test projects for Material Design

This commit is contained in:
Philipp Crocoll 2015-06-25 21:11:15 +02:00
parent 0d3ed48a5a
commit 8f630c9b6c
20 changed files with 511 additions and 5 deletions

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@ -3,8 +3,6 @@
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}</ProjectGuid> <ProjectGuid>{1FF6C335-A627-43C9-AAA7-CBAC2E74CD18}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
@ -26,7 +24,6 @@
<DefineConstants>DEBUG;TRACE</DefineConstants> <DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidLinkMode>None</AndroidLinkMode> <AndroidLinkMode>None</AndroidLinkMode>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
@ -37,7 +34,6 @@
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime> <AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Mono.Android" /> <Reference Include="Mono.Android" />

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@ -37,6 +37,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PlayServicesTest", "PlaySer
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "App1", "App1\App1.csproj", "{A29ECF2C-3313-4F93-8B78-DC3F1319E835}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "App1", "App1\App1.csproj", "{A29ECF2C-3313-4F93-8B78-DC3F1319E835}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MaterialTest", "MaterialTest\MaterialTest.csproj", "{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MaterialTest2", "MaterialTest2\MaterialTest2.csproj", "{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -404,6 +408,55 @@ Global
{A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|Mixed Platforms.Deploy.0 = Release|Any CPU {A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|Mixed Platforms.Deploy.0 = Release|Any CPU
{A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU {A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU
{A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU {A29ECF2C-3313-4F93-8B78-DC3F1319E835}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Mixed Platforms.Deploy.0 = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|Win32.ActiveCfg = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Debug|x64.ActiveCfg = Debug|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Any CPU.Build.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Any CPU.Deploy.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Mixed Platforms.Deploy.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|Win32.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.Release|x64.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Any CPU.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Any CPU.Build.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Any CPU.Deploy.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Mixed Platforms.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Mixed Platforms.Build.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Mixed Platforms.Deploy.0 = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU
{83B92CEE-9923-44E6-B0B4-9930D0BFE95E}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Mixed Platforms.Deploy.0 = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Win32.ActiveCfg = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|Win32.Build.0 = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|x64.ActiveCfg = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Debug|x64.Build.0 = Debug|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Any CPU.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Win32.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|Win32.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|x64.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.Release|x64.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Any CPU.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Any CPU.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Mixed Platforms.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Mixed Platforms.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Win32.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|Win32.Build.0 = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|x64.ActiveCfg = Release|Any CPU
{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}.ReleaseNoNet|x64.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -414,7 +467,7 @@ Global
{9A4C5BAA-1A8A-49B4-BBC3-60D4871FB36C} = {CAC7DBC4-E21F-41E1-B33A-E3A04585F6A3} {9A4C5BAA-1A8A-49B4-BBC3-60D4871FB36C} = {CAC7DBC4-E21F-41E1-B33A-E3A04585F6A3}
EndGlobalSection EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = keepass2android\keepass2android.csproj StartupItem = MaterialTest2\MaterialTest2.csproj
Policies = $0 Policies = $0
$0.DotNetNamingPolicy = $1 $0.DotNetNamingPolicy = $1
$1.DirectoryNamespaceAssociation = None $1.DirectoryNamespaceAssociation = None

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<android.support.v7.widget.Toolbar xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res-auto"
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:minHeight="?attr/actionBarSize"
android:background="?attr/colorPrimary"
local:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
local:popupTheme="@style/ThemeOverlay.AppCompat.Light" />

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<android.support.v7.widget.Toolbar xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res-auto"
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:minHeight="?attr/actionBarSize"
android:background="?attr/colorPrimary"
local:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
local:popupTheme="@style/ThemeOverlay.AppCompat.Light" />

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<resources>
<!--
Base application theme for API 21+. This theme replaces
MyTheme from resources/values/styles.xml on API 21+ devices.
-->
<style name="MyTheme" parent="MyTheme.Base">
<item name="android:windowContentTransitions">true</item>
<item name="android:windowAllowEnterTransitionOverlap">true</item>
<item name="android:windowAllowReturnTransitionOverlap">true</item>
<item name="android:windowSharedElementEnterTransition">@android:transition/move</item>
<item name="android:windowSharedElementExitTransition">@android:transition/move</item>
</style>
</resources>

