mirror of
https://github.com/gdsports/keymapper
synced 2024-11-28 12:12:25 -05:00
Fix bug in handling reserved keystrokes
Fix bug where any Ctrl-Shift keystrokes are dropped even if they are not reserved keystrokes. Formatting changes (replaced all tab chars with spaces)
This commit is contained in:
parent
e063ca1adb
commit
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398
keymapper.ino
398
keymapper.ino
@ -18,21 +18,31 @@
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#include "keymapper_game.h"
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#include "keymapper_game.h"
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//#define DEBUG
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//#define DEBUG
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#define modeLED 13
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#define modeLED 13
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// function definitions
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bool HandleReservedKeystrokes(uint8_t mod, uint8_t key);
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void play_word_game(void);
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// variable definitions
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typedef enum
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typedef enum
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{
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{
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qwerty=0,
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qwerty=0,
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tarmak1,
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tarmak1,
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tarmak2,
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tarmak2,
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tarmak3,
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tarmak3,
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tarmak4,
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tarmak4,
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colemak,
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colemak,
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dvorak
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dvorak
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} KeyboardLayout;
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} KeyboardLayout;
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// keymap based on the scancodes from 4 to 57, refer to the HID usage table on the meaning of each element
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PROGMEM prog_uint8_t qwertyKeymap[] = {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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PROGMEM prog_uint8_t qwertyKeymap[] = {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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PROGMEM prog_uint8_t tarmak1Keymap[] = {4, 5, 6, 7, 13, 9, 10, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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PROGMEM prog_uint8_t tarmak1Keymap[] = {4, 5, 6, 7, 13, 9, 10, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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PROGMEM prog_uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 10, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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PROGMEM prog_uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 10, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
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@ -42,12 +52,12 @@ PROGMEM prog_uint8_t colemakKeymap[] = {4, 5, 6, 22, 9, 23, 7, 11, 24, 17, 8, 12
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const uint8_t *keymap[] =
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const uint8_t *keymap[] =
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{
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{
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qwertyKeymap,
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qwertyKeymap,
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tarmak1Keymap,
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tarmak1Keymap,
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tarmak2Keymap,
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tarmak2Keymap,
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tarmak3Keymap,
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tarmak3Keymap,
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tarmak4Keymap,
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tarmak4Keymap,
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colemakKeymap
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colemakKeymap
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};
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};
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@ -60,11 +70,12 @@ KeyboardLayout currentLayout = qwerty;
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class KbdRptParser : public KeyboardReportParser
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class KbdRptParser : public KeyboardReportParser
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{
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{
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void PrintKey(uint8_t mod, uint8_t key);
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void PrintKey(uint8_t mod, uint8_t key);
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protected:
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protected:
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virtual void OnKeyDown (uint8_t mod, uint8_t key);
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virtual void OnKeyDown (uint8_t mod, uint8_t key);
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virtual void OnKeyUp (uint8_t mod, uint8_t key);
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virtual void OnKeyUp (uint8_t mod, uint8_t key);
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virtual void Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf);
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};
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};
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void KbdRptParser::PrintKey(uint8_t m, uint8_t key)
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void KbdRptParser::PrintKey(uint8_t m, uint8_t key)
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@ -87,7 +98,7 @@ void KbdRptParser::PrintKey(uint8_t m, uint8_t key)
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Serial.print((mod.bmRightCtrl == 1) ? "C" : " ");
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Serial.print((mod.bmRightCtrl == 1) ? "C" : " ");
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Serial.print((mod.bmRightShift == 1) ? "S" : " ");
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Serial.print((mod.bmRightShift == 1) ? "S" : " ");
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Serial.print((mod.bmRightAlt == 1) ? "A" : " ");
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Serial.print((mod.bmRightAlt == 1) ? "A" : " ");
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Serial.println((mod.bmRightGUI == 1) ? "G" : " ");
