera_direction.Z>0 ? a : 1);
|
|
|
|
s16 xend = pos_i.X + (camera_direction.X>0 ? a : 1);
|
|
|
|
|
|
|
|
for(s16 y = ystart; y <= yend; y++)
|
|
|
|
for(s16 z = zstart; z <= zend; z++)
|
|
|
|
for(s16 x = xstart; x <= xend; x++)
|
|
|
|
{
|
|
|
|
MapNode n;
|
|
|
|
try
|
|
|
|
{
|
|
|
|
n = g_client->getNode(v3s16(x,y,z));
|
|
|
|
if(content_pointable(n.d) == false)
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
catch(InvalidPositionException &e)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
v3s16 np(x,y,z);
|
|
|
|
v3f npf = intToFloat(np, BS);
|
|
|
|
|
|
|
|
f32 d = 0.01;
|
|
|
|
|
|
|
|
v3s16 dirs[6] = {
|
|
|
|
v3s16(0,0,1), // back
|
|
|
|
v3s16(0,1,0), // top
|
|
|
|
v3s16(1,0,0), // right
|
|
|
|
v3s16(0,0,-1), // front
|
|
|
|
v3s16(0,-1,0), // bottom
|
|
|
|
v3s16(-1,0,0), // left
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
Meta-objects
|
|
|
|
*/
|
|
|
|
if(n.d == CONTENT_TORCH)
|
|
|
|
{
|
|
|
|
v3s16 dir = unpackDir(n.dir);
|
|
|
|
v3f dir_f = v3f(dir.X, dir.Y, dir.Z);
|
|
|
|
dir_f *= BS/2 - BS/6 - BS/20;
|
|
|
|
v3f cpf = npf + dir_f;
|
|
|
|
f32 distance = (cpf - camera_position).getLength();
|
|
|
|
|
|
|
|
core::aabbox3d<f32> box;
|
|
|
|
|
|
|
|
// bottom
|
|
|
|
if(dir == v3s16(0,-1,0))
|
|
|
|
{
|
|
|
|
box = core::aabbox3d<f32>(
|
|
|
|
npf - v3f(BS/6, BS/2, BS/6),
|
|
|
|
npf + v3f(BS/6, -BS/2+BS/3*2, BS/6)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
// top
|
|
|
|
else if(dir == v3s16(0,1,0))
|
|
|
|
{
|
|
|
|
box = core::aabbox3d<f32>(
|
|
|
|
npf - v3f(BS/6, -BS/2+BS/3*2, BS/6),
|
|
|
|
npf + v3f(BS/6, BS/2, BS/6)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
// side
|
|
|
|
else
|
|
|
|
{
|
|
|
|
box = core::aabbox3d<f32>(
|
|
|
|
cpf - v3f(BS/6, BS/3, BS/6),
|
|
|
|
cpf + v3f(BS/6, BS/3, BS/6)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(distance < mindistance)
|
|
|
|
{
|
|
|
|
if(box.intersectsWithLine(shootline))
|
|
|
|
{
|
|
|
|
nodefound = true;
|
|
|
|
nodepos = np;
|
|
|
|
neighbourpos = np;
|
|
|
|
mindistance = distance;
|
|
|
|
nodehilightbox = box;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(n.d == CONTENT_SIGN_WALL)
|
|
|
|
{
|
|
|
|
v3s16 dir = unpackDir(n.dir);
|
|
|
|
v3f dir_f = v3f(dir.X, dir.Y, dir.Z);
|
|
|
|
dir_f *= BS/2 - BS/6 - BS/20;
|
|
|
|
v3f cpf = npf + dir_f;
|
|
|
|
f32 distance = (cpf - camera_position).getLength();
|
|
|
|
|
|
|
|
v3f vertices[4] =
|
|
|
|
{
|
|
|
|
v3f(BS*0.42,-BS*0.35,-BS*0.4),
|
|
|
|
v3f(BS*0.49, BS*0.35, BS*0.4),
|
|
|
|
};
|
|
|
|
|
|
|
|
for(s32 i=0; i<2; i++)
|
|
|
|
{
|
|
|
|
if(dir == v3s16(1,0,0))
|
|
|
|
vertices[i].rotateXZBy(0);
|
|
|
|
if(dir == v3s16(-1,0,0))
|
|
|
|
vertices[i].rotateXZBy(180);
|
|
|
|
if(dir == v3s16(0,0,1))
|
|
|
|
vertices[i].rotateXZBy(90);
|
|
|
|
if(dir == v3s16(0,0,-1))
|
|
|
|
vertices[i].rotateXZBy(-90);
|
|
|
|
if(dir == v3s16(0,-1,0))
|
|
|
|
vertices[i].rotateXYBy(-90);
|
|
|
|
if(dir == v3s16(0,1,0))
|
|
|
|
vertices[i].rotateXYBy(90);
|
|
|
|
|
|
|
|
vertices[i] += npf;
|
|
|
|
}
|
|
|
|
|
|
|
|
core::aabbox3d<f32> box;
|
|
|
|
|
|
|
|
box = core::aabbox3d<f32>(vertices[0]);
|
|
|
|
box.addInternalPoint(vertices[1]);
|
|
|
|
|
|
|
|
if(distance < mindistance)
|
|
|
|
{
|
|
|
|
if(box.intersectsWithLine(shootline))
|
|
|
|
{
|
|
|
|
nodefound = true;
|
|
|
|
nodepos = np;
|
|
|
|
neighbourpos = np;
|
|
|
|
mindistance = distance;
|
|
|
|
nodehilightbox = box;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
Regular blocks
|
|
|
|
*/
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for(u16 i=0; i<6; i++)
|
|
|
|
{
|
|
|
|
v3f dir_f = v3f(dirs[i].X,
|
|
|
|
dirs[i].Y, dirs[i].Z);
|
|
|
|
v3f centerpoint = npf + dir_f * BS/2;
|
|
|
|
f32 distance =
|
|
|
|
(centerpoint - camera_position).getLength();
|
|
|
|
|
|
|
|
if(distance < mindistance)
|
|
|
|
{
|
|
|
|
core::CMatrix4<f32> m;
|
|
|
|
m.buildRotateFromTo(v3f(0,0,1), dir_f);
|
|
|
|
|
|
|
|
// This is the back face
|
|
|
|
v3f corners[2] = {
|
|
|
|
v3f(BS/2, BS/2, BS/2),
|
|
|
|
v3f(-BS/2, -BS/2, BS/2+d)
|
|
|
|
};
|
|
|
|
|
|
|
|
for(u16 j=0; j<2; j++)
|
|
|
|
{
|
|
|
|
m.rotateVect(corners[j]);
|
|
|
|
corners[j] += npf;
|
|
|
|
}
|
|
|
|
|
|
|
|
core::aabbox3d<f32> facebox(corners[0]);
|
|
|
|
facebox.addInternalPoint(corners[1]);
|
|
|
|
|
|
|
|
if(facebox.intersectsWithLine(shootline))
|
|
|
|
{
|
|
|
|
nodefound = true;
|
|
|
|
nodepos = np;
|
|
|
|
neighbourpos = np + dirs[i];
|
|
|
|
mindistance = distance;
|
|
|
|
|
|
|
|
//nodehilightbox = facebox;
|
|
|
|
|
|
|
|
const float d = 0.502;
|
|
|
|
core::aabbox3d<f32> nodebox
|
|
|
|
(-BS*d, -BS*d, -BS*d, BS*d, BS*d, BS*d);
|
|
|
|
v3f nodepos_f = intToFloat(nodepos, BS);
|
|
|
|
nodebox.MinEdge += nodepos_f;
|
|
|
|
nodebox.MaxEdge += nodepos_f;
|
|
|
|
nodehilightbox = nodebox;
|
|
|
|
}
|
|
|
|
} // if distance < mindistance
|
|
|
|
} // for dirs
|
|
|
|
} // regular block
|
|
|
|
} // for coords
|
|
|
|
}
|
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
int main(int argc, char *argv[])
|
|
|
|
{
|
2010-12-14 08:16:49 -05:00
|
|
|
/*
|
|
|
|
Parse command line
|
|
|
|
*/
|
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
// List all allowed options
|
2010-12-14 08:16:49 -05:00
|
|
|
core::map<std::string, ValueSpec> allowed_options;
|
|
|
|
allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG));
|
|
|
|
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
|
|
|
|
"Run server directly"));
|
|
|
|
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
|
|
|
|
"Load configuration from specified file"));
|
|
|
|
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING));
|
2010-12-19 09:51:45 -05:00
|
|
|
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING));
|
|
|
|
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG));
|
|
|
|
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG));
|
|
|
|
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG));
|
2011-01-07 12:39:27 -05:00
|
|
|
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING));
|
2011-01-26 10:13:19 -05:00
|
|
|
#ifdef _WIN32
|
|
|
|
allowed_options.insert("dstream-on-stderr", ValueSpec(VALUETYPE_FLAG));
|
|
|
|
#endif
|
|
|
|
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG));
|
2010-12-14 08:16:49 -05:00
|
|
|
|
|
|
|
Settings cmd_args;
|
|
|
|
|
|
|
|
bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
|
|
|
|
|
|
|
|
if(ret == false || cmd_args.getFlag("help"))
|
|
|
|
{
|
|
|
|
dstream<<"Allowed options:"<<std::endl;
|
|
|
|
for(core::map<std::string, ValueSpec>::Iterator
|
|
|
|
i = allowed_options.getIterator();
|
|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
dstream<<" --"<<i.getNode()->getKey();
|
|
|
|
if(i.getNode()->getValue().type == VALUETYPE_FLAG)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dstream<<" <value>";
|
|
|
|
}
|
|
|
|
dstream<<std::endl;
|
|
|
|
|
|
|
|
if(i.getNode()->getValue().help != NULL)
|
|
|
|
{
|
|
|
|
dstream<<" "<<i.getNode()->getValue().help
|
|
|
|
<<std::endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return cmd_args.getFlag("help") ? 0 : 1;
|
|
|
|
}
|
2011-01-26 10:13:19 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Low-level initialization
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool disable_stderr = false;
|
|
|
|
#ifdef _WIN32
|
|
|
|
if(cmd_args.getFlag("dstream-on-stderr") == false)
|
|
|
|
disable_stderr = true;
|
|
|
|
#endif
|
2010-12-14 08:16:49 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
// Initialize debug streams
|
|
|
|
debugstreams_init(disable_stderr, DEBUGFILE);
|
|
|
|
// Initialize debug stacks
|
|
|
|
debug_stacks_init();
|
2010-12-14 08:16:49 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
DSTACK(__FUNCTION_NAME);
|
|
|
|
|
2011-02-15 09:11:24 -05:00
|
|
|
porting::signal_handler_init();
|
|
|
|
bool &kill = *porting::signal_handler_killstatus();
|
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
porting::initializePaths();
|
|
|
|
// Create user data directory
|
|
|
|
fs::CreateDir(porting::path_userdata);
|
|
|
|
|
|
|
|
// C-style stuff initialization
|
|
|
|
initializeMaterialProperties();
|
|
|
|
|
|
|
|
// Debug handler
|
|
|
|
BEGIN_DEBUG_EXCEPTION_HANDLER
|
|
|
|
|
|
|
|
// Print startup message
|
|
|
|
dstream<<DTIME<<"minetest-c55"
|
|
|
|
" with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
|
|
|
|
<<", "<<BUILD_INFO
|
|
|
|
<<std::endl;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Basic initialization
|
|
|
|
*/
|
|
|
|
|
2010-11-29 03:52:07 -05:00
|
|
|
// Initialize default settings
|
|
|
|
set_default_settings();
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
// Set locale. This is for forcing '.' as the decimal point.
