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Update to IDE 1.8.5

And latest version of USB Host Shield Library 2.0
master
gdsports 4 years ago
parent
commit
cc7b243650
  1. 506
      keymapper.ino
  2. 2881
      keymapper_game.h

506
keymapper.ino

@ -1,69 +1,69 @@ @@ -1,69 +1,69 @@
/*
Usage: Convert standard QWERTY keyboard to any keyboard layout you want
Default layout: QWERTY
Reserved key combination to switch layout:
Ctrl-Shift 0 => QWERTY (DEFAULT)
Ctrl-Shift 1 => tarmak1
Ctrl-Shift 2 => tarmak2
Ctrl-Shift 3 => tarmak3
Ctrl-Shift 4 => tarmak4
Ctrl-Shift 5 => Colemak
Ctrl-Shift 6 => Dvorak
Ctrl-Shift 7 => Workman
Usage: Convert standard QWERTY keyboard to any keyboard layout you want
Default layout: QWERTY
Reserved key combination to switch layout:
Ctrl-Shift 0 => QWERTY (DEFAULT)
Ctrl-Shift 1 => tarmak1
Ctrl-Shift 2 => tarmak2
Ctrl-Shift 3 => tarmak3
Ctrl-Shift 4 => tarmak4
Ctrl-Shift 5 => Colemak
Ctrl-Shift 6 => Dvorak
Ctrl-Shift 7 => Workman
*/
#include <avr/pgmspace.h>
#include <Usb.h>
#include <hidboot.h>
#include <Keyboard.h>
#include "keymapper_game.h"
//#define DEBUG
#define modeLED 13
//#define TEENSY //uncomment this line if you are usin Teensy
#define DEBUG
#define modeLED LED_BUILTIN
// function definitions
bool HandleReservedKeystrokes(HID *hid, uint8_t *buf);
bool HandleReservedKeystrokes(USBHID *hid, uint8_t *buf);
inline void SendKeysToHost (uint8_t *buf);
void play_word_game(void);
inline void LatchKey (uint8_t keyToLatch);
// variable definitions
typedef enum
typedef enum
{
qwerty=0,
tarmak1,
tarmak2,
tarmak3,
tarmak4,
colemak,
dvorak,
workman
qwerty = 0,
tarmak1,
tarmak2,
tarmak3,
tarmak4,
colemak,
dvorak,
workman
} KeyboardLayout;
// Keymap based on the scancodes from 4 to 57, refer to the HID usage table on the meaning of each element
PROGMEM prog_uint8_t qwertyKeymap[] = {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
PROGMEM prog_uint8_t tarmak1Keymap[] = {4, 5, 6, 7, 13, 9, 10, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 10, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t tarmak3Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 12, 17, 8, 15, 16, 14, 28, 19, 20, 21, 22, 10, 24, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t tarmak4Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 24, 17, 8, 12, 16, 14, 28, 19, 20, 21, 22, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t colemakKeymap[] = {4, 5, 6, 22, 9, 23, 7, 11, 24, 17, 8, 12, 16, 14, 28, 51, 20, 19, 21, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t dvorakKeymap[] = {4, 27, 13, 8, 55, 24, 12, 7, 6, 11, 23, 17, 16, 5, 21, 15, 52, 19, 18, 28, 10, 14, 54, 20, 9, 51, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 47, 48, 56, 46, 49, 50, 22, 45, 53, 26, 25, 29, 57};
PROGMEM prog_uint8_t workmanKeymap[] = {4, 25, 16, 11, 21, 23, 10, 28, 24, 17, 8, 18, 15, 14, 19, 51, 20, 26, 22, 5, 9, 6, 7, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 12, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t qwertyKeymap[] = {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57};
PROGMEM const uint8_t tarmak1Keymap[] = {4, 5, 6, 7, 13, 9, 10, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15, 16, 14, 18, 19, 20, 21, 22, 10, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t tarmak3Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 12, 17, 8, 15, 16, 14, 28, 19, 20, 21, 22, 10, 24, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t tarmak4Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 24, 17, 8, 12, 16, 14, 28, 19, 20, 21, 22, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t colemakKeymap[] = {4, 5, 6, 22, 9, 23, 7, 11, 24, 17, 8, 12, 16, 14, 28, 51, 20, 19, 21, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM const uint8_t dvorakKeymap[] = {4, 27, 13, 8, 55, 24, 12, 7, 6, 11, 23, 17, 16, 5, 21, 15, 52, 19, 18, 28, 10, 14, 54, 20, 9, 51, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 47, 48, 56, 46, 49, 50, 22, 45, 53, 26, 25, 29, 57};
