move loop out of update_state()

This commit is contained in:
Miroslav Lichvar 2018-12-09 20:05:49 +01:00
parent 9735b4804a
commit a7427578ad
1 changed files with 48 additions and 49 deletions

View File

@ -352,7 +352,6 @@ impl NtpServer {
}
fn update_state(state: Arc<Mutex<NtpServerState>>, addr: SocketAddr, debug: bool) {
loop {
let udp_builder = UdpBuilder::new_v4().unwrap();
let socket = udp_builder.bind("0.0.0.0:0").unwrap();
let request = NtpPacket::new_request(addr);
@ -402,16 +401,12 @@ impl NtpServer {
state.dispersion.increment();
}
if let Some(_) = new_state {
thread::sleep(Duration::new(1, 0));
}
}
}
fn run(&self) {
let mut threads = vec![];
let mut id = 0;
let quit = false;
for socket in &self.sockets {
id = id + 1;
@ -422,8 +417,12 @@ impl NtpServer {
threads.push(thread::spawn(move || {NtpServer::process_requests(id, debug, cloned_socket, state); }));
}
while ! quit {
NtpServer::update_state(self.state.clone(), self.server_addr.parse().unwrap(), self.debug);
thread::sleep(Duration::new(1, 0));
}
for thread in threads {
let _ = thread.join();
}