mirror of
https://github.com/moparisthebest/k-9
synced 2024-11-11 12:05:06 -05:00
12d1097a24
approximating AOSP coding standards.
155 lines
3.7 KiB
Java
155 lines
3.7 KiB
Java
package com.fsck.k9;
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/**
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* Describes how a notification should behave.
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*/
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public class NotificationSetting {
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/**
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* Ring notification kill switch. Allow disabling ringtones without losing
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* ringtone selection.
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*/
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private boolean mRing;
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private String mRingtoneUri;
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/**
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* LED kill switch.
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*/
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private boolean mLed;
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private int mLedColor;
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/**
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* Vibration kill switch.
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*/
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private boolean mVibrate;
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private int mVibratePattern;
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private int mVibrateTimes;
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/**
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* Set the ringtone kill switch. Allow to disable ringtone without losing
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* ringtone selection.
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*
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* @param ring
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* <code>true</code> to allow ringtones, <code>false</code>
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* otherwise.
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*/
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public synchronized void setRing(boolean ring) {
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mRing = ring;
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}
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/**
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* @return <code>true</code> if ringtone is allowed to play,
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* <code>false</code> otherwise.
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*/
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public synchronized boolean shouldRing() {
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return mRing;
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}
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public synchronized String getRingtone() {
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return mRingtoneUri;
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}
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public synchronized void setRingtone(String ringtoneUri) {
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mRingtoneUri = ringtoneUri;
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}
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public synchronized boolean isLed() {
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return mLed;
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}
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public synchronized void setLed(final boolean led) {
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mLed = led;
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}
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public synchronized int getLedColor() {
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return mLedColor;
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}
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public synchronized void setLedColor(int color) {
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mLedColor = color;
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}
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public synchronized boolean shouldVibrate() {
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return mVibrate;
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}
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public synchronized void setVibrate(boolean vibrate) {
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mVibrate = vibrate;
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}
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public synchronized int getVibratePattern() {
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return mVibratePattern;
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}
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public synchronized int getVibrateTimes() {
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return mVibrateTimes;
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}
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public synchronized void setVibratePattern(int pattern) {
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mVibratePattern = pattern;
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}
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public synchronized void setVibrateTimes(int times) {
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mVibrateTimes = times;
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}
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/*
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* Fetch a vibration pattern.
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*
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* @param vibratePattern Vibration pattern index to use.
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* @param vibrateTimes Number of times to do the vibration pattern.
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* @return Pattern multiplied by the number of times requested.
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*/
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public long[] getVibration() {
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return getVibration(mVibratePattern, mVibrateTimes);
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}
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public static long[] getVibration(int pattern, int times) {
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// These are "off, on" patterns, specified in milliseconds
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long[] pattern0 = new long[] {300, 200}; // like the default pattern
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long[] pattern1 = new long[] {100, 200};
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long[] pattern2 = new long[] {100, 500};
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long[] pattern3 = new long[] {200, 200};
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long[] pattern4 = new long[] {200, 500};
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long[] pattern5 = new long[] {500, 500};
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long[] selectedPattern = pattern0; //default pattern
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switch (pattern) {
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case 1:
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selectedPattern = pattern1;
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break;
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case 2:
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selectedPattern = pattern2;
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break;
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case 3:
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selectedPattern = pattern3;
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break;
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case 4:
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selectedPattern = pattern4;
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break;
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case 5:
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selectedPattern = pattern5;
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break;
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}
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long[] repeatedPattern = new long[selectedPattern.length * times];
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for (int n = 0; n < times; n++) {
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System.arraycopy(selectedPattern, 0, repeatedPattern, n * selectedPattern.length, selectedPattern.length);
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}
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// Do not wait before starting the vibration pattern.
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repeatedPattern[0] = 0;
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return repeatedPattern;
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}
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}
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