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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8" ?>
<resources>
<style name="MyTheme" parent="MyTheme.Base">
</style>
<!-- Base theme applied no matter what API -->
<style name="MyTheme.Base" parent="Theme.AppCompat.Light.DarkActionBar">
<item name="android:windowNoTitle">true</item>
<!--We will be using the toolbar so no need to show ActionBar-->
<item name="windowActionBar">false</item>
<!-- Set theme colors from http://www.google.com/design/spec/style/color.html#color-color-palette-->
<!-- colorPrimary is used for the default action bar background -->
<item name="colorPrimary">#2196F3</item>
<!-- colorPrimaryDark is used for the status bar -->
<item name="colorPrimaryDark">#1976D2</item>
<!-- colorAccent is used as the default value for colorControlActivated
which is used to tint widgets -->
<item name="colorAccent">#FF4081</item>
<!-- You can also set colorControlNormal, colorControlActivated
colorControlHighlight and colorSwitchThumbNormal. -->
</style>
</resources>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Xamarin.Android.Support.v4" version="21.0.3.0" targetFramework="MonoAndroid22" />
<package id="Xamarin.Android.Support.v7.AppCompat" version="21.0.3.0" targetFramework="MonoAndroid50" />
<package id="Xamarin.Android.Support.v7.MediaRouter" version="21.0.3.0" targetFramework="MonoAndroid50" />
<package id="Xamarin.GooglePlayServices" version="22.0.0.0" targetFramework="MonoAndroid50" />
</packages>

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@ -0,0 +1,19 @@
Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with your package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");

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@ -0,0 +1,100 @@
using System;
using Android.App;
using Android.Content;
using Android.Runtime;
using Android.Support.V4.View;
using Android.Support.V4.Widget;
using Android.Support.V7.App;
using Android.Views;
using Android.Widget;
using Android.OS;
using Toolbar = Android.Support.V7.Widget.Toolbar;
namespace MaterialTest2
{
[Activity(Theme="@style/MyTheme", Label = "MaterialTest", MainLauncher = true, Icon = "@drawable/icon")]
public class MainActivity : ActionBarActivity
{
int count = 1;
private DrawerLayout mDrawerLayout;
//private RecyclerView mDrawerList;
private ActionBarDrawerToggle mDrawerToggle;
private string mDrawerTitle;
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.Main);
mDrawerTitle = this.Title;
//mPlanetTitles = this.Resources.GetStringArray (Resource.Array.planets_array);
mDrawerLayout = FindViewById<DrawerLayout>(Resource.Id.drawerLayout);
//mDrawerList = FindViewById<RecyclerView> (Resource.Id.left_drawer);
//mDrawerLayout.SetDrawerShadow (Resource.Drawable.drawer_shadow, GravityCompat.Start);
// improve performance by indicating the list if fixed size.
//mDrawerList.HasFixedSize = true;
//mDrawerList.SetLayoutManager (new LinearLayoutManager (this));
// set up the drawer's list view with items and click listener
//mDrawerList.SetAdapter (new PlanetAdapter (mPlanetTitles, this));
// enable ActionBar app icon to behave as action to toggle nav drawer
// ActionBarDrawerToggle ties together the the proper interactions
// between the sliding drawer and the action bar app icon
mDrawerToggle = new MyActionBarDrawerToggle (this, mDrawerLayout,
Resource.Drawable.abc_ic_menu_copy_mtrl_am_alpha,
Resource.String.drawer_open,
Resource.String.drawer_close);
mDrawerLayout.SetDrawerListener (mDrawerToggle);
// Get our button from the layout resource,
// and attach an event to it
Button button = FindViewById<Button>(Resource.Id.MyButton);
button.Click += delegate { button.Text = string.Format("{0} clicks!", count++); };
var toolbar = FindViewById<Toolbar> (Resource.Id.toolbar2);
//Toolbar will now take on default Action Bar characteristics
SetSupportActionBar (toolbar);
//You can now use and reference the ActionBar
SupportActionBar.Title = "Hello from Toolbar";
SupportActionBar.SetDisplayHomeAsUpEnabled (true);
SupportActionBar.SetHomeButtonEnabled(true);
//var toggle = new ActionBarDrawerToggle(
}
internal class MyActionBarDrawerToggle : ActionBarDrawerToggle
{
MainActivity owner;
public MyActionBarDrawerToggle(MainActivity activity, DrawerLayout layout, int imgRes, int openRes, int closeRes)
: base(activity, layout, openRes, closeRes)
{
owner = activity;
}
public override void OnDrawerClosed(View drawerView)
{
owner.SupportActionBar.Title = owner.Title;
owner.InvalidateOptionsMenu();
}
public override void OnDrawerOpened(View drawerView)
{
owner.SupportActionBar.Title = owner.mDrawerTitle;
owner.InvalidateOptionsMenu();
}
}
}
}

