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filebot/source/net/sourceforge/tuned/ui/FancyBorder.java
Reinhard Pointner bc1e91ba10 * Updated TVRageClient and AnidbClient
* BackgroundFileTransferablePolicy improved
* lots of misc. changes
2008-03-16 01:05:06 +00:00

86 lines
1.9 KiB
Java

package net.sourceforge.tuned.ui;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.RadialGradientPaint;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.MultipleGradientPaint.CycleMethod;
import java.awt.geom.Point2D;
import java.awt.geom.RoundRectangle2D;
import javax.swing.border.Border;
public class FancyBorder implements Border {
private int borderWidth;
private float[] dist;
private Color[] colors;
private float radius;
public FancyBorder(int width, Color... colors) {
this.borderWidth = width;
this.dist = new float[colors.length];
for (int i = 0; i < colors.length; i++) {
this.dist[i] = (1.0f / colors.length) * i;
}
this.colors = colors;
this.radius = 100;
}
public FancyBorder(int width, float[] dist, Color[] colors, float radius) {
this.borderWidth = width;
this.dist = dist;
this.colors = colors;
this.radius = radius;
}
@Override
public Insets getBorderInsets(Component c) {
int horizontalOffset = 8;
return new Insets(borderWidth, borderWidth + horizontalOffset, borderWidth, borderWidth + horizontalOffset);
}
@Override
public boolean isBorderOpaque() {
return false;
}
@Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Graphics2D g2d = (Graphics2D) g;
float arch = Math.min(width, height) / 2;
Shape shape = new RoundRectangle2D.Float(x + borderWidth, y + borderWidth, width - borderWidth * 2, height - borderWidth * 2, arch, arch);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
Point2D center = new Point2D.Float(width, 0);
g2d.setPaint(new RadialGradientPaint(center, radius, dist, colors, CycleMethod.REFLECT));
g2d.setStroke(new BasicStroke(borderWidth));
g2d.draw(shape);
}
}