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hexchat/win32/ext/zlib-wdk/miniunz.vcxproj

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2011-03-27 21:31:47 -04:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Configuration>Release</Configuration>
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{C52F9E7B-498A-42BE-8DB4-85A15694382A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\Tmp\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\Tmp\</IntDir>
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<OmitFramePointers>true</OmitFramePointers>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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</PrecompiledHeader>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
<AdditionalDependencies>x86\ZlibDllRelease\zlibwapi.lib;%(WDK32Dependencies);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)miniunz.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%(WDK32LibraryDirectories)</AdditionalLibraryDirectories>
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</ItemDefinitionGroup>
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<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;NO_MSCVER_FILE64_FUNC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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</ClCompile>
<Link>
<AdditionalDependencies>x64\ZlibDllRelease\zlibwapi.lib;%(WDK64Dependencies);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)miniunz.exe</OutputFile>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX64</TargetMachine>
<AdditionalLibraryDirectories>%(WDK64LibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\minizip\miniunz.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="zlibvc.vcxproj">
<Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
</ProjectReference>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>