mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-07 09:55:09 -05:00
84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "luaentity_common.h"
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#include "utility.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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LuaEntityProperties::LuaEntityProperties():
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physical(true),
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weight(5),
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collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
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visual("single_sprite")
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{
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textures.push_back("unknown_block.png");
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}
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std::string LuaEntityProperties::dump()
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{
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std::ostringstream os(std::ios::binary);
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os<<"physical="<<physical;
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os<<", weight="<<weight;
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os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
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os<<", visual="<<visual;
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os<<", textures=[";
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for(core::list<std::string>::Iterator i = textures.begin();
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i != textures.end(); i++){
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os<<"\""<<(*i)<<"\" ";
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}
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os<<"]";
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return os.str();
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}
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void LuaEntityProperties::serialize(std::ostream &os)
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{
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writeU8(os, 0); // version
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writeU8(os, physical);
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writeF1000(os, weight);
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writeV3F1000(os, collisionbox.MinEdge);
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writeV3F1000(os, collisionbox.MaxEdge);
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os<<serializeString(visual);
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writeU16(os, textures.size());
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for(core::list<std::string>::Iterator i = textures.begin();
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i != textures.end(); i++){
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os<<serializeString(*i);
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}
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}
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void LuaEntityProperties::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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"unsupported LuaEntityProperties version");
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physical = readU8(is);
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weight = readF1000(is);
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collisionbox.MinEdge = readV3F1000(is);
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collisionbox.MaxEdge = readV3F1000(is);
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visual = deSerializeString(is);
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textures.clear();
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int texture_count = readU16(is);
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for(int i=0; i<texture_count; i++){
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textures.push_back(deSerializeString(is));
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}
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}
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