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@ -0,0 +1,81 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{B7BBC4A2-0301-4DFF-B03C-C88CD4F1F890}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>MaterialTest2</RootNamespace>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk>
<AndroidApplication>True</AndroidApplication>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<AssemblyName>MaterialTest2</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<TargetFrameworkVersion>v5.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidLinkMode>None</AndroidLinkMode>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
<Reference Include="Xamarin.Android.Support.v4">
<HintPath>..\packages\Xamarin.Android.Support.v4.21.0.3.0\lib\MonoAndroid10\Xamarin.Android.Support.v4.dll</HintPath>
</Reference>
<Reference Include="Xamarin.Android.Support.v7.AppCompat">
<HintPath>..\packages\Xamarin.Android.Support.v7.AppCompat.21.0.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.AppCompat.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AboutResources.txt" />
<None Include="Assets\AboutAssets.txt" />
<None Include="Properties\AndroidManifest.xml" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\Main.axml" />
<AndroidResource Include="Resources\values\Strings.xml" />
<AndroidResource Include="Resources\drawable\Icon.png" />
<AndroidResource Include="Resources\layout\toolbar2.xml" />
<AndroidResource Include="Resources\values\styles.xml" />
<AndroidResource Include="Resources\values-v21\styles.xml" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
<ItemGroup>
<XamarinComponentReference Include="xamandroidsupportv7appcompat">
<Version>21.0.3.0</Version>
<Visible>False</Visible>
</XamarinComponentReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\drawer_shadow.9.png" />
</ItemGroup>
</Project>

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="MaterialTest2.MaterialTest2">
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="21" />
<application android:label="MaterialTest2"></application>
</manifest>

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@ -0,0 +1,28 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using Android.App;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("MaterialTest2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("Philipp")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.0")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -0,0 +1,44 @@
Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.axml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable/
icon.png
layout/
main.axml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called "R"
(this is an Android convention) that contains the tokens for each one of the resources
included. For example, for the above Resources layout, this is what the R class would expose:
public class R {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
to reference the layout/main.axml file, or R.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

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@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true">
<include
android:id="@+id/toolbar2"
layout="@layout/toolbar2" />
<android.support.v4.widget.DrawerLayout
android:layout_width="match_parent"
android:id="@+id/drawerLayout"
android:layout_height="match_parent"
android:layout_below="@id/toolbar2">
<!-- activity view -->
<LinearLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/main_content">
<Button
android:id="@+id/MyButton"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/Hello" />
<CheckBox
android:text="CheckBox"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/checkBox1" />
<EditText
android:inputType="textEmailAddress"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/editText1" />
</LinearLayout>
<!-- navigation drawer -->
<RelativeLayout
android:layout_gravity="left|start"
android:layout_width="match_parent"
android:background="#fff"
android:layout_height="match_parent">
<Button
android:id="@+id/MyButton2"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/Hello" />
</RelativeLayout>
</android.support.v4.widget.DrawerLayout>
</RelativeLayout>

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<?xml version="1.0" encoding="utf-8"?>
<android.support.v7.widget.Toolbar xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res-auto"
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:minHeight="?attr/actionBarSize"
android:background="?attr/colorPrimary"
local:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
local:popupTheme="@style/ThemeOverlay.AppCompat.Light" />

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<?xml version="1.0" encoding="UTF-8" ?>
<resources>
<!--
Base application theme for API 21+. This theme replaces
MyTheme from resources/values/styles.xml on API 21+ devices.
-->
<style name="MyTheme" parent="MyTheme.Base">
<item name="android:windowContentTransitions">true</item>
<item name="android:windowAllowEnterTransitionOverlap">true</item>
<item name="android:windowAllowReturnTransitionOverlap">true</item>
<item name="android:windowSharedElementEnterTransition">@android:transition/move</item>
<item name="android:windowSharedElementExitTransition">@android:transition/move</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="Hello">Hello World, Click Me!</string>
<string name="ApplicationName">MaterialTest</string>
<string name="app_name">MaterialTest</string>
<string name="action_settings">Settings</string>
<string name="drawer_open">open</string>
<string name="drawer_close">close</string>
</resources>

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<?xml version="1.0" encoding="UTF-8" ?>
<resources>
<style name="MyTheme" parent="MyTheme.Base">
</style>
<!-- Base theme applied no matter what API -->
<style name="MyTheme.Base" parent="Theme.AppCompat.Light.DarkActionBar">
<item name="android:windowNoTitle">true</item>
<!--We will be using the toolbar so no need to show ActionBar-->
<item name="windowActionBar">false</item>
<!-- Set theme colors from http://www.google.com/design/spec/style/color.html#color-color-palette-->
<!-- colorPrimary is used for the default action bar background -->
<item name="colorPrimary">#2196F3</item>
<!-- colorPrimaryDark is used for the status bar -->
<item name="colorPrimaryDark">#1976D2</item>
<!-- colorAccent is used as the default value for colorControlActivated
which is used to tint widgets -->
<item name="colorAccent">#FF4081</item>
<!-- You can also set colorControlNormal, colorControlActivated
colorControlHighlight and colorSwitchThumbNormal. -->
<item name="drawerArrowStyle">@style/DrawerArrowStyle</item>
</style>
<style name="DrawerArrowStyle" parent="Widget.AppCompat.DrawerArrowToggle">
<item name="spinBars">true</item>
<item name="color">@android:color/black</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Xamarin.Android.Support.v4" version="21.0.3.0" targetFramework="MonoAndroid50" />
<package id="Xamarin.Android.Support.v7.AppCompat" version="21.0.3.0" targetFramework="MonoAndroid50" />
</packages>