PROGMEM const uint8_t workmanKeymap[] = {4, 25, 16, 11, 21, 23, 10, 28, 24, 17, 8, 18, 15, 14, 19, 51, 20, 26, 22, 5, 9, 6, 7, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 12, 52, 53, 54, 55, 56, 42};
const uint8_t *Keymap[] =
{
qwertyKeymap,
tarmak1Keymap,
tarmak2Keymap,
tarmak3Keymap,
tarmak4Keymap,
colemakKeymap,
dvorakKeymap,
workmanKeymap
{
qwertyKeymap,
tarmak1Keymap,
tarmak2Keymap,
tarmak3Keymap,
tarmak4Keymap,
colemakKeymap,
dvorakKeymap,
workmanKeymap
};
// global variables
@ -71,15 +71,15 @@ const uint8_t *Keymap[] = @@ -71,15 +71,15 @@ const uint8_t *Keymap[] =
//uint16_t ledBlinkDelay = 500;
KeyboardLayout CurrentLayout = qwerty;
uint8_t KeyBuffer[8] = {0,0,0,0,0,0,0,0};
uint8_t specialKeyLatch=0;
uint8_t KeyBuffer[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uint8_t specialKeyLatch = 0;
bool specialKeyLatchReleased = false;
class KbdRptParser : public KeyboardReportParser
{
protected:
virtual void Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf);
protected:
virtual void Parse(USBHID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf);
};
@ -87,179 +87,179 @@ protected: @@ -87,179 +87,179 @@ protected:
// Parse
// *******************************************************************************************
void KbdRptParser::Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf)
void KbdRptParser::Parse(USBHID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf)
{
uint8_t i;
// On error - return
if (buf[2] == 1)
return;
uint8_t i;
// for (uint8_t i=0; i<8; i++)
// {
// PrintHex(buf[i]);
// Serial.print(" ");
// }
// Serial.println("");
// On error - return
if (buf[2] == 1)
return;
// for (uint8_t i=0; i<8; i++)
// {
// PrintHex(buf[i]);
// Serial.print(" ");
// }
// Serial.println("");
KeyBuffer[0] = buf[0];
if (!HandleReservedKeystrokes(hid, buf))
KeyBuffer[0] = buf[0];
if (!HandleReservedKeystrokes(hid, buf))
{
specialKeyLatchReleased = true;
// remap all keys according to the existing keymap
for (i = 2; i < 8; i++)
{
specialKeyLatchReleased = true;
// remap all keys according to the existing keymap
for (i=2; i<8; i++)
// handle special case of Shift-CAPSLOCK to be ignored by the remapper
if (buf[i] == KEY_CAPS_LOCK && buf[0] & 0x22)
{
// handle special case of Shift-CAPSLOCK to be ignored by the remapper
if (buf[i] == KEY_CAPS_LOCK && buf[0] & 0x22)
{
KeyBuffer[i] = KEY_CAPS_LOCK;
LatchKey(KEY_CAPS_LOCK);
}
else
KeyBuffer[i] = KEY_CAPS_LOCK;
LatchKey(KEY_CAPS_LOCK);
}
else
{
// print the key based on the current layout
if (buf[i] >= 4 && buf[i] <= 57) // transpose of 4 becoz our array starts from 0 but A is 4
// limit check to 57, which is the last mappable key (CAPSLOCK)
{
// print the key based on the current layout
if (buf[i]>=4 && buf[i] <= 57) // transpose of 4 becoz our array starts from 0 but A is 4
// limit check to 57, which is the last mappable key (CAPSLOCK)
// if it was a special key of shift-CAPS, then only allow mapping if the key has been released at least once
if (buf[i] != specialKeyLatch)
KeyBuffer[i] = pgm_read_byte(Keymap[CurrentLayout] + buf[i] - 4);
else // key is not released yet. do not allow mapping
{
// if it was a special key of shift-CAPS, then only allow mapping if the key has been released at least once
if (buf[i] != specialKeyLatch)
KeyBuffer[i] = pgm_read_byte(Keymap[CurrentLayout]+buf[i]-4);
