keymapper/keymapper.ino

285 lines
6.9 KiB
C++

#include <avr/pgmspace.h>
#include <avrpins.h>
#include <max3421e.h>
#include <usbhost.h>
#include <usb_ch9.h>
#include <Usb.h>
#include <usbhub.h>
#include <avr/pgmspace.h>
#include <address.h>
#include <hidboot.h>
#include <printhex.h>
#include <message.h>
#include <hexdump.h>
#include <parsetools.h>
#include "keymapper_game.h"
//#define DEBUG
#define modeLED 13
typedef enum
{
qwerty=0,
tarmak1,
tarmak2,
tarmak3,
tarmak4,
colemak,
dvorak
} KeyboardLayout;
PROGMEM prog_uint8_t qwertyKeymap[] = {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t tarmak1Keymap[] = {4, 5, 6, 7, 13, 9, 10, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 10, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t tarmak3Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 12, 17, 8, 15, 16, 14, 28, 19, 20, 21, 22, 10, 24, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t tarmak4Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 24, 17, 8, 12, 16, 14, 28, 19, 20, 21, 22, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t colemakKeymap[] = {4, 5, 6, 22, 9, 23, 7, 11, 24, 17, 8, 12, 16, 14, 28, 51, 20, 19, 21, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 57};
const uint8_t *keymap[] =
{
qwertyKeymap,
tarmak1Keymap,
tarmak2Keymap,
tarmak3Keymap,
tarmak4Keymap,
colemakKeymap
};
uint8_t keyBuffer[8] = {0,0,0,0,0,0,0,0};
//uint32_t ledBlinkTime = millis();
//uint16_t ledBlinkDelay = 500;
//bool ledStatus = false;
KeyboardLayout currentLayout = qwerty;
class KbdRptParser : public KeyboardReportParser
{
void PrintKey(uint8_t mod, uint8_t key);
protected:
virtual void OnKeyDown (uint8_t mod, uint8_t key);
virtual void OnKeyUp (uint8_t mod, uint8_t key);
};
void KbdRptParser::PrintKey(uint8_t m, uint8_t key)
{
MODIFIERKEYS mod;
*((uint8_t*)&mod) = m;
Serial.print((mod.bmLeftCtrl == 1) ? "C" : " ");
Serial.print((mod.bmLeftShift == 1) ? "S" : " ");
Serial.print((mod.bmLeftAlt == 1) ? "A" : " ");
Serial.print((mod.bmLeftGUI == 1) ? "G" : " ");
Serial.print(" >");
Serial.print (key);
Serial.print (" : ");
PrintHex<uint8_t>(key);
Serial.print("< ");
Serial.print((mod.bmRightCtrl == 1) ? "C" : " ");
Serial.print((mod.bmRightShift == 1) ? "S" : " ");
Serial.print((mod.bmRightAlt == 1) ? "A" : " ");
Serial.println((mod.bmRightGUI == 1) ? "G" : " ");
};
void KbdRptParser::OnKeyDown(uint8_t mod, uint8_t key)
{
#ifdef DEBUG
Serial.print("DN ");
PrintKey(mod, key);
#endif
// check if we are changing layouts
if ((mod & 0x22) && (mod & 0x11)) {
switch (key) {
case 0x27: // 0
currentLayout = qwerty;
digitalWrite(modeLED, LOW);
#ifdef DEBUG
Serial.print("Current layout: ");
Serial.println(currentLayout);
for (uint8_t i=0; i<54; i++)
Serial.println(pgm_read_byte(keymap[currentLayout]+i));
#endif
break;
case 0x1e: // 1
currentLayout = tarmak1;
digitalWrite(modeLED, HIGH);
break;
case 0x1f: // 2
currentLayout = tarmak2;
digitalWrite(modeLED, HIGH);
break;
case 0x20: // 3
currentLayout = tarmak3;
digitalWrite(modeLED, HIGH);
break;
case 0x21: // 4
currentLayout = tarmak4;
digitalWrite(modeLED, HIGH);
break;
case 0x22: // 5
currentLayout = colemak;
digitalWrite(modeLED, HIGH);
break;
case 0x2c: // space bar
play_word_game();
break;
}
}
else
{
// print the key based on the current layout
if (key-4 < 54) // transpose of 4 becoz our array starts from 0 but A is 4
// limit check to 57, which is the last mappable key (CAPSLOCK)
key = pgm_read_byte(keymap[currentLayout]+key-4);
keyBuffer[0] = mod;
keyBuffer[2] = key;
HID_SendReport(2,keyBuffer,sizeof(keyBuffer));
}
}
void KbdRptParser::OnKeyUp(uint8_t mod, uint8_t key)
{
#ifdef DEBUG
Serial.print("UP ");
PrintKey(mod, key);
#endif
keyBuffer[0] = 0;
keyBuffer[2] = 0;
HID_SendReport(2,keyBuffer,sizeof(keyBuffer));
}
USB Usb;
//USBHub Hub(&Usb);
HIDBoot<HID_PROTOCOL_KEYBOARD> Keyboard2(&Usb);
uint32_t next_time;
KbdRptParser Prs;
// *******************************
// **** WORD GAME!!! ***
// *******************************
void play_word_game()
{
char buffer[GAME_MAXWORDLENGTH];
char priorityAlphabets[10];
char *instrPtr;
uint16_t randNum;
switch (currentLayout) {
case tarmak1:
strcpy (priorityAlphabets, "nek");
break;
case tarmak2:
strcpy (priorityAlphabets, "ftg");
break;
case tarmak3:
strcpy (priorityAlphabets, "jyo");
break;
case tarmak4:
strcpy (priorityAlphabets, "lui");
break;
case colemak:
strcpy (priorityAlphabets, "rspd");
break;
default:
strcpy (priorityAlphabets, "");
}
Keyboard.print( "Word game! Letters being prioritised: " );
Keyboard.println( priorityAlphabets );
for (int i = 0; i < 15; i++) {
if (priorityAlphabets[0] != 0) {
instrPtr = NULL;
while (instrPtr == NULL) {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
instrPtr = strpbrk (buffer, priorityAlphabets);
}
}
else {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
}
Keyboard.print( buffer );
Keyboard.print( " " );
}
Keyboard.println( "" );
}
void setup()
{
randomSeed(analogRead(0));
// initialize the digital pin as an output.
pinMode(modeLED, OUTPUT);
Keyboard.begin();
#ifdef DEBUG
Serial.begin( 115200 );
Serial.println("Start");
#endif
if (Usb.Init() == -1)
#ifdef DEBUG
Serial.println("OSC did not start.");
#else
delay( 1 );
#endif
delay( 200 );
next_time = millis() + 5000;
Keyboard2.SetReportParser(0, (HIDReportParser*)&Prs);
}
void loop()
{
Usb.Task();
}