2010-11-26 18:02:21 -05:00
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/*
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2010-11-29 13:13:04 -05:00
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Minetest-c55
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2011-04-29 19:12:32 -04:00
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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2010-11-29 13:13:04 -05:00
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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2010-11-26 18:02:21 -05:00
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*/
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#ifndef MAP_HEADER
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#define MAP_HEADER
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#include <jmutex.h>
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2011-06-25 17:03:58 -04:00
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#include <jmutexautolock.h>
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2010-11-26 18:02:21 -05:00
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#include <jthread.h>
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#include <iostream>
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2011-09-02 19:07:14 -04:00
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#include <sstream>
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2010-11-26 18:02:21 -05:00
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#include "common_irrlicht.h"
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#include "mapnode.h"
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2011-06-25 19:34:36 -04:00
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#include "mapblock_nodemod.h"
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2010-11-26 18:02:21 -05:00
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#include "constants.h"
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2010-12-11 11:11:03 -05:00
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#include "voxel.h"
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2011-11-15 14:00:39 -05:00
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#include "utility.h" // Needed for UniqueQueue, a member of Map
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2011-11-27 17:45:34 -05:00
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#include "modifiedstate.h"
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2011-02-27 19:01:40 -05:00
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2011-09-02 19:07:14 -04:00
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extern "C" {
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#include "sqlite3.h"
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}
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2011-06-25 17:03:58 -04:00
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class MapSector;
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class ServerMapSector;
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class ClientMapSector;
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class MapBlock;
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2011-06-25 19:34:36 -04:00
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class NodeMetadata;
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2011-11-13 17:19:48 -05:00
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class IGameDef;
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2011-06-25 17:03:58 -04:00
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2011-06-25 11:35:32 -04:00
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namespace mapgen{
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struct BlockMakeData;
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};
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2011-06-05 14:07:54 -04:00
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/*
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MapEditEvent
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*/
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2010-11-26 18:02:21 -05:00
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#define MAPTYPE_BASE 0
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#define MAPTYPE_SERVER 1
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#define MAPTYPE_CLIENT 2
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2011-02-22 19:49:57 -05:00
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enum MapEditEventType{
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2011-05-31 13:02:55 -04:00
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// Node added (changed from air or something else to something)
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2011-02-22 19:49:57 -05:00
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MEET_ADDNODE,
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2011-05-31 13:02:55 -04:00
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// Node removed (changed to air)
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2011-02-22 19:49:57 -05:00
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MEET_REMOVENODE,
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2011-05-31 13:02:55 -04:00
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// Node metadata of block changed (not knowing which node exactly)
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// p stores block coordinate
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MEET_BLOCK_NODE_METADATA_CHANGED,
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2011-07-01 14:04:40 -04:00
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// Anything else (modified_blocks are set unsent)
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2011-02-22 19:49:57 -05:00
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MEET_OTHER
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};
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struct MapEditEvent
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{
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MapEditEventType type;
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v3s16 p;
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MapNode n;
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core::map<v3s16, bool> modified_blocks;
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u16 already_known_by_peer;
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MapEditEvent():
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type(MEET_OTHER),
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already_known_by_peer(0)
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{
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}
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MapEditEvent * clone()
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{
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MapEditEvent *event = new MapEditEvent();
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event->type = type;
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event->p = p;
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event->n = n;
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for(core::map<v3s16, bool>::Iterator
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i = modified_blocks.getIterator();
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i.atEnd()==false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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bool v = i.getNode()->getValue();
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event->modified_blocks.insert(p, v);
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}
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return event;
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}
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};
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class MapEventReceiver
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{
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public:
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// event shall be deleted by caller after the call.
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virtual void onMapEditEvent(MapEditEvent *event) = 0;
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};
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2011-06-25 18:31:43 -04:00
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class Map /*: public NodeContainer*/
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2010-11-26 18:02:21 -05:00
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{
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public:
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2011-11-13 17:19:48 -05:00
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Map(std::ostream &dout, IGameDef *gamedef);
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2010-11-26 18:02:21 -05:00
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virtual ~Map();
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2011-06-25 18:31:43 -04:00
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/*virtual u16 nodeContainerId() const
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2010-11-26 18:02:21 -05:00
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{
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return NODECONTAINER_ID_MAP;
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2011-06-25 18:31:43 -04:00
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}*/
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2010-11-26 18:02:21 -05:00
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virtual s32 mapType() const
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{
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return MAPTYPE_BASE;
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}
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2011-02-20 17:45:14 -05:00
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/*
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Drop (client) or delete (server) the map.