|
|
|
|
std::locale::global(std::locale("C"));
|
|
|
|
// This enables printing all characters in bitmap font
|
|
|
|
setlocale(LC_CTYPE, "en_US");
|
|
|
|
|
|
|
|
// Initialize sockets
|
|
|
|
sockets_init();
|
|
|
|
atexit(sockets_cleanup);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Initialization
|
|
|
|
*/
|
|
|
|
|
2010-12-14 08:16:49 -05:00
|
|
|
/*
|
|
|
|
Read config file
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-14 08:16:49 -05:00
|
|
|
// Path of configuration file in use
|
|
|
|
std::string configpath = "";
|
|
|
|
|
|
|
|
if(cmd_args.exists("config"))
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-14 08:16:49 -05:00
|
|
|
bool r = g_settings.readConfigFile(cmd_args.get("config").c_str());
|
|
|
|
if(r == false)
|
|
|
|
{
|
|
|
|
dstream<<"Could not read configuration from \""
|
|
|
|
<<cmd_args.get("config")<<"\""<<std::endl;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
configpath = cmd_args.get("config");
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2011-01-07 12:39:27 -05:00
|
|
|
core::array<std::string> filenames;
|
|
|
|
filenames.push_back(porting::path_userdata + "/minetest.conf");
|
2011-01-08 10:34:25 -05:00
|
|
|
#ifdef RUN_IN_PLACE
|
|
|
|
filenames.push_back(porting::path_userdata + "/../minetest.conf");
|
|
|
|
#endif
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-07 12:39:27 -05:00
|
|
|
for(u32 i=0; i<filenames.size(); i++)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2011-01-07 12:39:27 -05:00
|
|
|
bool r = g_settings.readConfigFile(filenames[i].c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
if(r)
|
2010-12-14 08:16:49 -05:00
|
|
|
{
|
|
|
|
configpath = filenames[i];
|
2010-11-26 18:02:21 -05:00
|
|
|
break;
|
2010-12-14 08:16:49 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2011-02-11 13:55:28 -05:00
|
|
|
|
|
|
|
// If no path found, use the first one (menu creates the file)
|
|
|
|
if(configpath == "")
|
|
|
|
configpath = filenames[0];
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
// Initialize random seed
|
|
|
|
srand(time(0));
|
2010-12-26 06:33:20 -05:00
|
|
|
mysrand(time(0));
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-29 18:44:54 -05:00
|
|
|
/*
|
|
|
|
Pre-initialize some stuff with a dummy irrlicht wrapper.
|
|
|
|
|
|
|
|
These are needed for unit tests at least.
|
|
|
|
*/
|
|
|
|
|
2011-02-11 09:43:26 -05:00
|
|
|
// Initial call with g_texturesource not set.
|
|
|
|
init_mapnode();
|
2011-01-29 18:44:54 -05:00
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
/*
|
|
|
|
Run unit tests
|
|
|
|
*/
|
2011-02-08 03:11:26 -05:00
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
|
|
|
|
|| cmd_args.getFlag("enable-unittests") == true)
|
|
|
|
{
|
|
|
|
run_tests();
|
|
|
|
}
|
|
|
|
|
2011-02-08 03:11:26 -05:00
|
|
|
/*for(s16 y=-100; y<100; y++)
|
|
|
|
for(s16 x=-100; x<100; x++)
|
|
|
|
{
|
|
|
|
std::cout<<noise2d_gradient((double)x/10,(double)y/10, 32415)<<std::endl;
|
|
|
|
}
|
|
|
|
return 0;*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
2011-01-23 10:29:15 -05:00
|
|
|
Some parameters
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Port
|
2010-12-14 08:16:49 -05:00
|
|
|
u16 port = 30000;
|
|
|
|
if(cmd_args.exists("port"))
|
|
|
|
port = cmd_args.getU16("port");
|
2011-04-12 10:42:17 -04:00
|
|
|
else if(g_settings.exists("port"))
|
2011-01-23 10:29:15 -05:00
|
|
|
port = g_settings.getU16("port");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Map directory
|
2011-01-07 12:39:27 -05:00
|
|
|
std::string map_dir = porting::path_userdata+"/map";
|
|
|
|
if(cmd_args.exists("map-dir"))
|
|
|
|
map_dir = cmd_args.get("map-dir");
|
2011-01-08 10:34:25 -05:00
|
|
|
else if(g_settings.exists("map-dir"))
|
|
|
|
map_dir = g_settings.get("map-dir");
|
2011-01-07 12:39:27 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Run dedicated server if asked to
|
2010-12-14 08:16:49 -05:00
|
|
|
if(cmd_args.getFlag("server"))
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
|
|
|
DSTACK("Dedicated server branch");
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Create server
|
2011-02-05 07:55:16 -05:00
|
|
|
Server server(map_dir.c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
server.start(port);
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
// Run server
|
2011-02-15 09:11:24 -05:00
|
|
|
dedicated_server_loop(server, kill);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
/*
|
|
|
|
More parameters
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Address to connect to
|
|
|
|
std::string address = "";
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
if(cmd_args.exists("address"))
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2011-01-23 10:29:15 -05:00
|
|
|
address = cmd_args.get("address");
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2011-01-23 10:29:15 -05:00
|
|
|
address = g_settings.get("address");
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
std::string playername = g_settings.get("name");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-02-19 04:48:54 -05:00
|
|
|
// Resolution selection
|
2010-12-20 15:03:49 -05:00
|
|
|
|
|
|
|
bool fullscreen = false;
|
2011-01-23 10:29:15 -05:00
|
|
|
u16 screenW = g_settings.getU16("screenW");
|
|
|
|
u16 screenH = g_settings.getU16("screenH");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-02-19 04:48:54 -05:00
|
|
|
// Determine driver
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
video::E_DRIVER_TYPE driverType;
|
2011-02-19 04:48:54 -05:00
|
|
|
|
|
|
|
std::string driverstring = g_settings.get("video_driver");
|
|
|
|
|
|
|
|
if(driverstring == "null")
|
|
|
|
driverType = video::EDT_NULL;
|
|
|
|
else if(driverstring == "software")
|
|
|
|
driverType = video::EDT_SOFTWARE;
|
|
|
|
else if(driverstring == "burningsvideo")
|
|
|
|
driverType = video::EDT_BURNINGSVIDEO;
|
|
|
|
else if(driverstring == "direct3d8")
|
|
|
|
driverType = video::EDT_DIRECT3D8;
|
|
|
|
else if(driverstring == "direct3d9")
|
|
|
|
driverType = video::EDT_DIRECT3D9;
|
|
|
|
else if(driverstring == "opengl")
|
|
|
|
driverType = video::EDT_OPENGL;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dstream<<"WARNING: Invalid video_driver specified; defaulting "
|
|
|
|
"to opengl"<<std::endl;
|
|
|
|
driverType = video::EDT_OPENGL;
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
// create device and exit if creation failed
|
|
|
|
|
2011-02-19 04:48:54 -05:00
|
|
|
MyEventReceiver receiver;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
IrrlichtDevice *device;
|
|
|
|
device = createDevice(driverType,
|
|
|
|
core::dimension2d<u32>(screenW, screenH),
|
|
|
|
16, fullscreen, false, false, &receiver);
|
|
|
|
|
|
|
|
if (device == 0)
|
|
|
|
return 1; // could not create selected driver.
|
2010-12-20 15:03:49 -05:00
|
|
|
|
2010-12-23 08:31:50 -05:00
|
|
|
g_device = device;
|
2011-02-11 12:55:42 -05:00
|
|
|
TextureSource *texturesource = new TextureSource(device);
|
|
|
|
g_texturesource = texturesource;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-26 10:13:19 -05:00
|
|
|
/*
|
|
|
|
Speed tests (done after irrlicht is loaded to get timer)
|
|
|
|
*/
|
|
|
|
if(cmd_args.getFlag("speedtests"))
|
|
|
|
{
|
|
|
|
dstream<<"Running speed tests"<<std::endl;
|
|
|
|
SpeedTests();
|
|
|
|
return 0;
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
device->setResizable(true);
|
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
bool random_input = g_settings.getBool("random_input")
|
|
|
|
|| cmd_args.getFlag("random-input");
|
|
|
|
if(random_input)
|
2010-11-26 18:02:21 -05:00
|
|
|
g_input = new RandomInputHandler();
|
|
|
|
else
|
|
|
|
g_input = new RealInputHandler(device, &receiver);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Continue initialization
|
|
|
|
*/
|
|
|
|
|
|
|
|
video::IVideoDriver* driver = device->getVideoDriver();
|
|
|
|
|
2010-12-20 19:25:47 -05:00
|
|
|
/*
|
2011-02-09 19:13:03 -05:00
|
|
|
This changes the minimum allowed number of vertices in a VBO.
|
|
|
|
Default is 500.
|
2010-12-20 19:25:47 -05:00
|
|
|
*/
|
2010-12-27 07:34:17 -05:00
|
|
|
//driver->setMinHardwareBufferVertexCount(50);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
scene::ISceneManager* smgr = device->getSceneManager();
|
2011-02-18 15:25:25 -05:00
|
|
|
|
2010-12-21 20:33:58 -05:00
|
|
|
guienv = device->getGUIEnvironment();
|
2010-11-26 18:02:21 -05:00
|
|
|
gui::IGUISkin* skin = guienv->getSkin();
|
2011-01-07 12:39:27 -05:00
|
|
|
gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
if(font)
|
|
|
|
skin->setFont(font);
|
2011-01-08 11:58:40 -05:00
|
|
|
else
|
|
|
|
dstream<<"WARNING: Font file was not found."
|
|
|
|
" Using default font."<<std::endl;
|
2011-01-08 11:57:21 -05:00
|
|
|
// If font was not found, this will get us one
|
|
|
|
font = skin->getFont();
|
2011-01-08 11:58:40 -05:00
|
|
|
assert(font);
|
|
|
|
|
2010-12-23 15:35:53 -05:00
|
|
|
u32 text_height = font->getDimension(L"Hello, world!").Height;
|
|
|
|
dstream<<"text_height="<<text_height<<std::endl;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
//skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0));
|
|
|
|
skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255));
|
|
|
|
//skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0));
|
|
|
|
//skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0));
|
|
|
|
skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0));
|
|
|
|
skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0));
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
/*
|
2011-01-29 18:44:54 -05:00
|
|
|
Preload some textures and stuff
|
2011-01-23 10:29:15 -05:00
|
|
|
*/
|
|
|
|
|
|
|
|
init_content_inventory_texture_paths();
|
2011-02-11 09:43:26 -05:00
|
|
|
init_mapnode(); // Second call with g_texturesource set
|
2011-02-11 12:55:42 -05:00
|
|
|
init_mineral();
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
GUI stuff
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
We need some kind of a root node to be able to add
|
|
|
|
custom gui elements directly on the screen.
|
|
|
|
Otherwise they won't be automatically drawn.
