keepass2android/src/KeePassLib2Android/Cryptography/CryptoRandom.cs

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/*
KeePass Password Safe - The Open-Source Password Manager
2013-11-12 21:28:18 -05:00
Copyright (C) 2003-2013 Dominik Reichl <dominik.reichl@t-online.de>
2013-02-23 11:43:42 -05:00
Modified to be used with Mono for Android. Changes Copyright (C) 2013 Philipp Crocoll
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
using System;
using System.Security;
using System.Security.Cryptography;
using System.IO;
using System.Diagnostics;
using System.Drawing;
using KeePassLib.Native;
using KeePassLib.Utility;
namespace KeePassLib.Cryptography
{
/// <summary>
/// Cryptographically strong random number generator. The returned values
/// are unpredictable and cannot be reproduced.
/// <c>CryptoRandom</c> is a singleton class.
/// </summary>
public sealed class CryptoRandom
{
private byte[] m_pbEntropyPool = new byte[64];
private uint m_uCounter;
private RNGCryptoServiceProvider m_rng = new RNGCryptoServiceProvider();
private ulong m_uGeneratedBytesCount = 0;
private object m_oSyncRoot = new object();
private static CryptoRandom m_pInstance = null;
public static CryptoRandom Instance
{
get
{
if(m_pInstance != null) return m_pInstance;
m_pInstance = new CryptoRandom();
return m_pInstance;
}
}
/// <summary>
/// Get the number of random bytes that this instance generated so far.
/// Note that this number can be higher than the number of random bytes
/// actually requested using the <c>GetRandomBytes</c> method.
/// </summary>
public ulong GeneratedBytesCount
{
get
{
ulong u;
lock(m_oSyncRoot) { u = m_uGeneratedBytesCount; }
return u;
}
}
/// <summary>
/// Event that is triggered whenever the internal <c>GenerateRandom256</c>
/// method is called to generate random bytes.
/// </summary>
public event EventHandler GenerateRandom256Pre;
private CryptoRandom()
{
Random r = new Random();
m_uCounter = (uint)r.Next();
AddEntropy(GetSystemData(r));
AddEntropy(GetCspData());
}
/// <summary>
/// Update the internal seed of the random number generator based
/// on entropy data.
/// This method is thread-safe.
/// </summary>
/// <param name="pbEntropy">Entropy bytes.</param>
public void AddEntropy(byte[] pbEntropy)
{
if(pbEntropy == null) { Debug.Assert(false); return; }
if(pbEntropy.Length == 0) { Debug.Assert(false); return; }
byte[] pbNewData = pbEntropy;
if(pbEntropy.Length >= 64)
{
#if !KeePassLibSD
SHA512Managed shaNew = new SHA512Managed();
#else
SHA256Managed shaNew = new SHA256Managed();
#endif
pbNewData = shaNew.ComputeHash(pbEntropy);
}
MemoryStream ms = new MemoryStream();
lock(m_oSyncRoot)
{
ms.Write(m_pbEntropyPool, 0, m_pbEntropyPool.Length);
ms.Write(pbNewData, 0, pbNewData.Length);
byte[] pbFinal = ms.ToArray();
#if !KeePassLibSD
Debug.Assert(pbFinal.Length == (64 + pbNewData.Length));
SHA512Managed shaPool = new SHA512Managed();
#else
SHA256Managed shaPool = new SHA256Managed();
#endif
m_pbEntropyPool = shaPool.ComputeHash(pbFinal);
}
ms.Close();
}
private static byte[] GetSystemData(Random rWeak)
{
MemoryStream ms = new MemoryStream();
byte[] pb;
pb = MemUtil.UInt32ToBytes((uint)Environment.TickCount);
ms.Write(pb, 0, pb.Length);
pb = TimeUtil.PackTime(DateTime.Now);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt32ToBytes((uint)rWeak.Next());
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt32ToBytes((uint)NativeLib.GetPlatformID());
ms.Write(pb, 0, pb.Length);
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#if (!KeePassLibSD && !KeePassRT)