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*/
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2010-12-19 09:51:45 -05:00
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virtual void drop()
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{
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delete this;
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}
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2011-02-22 19:49:57 -05:00
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void addEventReceiver(MapEventReceiver *event_receiver);
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void removeEventReceiver(MapEventReceiver *event_receiver);
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// event shall be deleted by caller after the call.
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void dispatchEvent(MapEditEvent *event);
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2010-11-26 18:02:21 -05:00
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2011-01-29 18:44:54 -05:00
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// On failure returns NULL
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MapSector * getSectorNoGenerateNoExNoLock(v2s16 p2d);
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2011-06-24 21:25:14 -04:00
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// Same as the above (there exists no lock anymore)
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2011-01-29 18:44:54 -05:00
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MapSector * getSectorNoGenerateNoEx(v2s16 p2d);
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// On failure throws InvalidPositionException
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2010-11-26 18:02:21 -05:00
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MapSector * getSectorNoGenerate(v2s16 p2d);
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2011-01-31 20:06:02 -05:00
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// Gets an existing sector or creates an empty one
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//MapSector * getSectorCreate(v2s16 p2d);
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2011-01-29 18:44:54 -05:00
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2010-11-26 18:02:21 -05:00
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/*
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This is overloaded by ClientMap and ServerMap to allow
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their differing fetch methods.
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*/
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2011-02-01 09:17:55 -05:00
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virtual MapSector * emergeSector(v2s16 p){ return NULL; }
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virtual MapSector * emergeSector(v2s16 p,
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core::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }
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2011-01-16 19:40:53 -05:00
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2010-11-26 18:02:21 -05:00
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// Returns InvalidPositionException if not found
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MapBlock * getBlockNoCreate(v3s16 p);
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2010-12-21 11:08:24 -05:00
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// Returns NULL if not found
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MapBlock * getBlockNoCreateNoEx(v3s16 p);
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2010-11-26 18:02:21 -05:00
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2011-10-16 18:04:22 -04:00
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/* Server overrides */
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virtual MapBlock * emergeBlock(v3s16 p, bool allow_generate=true)
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{ return getBlockNoCreateNoEx(p); }
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2010-11-26 18:02:21 -05:00
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// Returns InvalidPositionException if not found
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bool isNodeUnderground(v3s16 p);
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2011-06-25 19:34:36 -04:00
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bool isValidPosition(v3s16 p);
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2010-11-26 18:02:21 -05:00
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2010-12-25 09:04:51 -05:00
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// throws InvalidPositionException if not found
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2011-06-25 19:34:36 -04:00
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MapNode getNode(v3s16 p);
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2010-11-26 18:02:21 -05:00
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2010-12-25 09:04:51 -05:00
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// throws InvalidPositionException if not found
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2011-06-25 19:34:36 -04:00
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void setNode(v3s16 p, MapNode & n);
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2011-02-21 09:10:36 -05:00
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// Returns a CONTENT_IGNORE node if not found
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2011-06-25 19:34:36 -04:00
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MapNode getNodeNoEx(v3s16 p);
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2010-11-26 18:02:21 -05:00
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2010-12-18 10:46:00 -05:00
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void unspreadLight(enum LightBank bank,
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core::map<v3s16, u8> & from_nodes,
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2010-11-26 18:02:21 -05:00
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core::map<v3s16, bool> & light_sources,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 10:46:00 -05:00
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void unLightNeighbors(enum LightBank bank,
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v3s16 pos, u8 lightwas,
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2010-11-26 18:02:21 -05:00
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core::map<v3s16, bool> & light_sources,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 10:46:00 -05:00
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void spreadLight(enum LightBank bank,
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core::map<v3s16, bool> & from_nodes,
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2010-11-26 18:02:21 -05:00
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 10:46:00 -05:00
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void lightNeighbors(enum LightBank bank,
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v3s16 pos,
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2010-11-26 18:02:21 -05:00
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 10:46:00 -05:00
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v3s16 getBrightestNeighbour(enum LightBank bank, v3s16 p);
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2010-11-26 18:02:21 -05:00
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s16 propagateSunlight(v3s16 start,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-12-18 10:46:00 -05:00
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void updateLighting(enum LightBank bank,
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core::map<v3s16, MapBlock*> & a_blocks,
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core::map<v3s16, MapBlock*> & modified_blocks);
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2010-11-26 18:02:21 -05:00
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void updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
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core::map<v3s16, MapBlock*> & modified_blocks);
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/*
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These handle lighting but not faces.
