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hexchat/plugins/hextray/hextray.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3024CF36-85E5-4E00-9608-7002E2C7EF14}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
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<RootNamespace>hextray</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>WDK7</PlatformToolset>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>WDK7</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\win32\hexchat.props" />
</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\win32\hexchat.props" />
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</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(PlatformName)\bin\</OutDir>
<IntDir>$(SolutionDir)build\$(PlatformName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(PlatformName)\bin\</OutDir>
<IntDir>$(SolutionDir)build\$(PlatformName)\obj\$(ProjectName)\</IntDir>
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</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level1</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;XTRAY_EXPORTS;_STL70_;_STATIC_CPPLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>xtray.def</ModuleDefinitionFile>
<AdditionalDependencies>ntstc_msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level1</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;XTRAY_EXPORTS;_STL70_;_STATIC_CPPLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>xtray.def</ModuleDefinitionFile>
<AdditionalDependencies>ntstc_msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="bitmaps\sd.bmp" />
<None Include="icons\ban.ico" />
<None Include="icons\disconnect.ico" />
<None Include="icons\highlight.ico" />
<None Include="icons\kick.ico" />
<None Include="icons\message.ico" />
<None Include="icons\sd.ico" />
<None Include="icons\notice.ico" />
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<None Include="icons\hexchat.ico" />
<None Include="xtray.def" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resource.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="callbacks.cpp" />
<ClCompile Include="sdAlerts.cpp" />
<ClCompile Include="sdTray.cpp" />
<ClCompile Include="utility.cpp" />
<ClCompile Include="xchat.cpp" />
<ClCompile Include="xtray.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="callbacks.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="sdAlerts.h" />
<ClInclude Include="sdTray.h" />
<ClInclude Include="utility.h" />
<ClInclude Include="xchat.h" />
<ClInclude Include="xtray.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>