// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "wmpplayerapplication.h" ///////////////////////////////////////////////////////////////////////////// // CWMPPlayerApplication properties ///////////////////////////////////////////////////////////////////////////// // CWMPPlayerApplication operations void CWMPPlayerApplication::switchToPlayerApplication() { InvokeHelper(0x44d, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void CWMPPlayerApplication::switchToControl() { InvokeHelper(0x44e, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } BOOL CWMPPlayerApplication::GetPlayerDocked() { BOOL result; InvokeHelper(0x44f, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } BOOL CWMPPlayerApplication::GetHasDisplay() { BOOL result; InvokeHelper(0x450, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; }