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*/
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void addNodeAndUpdate(v3s16 p, MapNode n,
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2011-09-22 05:11:48 -04:00
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core::map<v3s16, MapBlock*> &modified_blocks, std::string &player_name);
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2010-11-26 18:02:21 -05:00
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void removeNodeAndUpdate(v3s16 p,
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core::map<v3s16, MapBlock*> &modified_blocks);
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2011-02-22 19:49:57 -05:00
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/*
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Wrappers for the latter ones.
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These emit events.
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Return true if succeeded, false if not.
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*/
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bool addNodeWithEvent(v3s16 p, MapNode n);
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bool removeNodeWithEvent(v3s16 p);
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2010-11-26 18:02:21 -05:00
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2010-12-19 09:51:45 -05:00
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/*
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2010-12-21 11:08:24 -05:00
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Takes the blocks at the edges into account
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2010-12-19 09:51:45 -05:00
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*/
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bool dayNightDiffed(v3s16 blockpos);
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2010-11-26 18:02:21 -05:00
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//core::aabbox3d<s16> getDisplayedBlockArea();
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//bool updateChangedVisibleArea();
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2011-09-02 19:07:14 -04:00
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// Call these before and after saving of many blocks
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virtual void beginSave() {return;};
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virtual void endSave() {return;};
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2010-11-26 18:02:21 -05:00
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2011-11-27 17:45:34 -05:00
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virtual void save(ModifiedState save_level){assert(0);};
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2011-06-24 21:25:14 -04:00
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2011-06-26 17:27:17 -04:00
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// Server implements this.
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// Client leaves it as no-op.
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2011-06-24 21:25:14 -04:00
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virtual void saveBlock(MapBlock *block){};
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2010-11-26 18:02:21 -05:00
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/*
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2011-06-26 17:27:17 -04:00
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Updates usage timers and unloads unused blocks and sectors.
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Saves modified blocks before unloading on MAPTYPE_SERVER.
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2010-11-26 18:02:21 -05:00
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*/
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2011-06-26 17:27:17 -04:00
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void timerUpdate(float dtime, float unload_timeout,
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core::list<v3s16> *unloaded_blocks=NULL);
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2011-06-26 14:53:11 -04:00
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// Deletes sectors and their blocks from memory
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2010-11-26 18:02:21 -05:00
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// Takes cache into account
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2011-06-26 14:53:11 -04:00
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// If deleted sector is in sector cache, clears cache
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void deleteSectors(core::list<v2s16> &list);
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2011-06-26 17:27:17 -04:00
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#if 0
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2011-06-26 14:53:11 -04:00
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/*
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Unload unused data
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= flush changed to disk and delete from memory, if usage timer of
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block is more than timeout
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*/
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void unloadUnusedData(float timeout,
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2010-11-26 18:02:21 -05:00
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core::list<v3s16> *deleted_blocks=NULL);
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2011-06-26 17:27:17 -04:00
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#endif
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2010-11-26 18:02:21 -05:00
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2011-06-26 17:27:17 -04:00
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// For debug printing. Prints "Map: ", "ServerMap: " or "ClientMap: "
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2010-11-26 18:02:21 -05:00
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virtual void PrintInfo(std::ostream &out);
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2011-01-17 14:15:31 -05:00
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void transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks);
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2011-01-17 07:57:37 -05:00
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2011-04-03 09:21:06 -04:00
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/*
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Node metadata
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These are basically coordinate wrappers to MapBlock
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*/
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2011-04-03 20:45:08 -04:00
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NodeMetadata* getNodeMetadata(v3s16 p);
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void setNodeMetadata(v3s16 p, NodeMetadata *meta);
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void removeNodeMetadata(v3s16 p);
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2011-04-04 19:56:29 -04:00
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void nodeMetadataStep(float dtime,
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core::map<v3s16, MapBlock*> &changed_blocks);
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2011-04-21 12:35:17 -04:00
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/*
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Misc.
