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minetest/src/guiEngine.cpp

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/*
Minetest
Copyright (C) 2013 sapier
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
#include "irrlicht.h"
#include "porting.h"
#include "filesys.h"
#include "main.h"
#include "settings.h"
#include "guiMainMenu.h"
#include "guiEngine.h"
#if USE_CURL
#include <curl/curl.h>
#endif
/******************************************************************************/
int menuscript_ErrorHandler(lua_State *L) {
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
return 1;
}
lua_getfield(L, -1, "traceback");
if (!lua_isfunction(L, -1)) {
lua_pop(L, 2);
return 1;
}
lua_pushvalue(L, 1);
lua_pushinteger(L, 2);
lua_call(L, 2, 1);
return 1;
}
/******************************************************************************/
TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
{
m_engine = engine;
}
/******************************************************************************/
void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
{
m_engine->handleButtons(fields);
}
/******************************************************************************/
void TextDestGuiEngine::gotText(std::wstring text)
{
m_engine->handleEvent(wide_to_narrow(text));
}
/******************************************************************************/
GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
gui::IGUIElement* parent,
IMenuManager *menumgr,
scene::ISceneManager* smgr,
MainMenuData* data) :
m_device(dev),
m_parent(parent),
m_menumanager(menumgr),
m_smgr(smgr),
m_data(data),
m_formspecgui(0),
m_buttonhandler(0),
m_menu(0),
m_startgame(false),
m_engineluastack(0),
m_luaerrorhandler(-1),
m_scriptdir(""),
m_irr_toplefttext(0),
m_clouds_enabled(true),
m_cloud()
{
//initialize texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
m_textures[i] = 0;
}
// is deleted by guiformspec!
m_buttonhandler = new TextDestGuiEngine(this);
//create luastack
m_engineluastack = luaL_newstate();
//load basic lua modules
luaL_openlibs(m_engineluastack);
//init
guiLuaApi::initialize(m_engineluastack,this);
//push errorstring
if (m_data->errormessage != "")
{
lua_getglobal(m_engineluastack, "gamedata");
int gamedata_idx = lua_gettop(m_engineluastack);
lua_pushstring(m_engineluastack, "errormessage");
lua_pushstring(m_engineluastack,m_data->errormessage.c_str());
lua_settable(m_engineluastack, gamedata_idx);
m_data->errormessage = "";
}
//create topleft header
core::rect<s32> rect(0, 0, 500, 40);
rect += v2s32(4, 0);
std::string t = "Minetest " VERSION_STRING;
m_irr_toplefttext =
m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
rect,false,true,0,-1);
//create formspecsource
m_formspecgui = new FormspecFormSource("",&m_formspecgui);
/* Create menu */
m_menu =
new GUIFormSpecMenu( m_device,
m_parent,
-1,
m_menumanager,
0 /* &client */,
0 /* gamedef */);
m_menu->allowClose(false);
m_menu->lockSize(true,v2u32(800,600));
m_menu->setFormSource(m_formspecgui);
m_menu->setTextDest(m_buttonhandler);
m_menu->useGettext(true);
std::string builtin_helpers
= porting::path_share + DIR_DELIM + "builtin"
+ DIR_DELIM + "misc_helpers.lua";
if (!runScript(builtin_helpers)) {
errorstream
<< "GUIEngine::GUIEngine unable to load builtin helper script"
<< std::endl;
return;
}
std::string menuscript = "";
if (g_settings->exists("main_menu_script"))
menuscript = g_settings->get("main_menu_script");
std::string builtin_menuscript =
porting::path_share + DIR_DELIM + "builtin"
+ DIR_DELIM + "mainmenu.lua";
lua_pushcfunction(m_engineluastack, menuscript_ErrorHandler);
m_luaerrorhandler = lua_gettop(m_engineluastack);
m_scriptdir = menuscript.substr(0,menuscript.find_last_of(DIR_DELIM)-1);
if((menuscript == "") || (!runScript(menuscript))) {
infostream
<< "GUIEngine::GUIEngine execution of custom menu failed!"
