2010-11-26 18:02:21 -05:00
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# This file is read by default from:
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# ../minetest.conf
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# ../../minetest.conf
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# Any other path can be chosen by passing the path as a parameter
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# to the program, eg. "minetest.exe ../minetest.conf.example"
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2010-11-29 07:17:46 -05:00
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#
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# By default, all the settings are commented and not functional.
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# Uncomment settings by removing the preceding #.
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2010-11-26 18:02:21 -05:00
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2011-02-19 04:48:54 -05:00
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#
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2010-11-26 18:02:21 -05:00
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# Client side stuff
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2011-02-19 04:48:54 -05:00
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#
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2010-11-26 18:02:21 -05:00
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2011-05-14 08:43:26 -04:00
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#keymap_forward = KEY_KEY_W
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#keymap_backward = KEY_KEY_S
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#keymap_left = KEY_KEY_A
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#keymap_right = KEY_KEY_D
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#keymap_jump = KEY_SPACE
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2011-05-19 15:59:10 -04:00
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#keymap_sneak = KEY_LSHIFT
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2011-05-14 08:43:26 -04:00
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#keymap_inventory = KEY_KEY_I
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#keymap_chat = KEY_KEY_T
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#keymap_rangeselect = KEY_KEY_R
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# Some (temporary) keys for debugging
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#keymap_special1 = KEY_KEY_E
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#keymap_print_debug_stacks = KEY_KEY_P
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2010-11-29 07:17:46 -05:00
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#wanted_fps = 30
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#fps_max = 60
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#viewing_range_nodes_max = 300
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2010-12-25 16:23:53 -05:00
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#viewing_range_nodes_min = 35
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2010-12-20 15:03:49 -05:00
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#screenW = 800
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#screenH = 600
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2010-11-29 07:17:46 -05:00
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#port = 30000
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2011-02-22 19:49:57 -05:00
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#address =
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2010-11-29 07:17:46 -05:00
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#name =
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2010-11-26 18:02:21 -05:00
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2011-02-19 04:48:54 -05:00
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# Whether to try to fog out the border of the visible area
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2010-12-19 09:51:45 -05:00
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#enable_fog = true
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2011-02-19 04:48:54 -05:00
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# Enable a bit lower water surface; disable for speed
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2011-02-03 18:48:52 -05:00
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#new_style_water = true
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2011-02-19 04:48:54 -05:00
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# Enable nice leaves; disable for speed
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2011-02-07 18:12:55 -05:00
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#new_style_leaves = true
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2011-04-24 05:31:19 -04:00
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# Enable smooth lighting with simple ambient occlusion; disable for speed
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#smooth_lighting = true
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2011-02-19 04:48:54 -05:00
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# Whether to draw a frametime graph
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2011-02-11 12:55:42 -05:00
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#frametime_graph = false
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2011-02-19 04:48:54 -05:00
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# Enable combining mainly used textures to a bigger one
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2011-02-15 13:53:29 -05:00
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#enable_texture_atlas = true
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2011-02-19 04:48:54 -05:00
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# Path to texture directory
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2011-02-15 13:53:29 -05:00
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#texture_path =
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2011-02-19 04:48:54 -05:00
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# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
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#video_driver = opengl
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2010-12-19 09:51:45 -05:00
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2011-02-19 04:48:54 -05:00
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#
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#random_input = false
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#client_delete_unused_sectors_timeout = 1200
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#
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2010-11-26 18:02:21 -05:00
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# Server side stuff
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2011-02-19 04:48:54 -05:00
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#
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2010-11-26 18:02:21 -05:00
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2011-02-22 19:49:57 -05:00
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# Set to true to enable experimental features
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#enable_experimental = false
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2011-01-08 10:34:25 -05:00
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2011-02-22 19:49:57 -05:00
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#map-dir = /home/palle/custom_map
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2010-11-26 18:02:21 -05:00
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2010-11-27 10:18:34 -05:00
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# Set to true to enable creative mode (unlimited inventory)
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2010-11-29 07:17:46 -05:00
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#creative_mode = false
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2011-02-22 19:49:57 -05:00
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2011-04-21 12:35:17 -04:00
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#enable_damage = false
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2011-04-22 03:48:40 -04:00
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#give_initial_stuff = false
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2010-11-27 10:18:34 -05:00
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# Player and object positions are sent at intervals specified by this
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2010-11-29 07:17:46 -05:00
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#objectdata_inverval = 0.2
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2010-11-26 18:02:21 -05:00
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2010-11-29 07:17:46 -05:00
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#active_object_range = 2
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2010-11-29 03:52:07 -05:00
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2010-11-29 12:55:41 -05:00
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#max_simultaneous_block_sends_per_client = 1
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2010-11-29 07:17:46 -05:00
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#max_simultaneous_block_sends_server_total = 4
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2010-11-26 18:02:21 -05:00
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2010-12-19 09:51:45 -05:00
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#max_block_send_distance = 5
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#max_block_generate_distance = 4
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2010-12-12 20:19:12 -05:00
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2010-12-20 07:04:31 -05:00
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# 20 min/day
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#time_speed = 72
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2010-12-20 07:59:21 -05:00
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# 4 min/day
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#time_speed = 360
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2010-12-20 07:04:31 -05:00
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# 1 min/day
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#time_speed = 1440
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#time_send_interval = 5
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2010-12-22 12:05:01 -05:00
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#server_unload_unused_sectors_timeout = 60
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#server_map_save_interval = 60
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2010-12-20 07:04:31 -05:00
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