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*/
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core::map<v2s16, MapSector*> *getSectorsPtr(){return &m_sectors;}
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2011-04-03 09:21:06 -04:00
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2011-01-17 07:57:37 -05:00
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/*
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Variables
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*/
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protected:
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2011-11-13 17:19:48 -05:00
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std::ostream &m_dout; // A bit deprecated, could be removed
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IGameDef *m_gamedef;
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2011-01-17 07:57:37 -05:00
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2011-02-22 19:49:57 -05:00
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core::map<MapEventReceiver*, bool> m_event_receivers;
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2011-01-17 07:57:37 -05:00
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core::map<v2s16, MapSector*> m_sectors;
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// Be sure to set this to NULL when the cached sector is deleted
|
|
|
|
MapSector *m_sector_cache;
|
|
|
|
v2s16 m_sector_cache_p;
|
|
|
|
|
|
|
|
// Queued transforming water nodes
|
|
|
|
UniqueQueue<v3s16> m_transforming_liquid;
|
2010-11-26 18:02:21 -05:00
|
|
|
};
|
|
|
|
|
2011-01-16 12:32:14 -05:00
|
|
|
/*
|
|
|
|
ServerMap
|
|
|
|
|
|
|
|
This is the only map class that is able to generate map.
|
|
|
|
*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
class ServerMap : public Map
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/*
|
|
|
|
savedir: directory to which map data should be saved
|
|
|
|
*/
|
2011-11-13 17:19:48 -05:00
|
|
|
ServerMap(std::string savedir, IGameDef *gamedef);
|
2010-11-26 18:02:21 -05:00
|
|
|
~ServerMap();
|
|
|
|
|
|
|
|
s32 mapType() const
|
|
|
|
{
|
|
|
|
return MAPTYPE_SERVER;
|
|
|
|
}
|
|
|
|
|
2011-01-31 20:06:02 -05:00
|
|
|
/*
|
|
|
|
Get a sector from somewhere.
|
|
|
|
- Check memory
|
2011-06-24 21:25:14 -04:00
|
|
|
- Check disk (doesn't load blocks)
|
2011-01-31 20:06:02 -05:00
|
|
|
- Create blank one
|
|
|
|
*/
|
|
|
|
ServerMapSector * createSector(v2s16 p);
|
2011-01-29 18:44:54 -05:00
|
|
|
|
|
|
|
/*
|
2011-06-24 21:25:14 -04:00
|
|
|
Blocks are generated by using these and makeBlock().
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
2011-06-25 11:35:32 -04:00
|
|
|
void initBlockMake(mapgen::BlockMakeData *data, v3s16 blockpos);
|
|
|
|
MapBlock* finishBlockMake(mapgen::BlockMakeData *data,
|
2011-06-24 21:25:14 -04:00
|
|
|
core::map<v3s16, MapBlock*> &changed_blocks);
|
2011-02-01 09:17:55 -05:00
|
|
|
|
2011-06-24 21:25:14 -04:00
|
|
|
// A non-threaded wrapper to the above
|
2011-01-29 18:44:54 -05:00
|
|
|
MapBlock * generateBlock(
|
|
|
|
v3s16 p,
|
2011-06-24 21:25:14 -04:00
|
|
|
core::map<v3s16, MapBlock*> &modified_blocks
|
2011-01-29 18:44:54 -05:00
|
|
|
);
|
2011-01-31 20:06:02 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Get a block from somewhere.
|
|
|
|
- Memory
|
|
|
|
- Create blank
|
|
|
|
*/
|
|
|
|
MapBlock * createBlock(v3s16 p);
|
2011-01-29 18:44:54 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Forcefully get a block from somewhere.