|
|
|
|
*/
|
|
|
|
guiroot = guienv->addStaticText(L"",
|
|
|
|
core::rect<s32>(0, 0, 10000, 10000));
|
|
|
|
|
|
|
|
// First line of debug text
|
|
|
|
gui::IGUIStaticText *guitext = guienv->addStaticText(
|
|
|
|
L"",
|
|
|
|
core::rect<s32>(5, 5, 795, 5+text_height),
|
|
|
|
false, false);
|
|
|
|
// Second line of debug text
|
|
|
|
gui::IGUIStaticText *guitext2 = guienv->addStaticText(
|
|
|
|
L"",
|
|
|
|
core::rect<s32>(5, 5+(text_height+5)*1, 795, (5+text_height)*2),
|
|
|
|
false, false);
|
|
|
|
|
|
|
|
// At the middle of the screen
|
|
|
|
// Object infos are shown in this
|
|
|
|
gui::IGUIStaticText *guitext_info = guienv->addStaticText(
|
|
|
|
L"",
|
2011-02-17 12:07:14 -05:00
|
|
|
core::rect<s32>(0,0,400,text_height+5) + v2s32(100,200),
|
2011-01-23 10:29:15 -05:00
|
|
|
false, false);
|
|
|
|
|
|
|
|
// Chat text
|
|
|
|
gui::IGUIStaticText *guitext_chat = guienv->addStaticText(
|
|
|
|
L"",
|
|
|
|
core::rect<s32>(0,0,0,0),
|
2011-02-11 14:10:06 -05:00
|
|
|
false, false); // Disable word wrap as of now
|
|
|
|
//false, true);
|
2011-02-14 09:13:03 -05:00
|
|
|
//guitext_chat->setBackgroundColor(video::SColor(96,0,0,0));
|
2011-01-23 10:29:15 -05:00
|
|
|
core::list<ChatLine> chat_lines;
|
|
|
|
|
|
|
|
/*
|
|
|
|
If an error occurs, this is set to something and the
|
|
|
|
menu-game loop is restarted. It is then displayed before
|
|
|
|
the menu.
|
|
|
|
*/
|
|
|
|
std::wstring error_message = L"";
|
|
|
|
|
|
|
|
/*
|
|
|
|
Menu-game loop
|
|
|
|
*/
|
2011-02-16 15:54:07 -05:00
|
|
|
while(g_device->run() && kill == false)
|
2011-01-23 10:29:15 -05:00
|
|
|
{
|
|
|
|
|
|
|
|
// This is used for catching disconnects
|
|
|
|
try
|
|
|
|
{
|
|
|
|
|
|
|
|
/*
|
2011-01-25 17:40:33 -05:00
|
|
|
Out-of-game menu loop.
|
|
|
|
|
|
|
|
Loop quits when menu returns proper parameters.
|
2011-01-23 10:29:15 -05:00
|
|
|
*/
|
2011-02-16 15:54:07 -05:00
|
|
|
while(kill == false)
|
2011-01-23 10:29:15 -05:00
|
|
|
{
|
|
|
|
// Cursor can be non-visible when coming from the game
|
|
|
|
device->getCursorControl()->setVisible(true);
|
|
|
|
// Some stuff are left to scene manager when coming from the game
|
|
|
|
// (map at least?)
|
|
|
|
smgr->clear();
|
|
|
|
// Reset or hide the debug gui texts
|
|
|
|
guitext->setText(L"Minetest-c55");
|
|
|
|
guitext2->setVisible(false);
|
|
|
|
guitext_info->setVisible(false);
|
|
|
|
guitext_chat->setVisible(false);
|
|
|
|
|
|
|
|
// Initialize menu data
|
|
|
|
MainMenuData menudata;
|
|
|
|
menudata.address = narrow_to_wide(address);
|
|
|
|
menudata.name = narrow_to_wide(playername);
|
|
|
|
menudata.port = narrow_to_wide(itos(port));
|
|
|
|
menudata.creative_mode = g_settings.getBool("creative_mode");
|
|
|
|
|
|
|
|
GUIMainMenu *menu =
|
|
|
|
new GUIMainMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, &menudata, &g_gamecallback);
|
|
|
|
menu->allowFocusRemoval(true);
|
|
|
|
|
|
|
|
if(error_message != L"")
|
|
|
|
{
|
|
|
|
GUIMessageMenu *menu2 =
|
|
|
|
new GUIMessageMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, error_message.c_str());
|
|
|
|
menu2->drop();
|
|
|
|
error_message = L"";
|
|
|
|
}
|
|
|
|
|
|
|
|
video::IVideoDriver* driver = g_device->getVideoDriver();
|
|
|
|
|
|
|
|
dstream<<"Created main menu"<<std::endl;
|
|
|
|
|
2011-02-22 19:49:57 -05:00
|
|
|
while(g_device->run() && kill == false)
|
2011-01-23 10:29:15 -05:00
|
|
|
{
|
|
|
|
if(menu->getStatus() == true)
|
|
|
|
break;
|
|
|
|
|
|
|
|
//driver->beginScene(true, true, video::SColor(255,0,0,0));
|
|
|
|
driver->beginScene(true, true, video::SColor(255,128,128,128));
|
|
|
|
guienv->drawAll();
|
|
|
|
driver->endScene();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Break out of menu-game loop to shut down cleanly
|
2011-02-22 19:49:57 -05:00
|
|
|
if(g_device->run() == false || kill == true)
|
2011-01-23 10:29:15 -05:00
|
|
|
break;
|
|
|
|
|
|
|
|
dstream<<"Dropping main menu"<<std::endl;
|
|
|
|
|
|
|
|
menu->drop();
|
2011-01-25 17:40:33 -05:00
|
|
|
|
|
|
|
// Delete map if requested
|
|
|
|
if(menudata.delete_map)
|
|
|
|
{
|
|
|
|
bool r = fs::RecursiveDeleteContent(map_dir);
|
|
|
|
if(r == false)
|
|
|
|
error_message = L"Delete failed";
|
|
|
|
continue;
|
|
|
|
}
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
playername = wide_to_narrow(menudata.name);
|
|
|
|
address = wide_to_narrow(menudata.address);
|
2011-04-15 16:35:32 -04:00
|
|
|
int newport = stoi(wide_to_narrow(menudata.port));
|
|
|
|
if(newport != 0)
|
|
|
|
port = newport;
|
|
|
|
//port = stoi(wide_to_narrow(menudata.port));
|
2011-01-23 10:29:15 -05:00
|
|
|
g_settings.set("creative_mode", itos(menudata.creative_mode));
|
|
|
|
|
|
|
|
// Check for valid parameters, restart menu if invalid.
|
|
|
|
if(playername == "")
|
|
|
|
{
|
|
|
|
error_message = L"Name required.";
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Save settings
|
|
|
|
g_settings.set("name", playername);
|
|
|
|
g_settings.set("address", address);
|
|
|
|
g_settings.set("port", itos(port));
|
|
|
|
// Update configuration file
|
|
|
|
if(configpath != "")
|
|
|
|
g_settings.updateConfigFile(configpath.c_str());
|
|
|
|
|
|
|
|
// Continue to game
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Break out of menu-game loop to shut down cleanly
|
|
|
|
if(g_device->run() == false)
|
|
|
|
break;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Make a scope here so that the client and the server and other
|
|
|
|
stuff gets removed when disconnected or the irrlicht device
|
|
|
|
is removed.
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
|
|
|
|
/*
|
|
|
|
Draw "Loading" screen
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
const wchar_t *text = L"Loading and connecting...";
|
|
|
|
core::vector2d<s32> center(screenW/2, screenH/2);
|
2010-12-23 15:35:53 -05:00
|
|
|
core::vector2d<s32> textsize(300, text_height);
|
2010-11-26 18:02:21 -05:00
|
|
|
core::rect<s32> textrect(center - textsize/2, center + textsize/2);
|
|
|
|
|
|
|
|
gui::IGUIStaticText *gui_loadingtext = guienv->addStaticText(
|
|
|
|
text, textrect, false, false);
|
|
|
|
gui_loadingtext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
|
|
|
|
|
|
|
driver->beginScene(true, true, video::SColor(255,0,0,0));
|
|
|
|
guienv->drawAll();
|
|
|
|
driver->endScene();
|
|
|
|
|
|
|
|
std::cout<<DTIME<<"Creating server and client"<<std::endl;
|
|
|
|
|
|
|
|
/*
|
2011-01-23 10:29:15 -05:00
|
|
|
Create server.
|
|
|
|
SharedPtr will delete it when it goes out of scope.