else // key is not released yet. do not allow mapping
{
// Serial.println("key is not released");
KeyBuffer[i] = 0;
specialKeyLatchReleased = false;
}
// Serial.println("key is not released");
KeyBuffer[i] = 0;
specialKeyLatchReleased = false;
}
else
KeyBuffer[i] = buf[i];
}
// check locking keys
HandleLockingKeys(hid, KeyBuffer[i]);
}
// reset latch if key is released
if (specialKeyLatchReleased)
{
// Serial.println("latch is released");
specialKeyLatch = 0;
else
KeyBuffer[i] = buf[i];
}
// send out key press
SendKeysToHost (KeyBuffer);
// check locking keys
HandleLockingKeys(hid, KeyBuffer[i]);
}
// reset latch if key is released
if (specialKeyLatchReleased)
{
// Serial.println("latch is released");
specialKeyLatch = 0;
}
// send out key press
SendKeysToHost (KeyBuffer);
// for (uint8_t i=0; i<8; i++)
// {
// PrintHex(KeyBuffer[i]);
// Serial.print(" ");
// PrintHex(KeyBuffer[i]);
// Serial.print(" ");
// }
// Serial.println("");
// Serial.println("");
}
}
};
bool HandleReservedKeystrokes(HID *hid, uint8_t *buf) // return true if it is a reserved keystroke
bool HandleReservedKeystrokes(USBHID *hid, uint8_t *buf) // return true if it is a reserved keystroke
{
uint8_t mod = buf[0]; // read the modifier byte
uint8_t numKeysPressed = 0;
uint8_t keyPosition = 0;
// check that there is only 1 single key that is pressed
for (uint8_t i=2; i<8; i++) if (buf[i] > 0) {
numKeysPressed++;
keyPosition = i;
uint8_t mod = buf[0]; // read the modifier byte
uint8_t numKeysPressed = 0;
uint8_t keyPosition = 0;
// check that there is only 1 single key that is pressed
for (uint8_t i = 2; i < 8; i++) if (buf[i] > 0) {
numKeysPressed++;
keyPosition = i;
}
if (numKeysPressed != 1) return false; // only allow single keypress for reserved keystrokes (besides modifiers)
// check if we are changing layouts
if ((mod & 0x22) && (mod & 0x11)) { // Shift-Alt keystrokes
switch (buf[keyPosition]) {
case 0x27: // 0
CurrentLayout = qwerty;
digitalWrite(modeLED, LOW);
LatchKey(buf[keyPosition]);
return true;
case 0x1e: // 1
CurrentLayout = tarmak1;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x1f: // 2
CurrentLayout = tarmak2;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x20: // 3
CurrentLayout = tarmak3;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x21: // 4
CurrentLayout = tarmak4;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x22: // 5
CurrentLayout = colemak;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x23: // 6
CurrentLayout = dvorak;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x24: // 7
CurrentLayout = workman;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x2c: // space bar
play_word_game();
LatchKey(buf[keyPosition]);
return true;
}
if (numKeysPressed != 1) return false; // only allow single keypress for reserved keystrokes (besides modifiers)
// check if we are changing layouts
if ((mod & 0x22) && (mod & 0x11)) { // Shift-Alt keystrokes
switch (buf[keyPosition]) {
case 0x27: // 0
CurrentLayout = qwerty;
digitalWrite(modeLED, LOW);
LatchKey(buf[keyPosition]);
return true;
case 0x1e: // 1
CurrentLayout = tarmak1;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x1f: // 2
CurrentLayout = tarmak2;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x20: // 3
CurrentLayout = tarmak3;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x21: // 4
CurrentLayout = tarmak4;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x22: // 5
CurrentLayout = colemak;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x23: // 6
CurrentLayout = dvorak;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x24: // 7
CurrentLayout = workman;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x2c: // space bar