|
2011-07-01 14:04:40 -04:00
|
|
|
- Memory
|
|
|
|
- Load from disk
|
|
|
|
- Generate
|
2010-11-26 18:02:21 -05:00
|
|
|
*/
|
2011-07-01 14:04:40 -04:00
|
|
|
MapBlock * emergeBlock(v3s16 p, bool allow_generate=true);
|
2011-02-22 19:49:57 -05:00
|
|
|
|
|
|
|
// Helper for placing objects on ground level
|
|
|
|
s16 findGroundLevel(v2s16 p2d);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-29 18:44:54 -05:00
|
|
|
/*
|
|
|
|
Misc. helper functions for fiddling with directory and file
|
|
|
|
names when saving
|
|
|
|
*/
|
2011-05-18 11:48:27 -04:00
|
|
|
void createDirs(std::string path);
|
2010-11-26 18:02:21 -05:00
|
|
|
// returns something like "map/sectors/xxxxxxxx"
|
2011-05-18 11:48:27 -04:00
|
|
|
std::string getSectorDir(v2s16 pos, int layout = 2);
|
2010-11-26 18:02:21 -05:00
|
|
|
// dirname: final directory name
|
|
|
|
v2s16 getSectorPos(std::string dirname);
|
|
|
|
v3s16 getBlockPos(std::string sectordir, std::string blockfile);
|
2011-06-24 21:25:14 -04:00
|
|
|
static std::string getBlockFilename(v3s16 p);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-09-02 19:07:14 -04:00
|
|
|
/*
|
|
|
|
Database functions
|
|
|
|
*/
|
|
|
|
// Create the database structure
|
|
|
|
void createDatabase();
|
|
|
|
// Verify we can read/write to the database
|
|
|
|
void verifyDatabase();
|
|
|
|
// Get an integer suitable for a block
|
2011-09-04 17:01:28 -04:00
|
|
|
static sqlite3_int64 getBlockAsInteger(const v3s16 pos);
|
2011-10-17 17:01:50 -04:00
|
|
|
static v3s16 getIntegerAsBlock(sqlite3_int64 i);
|
2011-09-02 19:07:14 -04:00
|
|
|
|
|
|
|
// Returns true if the database file does not exist
|
|
|
|
bool loadFromFolders();
|
|
|
|
|
|
|
|
// Call these before and after saving of blocks
|
|
|
|
void beginSave();
|
|
|
|
void endSave();
|
|
|
|
|
2011-11-27 17:45:34 -05:00
|
|
|
void save(ModifiedState save_level);
|
2011-04-10 15:50:31 -04:00
|
|
|
//void loadAll();
|
2011-02-05 07:55:16 -05:00
|
|
|
|
2011-10-17 17:01:50 -04:00
|
|
|
void listAllLoadableBlocks(core::list<v3s16> &dst);
|
|
|
|
|
2011-02-11 12:55:42 -05:00
|
|
|
// Saves map seed and possibly other stuff
|
2011-02-05 07:55:16 -05:00
|
|
|
void saveMapMeta();
|
|
|
|
void loadMapMeta();
|
|
|
|
|
2011-06-24 21:25:14 -04:00
|
|
|
/*void saveChunkMeta();
|
|
|
|
void loadChunkMeta();*/
|
2011-04-03 05:14:23 -04:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
// The sector mutex should be locked when calling most of these
|
|
|
|
|
|
|
|
// This only saves sector-specific data such as the heightmap
|
|
|
|
// (no MapBlocks)
|
2011-02-05 07:55:16 -05:00
|
|
|
// DEPRECATED? Sectors have no metadata anymore.
|
2010-11-26 18:02:21 -05:00
|
|
|
void saveSectorMeta(ServerMapSector *sector);
|
2011-05-18 11:48:27 -04:00
|
|
|
MapSector* loadSectorMeta(std::string dirname, bool save_after_load);
|
2011-06-24 21:25:14 -04:00
|
|
|
bool loadSectorMeta(v2s16 p2d);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
// Full load of a sector including all blocks.
|
|
|
|
// returns true on success, false on failure.
|
|
|
|
bool loadSectorFull(v2s16 p2d);
|
|
|
|
// If sector is not found in memory, try to load it from disk.
|
|
|
|
// Returns true if sector now resides in memory
|
|
|
|
//bool deFlushSector(v2s16 p2d);
|
|
|
|
|
|
|
|
void saveBlock(MapBlock *block);
|
|
|
|
// This will generate a sector with getSector if not found.
