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hexchat/plugins/upd/upd.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Configuration">
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<PlatformToolset>v120</PlatformToolset>
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{461DC24A-A410-4171-8C02-CCDBF3702C2A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>upd</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\win32\hexchat.props" />
<PropertyGroup>
<TargetName>hcupd</TargetName>
<OutDir>$(HexChatRel)plugins\</OutDir>
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</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;UPD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\src\common;$(WinSparklePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
<Link>
<ModuleDefinitionFile>upd.def</ModuleDefinitionFile>
<AdditionalDependencies>$(DepLibs);WinSparkle.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(DepsRoot)\lib;$(WinSparklePath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;UPD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\src\common;$(WinSparklePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<ModuleDefinitionFile>upd.def</ModuleDefinitionFile>
<AdditionalDependencies>$(DepLibs);WinSparkle.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(DepsRoot)\lib;$(WinSparklePath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="upd.def" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="upd.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>