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mirror of https://github.com/gdsports/keymapper synced 2024-11-24 02:02:18 -05:00

added dvorak layout support for Arduino leonardo only since I have no teensy

This commit is contained in:
Vincent@524 2013-11-26 12:11:22 +08:00
parent 2a7bd24b63
commit 3a94bdf5b7

View File

@ -1,26 +1,12 @@
#include <avr/pgmspace.h>
#include <avrpins.h>
#include <max3421e.h>
#include <usbhost.h>
#include <usb_ch9.h>
#include <Usb.h>
#include <usbhub.h>
#include <address.h>
#include <hidboot.h>
#include <printhex.h>
#include <message.h>
#include <hexdump.h>
#include <parsetools.h>
#include "keymapper_game.h"
//#define DEBUG
#define modeLED 13
#define TEENSY
//#define TEENSY
// function definitions
bool HandleReservedKeystrokes(HID *hid, uint8_t *buf);
@ -48,6 +34,8 @@ PROGMEM prog_uint8_t tarmak2Keymap[] = {4, 5, 6, 7, 9, 23, 13, 11, 12, 17, 8, 15
PROGMEM prog_uint8_t tarmak3Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 12, 17, 8, 15, 16, 14, 28, 19, 20, 21, 22, 10, 24, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t tarmak4Keymap[] = {4, 5, 6, 7, 9, 23, 51, 11, 24, 17, 8, 12, 16, 14, 28, 19, 20, 21, 22, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t colemakKeymap[] = {4, 5, 6, 22, 9, 23, 7, 11, 24, 17, 8, 12, 16, 14, 28, 51, 20, 19, 21, 10, 15, 25, 26, 27, 13, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 18, 52, 53, 54, 55, 56, 42};
PROGMEM prog_uint8_t dvorakKeymap[] = {4, 27, 13, 8, 55, 24, 12, 7, 6, 11, 23, 17, 16, 5, 21, 15, 52, 19, 18, 28, 10, 14, 54, 20, 9, 51, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 47, 48, 56, 46, 49, 50, 22, 45, 53, 26, 25, 29, 57};
const uint8_t *Keymap[] =
{
@ -56,7 +44,8 @@ const uint8_t *Keymap[] =
tarmak2Keymap,
tarmak3Keymap,
tarmak4Keymap,
colemakKeymap
colemakKeymap,
dvorakKeymap
};
// global variables
@ -216,6 +205,12 @@ bool HandleReservedKeystrokes(HID *hid, uint8_t *buf) // return true if it is a
LatchKey(buf[keyPosition]);
return true;
case 0x23: // 6
CurrentLayout = dvorak;
digitalWrite(modeLED, HIGH);
LatchKey(buf[keyPosition]);
return true;
case 0x2c: // space bar
play_word_game();
LatchKey(buf[keyPosition]);