mirror of
https://github.com/moparisthebest/keepass2android
synced 2024-12-23 07:28:48 -05:00
tests and theme related workarounds for problems with ART
This commit is contained in:
parent
d546528e7b
commit
ef9ab6bae5
BIN
src/ArtTestApp.zip
Normal file
BIN
src/ArtTestApp.zip
Normal file
Binary file not shown.
45
src/ArtTestApp/Activity1.cs
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45
src/ArtTestApp/Activity1.cs
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@ -0,0 +1,45 @@
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using System;
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using Android.App;
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using Android.Content;
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using Android.Runtime;
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using Android.Views;
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using Android.Widget;
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using Android.OS;
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namespace ArtTestApp
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{
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[Activity(Label = "ArtTestApp", MainLauncher = true, Icon = "@drawable/icon")]
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public class Activity1 : Activity
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{
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protected override void OnCreate(Bundle bundle)
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{
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base.OnCreate(bundle);
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// Set our view from the "main" layout resource
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SetContentView(Resource.Layout.Main);
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// Get our button from the layout resource,
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// and attach an event to it
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FindViewById<Button>(Resource.Id.MyButton1).Click += (sender, args) =>
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{
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try
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{
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StartActivity(typeof (Activity2));
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}
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catch (Exception ex)
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{
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Toast.MakeText(this, ex.ToString(), ToastLength.Long).Show();
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}
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};
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FindViewById<Button>(Resource.Id.MyButton2).Click += (sender, args) => StartActivityForResult(typeof(Activity2),1);
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FindViewById<Button>(Resource.Id.MyButton3).Click += (sender, args) => StartActivityForResult(typeof(PrefActivity), 1);
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}
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}
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}
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25
src/ArtTestApp/Activity2.cs
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25
src/ArtTestApp/Activity2.cs
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@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Android.App;
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using Android.Content;
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using Android.OS;
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using Android.Runtime;
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using Android.Views;
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using Android.Widget;
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namespace ArtTestApp
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{
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[Activity(Label = "My Activity")]
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public class Activity2 : Activity
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{
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protected override void OnCreate(Bundle bundle)
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{
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base.OnCreate(bundle);
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// Create your application here
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}
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}
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}
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84
src/ArtTestApp/ArtTestApp.csproj
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84
src/ArtTestApp/ArtTestApp.csproj
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}</ProjectGuid>
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<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>ArtTestApp</RootNamespace>
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<AssemblyName>ArtTestApp</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<AndroidApplication>true</AndroidApplication>
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<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<TargetFrameworkVersion>v4.0.3</TargetFrameworkVersion>
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<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
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<AndroidLinkMode>None</AndroidLinkMode>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
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<AndroidLinkMode>SdkOnly</AndroidLinkMode>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Mono.Android" />
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<Reference Include="mscorlib" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Activity1.cs" />
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<Compile Include="Activity2.cs" />
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<Compile Include="PrefActivity.cs" />
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<Compile Include="Resources\Resource.Designer.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\AboutResources.txt" />
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<None Include="Assets\AboutAssets.txt" />
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Layout\Main.axml" />
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Values\Strings.xml" />
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Drawable\Icon.png" />
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</ItemGroup>
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<ItemGroup>
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<TransformFile Include="Properties\AndroidManifest.xml" />
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Xml\pref.xml" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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19
src/ArtTestApp/Assets/AboutAssets.txt
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19
src/ArtTestApp/Assets/AboutAssets.txt
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Any raw assets you want to be deployed with your application can be placed in
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this directory (and child directories) and given a Build Action of "AndroidAsset".
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These files will be deployed with you package and will be accessible using Android's
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AssetManager, like this:
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public class ReadAsset : Activity
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{
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protected override void OnCreate (Bundle bundle)
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{
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base.OnCreate (bundle);
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InputStream input = Assets.Open ("my_asset.txt");
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}
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}
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Additionally, some Android functions will automatically load asset files:
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Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
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36
src/ArtTestApp/PrefActivity.cs
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36
src/ArtTestApp/PrefActivity.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Android.App;
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using Android.Content;
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using Android.OS;
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using Android.Preferences;
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using Android.Runtime;
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using Android.Views;
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using Android.Widget;
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namespace ArtTestApp
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{
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[Activity(Label = "My PrefActivity")]
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public class PrefActivity : PreferenceActivity
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{
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protected override void OnCreate(Bundle bundle)
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{
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base.OnCreate(bundle);
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FragmentManager.BeginTransaction().Replace(Android.Resource.Id.Content, new AppPreferenceFragment()).Commit();
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}
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public class AppPreferenceFragment : PreferenceFragment
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{
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public override void OnCreate(Bundle savedInstanceState)
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{
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base.OnCreate(savedInstanceState);
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AddPreferencesFromResource(Resource.Xml.pref);
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}
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}
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}
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}
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5
src/ArtTestApp/Properties/AndroidManifest.xml
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5
src/ArtTestApp/Properties/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="15" />
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<application></application>
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</manifest>
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34
src/ArtTestApp/Properties/AssemblyInfo.cs
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34
src/ArtTestApp/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Android.App;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("ArtTestApp")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("ArtTestApp")]
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[assembly: AssemblyCopyright("Copyright © 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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// Add some common permissions, these can be removed if not needed
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[assembly: UsesPermission(Android.Manifest.Permission.Internet)]
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[assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
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50
src/ArtTestApp/Resources/AboutResources.txt
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50
src/ArtTestApp/Resources/AboutResources.txt
Normal file
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Images, layout descriptions, binary blobs and string dictionaries can be included
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in your application as resource files. Various Android APIs are designed to
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operate on the resource IDs instead of dealing with images, strings or binary blobs
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directly.