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Serial.println((mod.bmRightGUI == 1) ? "G" : " ");
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};
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};
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@ -97,68 +108,20 @@ void KbdRptParser::OnKeyDown(uint8_t mod, uint8_t key)
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#ifdef DEBUG
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#ifdef DEBUG
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Serial.print("DN ");
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Serial.print("DN ");
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PrintKey(mod, key);
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PrintKey(mod, key);
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#endif
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#endif
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// check if we are changing layouts
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if (!HandleReservedKeystrokes(mod, key))
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if ((mod & 0x22) && (mod & 0x11)) {
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{
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switch (key) {
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// print the key based on the current layout
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case 0x27: // 0
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if (key-4 < 54) // transpose of 4 becoz our array starts from 0 but A is 4
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currentLayout = qwerty;
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// limit check to 57, which is the last mappable key (CAPSLOCK)
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digitalWrite(modeLED, LOW);
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key = pgm_read_byte(keymap[currentLayout]+key-4);
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#ifdef DEBUG
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keyBuffer[0] = mod;
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Serial.print("Current layout: ");
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keyBuffer[2] = key;
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Serial.println(currentLayout);
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for (uint8_t i=0; i<54; i++)
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HID_SendReport(2,keyBuffer,sizeof(keyBuffer));
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Serial.println(pgm_read_byte(keymap[currentLayout]+i));
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#endif
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break;
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case 0x1e: // 1
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currentLayout = tarmak1;
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digitalWrite(modeLED, HIGH);
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break;
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case 0x1f: // 2
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currentLayout = tarmak2;
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digitalWrite(modeLED, HIGH);
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break;
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case 0x20: // 3
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currentLayout = tarmak3;
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digitalWrite(modeLED, HIGH);
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break;
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case 0x21: // 4
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currentLayout = tarmak4;
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digitalWrite(modeLED, HIGH);
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break;
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case 0x22: // 5
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currentLayout = colemak;
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digitalWrite(modeLED, HIGH);
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break;
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case 0x2c: // space bar
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play_word_game();
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break;
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}
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}
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}
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else
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{
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// print the key based on the current layout
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if (key-4 < 54) // transpose of 4 becoz our array starts from 0 but A is 4
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// limit check to 57, which is the last mappable key (CAPSLOCK)
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key = pgm_read_byte(keymap[currentLayout]+key-4);
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keyBuffer[0] = mod;
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keyBuffer[2] = key;
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HID_SendReport(2,keyBuffer,sizeof(keyBuffer));
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}
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}
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}
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void KbdRptParser::OnKeyUp(uint8_t mod, uint8_t key)
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void KbdRptParser::OnKeyUp(uint8_t mod, uint8_t key)
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@ -175,6 +138,211 @@ void KbdRptParser::OnKeyUp(uint8_t mod, uint8_t key)
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}
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}
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// Copy and pasted over from Oleg's library in preparation for next major revision
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// void KbdRptParser::Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf)
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// {
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// Serial.println ("This is my own parse function!");
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// // On error - return
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// if (buf[2] == 1)
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// return;
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// KBDINFO *pki = (KBDINFO*)buf;
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// for (uint8_t i=2; i<8; i++)
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// {
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// bool down = true;
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// bool up = true;
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// for (uint8_t j=2; j<8; j++)
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// {
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// if (buf[i] == prevState.bInfo[j] && buf[i] != 1) // if at least one of the keys are the same
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// down = false; // as the previous state, then it could not
