2010-11-29 13:13:04 -05:00
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2010-11-29 03:57:05 -05:00
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#include "voxel.h"
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#include "map.h"
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VoxelManipulator::VoxelManipulator():
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m_data(NULL)
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{
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}
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VoxelManipulator::~VoxelManipulator()
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{
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if(m_data)
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delete[] m_data;
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}
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void VoxelManipulator::addArea(VoxelArea area)
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{
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if(area.getExtent() == v3s16(0,0,0))
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return;
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// Calculate new area
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VoxelArea new_area;
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if(m_area.getExtent() == v3s16(0,0,0))
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{
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new_area = area;
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}
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else
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{
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new_area = m_area;
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new_area.addArea(area);
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}
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if(new_area == m_area)
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return;
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s32 new_size = new_area.getVolume();
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/*dstream<<"adding area ";
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area.print(dstream);
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dstream<<", old area ";
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m_area.print(dstream);
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dstream<<", new area ";
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new_area.print(dstream);
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dstream<<", new_size="<<new_size;
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dstream<<std::endl;*/
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// Allocate and clear new data
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MapNode *new_data;
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new_data = new MapNode[new_size];
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for(s32 i=0; i<new_size; i++)
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{
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new_data[i].d = MATERIAL_IGNORE;
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}
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// Copy old data
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for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
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for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
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for(s32 x=m_area.MinEdge.X; x<=m_area.MaxEdge.X; x++)
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{
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new_data[new_area.index(z,y,x)] = m_data[m_area.index(x,y,z)];
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}
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// Replace member
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m_area = new_area;
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MapNode *old_data = m_data;
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m_data = new_data;
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delete[] old_data;
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}
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void VoxelManipulator::print(std::ostream &o)
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{
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v3s16 em = m_area.getExtent();
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v3s16 of = m_area.MinEdge;
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o<<"size: "<<em.X<<"x"<<em.Y<<"x"<<em.Z
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<<" offset: ("<<of.X<<","<<of.Y<<","<<of.Z<<")"<<std::endl;
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for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
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{
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if(em.X >= 3 && em.Y >= 3)
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{
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if(y==m_area.MinEdge.Y+0) o<<"y x-> ";
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if(y==m_area.MinEdge.Y+1) o<<"| ";
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if(y==m_area.MinEdge.Y+2) o<<"V ";
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}
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for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
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{
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for(s32 x=m_area.MinEdge.X; x<=m_area.MaxEdge.X; x++)
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{
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u8 m = m_data[m_area.index(x,y,z)].d;
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char c = 'X';
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if(m == MATERIAL_IGNORE)
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c = 'I';
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else if(m <= 9)
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c = m + '0';
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o<<c;
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}
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o<<' ';
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}
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o<<std::endl;
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}
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}
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void VoxelManipulator::interpolate(VoxelArea area)
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{
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VoxelArea emerge_area = area;
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emerge_area.MinEdge -= v3s16(1,1,1);
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emerge_area.MaxEdge += v3s16(1,1,1);
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emerge(emerge_area);
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SharedBuffer<u8> buf(area.getVolume());
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for(s32 z=area.MinEdge.Z; z<=area.MaxEdge.Z; z++)
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for(s32 y=area.MinEdge.Y; y<=area.MaxEdge.Y; y++)
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for(s32 x=area.MinEdge.X; x<=area.MaxEdge.X; x++)
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{
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v3s16 p(x,y,z);
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v3s16 dirs[] = {
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v3s16(1,1,0),
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v3s16(1,0,1),
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v3s16(1,-1,0),
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v3s16(1,0,-1),
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v3s16(-1,1,0),
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v3s16(-1,0,1),
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v3s16(-1,-1,0),
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v3s16(-1,0,-1),
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};
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//const v3s16 *dirs = g_26dirs;
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s16 total = 0;
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s16 airness = 0;
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u8 m = MATERIAL_IGNORE;
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for(s16 i=0; i<8; i++)
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//for(s16 i=0; i<26; i++)
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{
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v3s16 p2 = p + dirs[i];
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MapNode &n = m_data[m_area.index(p2)];
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if(n.d == MATERIAL_IGNORE)
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continue;
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airness += (n.d == MATERIAL_AIR) ? 1 : -1;
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total++;
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if(m == MATERIAL_IGNORE && n.d != MATERIAL_AIR)
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m = n.d;
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}
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// 1 if air, 0 if not
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buf[area.index(p)] = airness > -total/2 ? MATERIAL_AIR : m;
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//buf[area.index(p)] = airness > -total ? MATERIAL_AIR : m;