|
2011-05-18 11:48:27 -04:00
|
|
|
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
|
2011-06-24 21:25:14 -04:00
|
|
|
MapBlock* loadBlock(v3s16 p);
|
2011-09-02 19:07:14 -04:00
|
|
|
// Database version
|
|
|
|
void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
// For debug printing
|
|
|
|
virtual void PrintInfo(std::ostream &out);
|
|
|
|
|
2011-02-09 19:13:03 -05:00
|
|
|
bool isSavingEnabled(){ return m_map_saving_enabled; }
|
|
|
|
|
2011-06-05 14:07:54 -04:00
|
|
|
u64 getSeed(){ return m_seed; }
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
private:
|
2011-11-13 17:19:48 -05:00
|
|
|
// Seed used for all kinds of randomness in generation
|
2011-02-04 07:32:30 -05:00
|
|
|
u64 m_seed;
|
2011-11-13 17:19:48 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
std::string m_savedir;
|
|
|
|
bool m_map_saving_enabled;
|
2011-04-03 05:14:23 -04:00
|
|
|
|
2011-06-24 21:25:14 -04:00
|
|
|
#if 0
|
2011-04-03 05:14:23 -04:00
|
|
|
// Chunk size in MapSectors
|
2011-04-10 15:50:31 -04:00
|
|
|
// If 0, chunks are disabled.
|
2011-04-03 05:14:23 -04:00
|
|
|
s16 m_chunksize;
|
|
|
|
// Chunks
|
|
|
|
core::map<v2s16, MapChunk*> m_chunks;
|
2011-06-24 21:25:14 -04:00
|
|
|
#endif
|
2011-04-25 17:23:38 -04:00
|
|
|
|
|
|
|
/*
|
|
|
|
Metadata is re-written on disk only if this is true.
|
|
|
|
This is reset to false when written on disk.
|
|
|
|
*/
|
|
|
|
bool m_map_metadata_changed;
|
2011-09-02 19:07:14 -04:00
|
|
|
|
|
|
|
/*
|
|
|
|
SQLite database and statements
|
|
|
|
*/
|
|
|
|
sqlite3 *m_database;
|
|
|
|
sqlite3_stmt *m_database_read;
|
|
|
|
sqlite3_stmt *m_database_write;
|
2011-10-17 17:01:50 -04:00
|
|
|
sqlite3_stmt *m_database_list;
|
2010-11-26 18:02:21 -05:00
|
|
|
};
|
|
|
|
|
2011-01-29 18:44:54 -05:00
|
|
|
/*
|
|
|
|
ClientMap stuff
|
|
|
|
*/
|
|
|
|
|
2010-12-19 12:11:05 -05:00
|
|
|
#ifndef SERVER
|
|
|
|
|
2010-12-26 06:33:20 -05:00
|
|
|
struct MapDrawControl
|
|
|
|
{
|
|
|
|
MapDrawControl():
|
|
|
|
range_all(false),
|
|
|
|
wanted_range(50),
|
|
|
|
wanted_max_blocks(0),
|
|
|
|
wanted_min_range(0),
|
|
|
|
blocks_drawn(0),
|
|
|
|
blocks_would_have_drawn(0)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
// Overrides limits by drawing everything
|
|
|
|
bool range_all;
|
|
|
|
// Wanted drawing range
|
|
|
|
float wanted_range;
|
|
|
|
// Maximum number of blocks to draw
|
|
|
|
u32 wanted_max_blocks;
|
|
|
|
// Blocks in this range are drawn regardless of number of blocks drawn
|
|
|
|
float wanted_min_range;
|
|
|
|
// Number of blocks rendered is written here by the renderer
|
|
|
|
u32 blocks_drawn;
|
|
|
|
// Number of blocks that would have been drawn in wanted_range
|
|
|
|
u32 blocks_would_have_drawn;
|
|
|
|
};
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
class Client;
|
2011-11-13 17:19:48 -05:00
|
|
|
class ITextureSource;
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-01-16 12:32:14 -05:00
|
|
|
/*
|
|
|
|
ClientMap
|
|
|
|
|
|
|
|
This is the only map class that is able to render itself on screen.