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// // have been pressed again
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// if (buf[j] == prevState.bInfo[i] && prevState.bInfo[i] != 1) // if any of the keys in the previous
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// up = false; // is found now, then it has not been
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// } // released
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// if (down)
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// {
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// HandleLockingKeys(hid, buf[i]);
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// OnKeyDown(*buf, buf[i]);
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// }
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// if (up)
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// {
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// OnKeyUp(prevState.bInfo[0], prevState.bInfo[i]);
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// }
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// }
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// // handle modifier keys
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// if ( (buf[0] & 0x01) > (prevState.bInfo[0] & 0x01)) // left CTRL was pressed
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// OnKeyDown (*buf, 0xe0);
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// if ( (buf[0] & 0x01) < (prevState.bInfo[0] & 0x01)) // left CTRL was release
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// OnKeyUp (prevState.bInfo[0], 0xe0);
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// if ( (buf[0] & 0x02) > (prevState.bInfo[0] & 0x02)) // left SHIFT was pressed
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// OnKeyDown (*buf, 0xe1);
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// if ( (buf[0] & 0x02) < (prevState.bInfo[0] & 0x02)) // left SHIFT was release
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// OnKeyUp (prevState.bInfo[0], 0xe1);
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// if ( (buf[0] & 0x04) > (prevState.bInfo[0] & 0x04)) // left ALT was pressed
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// OnKeyDown (*buf, 0xe2);
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// if ( (buf[0] & 0x04) < (prevState.bInfo[0] & 0x04)) // left ALT was release
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// OnKeyUp (prevState.bInfo[0], 0xe2);
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// if ( (buf[0] & 0x08) > (prevState.bInfo[0] & 0x08)) // left GUI was pressed
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// OnKeyDown (*buf, 0xe3);
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// if ( (buf[0] & 0x08) < (prevState.bInfo[0] & 0x08)) // left GUI was release
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// OnKeyUp (prevState.bInfo[0], 0xe3);
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// if ( (buf[0] & 0x10) > (prevState.bInfo[0] & 0x10)) // right CTRL was pressed
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// OnKeyDown (*buf, 0xe4);
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// if ( (buf[0] & 0x10) < (prevState.bInfo[0] & 0x10)) // right CTRL was release
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// OnKeyUp (prevState.bInfo[0], 0xe4);
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// if ( (buf[0] & 0x20) > (prevState.bInfo[0] & 0x20)) // right SHIFT was pressed
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// OnKeyDown (*buf, 0xe5);
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// if ( (buf[0] & 0x20) < (prevState.bInfo[0] & 0x20)) // right SHIFT was release
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// OnKeyUp (prevState.bInfo[0], 0xe5);
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// if ( (buf[0] & 0x40) > (prevState.bInfo[0] & 0x40)) // right ALT was pressed
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// OnKeyDown (*buf, 0xe6);
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// if ( (buf[0] & 0x40) < (prevState.bInfo[0] & 0x40)) // right ALT was release
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// OnKeyUp (prevState.bInfo[0], 0xe6);
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// if ( (buf[0] & 0x80) > (prevState.bInfo[0] & 0x80)) // right GUI was pressed
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// OnKeyDown (*buf, 0xe7);
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// if ( (buf[0] & 0x80) < (prevState.bInfo[0] & 0x80)) // right GUI was release
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// OnKeyUp (prevState.bInfo[0], 0xe7);
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// /*
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// for (uint8_t i=0; i<8; i++)
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// prevState.bInfo[i] = buf[i];
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// */
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// memcpy(prevState.bInfo, buf, 8); // potentially faster than the loop? code seems to compile smaller also
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// };
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bool HandleReservedKeystrokes(uint8_t mod, uint8_t key) // return true if it is a reserved keystroke
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{
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// check if we are changing layouts
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if ((mod & 0x22) && (mod & 0x11)) { // Shift-Alt keystrokes
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switch (key) {
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case 0x27: // 0
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currentLayout = qwerty;
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digitalWrite(modeLED, LOW);
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return true;
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case 0x1e: // 1
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currentLayout = tarmak1;
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digitalWrite(modeLED, HIGH);
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return true;
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case 0x1f: // 2
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currentLayout = tarmak2;
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digitalWrite(modeLED, HIGH);
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return true;
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case 0x20: // 3
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currentLayout = tarmak3;
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digitalWrite(modeLED, HIGH);
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return true;
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case 0x21: // 4
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currentLayout = tarmak4;
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digitalWrite(modeLED, HIGH);
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return true;
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case 0x22: // 5
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currentLayout = colemak;
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digitalWrite(modeLED, HIGH);
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return true;
