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105 lines
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105 lines
4.0 KiB
Plaintext
BigInt
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========================================
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``BigInt`` is Botan's implementation of a multiple-precision
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integer. Thanks to C++'s operator overloading features, using
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``BigInt`` is often quite similar to using a native integer type. The
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number of functions related to ``BigInt`` is quite large. You can find
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most of them in ``botan/bigint.h`` and ``botan/numthry.h``.
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.. note::
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If you can, always use expressions of the form ``a += b`` over ``a =
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a + b``. The difference can be *very* substantial, because the first
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form prevents at least one needless memory allocation, and possibly
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as many as three. This will be less of an issue once the library
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adopts use of C++0x's rvalue references.
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Encoding Functions
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----------------------------------------
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These transform the normal representation of a ``BigInt`` into some
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other form, such as a decimal string:
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.. cpp:function:: SecureVector<byte> BigInt::encode(const BigInt& n, Encoding enc = Binary)
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This function encodes the BigInt n into a memory
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vector. ``Encoding`` is an enum that has values ``Binary``,
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``Octal``, ``Decimal``, and ``Hexadecimal``.
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.. cpp:function:: BigInt BigInt::decode(const MemoryRegion<byte>& vec, Encoding enc)
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Decode the integer from ``vec`` using the encoding specified.
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These functions are static member functions, so they would be called
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like this::
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BigInt n1 = ...; // some number
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SecureVector<byte> n1_encoded = BigInt::encode(n1);
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BigInt n2 = BigInt::decode(n1_encoded);
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assert(n1 == n2);
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There are also C++-style I/O operators defined for use with
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``BigInt``. The input operator understands negative numbers,
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hexadecimal numbers (marked with a leading "0x"), and octal numbers
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(marked with a leading '0'). The '-' must come before the "0x" or '0'
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marker. The output operator will never adorn the output; for example,
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when printing a hexadecimal number, there will not be a leading "0x"
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(though a leading '-' will be printed if the number is negative). If
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you want such things, you'll have to do them yourself.
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``BigInt`` has constructors that can create a ``BigInt`` from an
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unsigned integer or a string. You can also decode an array (a ``byte``
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pointer plus a length) into a ``BigInt`` using a constructor.
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Number Theory
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----------------------------------------
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Number theoretic functions available include:
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.. cpp:function:: BigInt gcd(BigInt x, BigInt y)
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Returns the greatest common divisor of x and y
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.. cpp:function:: BigInt lcm(BigInt x, BigInt y)
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Returns an integer z which is the smallest integer such that z % x
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== 0 and z % y == 0
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.. cpp:function:: BigInt inverse_mod(BigInt x, BigInt m)
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Returns the modular inverse of x modulo m, that is, an integer
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y such that (x*y) % m == 1. If no such y exists, returns zero.
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.. cpp:function:: BigInt power_mod(BigInt b, BigInt x, BigInt m)
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Returns b to the xth power modulo m. If you are doing many
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exponentiations with a single fixed modulus, it is faster to use a
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``Power_Mod`` implementation.
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.. cpp:function:: BigInt ressol(BigInt x, BigInt p)
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Returns the square root modulo a prime, that is, returns a number y
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such that (y*y) % p == x. Returns -1 if no such integer exists.
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.. cpp:function:: bool quick_check_prime(BigInt n, RandomNumberGenerator& rng)
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.. cpp:function:: bool check_prime(BigInt n, RandomNumberGenerator& rng)
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.. cpp:function:: bool verify_prime(BigInt n, RandomNumberGenerator& rng)
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Three variations on primality testing. All take an integer to test along with
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a random number generator, and return true if the integer seems like it might
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be prime; there is a chance that this function will return true even with
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a composite number. The probability decreases with the amount of work performed,
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so it is much less likely that ``verify_prime`` will return a false positive
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than ``check_prime`` will.
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.. cpp:function BigInt random_prime(RandomNumberGenerator& rng, \
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size_t bits, BigInt coprime = 1, size_t equiv = 1, size_t equiv_mod = 2)
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Return a random prime number of ``bits`` bits long that is
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relatively prime to ``coprime``, and equivalent to ``equiv`` modulo
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``equiv_mod``.
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