|
|
|
|
*/
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
class ClientMap : public Map, public scene::ISceneNode
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ClientMap(
|
|
|
|
Client *client,
|
2011-11-13 17:19:48 -05:00
|
|
|
IGameDef *gamedef,
|
2010-12-26 06:33:20 -05:00
|
|
|
MapDrawControl &control,
|
2010-11-26 18:02:21 -05:00
|
|
|
scene::ISceneNode* parent,
|
|
|
|
scene::ISceneManager* mgr,
|
|
|
|
s32 id
|
|
|
|
);
|
|
|
|
|
|
|
|
~ClientMap();
|
|
|
|
|
|
|
|
s32 mapType() const
|
|
|
|
{
|
|
|
|
return MAPTYPE_CLIENT;
|
|
|
|
}
|
|
|
|
|
2010-12-19 09:51:45 -05:00
|
|
|
void drop()
|
|
|
|
{
|
|
|
|
ISceneNode::drop();
|
|
|
|
}
|
|
|
|
|
2011-09-07 19:08:47 -04:00
|
|
|
void updateCamera(v3f pos, v3f dir, f32 fov)
|
2011-02-22 19:49:57 -05:00
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_camera_mutex);
|
|
|
|
m_camera_position = pos;
|
|
|
|
m_camera_direction = dir;
|
2011-09-07 19:08:47 -04:00
|
|
|
m_camera_fov = fov;
|
2011-02-22 19:49:57 -05:00
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
/*
|
|
|
|
Forcefully get a sector from somewhere
|
|
|
|
*/
|
|
|
|
MapSector * emergeSector(v2s16 p);
|
|
|
|
|
2011-06-25 17:03:58 -04:00
|
|
|
//void deSerializeSector(v2s16 p2d, std::istream &is);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
ISceneNode methods
|
|
|
|
*/
|
|
|
|
|
2010-12-14 06:14:43 -05:00
|
|
|
virtual void OnRegisterSceneNode();
|
2010-11-26 18:02:21 -05:00
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
{
|
|
|
|
video::IVideoDriver* driver = SceneManager->getVideoDriver();
|
|
|
|
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
|
2010-12-13 17:21:18 -05:00
|
|
|
renderMap(driver, SceneManager->getSceneNodeRenderPass());
|
2010-11-26 18:02:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
virtual const core::aabbox3d<f32>& getBoundingBox() const
|
|
|
|
{
|
|
|
|
return m_box;
|
|
|
|
}
|
|
|
|
|
2010-12-13 17:21:18 -05:00
|
|
|
void renderMap(video::IVideoDriver* driver, s32 pass);
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-09-07 13:21:28 -04:00
|
|
|
void renderPostFx();
|
|
|
|
|
2010-12-20 19:25:47 -05:00
|
|
|
/*
|
|
|
|
Methods for setting temporary modifications to nodes for
|
|
|
|
drawing.
|
2011-01-25 17:41:06 -05:00
|
|
|
|
|
|
|
Returns true if something changed.
|
|
|
|
|
|
|
|
All blocks whose mesh could have been changed are inserted
|
|
|
|
to affected_blocks.
|
2010-12-20 19:25:47 -05:00
|
|
|
*/
|
2011-01-25 17:41:06 -05:00
|
|
|
bool setTempMod(v3s16 p, NodeMod mod,
|
|
|
|
core::map<v3s16, MapBlock*> *affected_blocks=NULL);
|
|
|
|
bool clearTempMod(v3s16 p,
|
|
|
|
core::map<v3s16, MapBlock*> *affected_blocks=NULL);
|
2010-12-20 19:25:47 -05:00
|
|
|
// Efficient implementation needs a cache of TempMods
|
|
|
|
//void clearTempMods();
|
2010-11-26 18:02:21 -05:00
|
|
|
|
2011-02-20 17:45:14 -05:00
|
|
|
void expireMeshes(bool only_daynight_diffed);
|
|
|
|
|
|
|
|
/*
|
|
|
|
Update the faces of the given block and blocks on the
|
2011-11-13 17:19:48 -05:00
|
|
|
leading edge, without threading. Rarely used.