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case 0x2c: // space bar
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play_word_game();
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return true;
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}
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}
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// note that in the current implementation of HandleReservedKeystrokes, this
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// part of the code will never get called even if DEBUG is defined
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#ifdef DEBUG
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Serial.print("Current layout: ");
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Serial.println(currentLayout);
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for (uint8_t i=0; i<54; i++)
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Serial.println(pgm_read_byte(keymap[currentLayout]+i));
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#endif
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return false;
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}
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// *******************************
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// **** WORD GAME!!! ***
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// *******************************
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void play_word_game(void)
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{
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char buffer[GAME_MAXWORDLENGTH];
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char priorityAlphabets[10];
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char *instrPtr;
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uint16_t randNum;
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switch (currentLayout) {
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case tarmak1:
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strcpy (priorityAlphabets, "nek");
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break;
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case tarmak2:
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strcpy (priorityAlphabets, "ftg");
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break;
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case tarmak3:
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strcpy (priorityAlphabets, "jyo");
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break;
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case tarmak4:
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strcpy (priorityAlphabets, "lui");
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break;
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case colemak:
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strcpy (priorityAlphabets, "rspd");
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break;
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default:
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strcpy (priorityAlphabets, "");
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}
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Keyboard.print( "Word game! Letters being prioritised: " );
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Keyboard.println( priorityAlphabets );
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for (int i = 0; i < 15; i++) {
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||||||
|
if (priorityAlphabets[0] != 0) {
|
||||||
|
instrPtr = NULL;
|
||||||
|
while (instrPtr == NULL) {
|
||||||
|
randNum = random(GAME_NUMWORDS);
|
||||||
|
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
|
||||||
|
instrPtr = strpbrk (buffer, priorityAlphabets);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
randNum = random(GAME_NUMWORDS);
|
||||||
|
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
|
||||||
|
}
|
||||||
|
|
||||||
|
Keyboard.print( buffer );
|
||||||
|
Keyboard.print( " " );
|
||||||
|
}
|
||||||
|
Keyboard.println( "" );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
USB Usb;
|
USB Usb;
|
||||||
//USBHub Hub(&Usb);
|
//USBHub Hub(&Usb);
|
||||||
@ -185,83 +353,27 @@ uint32_t next_time;
|
|||||||
KbdRptParser Prs;
|
KbdRptParser Prs;
|
||||||
|
|
||||||
|
|
||||||
// *******************************
|
|
||||||
// **** WORD GAME!!! ***
|
|
||||||
// *******************************
|
|
||||||
|
|
||||||
void play_word_game()
|
|
||||||
{
|
|
||||||
char buffer[GAME_MAXWORDLENGTH];
|
|
||||||
char priorityAlphabets[10];
|
|
||||||
char *instrPtr;
|
|
||||||
|
|
||||||
uint16_t randNum;
|
|
||||||
|
|
||||||
switch (currentLayout) {
|
|
||||||
case tarmak1:
|
|
||||||
strcpy (priorityAlphabets, "nek");
|
|
||||||
break;
|
|
||||||
case tarmak2:
|
|
||||||
strcpy (priorityAlphabets, "ftg");
|
|
||||||
break;
|
|
||||||
case tarmak3:
|
|
||||||
strcpy (priorityAlphabets, "jyo");
|
|
||||||
break;
|
|
||||||
case tarmak4:
|
|
||||||
strcpy (priorityAlphabets, "lui");
|
|
||||||
break;
|
|
||||||
case colemak:
|
|
||||||
strcpy (priorityAlphabets, "rspd");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
strcpy (priorityAlphabets, "");
|
|
||||||
}
|
|
||||||
|
|
||||||
Keyboard.print( "Word game! Letters being prioritised: " );
|
|
||||||
Keyboard.println( priorityAlphabets );
|
|
||||||
|
|
||||||
for (int i = 0; i < 15; i++) {
|
|
||||||
if (priorityAlphabets[0] != 0) {
|
|
||||||
instrPtr = NULL;
|
|
||||||
while (instrPtr == NULL) {
|
|
||||||
randNum = random(GAME_NUMWORDS);
|
|
||||||
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
|
|
||||||
instrPtr = strpbrk (buffer, priorityAlphabets);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
randNum = random(GAME_NUMWORDS);
|
|
||||||
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
|
|
||||||
}
|
|
||||||
|
|
||||||
Keyboard.print( buffer );
|
|
||||||
Keyboard.print( " " );
|
|
||||||
}
|
|
||||||
Keyboard.println( "" );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void setup()
|
void setup()
|
||||||
{
|
{
|
||||||
randomSeed(analogRead(0));
|
randomSeed(analogRead(0));
|
||||||
|
|
||||||
// initialize the digital pin as an output.
|
// initialize the digital pin as an output.
|
||||||
pinMode(modeLED, OUTPUT);
|
pinMode(modeLED, OUTPUT);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Keyboard.begin();
|
Keyboard.begin();
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
Serial.begin( 115200 );
|
Serial.begin( 115200 );
|
||||||
Serial.println("Start");
|
Serial.println("Start");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (Usb.Init() == -1)
|
if (Usb.Init() == -1)
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
Serial.println("OSC did not start.");
|
Serial.println("OSC did not start.");
|
||||||
@ -269,16 +381,16 @@ void setup()
|
|||||||
delay( 1 );
|
delay( 1 );
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
delay( 200 );
|
delay( 200 );
|
||||||
|
|
||||||
next_time = millis() + 5000;
|
next_time = millis() + 5000;
|
||||||
|
|
||||||
Keyboard2.SetReportParser(0, (HIDReportParser*)&Prs);
|
Keyboard2.SetReportParser(0, (HIDReportParser*)&Prs);
|
||||||
}
|
}
|
||||||
|
|
||||||
void loop()
|
void loop()
|
||||||
{
|
{
|
||||||
Usb.Task();
|
Usb.Task();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user