<< std::endl
<< "\tfalling back to builtin menu"
<< std::endl;
m_scriptdir = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "builtin"+ DIR_DELIM);
if(!runScript(builtin_menuscript)) {
errorstream
<< "GUIEngine::GUIEngine unable to load builtin menu"
<< std::endl;
2013-07-07 15:53:40 -04:00
assert("no future without mainmenu" == 0);
}
}
run();
m_menumanager->deletingMenu(m_menu);
m_menu->drop();
m_menu = 0;
}
/******************************************************************************/
bool GUIEngine::runScript(std::string script) {
int ret = luaL_loadfile(m_engineluastack, script.c_str()) ||
lua_pcall(m_engineluastack, 0, 0, m_luaerrorhandler);
if(ret){
errorstream<<"========== ERROR FROM LUA WHILE CREATING MAIN MENU ==========="<<std::endl;
errorstream<<"Failed to load and run script from "<<std::endl;
errorstream<<script<<":"<<std::endl;
errorstream<<std::endl;
errorstream<<lua_tostring(m_engineluastack, -1)<<std::endl;
errorstream<<std::endl;
errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
lua_pop(m_engineluastack, 1); // Pop error message from stack
lua_pop(m_engineluastack, 1); // Pop the error handler from stack
return false;
}
return true;
}
/******************************************************************************/
void GUIEngine::run()
{
// Always create clouds because they may or may not be
// needed based on the game selected
video::IVideoDriver* driver = m_device->getVideoDriver();
cloudInit();
while(m_device->run() && (!m_startgame)) {
driver->beginScene(true, true, video::SColor(255,140,186,250));
if (m_clouds_enabled)
{
cloudPreProcess();
drawOverlay(driver);
}
else
drawBackground(driver);
drawHeader(driver);
drawFooter(driver);
m_device->getGUIEnvironment()->drawAll();
driver->endScene();
if (m_clouds_enabled)
cloudPostProcess();
else
sleep_ms(25);
}
m_menu->quitMenu();
}
/******************************************************************************/
void GUIEngine::handleEvent(std::string text)
{
lua_getglobal(m_engineluastack, "engine");
lua_getfield(m_engineluastack, -1, "event_handler");
if(lua_isnil(m_engineluastack, -1))
return;
luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
lua_pushstring(m_engineluastack, text.c_str());
if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
scriptError("error: %s", lua_tostring(m_engineluastack, -1));
}
/******************************************************************************/
void GUIEngine::handleButtons(std::map<std::string, std::string> fields)
{
lua_getglobal(m_engineluastack, "engine");
lua_getfield(m_engineluastack, -1, "button_handler");
if(lua_isnil(m_engineluastack, -1))
return;
luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
lua_newtable(m_engineluastack);
for(std::map<std::string, std::string>::const_iterator
i = fields.begin(); i != fields.end(); i++){
const std::string &name = i->first;
const std::string &value = i->second;
lua_pushstring(m_engineluastack, name.c_str());
lua_pushlstring(m_engineluastack, value.c_str(), value.size());
lua_settable(m_engineluastack, -3);
}
if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
scriptError("error: %s", lua_tostring(m_engineluastack, -1));
}
/******************************************************************************/
GUIEngine::~GUIEngine()
{
video::IVideoDriver* driver = m_device->getVideoDriver();
assert(driver != 0);
//TODO: clean up m_menu here
lua_close(m_engineluastack);
m_irr_toplefttext->setText(L"");
//initialize texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
if (m_textures[i] != 0)
driver->removeTexture(m_textures[i]);
}
if (m_cloud.clouds)
m_cloud.clouds->drop();
}
/******************************************************************************/
void GUIEngine::cloudInit()
{
m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
m_smgr, -1, rand(), 100);
m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
m_cloud.camera = m_smgr->addCameraSceneNode(0,
v3f(0,0,0), v3f(0, 60, 100));
m_cloud.camera->setFarValue(10000);
m_cloud.lasttime = m_device->getTimer()->getTime();
}
/******************************************************************************/
void GUIEngine::cloudPreProcess()
{
u32 time = m_device->getTimer()->getTime();
if(time > m_cloud.lasttime)
m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
else
m_cloud.dtime = 0;
m_cloud.lasttime = time;
m_cloud.clouds->step(m_cloud.dtime*3);
m_cloud.clouds->render();
m_smgr->drawAll();
}
/******************************************************************************/
void GUIEngine::cloudPostProcess()
{
float fps_max = g_settings->getFloat("fps_max");
// Time of frame without fps limit
float busytime;
u32 busytime_u32;
// not using getRealTime is necessary for wine
u32 time = m_device->getTimer()->getTime();
if(time > m_cloud.lasttime)
busytime_u32 = time - m_cloud.lasttime;
else
busytime_u32 = 0;
busytime = busytime_u32 / 1000.0;
// FPS limiter
u32 frametime_min = 1000./fps_max;
if(busytime_u32 < frametime_min) {