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
|
|
|
SharedPtr<Server> server;
|
2011-01-23 10:29:15 -05:00
|
|
|
if(address == ""){
|
2011-02-05 07:55:16 -05:00
|
|
|
server = new Server(map_dir);
|
2010-11-26 18:02:21 -05:00
|
|
|
server->start(port);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Create client
|
|
|
|
*/
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
Client client(device, playername.c_str(), draw_control);
|
2010-12-23 15:35:53 -05:00
|
|
|
|
|
|
|
g_client = &client;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
Address connect_address(0,0,0,0, port);
|
|
|
|
try{
|
2011-01-23 10:29:15 -05:00
|
|
|
if(address == "")
|
2011-02-08 04:24:07 -05:00
|
|
|
//connect_address.Resolve("localhost");
|
|
|
|
connect_address.setAddress(127,0,0,1);
|
2011-01-23 10:29:15 -05:00
|
|
|
else
|
|
|
|
connect_address.Resolve(address.c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
catch(ResolveError &e)
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Couldn't resolve address"<<std::endl;
|
2011-01-23 10:29:15 -05:00
|
|
|
//return 0;
|
|
|
|
error_message = L"Couldn't resolve address";
|
|
|
|
gui_loadingtext->remove();
|
|
|
|
continue;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
2011-02-07 18:12:55 -05:00
|
|
|
dstream<<DTIME<<"Connecting to server at ";
|
|
|
|
connect_address.print(&dstream);
|
|
|
|
dstream<<std::endl;
|
2010-11-26 18:02:21 -05:00
|
|
|
client.connect(connect_address);
|
|
|
|
|
|
|
|
try{
|
|
|
|
while(client.connectedAndInitialized() == false)
|
|
|
|
{
|
2011-01-23 10:29:15 -05:00
|
|
|
// Update screen
|
|
|
|
driver->beginScene(true, true, video::SColor(255,0,0,0));
|
|
|
|
guienv->drawAll();
|
|
|
|
driver->endScene();
|
|
|
|
|
|
|
|
// Update client and server
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
client.step(0.1);
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
if(server != NULL)
|
2010-11-26 18:02:21 -05:00
|
|
|
server->step(0.1);
|
2011-01-23 10:29:15 -05:00
|
|
|
|
|
|
|
// Delay a bit
|
2010-11-26 18:02:21 -05:00
|
|
|
sleep_ms(100);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch(con::PeerNotFoundException &e)
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Timed out."<<std::endl;
|
2011-01-23 10:29:15 -05:00
|
|
|
//return 0;
|
|
|
|
error_message = L"Connection timed out.";
|
|
|
|
gui_loadingtext->remove();
|
|
|
|
continue;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2010-12-12 20:19:12 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Create skybox
|
|
|
|
*/
|
2010-12-19 09:51:45 -05:00
|
|
|
/*scene::ISceneNode* skybox;
|
2010-12-13 17:21:18 -05:00
|
|
|
skybox = smgr->addSkyBoxSceneNode(
|
2011-01-07 12:39:27 -05:00
|
|
|
driver->getTexture(porting::getDataPath("skybox2.png").c_str()),
|
|
|
|
driver->getTexture(porting::getDataPath("skybox3.png").c_str()),
|
|
|
|
driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
|
|
|
|
driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
|
|
|
|
driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
|
|
|
|
driver->getTexture(porting::getDataPath("skybox1.png").c_str()));*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Create the camera node
|
|
|
|
*/
|
|
|
|
|
|
|
|
scene::ICameraSceneNode* camera = smgr->addCameraSceneNode(
|
|
|
|
0, // Camera parent
|
|
|
|
v3f(BS*100, BS*2, BS*100), // Look from
|
|
|
|
v3f(BS*100+1, BS*2, BS*100), // Look to
|
|
|
|
-1 // Camera ID
|
|
|
|
);
|
|
|
|
|
|
|
|
if(camera == NULL)
|
|
|
|
return 1;
|
2011-02-18 15:25:25 -05:00
|
|
|
|
2011-02-13 07:21:31 -05:00
|
|
|
//video::SColor skycolor = video::SColor(255,90,140,200);
|
2011-02-14 09:13:03 -05:00
|
|
|
//video::SColor skycolor = video::SColor(255,166,202,244);
|
2011-04-21 12:35:17 -04:00
|
|
|
//video::SColor skycolor = video::SColor(255,120,185,244);
|
|
|
|
video::SColor skycolor = video::SColor(255,140,186,250);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
camera->setFOV(FOV_ANGLE);
|
|
|
|
|
|
|
|
// Just so big a value that everything rendered is visible
|
|
|
|
camera->setFarValue(100000*BS);
|
2011-02-18 15:25:25 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
f32 camera_yaw = 0; // "right/left"
|
|
|
|
f32 camera_pitch = 0; // "up/down"
|
2010-12-14 06:14:43 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Move into game
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
gui_loadingtext->remove();
|
|
|
|
|
|
|
|
/*
|
|
|
|
Add some gui stuff
|
|
|
|
*/
|
2010-12-23 08:31:50 -05:00
|
|
|
|
2011-02-14 09:13:03 -05:00
|
|
|
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
|
|
|
(guienv, NULL, v2s32(10, 70), 5, &local_inventory);*/
|
2011-02-14 10:41:49 -05:00
|
|
|
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
|
|
|
(guienv, NULL, v2s32(0, 0), quickinv_itemcount, &local_inventory);*/
|
2010-12-21 20:33:58 -05:00
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
// Test the text input system
|
2011-01-23 10:29:15 -05:00
|
|
|
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr,
|
2010-12-23 10:09:49 -05:00
|
|
|
NULL))->drop();*/
|
2010-12-24 20:33:38 -05:00
|
|
|
/*GUIMessageMenu *menu =
|
|
|
|
new GUIMessageMenu(guienv, guiroot, -1,
|
2011-01-23 10:29:15 -05:00
|
|
|
&g_menumgr,
|
2010-12-24 20:33:38 -05:00
|
|
|
L"Asd");
|
|
|
|
menu->drop();*/
|
2010-12-25 09:04:51 -05:00
|
|
|
|
2010-12-24 10:08:50 -05:00
|
|
|
// Launch pause menu
|
2011-01-23 10:29:15 -05:00
|
|
|
(new GUIPauseMenu(guienv, guiroot, -1, &g_gamecallback,
|
|
|
|
&g_menumgr))->drop();
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
// Enable texts
|
|
|
|
guitext2->setVisible(true);
|
|
|
|
guitext_info->setVisible(true);
|
|
|
|
guitext_chat->setVisible(true);
|
2011-02-14 09:13:03 -05:00
|
|
|
|
|
|
|
//s32 guitext_chat_pad_bottom = 70;
|
|
|
|
|
|
|
|
v2u32 screensize(0,0);
|
|
|
|
v2u32 last_screensize(0,0);
|
2010-12-23 15:35:53 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Some statistics are collected in these
|
|
|
|
*/
|
|
|
|
u32 drawtime = 0;
|
2010-12-14 06:14:43 -05:00
|
|
|
u32 beginscenetime = 0;
|
2010-11-26 18:02:21 -05:00
|
|
|
u32 scenetime = 0;
|
|
|
|
u32 endscenetime = 0;
|
2010-12-24 20:33:38 -05:00
|
|
|
|
|
|
|
// A test
|
|
|
|
//throw con::PeerNotFoundException("lol");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-02-10 08:55:15 -05:00
|
|
|
core::list<float> frametime_log;
|
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
float damage_flash_timer = 0;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Main loop
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool first_loop_after_window_activation = true;
|
|
|
|
|
|
|
|
// Time is in milliseconds
|
2010-12-29 14:53:42 -05:00
|
|
|
// NOTE: getRealTime() causes strange problems in wine (imprecision?)
|
|
|
|
// NOTE: So we have to use getTime() and call run()s between them
|
2010-11-26 18:02:21 -05:00
|
|
|
u32 lasttime = device->getTimer()->getTime();
|
|
|
|
|
2011-02-16 15:54:07 -05:00
|
|
|
while(device->run() && kill == false)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2011-04-23 09:01:49 -04:00
|
|
|
if(g_gamecallback.disconnect_requested)
|
2011-01-23 10:29:15 -05:00
|
|
|
{
|
2011-04-23 09:01:49 -04:00
|
|
|
g_gamecallback.disconnect_requested = false;
|
2011-01-23 10:29:15 -05:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2011-02-09 19:13:03 -05:00
|
|
|
/*
|
|
|
|
Process TextureSource's queue
|
|
|
|
*/
|
2011-02-11 12:55:42 -05:00
|
|
|
texturesource->processQueue();
|
2011-02-09 19:13:03 -05:00
|
|
|
|
2010-12-13 20:07:13 -05:00
|
|
|
/*
|
|
|
|
Random calculations
|
|
|
|
*/
|
2011-02-14 09:13:03 -05:00
|
|
|
last_screensize = screensize;
|
|
|
|
screensize = driver->getScreenSize();
|
|
|
|
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
2011-02-14 10:41:49 -05:00
|
|
|
//bool screensize_changed = screensize != last_screensize;
|
2010-12-21 20:33:58 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
// Hilight boxes collected during the loop and displayed
|
|
|
|
core::list< core::aabbox3d<f32> > hilightboxes;
|
|
|
|
|
|
|
|
// Info text
|
|
|
|
std::wstring infotext;
|
|
|
|
|
2011-02-14 09:13:03 -05:00
|
|
|
// When screen size changes, update positions and sizes of stuff
|
2011-02-14 10:41:49 -05:00
|
|
|
/*if(screensize_changed)
|
2011-02-14 09:13:03 -05:00
|
|
|
{
|
|
|
|
v2s32 pos(displaycenter.X-((quickinv_itemcount-1)*quickinv_spacing+quickinv_size)/2, screensize.Y-quickinv_spacing);
|
|
|
|
quick_inventory->updatePosition(pos);
|
2011-02-14 10:41:49 -05:00
|
|
|
}*/
|
2011-02-14 09:13:03 -05:00
|
|
|
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker //timer1("//timer1");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
// Time of frame without fps limit
|
|
|
|
float busytime;
|
|
|
|
u32 busytime_u32;
|
|
|
|
{
|
|
|
|
// not using getRealTime is necessary for wine
|
|
|
|
u32 time = device->getTimer()->getTime();
|
|
|
|
if(time > lasttime)
|
|
|
|
busytime_u32 = time - lasttime;
|
|
|
|
else
|
|
|
|
busytime_u32 = 0;
|
|
|
|
busytime = busytime_u32 / 1000.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//std::cout<<"busytime_u32="<<busytime_u32<<std::endl;
|
|
|
|
|
2011-04-03 19:05:12 -04:00
|
|
|
// Necessary for device->getTimer()->getTime()
|
2010-11-26 18:02:21 -05:00
|
|
|
device->run();
|
|
|
|
|
|
|
|
/*
|
|
|
|
Viewing range
|
|
|
|
*/
|
|
|
|
|
|
|
|
updateViewingRange(busytime, &client);
|
|
|