try
{
pb = MemUtil.UInt32ToBytes((uint)Environment.ProcessorCount);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)Environment.WorkingSet);
ms.Write(pb, 0, pb.Length);
Version v = Environment.OSVersion.Version;
int nv = (v.Major << 28) + (v.MajorRevision << 24) +
(v.Minor << 20) + (v.MinorRevision << 16) +
(v.Revision << 12) + v.Build;
pb = MemUtil.UInt32ToBytes((uint)nv);
ms.Write(pb, 0, pb.Length);
Process p = Process.GetCurrentProcess();
pb = MemUtil.UInt64ToBytes((ulong)p.Handle.ToInt64());
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt32ToBytes((uint)p.HandleCount);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt32ToBytes((uint)p.Id);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.NonpagedSystemMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PagedMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PagedSystemMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PeakPagedMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PeakVirtualMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PeakWorkingSet64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.PrivateMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.StartTime.ToBinary());
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.VirtualMemorySize64);
ms.Write(pb, 0, pb.Length);
pb = MemUtil.UInt64ToBytes((ulong)p.WorkingSet64);
ms.Write(pb, 0, pb.Length);
// Not supported in Mono 1.2.6:
// pb = MemUtil.UInt32ToBytes((uint)p.SessionId);
// ms.Write(pb, 0, pb.Length);
}
catch(Exception) { }
#endif
pb = Guid.NewGuid().ToByteArray();
ms.Write(pb, 0, pb.Length);
byte[] pbAll = ms.ToArray();
ms.Close();
return pbAll;
}
private byte[] GetCspData()
{
byte[] pbCspRandom = new byte[32];
m_rng.GetBytes(pbCspRandom);
return pbCspRandom;
}
private byte[] GenerateRandom256()
{
if(this.GenerateRandom256Pre != null)
this.GenerateRandom256Pre(this, EventArgs.Empty);
byte[] pbFinal;
lock(m_oSyncRoot)
{
unchecked { m_uCounter += 386047; } // Prime number
byte[] pbCounter = MemUtil.UInt32ToBytes(m_uCounter);
byte[] pbCspRandom = GetCspData();
MemoryStream ms = new MemoryStream();
ms.Write(m_pbEntropyPool, 0, m_pbEntropyPool.Length);
ms.Write(pbCounter, 0, pbCounter.Length);
ms.Write(pbCspRandom, 0, pbCspRandom.Length);
pbFinal = ms.ToArray();
Debug.Assert(pbFinal.Length == (m_pbEntropyPool.Length +
pbCounter.Length + pbCspRandom.Length));
ms.Close();
m_uGeneratedBytesCount += 32;
}
SHA256Managed sha256 = new SHA256Managed();
return sha256.ComputeHash(pbFinal);
}
/// <summary>
/// Get a number of cryptographically strong random bytes.
/// This method is thread-safe.
/// </summary>
/// <param name="uRequestedBytes">Number of requested random bytes.</param>
/// <returns>A byte array consisting of <paramref name="uRequestedBytes" />
/// random bytes.</returns>
public byte[] GetRandomBytes(uint uRequestedBytes)
{
if(uRequestedBytes == 0) return new byte[0]; // Allow zero-length array
byte[] pbRes = new byte[uRequestedBytes];
long lPos = 0;
while(uRequestedBytes != 0)
{
byte[] pbRandom256 = GenerateRandom256();
Debug.Assert(pbRandom256.Length == 32);
long lCopy = (long)((uRequestedBytes < 32) ? uRequestedBytes : 32);
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#if (!KeePassLibSD && !KeePassRT)
Array.Copy(pbRandom256, 0, pbRes, lPos, lCopy);
#else
Array.Copy(pbRandom256, 0, pbRes, (int)lPos, (int)lCopy);
#endif
lPos += lCopy;
uRequestedBytes -= (uint)lCopy;
}
Debug.Assert((int)lPos == pbRes.Length);
return pbRes;
}
}
}