|
2011-02-20 17:45:14 -05:00
|
|
|
*/
|
2011-11-14 14:41:30 -05:00
|
|
|
void updateMeshes(v3s16 blockpos, u32 daynight_ratio);
|
2011-02-20 17:45:14 -05:00
|
|
|
|
|
|
|
// Update meshes that touch the node
|
2011-04-03 05:14:23 -04:00
|
|
|
//void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio);
|
2011-02-20 17:45:14 -05:00
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
// For debug printing
|
|
|
|
virtual void PrintInfo(std::ostream &out);
|
|
|
|
|
2011-06-18 05:42:17 -04:00
|
|
|
// Check if sector was drawn on last render()
|
|
|
|
bool sectorWasDrawn(v2s16 p)
|
|
|
|
{
|
|
|
|
return (m_last_drawn_sectors.find(p) != NULL);
|
|
|
|
}
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
private:
|
|
|
|
Client *m_client;
|
|
|
|
|
|
|
|
core::aabbox3d<f32> m_box;
|
|
|
|
|
|
|
|
// This is the master heightmap mesh
|
2011-02-05 07:55:16 -05:00
|
|
|
//scene::SMesh *mesh;
|
|
|
|
//JMutex mesh_mutex;
|
2010-12-26 06:33:20 -05:00
|
|
|
|
|
|
|
MapDrawControl &m_control;
|
2011-02-22 19:49:57 -05:00
|
|
|
|
|
|
|
v3f m_camera_position;
|
|
|
|
v3f m_camera_direction;
|
2011-09-07 19:08:47 -04:00
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f32 m_camera_fov;
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2011-02-22 19:49:57 -05:00
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JMutex m_camera_mutex;
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2011-06-18 05:42:17 -04:00
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core::map<v2s16, bool> m_last_drawn_sectors;
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2010-11-26 18:02:21 -05:00
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};
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2010-12-19 12:11:05 -05:00
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#endif
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|
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|
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2010-12-11 11:11:03 -05:00
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|
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class MapVoxelManipulator : public VoxelManipulator
|
|
|
|
{
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|
|
|
public:
|
|
|
|
MapVoxelManipulator(Map *map);
|
|
|
|
virtual ~MapVoxelManipulator();
|
|
|
|
|
|
|
|
virtual void clear()
|
|
|
|
{
|
|
|
|
VoxelManipulator::clear();
|
|
|
|
m_loaded_blocks.clear();
|
|
|
|
}
|
|
|
|
|
2010-12-12 07:33:13 -05:00
|
|
|
virtual void emerge(VoxelArea a, s32 caller_id=-1);
|
2010-12-11 11:11:03 -05:00
|
|
|
|
|
|
|
void blitBack(core::map<v3s16, MapBlock*> & modified_blocks);
|
|
|
|
|
2011-01-24 09:36:58 -05:00
|
|
|
protected:
|
2010-12-11 11:11:03 -05:00
|
|
|
Map *m_map;
|
2010-12-12 07:33:13 -05:00
|
|
|
/*
|
2011-01-31 20:06:02 -05:00
|
|
|
key = blockpos
|
|
|
|
value = block existed when loaded
|
2010-12-12 07:33:13 -05:00
|
|
|
*/
|
2010-12-11 11:11:03 -05:00
|
|
|
core::map<v3s16, bool> m_loaded_blocks;
|
|
|
|
};
|
|
|
|
|
2011-01-24 09:36:58 -05:00
|
|
|
class ManualMapVoxelManipulator : public MapVoxelManipulator
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
ManualMapVoxelManipulator(Map *map);
|
|
|
|
virtual ~ManualMapVoxelManipulator();
|
2011-04-10 12:12:56 -04:00
|
|
|
|
|
|
|
void setMap(Map *map)
|
|
|
|
{m_map = map;}
|
2011-01-24 09:36:58 -05:00
|
|
|
|
|
|
|
virtual void emerge(VoxelArea a, s32 caller_id=-1);
|
|
|
|
|
|
|
|
void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max);
|
2011-01-31 20:06:02 -05:00
|
|
|
|
|
|
|
// This is much faster with big chunks of generated data
|
|
|
|
void blitBackAll(core::map<v3s16, MapBlock*> * modified_blocks);
|
2011-01-24 09:36:58 -05:00
|
|
|
|
|
|
|
protected:
|
2011-01-31 20:06:02 -05:00
|
|
|
bool m_create_area;
|
2011-01-24 09:36:58 -05:00
|
|
|
};
|
|
|
|
|
2010-11-26 18:02:21 -05:00
|
|
|
#endif
|
|
|
|
|