|
|
|
|
|
/*
|
|
|
|
FPS limiter
|
|
|
|
*/
|
|
|
|
|
|
|
|
{
|
2010-11-29 03:52:07 -05:00
|
|
|
float fps_max = g_settings.getFloat("fps_max");
|
2010-11-26 18:02:21 -05:00
|
|
|
u32 frametime_min = 1000./fps_max;
|
|
|
|
|
|
|
|
if(busytime_u32 < frametime_min)
|
|
|
|
{
|
|
|
|
u32 sleeptime = frametime_min - busytime_u32;
|
|
|
|
device->sleep(sleeptime);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-04-03 19:05:12 -04:00
|
|
|
// Necessary for device->getTimer()->getTime()
|
2010-11-26 18:02:21 -05:00
|
|
|
device->run();
|
|
|
|
|
|
|
|
/*
|
|
|
|
Time difference calculation
|
|
|
|
*/
|
|
|
|
f32 dtime; // in seconds
|
|
|
|
|
|
|
|
u32 time = device->getTimer()->getTime();
|
|
|
|
if(time > lasttime)
|
|
|
|
dtime = (time - lasttime) / 1000.0;
|
|
|
|
else
|
|
|
|
dtime = 0;
|
|
|
|
lasttime = time;
|
|
|
|
|
2011-02-10 08:55:15 -05:00
|
|
|
/*
|
|
|
|
Log frametime for visualization
|
|
|
|
*/
|
|
|
|
frametime_log.push_back(dtime);
|
|
|
|
if(frametime_log.size() > 100)
|
|
|
|
{
|
|
|
|
core::list<float>::Iterator i = frametime_log.begin();
|
|
|
|
frametime_log.erase(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Visualize frametime in terminal
|
|
|
|
*/
|
|
|
|
/*for(u32 i=0; i<dtime*400; i++)
|
|
|
|
std::cout<<"X";
|
|
|
|
std::cout<<std::endl;*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Time average and jitter calculation
|
|
|
|
*/
|
|
|
|
|
|
|
|
static f32 dtime_avg1 = 0.0;
|
|
|
|
dtime_avg1 = dtime_avg1 * 0.98 + dtime * 0.02;
|
|
|
|
f32 dtime_jitter1 = dtime - dtime_avg1;
|
|
|
|
|
|
|
|
static f32 dtime_jitter1_max_sample = 0.0;
|
|
|
|
static f32 dtime_jitter1_max_fraction = 0.0;
|
|
|
|
{
|
|
|
|
static f32 jitter1_max = 0.0;
|
|
|
|
static f32 counter = 0.0;
|
|
|
|
if(dtime_jitter1 > jitter1_max)
|
|
|
|
jitter1_max = dtime_jitter1;
|
|
|
|
counter += dtime;
|
|
|
|
if(counter > 0.0)
|
|
|
|
{
|
|
|
|
counter -= 3.0;
|
|
|
|
dtime_jitter1_max_sample = jitter1_max;
|
|
|
|
dtime_jitter1_max_fraction
|
|
|
|
= dtime_jitter1_max_sample / (dtime_avg1+0.001);
|
|
|
|
jitter1_max = 0.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Busytime average and jitter calculation
|
|
|
|
*/
|
|
|
|
|
|
|
|
static f32 busytime_avg1 = 0.0;
|
|
|
|
busytime_avg1 = busytime_avg1 * 0.98 + busytime * 0.02;
|
|
|
|
f32 busytime_jitter1 = busytime - busytime_avg1;
|
|
|
|
|
|
|
|
static f32 busytime_jitter1_max_sample = 0.0;
|
|
|
|
static f32 busytime_jitter1_min_sample = 0.0;
|
|
|
|
{
|
|
|
|
static f32 jitter1_max = 0.0;
|
|
|
|
static f32 jitter1_min = 0.0;
|
|
|
|
static f32 counter = 0.0;
|
|
|
|
if(busytime_jitter1 > jitter1_max)
|
|
|
|
jitter1_max = busytime_jitter1;
|
|
|
|
if(busytime_jitter1 < jitter1_min)
|
|
|
|
jitter1_min = busytime_jitter1;
|
|
|
|
counter += dtime;
|
|
|
|
if(counter > 0.0){
|
|
|
|
counter -= 3.0;
|
|
|
|
busytime_jitter1_max_sample = jitter1_max;
|
|
|
|
busytime_jitter1_min_sample = jitter1_min;
|
|
|
|
jitter1_max = 0.0;
|
|
|
|
jitter1_min = 0.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Debug info for client
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
static float counter = 0.0;
|
|
|
|
counter -= dtime;
|
|
|
|
if(counter < 0)
|
|
|
|
{
|
|
|
|
counter = 30.0;
|
|
|
|
client.printDebugInfo(std::cout);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Input handler step()
|
|
|
|
*/
|
|
|
|
g_input->step(dtime);
|
|
|
|
|
2011-02-27 19:01:40 -05:00
|
|
|
/*
|
|
|
|
Misc. stuff
|
|
|
|
*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Player speed control
|
|
|
|
*/
|
|
|
|
|
|
|
|
{
|
|
|
|
/*bool a_up,
|
|
|
|
bool a_down,
|
|
|
|
bool a_left,
|
|
|
|
bool a_right,
|
|
|
|
bool a_jump,
|
|
|
|
bool a_superspeed,
|
2011-02-13 19:54:15 -05:00
|
|
|
bool a_sneak,
|
2010-11-26 18:02:21 -05:00
|
|
|
float a_pitch,
|
|
|
|
float a_yaw*/
|
|
|
|
PlayerControl control(
|
|
|
|
g_input->isKeyDown(irr::KEY_KEY_W),
|
|
|
|
g_input->isKeyDown(irr::KEY_KEY_S),
|
|
|
|
g_input->isKeyDown(irr::KEY_KEY_A),
|
|
|
|
g_input->isKeyDown(irr::KEY_KEY_D),
|
|
|
|
g_input->isKeyDown(irr::KEY_SPACE),
|
2011-02-05 07:55:16 -05:00
|
|
|
g_input->isKeyDown(irr::KEY_KEY_E),
|
2011-02-13 19:54:15 -05:00
|
|
|
g_input->isKeyDown(irr::KEY_LSHIFT)
|
|
|
|
|| g_input->isKeyDown(irr::KEY_RSHIFT),
|
2010-11-26 18:02:21 -05:00
|
|
|
camera_pitch,
|
|
|
|
camera_yaw
|
|
|
|
);
|
|
|
|
client.setPlayerControl(control);
|
|
|
|
}
|
2011-04-21 12:35:17 -04:00
|
|
|
|
|
|
|
/*
|
|
|
|
Run server
|
|
|
|
*/
|
|
|
|
|
|
|
|
if(server != NULL)
|
|
|
|
{
|
|
|
|
//TimeTaker timer("server->step(dtime)");
|
|
|
|
server->step(dtime);
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Process environment
|
|
|
|
*/
|
|
|
|
|
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker timer("client.step(dtime)");
|
2010-11-26 18:02:21 -05:00
|
|
|
client.step(dtime);
|
|
|
|
//client.step(dtime_avg1);
|
|
|
|
}
|
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
// Read client events
|
|
|
|
for(;;)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2011-04-21 12:35:17 -04:00
|
|
|
ClientEvent event = client.getClientEvent();
|
|
|
|
if(event.type == CE_NONE)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if(event.type == CE_PLAYER_DAMAGE)
|
|
|
|
{
|
|
|
|
//u16 damage = event.player_damage.amount;
|
|
|
|
//dstream<<"Player damage: "<<damage<<std::endl;
|
|
|
|
damage_flash_timer = 0.05;
|
|
|
|
}
|
|
|
|
else if(event.type == CE_PLAYER_FORCE_MOVE)
|
|
|
|
{
|
|
|
|
camera_yaw = event.player_force_move.yaw;
|
|
|
|
camera_pitch = event.player_force_move.pitch;
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2011-04-21 12:35:17 -04:00
|
|
|
|
|
|
|
// Get player position
|
2010-11-26 18:02:21 -05:00
|
|
|
v3f player_position = client.getPlayerPosition();
|
|
|
|
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker //timer2("//timer2");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Mouse and camera control
|
|
|
|
*/
|
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
if((device->isWindowActive() && noMenuActive()) || random_input)
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-19 09:51:45 -05:00
|
|
|
if(!random_input)
|
|
|
|
device->getCursorControl()->setVisible(false);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
if(first_loop_after_window_activation){
|
|
|
|
//std::cout<<"window active, first loop"<<std::endl;
|
|
|
|
first_loop_after_window_activation = false;
|
|
|
|
}
|
|
|
|
else{
|
2010-12-13 20:07:13 -05:00
|
|
|
s32 dx = g_input->getMousePos().X - displaycenter.X;
|
|
|
|
s32 dy = g_input->getMousePos().Y - displaycenter.Y;
|
2010-11-26 18:02:21 -05:00
|
|
|
//std::cout<<"window active, pos difference "<<dx<<","<<dy<<std::endl;
|
|
|
|
camera_yaw -= dx*0.2;
|
|
|
|
camera_pitch += dy*0.2;
|
|
|
|
if(camera_pitch < -89.5) camera_pitch = -89.5;
|
|
|
|
if(camera_pitch > 89.5) camera_pitch = 89.5;
|
|
|
|
}
|
2010-12-13 20:07:13 -05:00
|
|
|
g_input->setMousePos(displaycenter.X, displaycenter.Y);
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
else{
|
|
|
|
device->getCursorControl()->setVisible(true);
|
|
|
|
|
|
|
|
//std::cout<<"window inactive"<<std::endl;
|
|
|
|
first_loop_after_window_activation = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
camera_yaw = wrapDegrees(camera_yaw);
|
|
|
|
camera_pitch = wrapDegrees(camera_pitch);
|
|
|
|
|
|
|
|
v3f camera_direction = v3f(0,0,1);
|
|
|
|
camera_direction.rotateYZBy(camera_pitch);
|
|
|
|
camera_direction.rotateXZBy(camera_yaw);
|
2010-12-29 14:53:42 -05:00
|
|
|
|
|
|
|
// This is at the height of the eyes of the current figure
|
2011-01-25 02:30:49 -05:00
|
|
|
//v3f camera_position = player_position + v3f(0, BS+BS/2, 0);
|
2010-12-29 14:53:42 -05:00
|
|
|
// This is more like in minecraft
|
2011-01-25 02:30:49 -05:00
|
|
|
v3f camera_position = player_position + v3f(0, BS+BS*0.625, 0);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
camera->setPosition(camera_position);
|
|
|
|
// *100.0 helps in large map coordinates
|
|
|
|
camera->setTarget(camera_position + camera_direction * 100.0);
|
|
|
|
|
|
|
|
if(FIELD_OF_VIEW_TEST){
|
|
|
|
client.updateCamera(v3f(0,0,0), v3f(0,0,1));
|
|
|
|
}
|
|
|
|
else{
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker timer("client.updateCamera");
|
2010-11-26 18:02:21 -05:00
|
|
|
client.updateCamera(camera_position, camera_direction);
|
|
|
|
}
|
|
|
|
|
|
|
|
//timer2.stop();
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker //timer3("//timer3");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Calculate what block is the crosshair pointing to
|
|
|
|
*/
|
|
|
|
|
|
|
|
//u32 t1 = device->getTimer()->getRealTime();
|
|
|
|
|
|
|
|
//f32 d = 4; // max. distance
|
|
|
|
f32 d = 4; // max. distance
|
|
|
|
core::line3d<f32> shootline(camera_position,
|
|
|
|
camera_position + camera_direction * BS * (d+1));
|
|
|
|
|
|
|
|
MapBlockObject *selected_object = client.getSelectedObject
|
|
|
|
(d*BS, camera_position, shootline);
|
|
|
|
|
2011-04-07 17:47:14 -04:00
|
|
|
ClientActiveObject *selected_active_object
|
|
|
|
= client.getSelectedActiveObject
|
|
|
|
(d*BS, camera_position, shootline);
|
2010-12-23 20:08:05 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
if(selected_object != NULL)
|
|
|
|
{
|
|
|
|
//dstream<<"Client returned selected_object != NULL"<<std::endl;
|
|
|
|
|
|
|
|
core::aabbox3d<f32> box_on_map
|
|
|
|
= selected_object->getSelectionBoxOnMap();