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For example, a sample Android app that contains a user interface layout (main.xml),
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an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
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would keep its resources in the "Resources" directory of the application:
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Resources/
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drawable-hdpi/
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icon.png
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drawable-ldpi/
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icon.png
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drawable-mdpi/
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icon.png
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layout/
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main.xml
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values/
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strings.xml
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In order to get the build system to recognize Android resources, set the build action to
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"AndroidResource". The native Android APIs do not operate directly with filenames, but
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instead operate on resource IDs. When you compile an Android application that uses resources,
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the build system will package the resources for distribution and generate a class called
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"Resource" that contains the tokens for each one of the resources included. For example,
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for the above Resources layout, this is what the Resource class would expose:
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public class Resource {
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public class drawable {
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public const int icon = 0x123;
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}
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public class layout {
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public const int main = 0x456;
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}
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public class strings {
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public const int first_string = 0xabc;
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public const int second_string = 0xbcd;
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}
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}
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You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
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to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
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string in the dictionary file values/strings.xml.
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BIN
src/ArtTestApp/Resources/Drawable/Icon.png
Normal file
BIN
src/ArtTestApp/Resources/Drawable/Icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.0 KiB |
21
src/ArtTestApp/Resources/Layout/Main.axml
Normal file
21
src/ArtTestApp/Resources/Layout/Main.axml
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:orientation="vertical"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent">
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<Button
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android:id="@+id/MyButton1"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:text="StartActivity" />
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<Button
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android:id="@+id/MyButton2"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:text="StartActivityForResult" />
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<Button
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android:id="@+id/MyButton3"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:text="Start Preference Activity" />
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</LinearLayout>
|
5
src/ArtTestApp/Resources/Values/Strings.xml
Normal file
5
src/ArtTestApp/Resources/Values/Strings.xml
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="Hello">Hello World, Click Me!</string>
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<string name="ApplicationName">ArtTestApp</string>
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</resources>
|
16
src/ArtTestApp/Resources/Xml/pref.xml
Normal file
16
src/ArtTestApp/Resources/Xml/pref.xml
Normal file
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<?xml version="1.0" encoding="utf-8" ?>
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<PreferenceScreen
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xmlns:android="http://schemas.android.com/apk/res/android">
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<PreferenceScreen
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android:key="db_key"
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android:title="database"
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android:summary="menu_db_settings">
|
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<EditTextPreference
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||||
android:title="database_name"
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android:persistent="false"
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android:key="database_name_key"/>
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|
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</PreferenceScreen>
|
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/
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||||
</PreferenceScreen>
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|
@ -23,6 +23,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AndroidFileChooserBinding",
|
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EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KP2AKdbLibraryBinding", "KP2AKdbLibraryBinding\KP2AKdbLibraryBinding.csproj", "{70D3844A-D9FA-4A64-B205-A84C6A822196}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ArtTestApp", "ArtTestApp\ArtTestApp.csproj", "{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -258,6 +260,30 @@ Global
|
||||
{70D3844A-D9FA-4A64-B205-A84C6A822196}.ReleaseNoNet|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{70D3844A-D9FA-4A64-B205-A84C6A822196}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU
|
||||
{70D3844A-D9FA-4A64-B205-A84C6A822196}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Mixed Platforms.Deploy.0 = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|Win32.ActiveCfg = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Mixed Platforms.Deploy.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|Win32.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Any CPU.Build.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Mixed Platforms.Deploy.0 = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU
|
||||
{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -79,7 +79,7 @@ namespace keepass2android
|
||||
.SetTitle("Warning")
|
||||
.SetMessage(
|
||||
//"It looks like you are running ART (Android Runtime). Please note: At the time of this app's release, Google says ART is experimental. And indeed, the early releases of ART (e.g. in Android 4.4, 4.4.1 and 4.4.2) contain a bug which causes crashes in Mono for Android apps including Keepass2Android. This bug was fixed after the 4.4.2 release so if you have a later Android release, you might be able to use this app. If not, please switch to Dalvik. Please do not downrate Keepass2Android for this problem, it's not our bug :-). Thanks! See our website (keepass2android.codeplex.com) for more information on this issue.")
|
||||
"It looks like you are running ART (Android Runtime). Please note: At the time of this app's release, Google says ART is experimental. And indeed, the early releases of ART (e.g. in Android 4.4, 4.4.1 and 4.4.2) contain a bug which causes crashes in Mono for Android apps including Keepass2Android. We have incorporated a workaround which might work or not. If you experience crashes, please switch to Dalvik. Please do not downrate Keepass2Android for this problem, it's not our bug :-). Thanks! See our website (keepass2android.codeplex.com) for more information on this issue.")