play_word_game();
LatchKey(buf[keyPosition]);
return true;
}
return false;
}
return false;
}
inline void SendKeysToHost (uint8_t *buf)
{
#ifdef TEENSY
#ifdef TEENSYDUINO
Keyboard.set_modifier(buf[0]);
Keyboard.set_key1(buf[2]);
Keyboard.set_key2(buf[3]);
Keyboard.set_key3(buf[4]);
Keyboard.set_key4(buf[5]);
Keyboard.set_key5(buf[6]);
Keyboard.set_key6(buf[7]);
Keyboard.send_now();
Keyboard.set_key1(buf[2]);
Keyboard.set_key2(buf[3]);
Keyboard.set_key3(buf[4]);
Keyboard.set_key4(buf[5]);
Keyboard.set_key5(buf[6]);
Keyboard.set_key6(buf[7]);
Keyboard.send_now();
#else
HID_SendReport(2,buf,8);
HID().SendReport(2, buf, 8);
#endif
}
@ -283,101 +283,101 @@ inline void LatchKey (uint8_t keyToLatch) @@ -283,101 +283,101 @@ inline void LatchKey (uint8_t keyToLatch)
void play_word_game(void)
{
char buffer[GAME_MAXWORDLENGTH];
char priorityAlphabets[10];
char *instrPtr;
uint16_t randNum;
switch (CurrentLayout) {
case tarmak1:
strcpy (priorityAlphabets, "nek");
break;
case tarmak2:
strcpy (priorityAlphabets, "ftg");
break;
case tarmak3:
strcpy (priorityAlphabets, "jyo");
break;
case tarmak4:
strcpy (priorityAlphabets, "lui");
break;
case colemak:
strcpy (priorityAlphabets, "rspd");
break;
default:
strcpy (priorityAlphabets, "");
char buffer[GAME_MAXWORDLENGTH];
char priorityAlphabets[10];
char *instrPtr;
uint16_t randNum;
switch (CurrentLayout) {
case tarmak1:
strcpy (priorityAlphabets, "nek");
break;
case tarmak2:
strcpy (priorityAlphabets, "ftg");
break;
case tarmak3:
strcpy (priorityAlphabets, "jyo");
break;
case tarmak4:
strcpy (priorityAlphabets, "lui");
break;
case colemak:
strcpy (priorityAlphabets, "rspd");
break;
default:
strcpy (priorityAlphabets, "");
}
Keyboard.print( "Word game! Letters being prioritised: " );
Keyboard.println( priorityAlphabets );
for (int i = 0; i < 15; i++) {
if (priorityAlphabets[0] != 0) {
instrPtr = NULL;
while (instrPtr == NULL) {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
instrPtr = strpbrk (buffer, priorityAlphabets);
}
}
Keyboard.print( "Word game! Letters being prioritised: " );
Keyboard.println( priorityAlphabets );
for (int i = 0; i < 15; i++) {
if (priorityAlphabets[0] != 0) {
instrPtr = NULL;
while (instrPtr == NULL) {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
instrPtr = strpbrk (buffer, priorityAlphabets);
}
}
else {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
}
Keyboard.print( buffer );
Keyboard.print( " " );
else {
randNum = random(GAME_NUMWORDS);
strcpy_P(buffer, (char*)pgm_read_word(&(game_word_list[randNum])));
}
Keyboard.println( "" );
Keyboard.print( buffer );
Keyboard.print( " " );
}
Keyboard.println( "" );
}
USB Usb;
//USBHub Hub(&Usb);
HIDBoot<HID_PROTOCOL_KEYBOARD> ExtKeyboard(&Usb);
HIDBoot<USB_HID_PROTOCOL_KEYBOARD> ExtKeyboard(&Usb);
uint32_t next_time;
KbdRptParser Prs;
void setup()
{
randomSeed(analogRead(0));
randomSeed(analogRead(0));
// initialize the digital pin as an output.
pinMode(modeLED, OUTPUT);
// initialize the digital pin as an output.
pinMode(modeLED, OUTPUT);
Keyboard.begin();
Keyboard.begin();
#ifdef DEBUG
Serial.begin( 115200 );
Serial.println("Start");
Serial.begin( 115200 );
while (!Serial) delay(1);
Serial.println("Start");
#endif
if (Usb.Init() == -1)
if (Usb.Init() == -1)
#ifdef DEBUG
Serial.println("OSC did not start.");
Serial.println("USB host did not start.");
#else
delay( 1 );
#endif
delay( 200 );
delay( 200 );
next_time = millis() + 5000;
next_time = millis() + 5000;
ExtKeyboard.SetReportParser(0, (HIDReportParser*)&Prs);
ExtKeyboard.SetReportParser(0, (HIDReportParser*)&Prs);
}
void loop()
{
Usb.Task();
Usb.Task();
}

2881
keymapper_game.h

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