|
|
|
|
|
|
|
|
hilightboxes.push_back(box_on_map);
|
|
|
|
|
|
|
|
infotext = narrow_to_wide(selected_object->infoText());
|
|
|
|
|
|
|
|
if(g_input->getLeftClicked())
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Left-clicked object"<<std::endl;
|
|
|
|
client.clickObject(0, selected_object->getBlock()->getPos(),
|
|
|
|
selected_object->getId(), g_selected_item);
|
|
|
|
}
|
|
|
|
else if(g_input->getRightClicked())
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Right-clicked object"<<std::endl;
|
|
|
|
/*
|
|
|
|
Check if we want to modify the object ourselves
|
|
|
|
*/
|
|
|
|
if(selected_object->getTypeId() == MAPBLOCKOBJECT_TYPE_SIGN)
|
|
|
|
{
|
|
|
|
dstream<<"Sign object right-clicked"<<std::endl;
|
2010-12-23 10:09:49 -05:00
|
|
|
|
|
|
|
if(random_input == false)
|
|
|
|
{
|
|
|
|
// Get a new text for it
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
TextDest *dest = new TextDestSign(
|
|
|
|
selected_object->getBlock()->getPos(),
|
|
|
|
selected_object->getId(),
|
|
|
|
&client);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-23 10:09:49 -05:00
|
|
|
SignObject *sign_object = (SignObject*)selected_object;
|
|
|
|
|
|
|
|
std::wstring wtext =
|
|
|
|
narrow_to_wide(sign_object->getText());
|
|
|
|
|
|
|
|
(new GUITextInputMenu(guienv, guiroot, -1,
|
2011-01-23 10:29:15 -05:00
|
|
|
&g_menumgr, dest,
|
2010-12-23 10:09:49 -05:00
|
|
|
wtext))->drop();
|
2010-12-19 09:51:45 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
/*
|
|
|
|
Otherwise pass the event to the server as-is
|
|
|
|
*/
|
|
|
|
else
|
|
|
|
{
|
|
|
|
client.clickObject(1, selected_object->getBlock()->getPos(),
|
|
|
|
selected_object->getId(), g_selected_item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2011-04-07 17:47:14 -04:00
|
|
|
else if(selected_active_object != NULL)
|
|
|
|
{
|
|
|
|
//dstream<<"Client returned selected_active_object != NULL"<<std::endl;
|
|
|
|
|
|
|
|
core::aabbox3d<f32> *selection_box
|
|
|
|
= selected_active_object->getSelectionBox();
|
2011-04-10 05:34:12 -04:00
|
|
|
// Box should exist because object was returned in the
|
|
|
|
// first place
|
2011-04-07 17:47:14 -04:00
|
|
|
assert(selection_box);
|
|
|
|
|
|
|
|
v3f pos = selected_active_object->getPosition();
|
|
|
|
|
|
|
|
core::aabbox3d<f32> box_on_map(
|
|
|
|
selection_box->MinEdge + pos,
|
|
|
|
selection_box->MaxEdge + pos
|
|
|
|
);
|
|
|
|
|
|
|
|
hilightboxes.push_back(box_on_map);
|
|
|
|
|
2011-04-10 05:34:12 -04:00
|
|
|
//infotext = narrow_to_wide("A ClientActiveObject");
|
|
|
|
infotext = narrow_to_wide(selected_active_object->infoText());
|
2011-04-07 17:47:14 -04:00
|
|
|
|
|
|
|
if(g_input->getLeftClicked())
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Left-clicked object"<<std::endl;
|
2011-04-09 21:15:10 -04:00
|
|
|
client.clickActiveObject(0,
|
|
|
|
selected_active_object->getId(), g_selected_item);
|
2011-04-07 17:47:14 -04:00
|
|
|
}
|
|
|
|
else if(g_input->getRightClicked())
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Right-clicked object"<<std::endl;
|
|
|
|
}
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
else // selected_object == NULL
|
|
|
|
{
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Find out which node we are pointing at
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
bool nodefound = false;
|
|
|
|
v3s16 nodepos;
|
|
|
|
v3s16 neighbourpos;
|
2011-01-27 18:38:16 -05:00
|
|
|
core::aabbox3d<f32> nodehilightbox;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
getPointedNode(player_position,
|
|
|
|
camera_direction, camera_position,
|
|
|
|
nodefound, shootline,
|
|
|
|
nodepos, neighbourpos,
|
|
|
|
nodehilightbox, d);
|
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
static float nodig_delay_counter = 0.0;
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
if(nodefound)
|
|
|
|
{
|
2010-12-20 19:25:47 -05:00
|
|
|
static v3s16 nodepos_old(-32768,-32768,-32768);
|
|
|
|
|
|
|
|
static float dig_time = 0.0;
|
2010-12-23 05:10:46 -05:00
|
|
|
static u16 dig_index = 0;
|
2011-01-25 17:40:33 -05:00
|
|
|
|
2011-04-03 09:21:06 -04:00
|
|
|
/*
|
|
|
|
Visualize selection
|
|
|
|
*/
|
2011-01-25 17:40:33 -05:00
|
|
|
|
2011-01-27 18:38:16 -05:00
|
|
|
hilightboxes.push_back(nodehilightbox);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-03 09:21:06 -04:00
|
|
|
/*
|
|
|
|
Check information text of node
|
|
|
|
*/
|
|
|
|
|
2011-04-03 20:45:08 -04:00
|
|
|
NodeMetadata *meta = client.getNodeMetadata(nodepos);
|
|
|
|
if(meta)
|
|
|
|
{
|
|
|
|
infotext = narrow_to_wide(meta->infoText());
|
|
|
|
}
|
2011-04-03 22:12:33 -04:00
|
|
|
|
|
|
|
//MapNode node = client.getNode(nodepos);
|
2011-04-03 20:45:08 -04:00
|
|
|
|
2011-04-03 09:21:06 -04:00
|
|
|
/*
|
|
|
|
Handle digging
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2010-12-20 19:25:47 -05:00
|
|
|
if(g_input->getLeftReleased())
|
|
|
|
{
|
|
|
|
client.clearTempMod(nodepos);
|
|
|
|
dig_time = 0.0;
|
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
|
|
|
|
if(nodig_delay_counter > 0.0)
|
2010-12-20 19:25:47 -05:00
|
|
|
{
|
2010-12-23 20:08:05 -05:00
|
|
|
nodig_delay_counter -= dtime;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
else
|
2010-12-20 19:25:47 -05:00
|
|
|
{
|
2010-12-23 20:08:05 -05:00
|
|
|
if(nodepos != nodepos_old)
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Pointing at ("<<nodepos.X<<","
|
|
|
|
<<nodepos.Y<<","<<nodepos.Z<<")"<<std::endl;
|
2010-12-23 15:35:53 -05:00
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
if(nodepos_old != v3s16(-32768,-32768,-32768))
|
|
|
|
{
|
|
|
|
client.clearTempMod(nodepos_old);
|
|
|
|
dig_time = 0.0;
|
|
|
|
}
|
|
|
|
}
|
2010-12-23 05:10:46 -05:00
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
if(g_input->getLeftClicked() ||
|
|
|
|
(g_input->getLeftState() && nodepos != nodepos_old))
|
2010-12-20 19:25:47 -05:00
|
|
|
{
|
2010-12-23 20:08:05 -05:00
|
|
|
dstream<<DTIME<<"Started digging"<<std::endl;
|
|
|
|
client.groundAction(0, nodepos, neighbourpos, g_selected_item);
|
2010-12-20 19:25:47 -05:00
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
if(g_input->getLeftClicked())
|
2010-12-23 15:35:53 -05:00
|
|
|
{
|
2010-12-23 20:08:05 -05:00
|
|
|
client.setTempMod(nodepos, NodeMod(NODEMOD_CRACK, 0));
|
2010-12-23 15:35:53 -05:00
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
if(g_input->getLeftState())
|
|
|
|
{
|
|
|
|
MapNode n = client.getNode(nodepos);
|
2010-12-24 18:54:39 -05:00
|
|
|
|
|
|
|
// Get tool name. Default is "" = bare hands
|
|
|
|
std::string toolname = "";
|
|
|
|
InventoryList *mlist = local_inventory.getList("main");
|
|
|
|
if(mlist != NULL)
|
2010-12-23 20:08:05 -05:00
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
InventoryItem *item = mlist->getItem(g_selected_item);
|
|
|
|
if(item && (std::string)item->getName() == "ToolItem")
|
2010-12-23 20:08:05 -05:00
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
ToolItem *titem = (ToolItem*)item;
|
|
|
|
toolname = titem->getToolName();
|
2010-12-23 20:08:05 -05:00
|
|
|
}
|
|
|
|
}
|
2010-12-24 18:54:39 -05:00
|
|
|
|
|
|
|
// Get digging properties for material and tool
|
|
|
|
u8 material = n.d;
|
|
|
|
DiggingProperties prop =
|
|
|
|
getDiggingProperties(material, toolname);
|
|
|
|
|
|
|
|
float dig_time_complete = 0.0;
|
|
|
|
|
|
|
|
if(prop.diggable == false)
|
|
|
|
{
|
|
|
|
/*dstream<<"Material "<<(int)material
|
|
|
|
<<" not diggable with \""
|
|
|
|
<<toolname<<"\""<<std::endl;*/
|
|
|
|
// I guess nobody will wait for this long
|
|
|
|
dig_time_complete = 10000000.0;
|
|
|
|
}
|
|
|
|
else
|
2010-12-24 04:44:26 -05:00
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
dig_time_complete = prop.time;
|
2010-12-24 04:44:26 -05:00
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
|
2010-12-24 04:44:26 -05:00
|
|
|
if(dig_time_complete >= 0.001)
|
|
|
|
{
|
|
|
|
dig_index = (u16)((float)CRACK_ANIMATION_LENGTH
|
|
|
|
* dig_time/dig_time_complete);
|
|
|
|
}
|
|
|
|
// This is for torches
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dig_index = CRACK_ANIMATION_LENGTH;
|
|
|
|
}
|
2010-12-23 05:10:46 -05:00
|
|
|
|
2010-12-23 20:08:05 -05:00
|
|
|
if(dig_index < CRACK_ANIMATION_LENGTH)
|
|
|
|
{
|
2011-01-25 17:40:33 -05:00
|
|
|
//TimeTaker timer("client.setTempMod");
|
2010-12-23 20:08:05 -05:00
|
|
|
//dstream<<"dig_index="<<dig_index<<std::endl;
|
|
|
|
client.setTempMod(nodepos, NodeMod(NODEMOD_CRACK, dig_index));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dstream<<DTIME<<"Digging completed"<<std::endl;
|
|
|
|
client.groundAction(3, nodepos, neighbourpos, g_selected_item);
|
|
|
|
client.clearTempMod(nodepos);
|
|
|
|
client.removeNode(nodepos);
|
|
|
|
|
|
|
|
dig_time = 0;
|
|
|
|
|
|
|
|
nodig_delay_counter = dig_time_complete
|
|
|
|
/ (float)CRACK_ANIMATION_LENGTH;
|
2010-12-24 04:44:26 -05:00
|
|
|
|
|
|
|
// We don't want a corresponding delay to
|
|
|
|
// very time consuming nodes
|
|
|
|
if(nodig_delay_counter > 0.5)
|
|
|
|
{
|
|
|
|
nodig_delay_counter = 0.5;
|
|
|
|
}
|
|
|
|
// We want a slight delay to very little
|
|
|
|
// time consuming nodes
|
2011-02-01 09:17:55 -05:00
|
|
|
float mindelay = 0.15;
|
2010-12-24 10:08:50 -05:00
|
|
|
if(nodig_delay_counter < mindelay)
|
2010-12-24 04:44:26 -05:00
|
|
|
{
|
2010-12-24 10:08:50 -05:00
|
|
|
nodig_delay_counter = mindelay;