u32 sleeptime = frametime_min - busytime_u32;
m_device->sleep(sleeptime);
}
}
/******************************************************************************/
void GUIEngine::drawBackground(video::IVideoDriver* driver)
{
v2u32 screensize = driver->getScreenSize();
video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
/* If no texture, draw background of solid color */
if(!texture){
video::SColor color(255,80,58,37);
core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
driver->draw2DRectangle(color, rect, NULL);
return;
}
/* Draw background texture */
v2u32 sourcesize = texture->getSize();
driver->draw2DImage(texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
NULL, NULL, true);
}
/******************************************************************************/
void GUIEngine::drawOverlay(video::IVideoDriver* driver)
{
v2u32 screensize = driver->getScreenSize();
video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
/* If no texture, draw background of solid color */
if(!texture)
return;
/* Draw background texture */
v2u32 sourcesize = texture->getSize();
driver->draw2DImage(texture,
core::rect<s32>(0, 0, screensize.X, screensize.Y),
core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
NULL, NULL, true);
}
/******************************************************************************/
void GUIEngine::drawHeader(video::IVideoDriver* driver)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
/* If no texture, draw nothing */
if(!texture)
return;
f32 mult = (((f32)screensize.Width / 2)) /
((f32)texture->getOriginalSize().Width);
v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
((f32)texture->getOriginalSize().Height) * mult);
// Don't draw the header is there isn't enough room
s32 free_space = (((s32)screensize.Height)-320)/2;
if (free_space > splashsize.Y) {
core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
((free_space/2)-splashsize.Y/2)+10);
video::SColor bgcolor(255,50,50,50);
driver->draw2DImage(texture, splashrect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(texture->getSize())),
NULL, NULL, true);
}
}
/******************************************************************************/
void GUIEngine::drawFooter(video::IVideoDriver* driver)
{
core::dimension2d<u32> screensize = driver->getScreenSize();
video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
/* If no texture, draw nothing */
if(!texture)
return;
f32 mult = (((f32)screensize.Width)) /
((f32)texture->getOriginalSize().Width);
v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
((f32)texture->getOriginalSize().Height) * mult);
// Don't draw the footer if there isn't enough room
s32 free_space = (((s32)screensize.Height)-320)/2;
if (free_space > footersize.Y) {
core::rect<s32> rect(0,0,footersize.X,footersize.Y);
rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
rect -= v2s32(footersize.X/2, 0);
driver->draw2DImage(texture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(texture->getSize())),
NULL, NULL, true);
}
}
/******************************************************************************/
bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
video::IVideoDriver* driver = m_device->getVideoDriver();
assert(driver != 0);
if (m_textures[layer] != 0)
{
driver->removeTexture(m_textures[layer]);
m_textures[layer] = 0;
}
if ((texturepath == "") || !fs::PathExists(texturepath))
return false;
m_textures[layer] = driver->getTexture(texturepath.c_str());
if (m_textures[layer] == 0) return false;
return true;
}
/******************************************************************************/
#if USE_CURL
static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
FILE* targetfile = (FILE*) userp;
fwrite(contents,size,nmemb,targetfile);
return size * nmemb;
}
#endif
bool GUIEngine::downloadFile(std::string url,std::string target) {
#if USE_CURL
//download file via curl
CURL *curl;
curl = curl_easy_init();
if (curl)
{
CURLcode res;
bool retval = true;
FILE* targetfile = fopen(target.c_str(),"wb");
if (targetfile) {
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, targetfile);
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
errorstream << "File at url \"" << url
<<"\" not found (" << curl_easy_strerror(res) << ")" <<std::endl;
retval = false;
}
fclose(targetfile);
}
else {
retval = false;
}
curl_easy_cleanup(curl);
return retval;
}
#endif
return false;
}
/******************************************************************************/
void GUIEngine::scriptError(const char *fmt, ...)
{
va_list argp;
va_start(argp, fmt);
char buf[10000];
vsnprintf(buf, 10000, fmt, argp);
va_end(argp);
errorstream<<"MAINMENU ERROR: "<<buf;
}
/******************************************************************************/
void GUIEngine::setTopleftText(std::string append) {
std::string toset = "Minetest " VERSION_STRING;
if (append != "") {
toset += " / ";
toset += append;
}
m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
}