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//buf[area.index(p)] = airness >= -7 ? MATERIAL_AIR : m;
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}
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for(s32 z=area.MinEdge.Z; z<=area.MaxEdge.Z; z++)
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for(s32 y=area.MinEdge.Y; y<=area.MaxEdge.Y; y++)
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for(s32 x=area.MinEdge.X; x<=area.MaxEdge.X; x++)
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{
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v3s16 p(x,y,z);
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m_data[m_area.index(p)].d = buf[area.index(p)];
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}
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}
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#if 0
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void VoxelManipulator::blitFromNodeContainer
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(v3s16 p_from, v3s16 p_to, v3s16 size, NodeContainer *c)
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{
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VoxelArea a_to(p_to, p_to+size-v3s16(1,1,1));
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addArea(a_to);
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for(s16 z=0; z<size.Z; z++)
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for(s16 y=0; y<size.Y; y++)
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for(s16 x=0; x<size.X; x++)
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{
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v3s16 p(x,y,z);
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try{
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MapNode n = c->getNode(p_from + p);
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m_data[m_area.index(p_to + p)] = n;
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}
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catch(InvalidPositionException &e)
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{
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}
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/*v3s16 p(x,y,z);
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MapNode n(MATERIAL_IGNORE);
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try{
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n = c->getNode(p_from + p);
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}
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catch(InvalidPositionException &e)
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{
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}
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m_data[m_area.index(p_to + p)] = n;*/
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}
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}
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void VoxelManipulator::blitToNodeContainer
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(v3s16 p_from, v3s16 p_to, v3s16 size, NodeContainer *c)
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{
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for(s16 z=0; z<size.Z; z++)
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for(s16 y=0; y<size.Y; y++)
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for(s16 x=0; x<size.X; x++)
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{
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v3s16 p(x,y,z);
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try{
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MapNode &n = m_data[m_area.index(p_from + p)];
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if(n.d == MATERIAL_IGNORE)
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continue;
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c->setNode(p_to + p, n);
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}
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catch(InvalidPositionException &e)
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{
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}
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}
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}
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#endif
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/*
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MapVoxelManipulator
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*/
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MapVoxelManipulator::MapVoxelManipulator(Map *map)
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{
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m_map = map;
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}
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void MapVoxelManipulator::emerge(VoxelArea a)
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{
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v3s16 size = a.getExtent();
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addArea(a);
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for(s16 z=0; z<size.Z; z++)
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for(s16 y=0; y<size.Y; y++)
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for(s16 x=0; x<size.X; x++)
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{
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v3s16 p(x,y,z);
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try{
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MapNode n = m_map->getNode(a.MinEdge + p);
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m_data[m_area.index(a.MinEdge + p)] = n;
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}
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catch(InvalidPositionException &e)
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{
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}
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}
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}
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void MapVoxelManipulator::blitBack
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(core::map<v3s16, MapBlock*> & modified_blocks)
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{
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/*
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Initialize block cache
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*/
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v3s16 blockpos_last;
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MapBlock *block = NULL;
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bool block_checked_in_modified = false;
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for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
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for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
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for(s32 x=m_area.MinEdge.X; x<=m_area.MaxEdge.X; x++)
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{
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v3s16 p(x,y,z);
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MapNode &n = m_data[m_area.index(p)];
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if(n.d == MATERIAL_IGNORE)
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continue;
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v3s16 blockpos = getNodeBlockPos(p);
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try
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{
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// Get block
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if(block == NULL || blockpos != blockpos_last){
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block = m_map->getBlockNoCreate(blockpos);
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blockpos_last = blockpos;
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block_checked_in_modified = false;
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}
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// Calculate relative position in block
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v3s16 relpos = p - blockpos * MAP_BLOCKSIZE;
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// Don't continue if nothing has changed here
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if(block->getNode(relpos) == n)
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continue;
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//m_map->setNode(m_area.MinEdge + p, n);
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block->setNode(relpos, n);
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/*
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Make sure block is in modified_blocks
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*/
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if(block_checked_in_modified == false)
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{
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modified_blocks[blockpos] = block;
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block_checked_in_modified = true;
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}
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}
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catch(InvalidPositionException &e)
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{
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}
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}
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}
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//END
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