|
2010-12-24 04:44:26 -05:00
|
|
|
}
|
2010-12-23 20:08:05 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
dig_time += dtime;
|
|
|
|
}
|
2010-12-20 19:25:47 -05:00
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
if(g_input->getRightClicked())
|
|
|
|
{
|
|
|
|
std::cout<<DTIME<<"Ground right-clicked"<<std::endl;
|
2011-04-03 22:12:33 -04:00
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
if(meta && meta->typeId() == CONTENT_SIGN_WALL && !random_input)
|
2011-04-03 22:12:33 -04:00
|
|
|
{
|
|
|
|
dstream<<"Sign node right-clicked"<<std::endl;
|
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
SignNodeMetadata *signmeta = (SignNodeMetadata*)meta;
|
|
|
|
|
|
|
|
// Get a new text for it
|
2011-04-03 22:12:33 -04:00
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
TextDest *dest = new TextDestSignNode(nodepos, &client);
|
2011-04-03 22:12:33 -04:00
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
std::wstring wtext =
|
|
|
|
narrow_to_wide(signmeta->getText());
|
|
|
|
|
|
|
|
(new GUITextInputMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, dest,
|
|
|
|
wtext))->drop();
|
|
|
|
}
|
|
|
|
else if(meta && meta->typeId() == CONTENT_CHEST && !random_input)
|
|
|
|
{
|
|
|
|
dstream<<"Chest node right-clicked"<<std::endl;
|
|
|
|
|
|
|
|
//ChestNodeMetadata *chestmeta = (ChestNodeMetadata*)meta;
|
|
|
|
|
|
|
|
std::string chest_inv_id;
|
|
|
|
chest_inv_id += "nodemeta:";
|
|
|
|
chest_inv_id += itos(nodepos.X);
|
|
|
|
chest_inv_id += ",";
|
|
|
|
chest_inv_id += itos(nodepos.Y);
|
|
|
|
chest_inv_id += ",";
|
|
|
|
chest_inv_id += itos(nodepos.Z);
|
|
|
|
|
2011-04-04 17:24:47 -04:00
|
|
|
GUIInventoryMenu *menu =
|
|
|
|
new GUIInventoryMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, v2s16(8,9),
|
|
|
|
g_client->getInventoryContext(),
|
|
|
|
g_client);
|
|
|
|
|
|
|
|
core::array<GUIInventoryMenu::DrawSpec> draw_spec;
|
|
|
|
|
2011-04-04 08:13:19 -04:00
|
|
|
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
|
|
|
|
"list", chest_inv_id, "0",
|
|
|
|
v2s32(0, 0), v2s32(8, 4)));
|
|
|
|
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
|
|
|
|
"list", "current_player", "main",
|
|
|
|
v2s32(0, 5), v2s32(8, 4)));
|
|
|
|
|
2011-04-04 17:24:47 -04:00
|
|
|
menu->setDrawSpec(draw_spec);
|
|
|
|
|
|
|
|
menu->drop();
|
|
|
|
|
|
|
|
}
|
|
|
|
else if(meta && meta->typeId() == CONTENT_FURNACE && !random_input)
|
|
|
|
{
|
|
|
|
dstream<<"Furnace node right-clicked"<<std::endl;
|
|
|
|
|
|
|
|
GUIFurnaceMenu *menu =
|
|
|
|
new GUIFurnaceMenu(guienv, guiroot, -1,
|
|
|
|
&g_menumgr, nodepos, g_client);
|
2011-04-04 08:13:19 -04:00
|
|
|
|
|
|
|
menu->drop();
|
2011-04-03 22:12:33 -04:00
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
client.groundAction(1, nodepos, neighbourpos, g_selected_item);
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2010-12-18 06:10:37 -05:00
|
|
|
|
|
|
|
nodepos_old = nodepos;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
else{
|
|
|
|
}
|
|
|
|
|
|
|
|
} // selected_object == NULL
|
|
|
|
|
|
|
|
g_input->resetLeftClicked();
|
|
|
|
g_input->resetRightClicked();
|
|
|
|
|
2010-12-18 06:10:37 -05:00
|
|
|
if(g_input->getLeftReleased())
|
|
|
|
{
|
2010-12-23 15:35:53 -05:00
|
|
|
std::cout<<DTIME<<"Left button released (stopped digging)"
|
|
|
|
<<std::endl;
|
2010-12-20 19:25:47 -05:00
|
|
|
client.groundAction(2, v3s16(0,0,0), v3s16(0,0,0), 0);
|
2010-12-18 06:10:37 -05:00
|
|
|
}
|
|
|
|
if(g_input->getRightReleased())
|
|
|
|
{
|
|
|
|
//std::cout<<DTIME<<"Right released"<<std::endl;
|
|
|
|
// Nothing here
|
|
|
|
}
|
|
|
|
|
|
|
|
g_input->resetLeftReleased();
|
|
|
|
g_input->resetRightReleased();
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Calculate stuff for drawing
|
|
|
|
*/
|
|
|
|
|
|
|
|
camera->setAspectRatio((f32)screensize.X / (f32)screensize.Y);
|
2010-12-19 09:51:45 -05:00
|
|
|
|
|
|
|
u32 daynight_ratio = client.getDayNightRatio();
|
2010-12-29 08:26:47 -05:00
|
|
|
u8 l = decode_light((daynight_ratio * LIGHT_SUN) / 1000);
|
|
|
|
video::SColor bgcolor = video::SColor(
|
|
|
|
255,
|
|
|
|
skycolor.getRed() * l / 255,
|
|
|
|
skycolor.getGreen() * l / 255,
|
|
|
|
skycolor.getBlue() * l / 255);
|
2010-12-14 06:14:43 -05:00
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
/*
|
|
|
|
Fog
|
|
|
|
*/
|
|
|
|
|
|
|
|
if(g_settings.getBool("enable_fog") == true)
|
|
|
|
{
|
2011-02-03 06:48:17 -05:00
|
|
|
//f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/2*BS;
|
2011-02-14 09:13:03 -05:00
|
|
|
f32 range = draw_control.wanted_range * BS + 0.8*MAP_BLOCKSIZE*BS;
|
|
|
|
//f32 range = draw_control.wanted_range * BS + 0.0*MAP_BLOCKSIZE*BS;
|
2010-12-26 06:33:20 -05:00
|
|
|
if(draw_control.range_all)
|
2010-12-19 09:51:45 -05:00
|
|
|
range = 100000*BS;
|
|
|
|
|
|
|
|
driver->setFog(
|
|
|
|
bgcolor,
|
|
|
|
video::EFT_FOG_LINEAR,
|
2011-03-01 19:00:11 -05:00
|
|
|
range*0.4,
|
2011-02-14 09:13:03 -05:00
|
|
|
range*1.0,
|
|
|
|
0.01,
|
|
|
|
false, // pixel fog
|
|
|
|
false // range fog
|
|
|
|
);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
driver->setFog(
|
|
|
|
bgcolor,
|
|
|
|
video::EFT_FOG_LINEAR,
|
|
|
|
100000*BS,
|
|
|
|
110000*BS,
|
2010-12-19 09:51:45 -05:00
|
|
|
0.01,
|
|
|
|
false, // pixel fog
|
|
|
|
false // range fog
|
2011-02-14 09:13:03 -05:00
|
|
|
);
|
2010-12-19 09:51:45 -05:00
|
|
|
}
|
2010-12-14 06:14:43 -05:00
|
|
|
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Update gui stuff (0ms)
|
|
|
|
*/
|
|
|
|
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker guiupdatetimer("Gui updating");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
{
|
|
|
|
static float drawtime_avg = 0;
|
2010-12-26 06:33:20 -05:00
|
|
|
drawtime_avg = drawtime_avg * 0.95 + (float)drawtime*0.05;
|
2010-12-14 06:14:43 -05:00
|
|
|
static float beginscenetime_avg = 0;
|
2010-12-26 06:33:20 -05:00
|
|
|
beginscenetime_avg = beginscenetime_avg * 0.95 + (float)beginscenetime*0.05;
|
2010-11-26 18:02:21 -05:00
|
|
|
static float scenetime_avg = 0;
|
2010-12-26 06:33:20 -05:00
|
|
|
scenetime_avg = scenetime_avg * 0.95 + (float)scenetime*0.05;
|
2010-11-26 18:02:21 -05:00
|
|
|
static float endscenetime_avg = 0;
|
2010-12-26 06:33:20 -05:00
|
|
|
endscenetime_avg = endscenetime_avg * 0.95 + (float)endscenetime*0.05;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-02-12 13:15:57 -05:00
|
|
|
char temptext[300];
|
|
|
|
snprintf(temptext, 300, "Minetest-c55 ("
|
|
|
|
"F: item=%i"
|
|
|
|
", R: range_all=%i"
|
|
|
|
")"
|
|
|
|
" drawtime=%.0f, beginscenetime=%.0f"
|
|
|
|
", scenetime=%.0f, endscenetime=%.0f",
|
2010-11-26 18:02:21 -05:00
|
|
|
g_selected_item,
|
2010-12-26 06:33:20 -05:00
|
|
|
draw_control.range_all,
|
2010-11-26 18:02:21 -05:00
|
|
|
drawtime_avg,
|
2010-12-14 06:14:43 -05:00
|
|
|
beginscenetime_avg,
|
2010-11-26 18:02:21 -05:00
|
|
|
scenetime_avg,
|
|
|
|
endscenetime_avg
|
|
|
|
);
|
|
|
|
|
2011-02-12 13:15:57 -05:00
|
|
|
guitext->setText(narrow_to_wide(temptext).c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
{
|
2011-02-12 13:15:57 -05:00
|
|
|
char temptext[300];
|
|
|
|
snprintf(temptext, 300,
|
|
|
|
"(% .1f, % .1f, % .1f)"
|
|
|
|
" (% .3f < btime_jitter < % .3f"
|
|
|
|
", dtime_jitter = % .1f %%"
|
|
|
|
", v_range = %.1f)",
|
2010-11-26 18:02:21 -05:00
|
|
|
player_position.X/BS,
|
|
|
|
player_position.Y/BS,
|
|
|
|
player_position.Z/BS,
|
|
|
|
busytime_jitter1_min_sample,
|
|
|
|
busytime_jitter1_max_sample,
|
2010-12-25 20:58:19 -05:00
|
|
|
dtime_jitter1_max_fraction * 100.0,
|
2010-12-26 06:33:20 -05:00
|
|
|
draw_control.wanted_range
|
2010-11-26 18:02:21 -05:00
|
|
|
);
|
|
|
|
|
2011-02-12 13:15:57 -05:00
|
|
|
guitext2->setText(narrow_to_wide(temptext).c_str());
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
guitext_info->setText(infotext.c_str());
|
|
|
|
}
|
2010-12-23 15:35:53 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Get chat messages from client
|
|
|
|
*/
|
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
// Get new messages
|
2010-12-23 15:35:53 -05:00
|
|
|
std::wstring message;
|
|
|
|
while(client.getChatMessage(message))
|
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
chat_lines.push_back(ChatLine(message));
|
2010-12-25 09:04:51 -05:00
|
|
|
/*if(chat_lines.size() > 6)
|
2010-12-23 15:35:53 -05:00
|
|
|
{
|
2010-12-24 18:54:39 -05:00
|
|
|
core::list<ChatLine>::Iterator
|
2010-12-23 15:35:53 -05:00
|
|
|
i = chat_lines.begin();
|
|
|
|
chat_lines.erase(i);
|
2010-12-25 09:04:51 -05:00
|
|
|
}*/
|
2010-12-23 15:35:53 -05:00
|
|
|
}
|
|
|
|
// Append them to form the whole static text and throw
|
|
|
|
// it to the gui element
|
|
|
|
std::wstring whole;
|
2010-12-25 09:04:51 -05:00
|
|
|
// This will correspond to the line number counted from
|
|
|
|
// top to bottom, from size-1 to 0
|
|
|
|
s16 line_number = chat_lines.size();
|
|
|
|
// Count of messages to be removed from the top
|
2010-12-24 18:54:39 -05:00
|
|
|
u16 to_be_removed_count = 0;
|
|
|
|
for(core::list<ChatLine>::Iterator
|
2010-12-23 15:35:53 -05:00
|
|
|
i = chat_lines.begin();
|
|
|
|
i != chat_lines.end(); i++)
|
|
|
|
{
|
2010-12-25 09:04:51 -05:00
|
|
|
// After this, line number is valid for this loop
|
|
|
|
line_number--;
|
|
|
|
// Increment age
|
2010-12-24 18:54:39 -05:00
|
|
|
(*i).age += dtime;
|
2010-12-25 09:04:51 -05:00
|
|
|
/*
|
|
|
|