|
||||
"It looks like you are running ART (Android Runtime). Please note: At the time of this app's release, Google says ART is experimental. And indeed, the early releases of ART (e.g. in Android 4.4, 4.4.1 and 4.4.2) contain a bug which causes crashes in Mono for Android apps including Keepass2Android. We have incorporated a workaround which allows to use the basic features, but you will probably experience crashes at some time. Switch to Dalvik for a stable version. Please do not downrate Keepass2Android for this problem, it's not our bug :-). Thanks! See our website (keepass2android.codeplex.com) for more information on this issue.")
|
||||
.SetPositiveButton("OK", (sender, args) => LaunchNextActivity())
|
||||
.Create()
|
||||
.Show();
|
||||
|
@ -18,15 +18,15 @@
|
||||
<resources xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<style name="GroupTextSmall">
|
||||
<item name="@android:textColor">?TextColorGroup</item>
|
||||
<item name="@android:textColor">?android:attr/textColorPrimary</item>
|
||||
|
||||
</style>
|
||||
<style name="GroupText">
|
||||
<item name="@android:textColor">?TextColorGroup</item>
|
||||
<item name="@android:textColor">?android:attr/textColorPrimary</item>
|
||||
<item name="@android:textSize">20sp</item>
|
||||
</style>
|
||||
<style name="GroupTextLarge">
|
||||
<item name="@android:textColor">?TextColorGroup</item>
|
||||
<item name="@android:textColor">?android:attr/textColorPrimary</item>
|
||||
<item name="@android:textSize">28sp</item>
|
||||
</style>
|
||||
<style name="ElementTextSmall">
|
||||
@ -53,7 +53,7 @@
|
||||
<item name="android:layout_marginLeft">12dip</item>
|
||||
<item name="android:layout_marginRight">12dip</item>
|
||||
<item name="android:paddingLeft">4dp</item>
|
||||
<item name="android:textColor">?TextColorItem</item>
|
||||
<item name="android:textColor">?android:attr/textColorSecondary</item>
|
||||
<item name="android:textSize">18sp</item>
|
||||
|
||||
</style>
|
||||
@ -66,7 +66,7 @@
|
||||
<item name="android:layout_marginTop">8dp</item>
|
||||
<item name="android:paddingLeft">4dp</item>
|
||||
<item name="android:textAllCaps">true</item>
|
||||
<item name="android:textColor">?TextColorHeader</item>
|
||||
<item name="android:textColor">?android:attr/textColorPrimary</item>
|
||||
<item name="android:textSize">18sp</item>
|
||||
<item name="android:textStyle">bold</item>
|
||||
</style>
|
||||
@ -80,7 +80,7 @@
|
||||
<item name="android:layout_marginTop">8dp</item>
|
||||
<item name="android:paddingLeft">4dp</item>
|
||||
<item name="android:textAllCaps">true</item>
|
||||
<item name="android:textColor">?TextColorHeader</item>
|
||||
<item name="android:textColor">?android:attr/textColorPrimary</item>
|
||||
<item name="android:textSize">14sp</item>
|
||||
<item name="android:textStyle">bold</item>
|
||||
</style>
|
||||
@ -181,7 +181,7 @@
|
||||
<item name="android:layout_marginTop">4dp</item>
|
||||
<item name="android:paddingLeft">4dp</item>
|
||||
<item name="android:textAllCaps">true</item>
|
||||
<item name="android:textColor">?TextColorHeader</item>
|
||||
<item name="android:textColor">?android:attr/textColorPrimary</item>
|
||||
<item name="android:textSize">14sp</item>
|
||||
<item name="android:textStyle">bold</item>
|
||||
</style>
|
||||
|
@ -17,9 +17,9 @@
|
||||
-->
|
||||
<resources xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<style name="BaseLight" parent="android:Theme.Holo.Light">
|
||||
<item name="TextColorGroup">@color/dark_gray</item>
|
||||
<item name="TextColorHeader">@color/light_gray</item>
|
||||
<item name="TextColorItem">@color/dark_gray</item>
|
||||
<item name="TextColorGroup">?android:attr/textColorPrimary</item>
|
||||
<item name="TextColorHeader">?android:attr/textColorPrimary</item>
|
||||
<item name="TextColorItem">?android:attr/textColorSecondary</item>
|
||||
<item name="CancelDrawable">@android:drawable/ic_menu_close_clear_cancel</item>
|
||||
<item name="AddFieldDrawable">@drawable/ic_menu_add_field_holo_light</item>
|
||||
<item name="NewGroupDrawable">@drawable/btn_new_group</item>
|
||||
|
@ -39,7 +39,7 @@ namespace keepass2android
|
||||
_design = new ActivityDesign(this);
|
||||
}
|
||||
|
||||
public static void Launch(Context ctx)
|
||||
public static void Launch(Activity ctx)
|
||||
{
|
||||
ctx.StartActivity(new Intent(ctx, typeof(DatabaseSettingsActivity)));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user