/* * Copyright 2009 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with this * work for additional information regarding copyright ownership. The ASF * licenses this file to You under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. * * INCLUDES MODIFICATIONS BY RICHARD ZSCHECH AS WELL AS GOOGLE. */ package java.math; import java.io.Serializable; /** * Immutable objects describing settings such as rounding mode and digit * precision for the numerical operations provided by class {@link BigDecimal}. */ public final class MathContext implements Serializable { /** * A {@code MathContext} which corresponds to the IEEE 754r quadruple decimal * precision format: 34 digit precision and {@link RoundingMode#HALF_EVEN} * rounding. */ public static final MathContext DECIMAL128 = new MathContext(34, RoundingMode.HALF_EVEN); /** * A {@code MathContext} which corresponds to the IEEE 754r single decimal * precision format: 7 digit precision and {@link RoundingMode#HALF_EVEN} * rounding. */ public static final MathContext DECIMAL32 = new MathContext(7, RoundingMode.HALF_EVEN); /** * A {@code MathContext} which corresponds to the IEEE 754r double decimal * precision format: 16 digit precision and {@link RoundingMode#HALF_EVEN} * rounding. */ public static final MathContext DECIMAL64 = new MathContext(16, RoundingMode.HALF_EVEN); /** * A {@code MathContext} for unlimited precision with * {@link RoundingMode#HALF_UP} rounding. */ public static final MathContext UNLIMITED = new MathContext(0, RoundingMode.HALF_UP); /** * An array of {@code char} containing: {@code * 'p','r','e','c','i','s','i','o','n','='}. It's used to improve the methods * related to {@code String} conversion. * * @see #MathContext(String) * @see #toString() */ private static final char[] chPrecision = { 'p', 'r', 'e', 'c', 'i', 's', 'i', 'o', 'n', '='}; /** * An array of {@code char} containing: {@code * 'r','o','u','n','d','i','n','g','M','o','d','e','='}. It's used to improve * the methods related to {@code String} conversion. * * @see #MathContext(String) * @see #toString() */ private static final char[] chRoundingMode = { 'r', 'o', 'u', 'n', 'd', 'i', 'n', 'g', 'M', 'o', 'd', 'e', '='}; /** * This is the serialVersionUID used by the sun implementation. */ private static final long serialVersionUID = 5579720004786848255L; /** * The number of digits to be used for an operation; results are rounded to * this precision. */ private int precision; /** * A {@code RoundingMode} object which specifies the algorithm to be used for * rounding. */ private RoundingMode roundingMode; /** * Constructs a new {@code MathContext} with the specified precision and with * the rounding mode {@link RoundingMode#HALF_UP HALF_UP}. If the precision * passed is zero, then this implies that the computations have to be * performed exact, the rounding mode in this case is irrelevant. * * @param precision the precision for the new {@code MathContext}. * @throws IllegalArgumentException if {@code precision < 0}. */ public MathContext(int precision) { this(precision, RoundingMode.HALF_UP); } /** * Constructs a new {@code MathContext} with the specified precision and with * the specified rounding mode. If the precision passed is zero, then this * implies that the computations have to be performed exact, the rounding mode * in this case is irrelevant. * * @param precision the precision for the new {@code MathContext}. * @param roundingMode the rounding mode for the new {@code MathContext}. * @throws IllegalArgumentException if {@code precision < 0}. * @throws NullPointerException if {@code roundingMode} is {@code null}. */ public MathContext(int precision, RoundingMode roundingMode) { if (precision < 0) { // math.0C=Digits < 0 throw new IllegalArgumentException("Digits < 0"); //$NON-NLS-1$ } if (roundingMode == null) { // math.0D=null RoundingMode throw new NullPointerException("null RoundingMode"); //$NON-NLS-1$ } this.precision = precision; this.roundingMode = roundingMode; } /** * Constructs a new {@code MathContext} from a string. The string has to * specify the precision and the rounding mode to be used and has to follow * the following syntax: * "precision=<precision> roundingMode=<roundingMode>" This is the * same form as the one returned by the {@link #toString} method. * * @param val a string describing the precision and rounding mode for the new * {@code MathContext}. * @throws IllegalArgumentException if the string is not in the correct format * or if the precision specified is < 0. */ public MathContext(String val) { if (val == null) { throw new NullPointerException("null string"); } char[] charVal = val.toCharArray(); int i; // Index of charVal int j; // Index of chRoundingMode int digit; // It will contain the digit parsed if ((charVal.length < 27) || (charVal.length > 45)) { // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } // Parsing "precision=" String for (i = 0; (i < chPrecision.length) && (charVal[i] == chPrecision[i]); i++) { // empty } if (i < chPrecision.length) { // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } // Parsing the value for "precision="... digit = Character.digit(charVal[i], 10); if (digit == -1) { // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } this.precision = this.precision * 10 + digit; i++; do { digit = Character.digit(charVal[i], 10); if (digit == -1) { if (charVal[i] == ' ') { // It parsed all the digits i++; break; } // It isn't a valid digit, and isn't a white space // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } // Accumulating the value parsed this.precision = this.precision * 10 + digit; if (this.precision < 0) { // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } i++; } while (true); // Parsing "roundingMode=" for (j = 0; (j < chRoundingMode.length) && (charVal[i] == chRoundingMode[j]); i++, j++) { // empty } if (j < chRoundingMode.length) { // math.0E=bad string format throw new IllegalArgumentException("bad string format"); //$NON-NLS-1$ } // Parsing the value for "roundingMode"... /* * don't use implicit calls to RoundingMode.valueOf here, since it will break * if enum name obfuscation is enabled. */ this.roundingMode = RoundingMode.valueOfExplicit(String.valueOf(charVal, i, charVal.length - i)); } /* Public Methods */ /** * Returns true if x is a {@code MathContext} with the same precision setting * and the same rounding mode as this {@code MathContext} instance. * * @param x object to be compared. * @return {@code true} if this {@code MathContext} instance is equal to the * {@code x} argument; {@code false} otherwise. */ @Override public boolean equals(Object x) { return ((x instanceof MathContext) && (((MathContext) x).getPrecision() == precision) && (((MathContext) x).getRoundingMode() == roundingMode)); } /** * Returns the precision. The precision is the number of digits used for an * operation. Results are rounded to this precision. The precision is * guaranteed to be non negative. If the precision is zero, then the * computations have to be performed exact, results are not rounded in this * case. * * @return the precision. */ public int getPrecision() { return precision; } /** * Returns the rounding mode. The rounding mode is the strategy to be used to * round results. *
* The rounding mode is one of {@link RoundingMode#UP},
* {@link RoundingMode#DOWN}, {@link RoundingMode#CEILING},
* {@link RoundingMode#FLOOR}, {@link RoundingMode#HALF_UP},
* {@link RoundingMode#HALF_DOWN}, {@link RoundingMode#HALF_EVEN}, or
* {@link RoundingMode#UNNECESSARY}.
*
* @return the rounding mode.
*/
public RoundingMode getRoundingMode() {
return roundingMode;
}
/**
* Returns the hash code for this {@code MathContext} instance.
*
* @return the hash code for this {@code MathContext}.
*/
@Override
public int hashCode() {
// Make place for the necessary bits to represent 8 rounding modes
return ((precision << 3) | roundingMode.ordinal());
}
/**
* Returns the string representation for this {@code MathContext} instance.
* The string has the form {@code
* "precision=