This results in a maximum age of 60*6 to the
|
|
|
|
lowermost line and a maximum of 6 lines
|
|
|
|
*/
|
|
|
|
float allowed_age = (6-line_number) * 60.0;
|
|
|
|
|
|
|
|
if((*i).age > allowed_age)
|
2010-12-24 18:54:39 -05:00
|
|
|
{
|
|
|
|
to_be_removed_count++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
whole += (*i).text + L'\n';
|
|
|
|
}
|
|
|
|
for(u16 i=0; i<to_be_removed_count; i++)
|
|
|
|
{
|
|
|
|
core::list<ChatLine>::Iterator
|
2010-12-24 19:33:41 -05:00
|
|
|
it = chat_lines.begin();
|
|
|
|
chat_lines.erase(it);
|
2010-12-23 15:35:53 -05:00
|
|
|
}
|
2011-01-23 10:29:15 -05:00
|
|
|
guitext_chat->setText(whole.c_str());
|
2011-02-14 09:13:03 -05:00
|
|
|
|
2010-12-23 15:35:53 -05:00
|
|
|
// Update gui element size and position
|
2011-02-14 09:13:03 -05:00
|
|
|
|
|
|
|
/*core::rect<s32> rect(
|
|
|
|
10,
|
|
|
|
screensize.Y - guitext_chat_pad_bottom
|
|
|
|
- text_height*chat_lines.size(),
|
|
|
|
screensize.X - 10,
|
|
|
|
screensize.Y - guitext_chat_pad_bottom
|
|
|
|
);*/
|
2010-12-23 15:35:53 -05:00
|
|
|
core::rect<s32> rect(
|
|
|
|
10,
|
2011-02-14 09:13:03 -05:00
|
|
|
50,
|
2010-12-23 15:35:53 -05:00
|
|
|
screensize.X - 10,
|
2011-02-14 09:13:03 -05:00
|
|
|
50 + text_height*chat_lines.size()
|
2010-12-23 15:35:53 -05:00
|
|
|
);
|
2011-02-14 09:13:03 -05:00
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
guitext_chat->setRelativePosition(rect);
|
2010-12-25 04:27:14 -05:00
|
|
|
|
|
|
|
if(chat_lines.size() == 0)
|
2011-01-23 10:29:15 -05:00
|
|
|
guitext_chat->setVisible(false);
|
2010-12-25 04:27:14 -05:00
|
|
|
else
|
2011-01-23 10:29:15 -05:00
|
|
|
guitext_chat->setVisible(true);
|
2010-12-23 15:35:53 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Inventory
|
|
|
|
*/
|
|
|
|
|
|
|
|
static u16 old_selected_item = 65535;
|
|
|
|
if(client.getLocalInventoryUpdated()
|
|
|
|
|| g_selected_item != old_selected_item)
|
|
|
|
{
|
|
|
|
old_selected_item = g_selected_item;
|
|
|
|
//std::cout<<"Updating local inventory"<<std::endl;
|
|
|
|
client.getLocalInventory(local_inventory);
|
2010-12-22 09:30:23 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Send actions returned by the inventory menu
|
|
|
|
*/
|
2010-12-23 08:31:50 -05:00
|
|
|
while(inventory_action_queue.size() != 0)
|
2010-12-22 09:30:23 -05:00
|
|
|
{
|
2010-12-23 08:31:50 -05:00
|
|
|
InventoryAction *a = inventory_action_queue.pop_front();
|
|
|
|
|
2010-12-22 09:30:23 -05:00
|
|
|
client.sendInventoryAction(a);
|
|
|
|
// Eat it
|
|
|
|
delete a;
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Drawing begins
|
|
|
|
*/
|
|
|
|
|
2010-12-21 11:08:24 -05:00
|
|
|
TimeTaker drawtimer("Drawing");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
|
2010-12-14 06:14:43 -05:00
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
TimeTaker timer("beginScene");
|
2010-12-20 15:03:49 -05:00
|
|
|
driver->beginScene(true, true, bgcolor);
|
|
|
|
//driver->beginScene(false, true, bgcolor);
|
|
|
|
beginscenetime = timer.stop(true);
|
2010-12-14 06:14:43 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
//timer3.stop();
|
|
|
|
|
|
|
|
//std::cout<<DTIME<<"smgr->drawAll()"<<std::endl;
|
|
|
|
|
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
TimeTaker timer("smgr");
|
2010-12-20 15:03:49 -05:00
|
|
|
smgr->drawAll();
|
|
|
|
scenetime = timer.stop(true);
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker timer9("auxiliary drawings");
|
2010-11-26 18:02:21 -05:00
|
|
|
// 0ms
|
2010-12-23 10:32:21 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
//timer9.stop();
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker //timer10("//timer10");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
video::SMaterial m;
|
2011-01-25 02:30:49 -05:00
|
|
|
//m.Thickness = 10;
|
|
|
|
m.Thickness = 3;
|
2010-11-26 18:02:21 -05:00
|
|
|
m.Lighting = false;
|
|
|
|
driver->setMaterial(m);
|
|
|
|
|
|
|
|
driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
|
|
|
|
for(core::list< core::aabbox3d<f32> >::Iterator i=hilightboxes.begin();
|
|
|
|
i != hilightboxes.end(); i++)
|
|
|
|
{
|
|
|
|
/*std::cout<<"hilightbox min="
|
|
|
|
<<"("<<i->MinEdge.X<<","<<i->MinEdge.Y<<","<<i->MinEdge.Z<<")"
|
|
|
|
<<" max="
|
|
|
|
<<"("<<i->MaxEdge.X<<","<<i->MaxEdge.Y<<","<<i->MaxEdge.Z<<")"
|
|
|
|
<<std::endl;*/
|
|
|
|
driver->draw3DBox(*i, video::SColor(255,0,0,0));
|
|
|
|
}
|
|
|
|
|
2011-02-10 08:55:15 -05:00
|
|
|
/*
|
|
|
|
Frametime log
|
|
|
|
*/
|
2011-02-11 12:55:42 -05:00
|
|
|
if(g_settings.getBool("frametime_graph") == true)
|
2011-02-10 08:55:15 -05:00
|
|
|
{
|
|
|
|
s32 x = 10;
|
|
|
|
for(core::list<float>::Iterator
|
|
|
|
i = frametime_log.begin();
|
|
|
|
i != frametime_log.end();
|
|
|
|
i++)
|
|
|
|
{
|
|
|
|
driver->draw2DLine(v2s32(x,50),
|
|
|
|
v2s32(x,50+(*i)*1000),
|
|
|
|
video::SColor(255,255,255,255));
|
|
|
|
x++;
|
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
2011-04-03 05:14:23 -04:00
|
|
|
#if 0
|
2011-02-27 19:01:40 -05:00
|
|
|
/*
|
|
|
|
Draw map plot
|
|
|
|
*/
|
|
|
|
if(g_show_map_plot && g_map_plot_texture)
|
|
|
|
{
|
|
|
|
core::dimension2d<u32> drawdim(640,480);
|
|
|
|
core::rect<s32> dest(v2s32(0,0), drawdim);
|
|
|
|
dest += v2s32(
|
|
|
|
(screensize.X-drawdim.Width)/2,
|
|
|
|
(screensize.Y-drawdim.Height)/2
|
|
|
|
);
|
|
|
|
core::rect<s32> source(v2s32(0,0), g_map_plot_texture->getSize());
|
|
|
|
driver->draw2DImage(g_map_plot_texture, dest, source);
|
|
|
|
}
|
2011-04-03 05:14:23 -04:00
|
|
|
#endif
|
2011-02-27 19:01:40 -05:00
|
|
|
/*
|
|
|
|
Draw crosshair
|
|
|
|
*/
|
|
|
|
driver->draw2DLine(displaycenter - core::vector2d<s32>(10,0),
|
|
|
|
displaycenter + core::vector2d<s32>(10,0),
|
|
|
|
video::SColor(255,255,255,255));
|
|
|
|
driver->draw2DLine(displaycenter - core::vector2d<s32>(0,10),
|
|
|
|
displaycenter + core::vector2d<s32>(0,10),
|
|
|
|
video::SColor(255,255,255,255));
|
|
|
|
|
2011-02-10 08:55:15 -05:00
|
|
|
} // timer
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
//timer10.stop();
|
2010-12-21 11:08:24 -05:00
|
|
|
//TimeTaker //timer11("//timer11");
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Draw gui
|
|
|
|
*/
|
|
|
|
// 0-1ms
|
|
|
|
guienv->drawAll();
|
2011-02-14 10:41:49 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Draw hotbar
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
draw_hotbar(driver, font, v2s32(displaycenter.X, screensize.Y),
|
2011-04-21 12:35:17 -04:00
|
|
|
hotbar_imagesize, hotbar_itemcount, &local_inventory,
|
|
|
|
client.getHP());
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Damage flash
|
|
|
|
*/
|
|
|
|
if(damage_flash_timer > 0.0)
|
|
|
|
{
|
|
|
|
damage_flash_timer -= dtime;
|
|
|
|
|
|
|
|
video::SColor color(128,255,0,0);
|
|
|
|
driver->draw2DRectangle(color,
|
|
|
|
core::rect<s32>(0,0,screensize.X,screensize.Y),
|
|
|
|
NULL);
|
2011-02-14 10:41:49 -05:00
|
|
|
}
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-04-21 12:35:17 -04:00
|
|
|
/*
|
|
|
|
End scene
|
|
|
|
*/
|
2010-11-26 18:02:21 -05:00
|
|
|
{
|
2010-12-21 11:08:24 -05:00
|
|
|
TimeTaker timer("endScene");
|
2010-12-20 15:03:49 -05:00
|
|
|
driver->endScene();
|
|
|
|
endscenetime = timer.stop(true);
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
drawtime = drawtimer.stop(true);
|
|
|
|
|
|
|
|
/*
|
2011-02-27 19:01:40 -05:00
|
|
|
End of drawing
|
|
|
|
*/
|
|
|
|
|
2011-04-03 05:14:23 -04:00
|
|
|
#if 0
|
2011-02-27 19:01:40 -05:00
|
|
|
/*
|
|
|
|
Refresh map plot if player has moved considerably
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
2011-02-27 19:01:40 -05:00
|
|
|
if(g_refresh_map_plot)
|
|
|
|
{
|
|
|
|
static v3f old_player_pos = v3f(1,1,1) * 10000000;
|
|
|
|
v3f p = client.getPlayerPosition() / BS;
|
|
|
|
if(old_player_pos.getDistanceFrom(p) > 4 * g_map_plot_texture_scale)
|
|
|
|
{
|
|
|
|
updateMapPlotTexture(v2f(p.X,p.Z), driver, &client);
|
|
|
|
old_player_pos = p;
|
|
|
|
}
|
|
|
|
g_refresh_map_plot = false;
|
|
|
|
}
|
2011-04-03 05:14:23 -04:00
|
|
|
#endif
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
static s16 lastFPS = 0;
|
|
|
|
//u16 fps = driver->getFPS();
|
|
|
|
u16 fps = (1.0/dtime_avg1);
|
|
|
|
|
|
|
|
if (lastFPS != fps)
|
|
|
|
{
|
|
|
|
core::stringw str = L"Minetest [";
|
|
|
|
str += driver->getName();
|
|
|
|
str += "] FPS:";
|
|
|
|
str += fps;
|
|
|
|
|
|
|
|
device->setWindowCaption(str.c_str());
|
|
|
|
lastFPS = fps;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
} // client and server are deleted at this point
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
} //try
|
|
|
|
catch(con::PeerNotFoundException &e)
|
|
|
|
{
|
|
|
|
dstream<<DTIME<<"Connection timed out."<<std::endl;
|
2011-01-23 18:58:15 -05:00
|
|
|
error_message = L"Connection timed out.";
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
2011-01-23 10:29:15 -05:00
|
|
|
} // Menu-game loop
|
|
|
|
|
|
|
|
delete g_input;
|
|
|
|
|
|
|
|
/*
|
|
|
|
In the end, delete the Irrlicht device.
|
|
|
|
*/
|
|
|
|
device->drop();
|
|
|
|
|
|
|
|
/*
|
|
|
|
Update configuration file
|
|
|
|
*/
|
|
|
|
/*if(configpath != "")
|
|
|
|
{
|
|
|
|
g_settings.updateConfigFile(configpath.c_str());
|
|
|
|
}*/
|
|
|
|
|
2010-12-27 07:34:17 -05:00
|
|
|
END_DEBUG_EXCEPTION_HANDLER
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
debugstreams_deinit();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//END
|