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curl/lib/connect.h
Daniel Stenberg 215db086e0
lib: pass in 'struct Curl_easy *' to most functions
... in most cases instead of 'struct connectdata *' but in some cases in
addition to.

- We mostly operate on transfers and not connections.

- We need the transfer handle to log, store data and more. Everything in
  libcurl is driven by a transfer (the CURL * in the public API).

- This work clarifies and separates the transfers from the connections
  better.

- We should avoid "conn->data". Since individual connections can be used
  by many transfers when multiplexing, making sure that conn->data
  points to the current and correct transfer at all times is difficult
  and has been notoriously error-prone over the years. The goal is to
  ultimately remove the conn->data pointer for this reason.

Closes #6425
2021-01-17 23:56:09 +01:00

156 lines
5.6 KiB
C

#ifndef HEADER_CURL_CONNECT_H
#define HEADER_CURL_CONNECT_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) 1998 - 2021, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at https://curl.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#include "curl_setup.h"
#include "nonblock.h" /* for curlx_nonblock(), formerly Curl_nonblock() */
#include "sockaddr.h"
#include "timeval.h"
CURLcode Curl_is_connected(struct Curl_easy *data,
struct connectdata *conn,
int sockindex,
bool *connected);
CURLcode Curl_connecthost(struct Curl_easy *data,
struct connectdata *conn,
const struct Curl_dns_entry *host);
/* generic function that returns how much time there's left to run, according
to the timeouts set */
timediff_t Curl_timeleft(struct Curl_easy *data,
struct curltime *nowp,
bool duringconnect);
#define DEFAULT_CONNECT_TIMEOUT 300000 /* milliseconds == five minutes */
/*
* Used to extract socket and connectdata struct for the most recent
* transfer on the given Curl_easy.
*
* The returned socket will be CURL_SOCKET_BAD in case of failure!
*/
curl_socket_t Curl_getconnectinfo(struct Curl_easy *data,
struct connectdata **connp);
bool Curl_addr2string(struct sockaddr *sa, curl_socklen_t salen,
char *addr, long *port);
/*
* Check if a connection seems to be alive.
*/
bool Curl_connalive(struct connectdata *conn);
#ifdef USE_WINSOCK
/* When you run a program that uses the Windows Sockets API, you may
experience slow performance when you copy data to a TCP server.
https://support.microsoft.com/kb/823764
Work-around: Make the Socket Send Buffer Size Larger Than the Program Send
Buffer Size
*/
void Curl_sndbufset(curl_socket_t sockfd);
#else
#define Curl_sndbufset(y) Curl_nop_stmt
#endif
void Curl_updateconninfo(struct Curl_easy *data, struct connectdata *conn,
curl_socket_t sockfd);
void Curl_conninfo_remote(struct Curl_easy *data, struct connectdata *conn,
curl_socket_t sockfd);
void Curl_conninfo_local(struct Curl_easy *data, struct connectdata *conn,
curl_socket_t sockfd);
void Curl_persistconninfo(struct Curl_easy *data, struct connectdata *conn);
int Curl_closesocket(struct Curl_easy *data, struct connectdata *conn,
curl_socket_t sock);
/*
* The Curl_sockaddr_ex structure is basically libcurl's external API
* curl_sockaddr structure with enough space available to directly hold any
* protocol-specific address structures. The variable declared here will be
* used to pass / receive data to/from the fopensocket callback if this has
* been set, before that, it is initialized from parameters.
*/
struct Curl_sockaddr_ex {
int family;
int socktype;
int protocol;
unsigned int addrlen;
union {
struct sockaddr addr;
struct Curl_sockaddr_storage buff;
} _sa_ex_u;
};
#define sa_addr _sa_ex_u.addr
/*
* Create a socket based on info from 'conn' and 'ai'.
*
* Fill in 'addr' and 'sockfd' accordingly if OK is returned. If the open
* socket callback is set, used that!
*
*/
CURLcode Curl_socket(struct Curl_easy *data,
const struct Curl_addrinfo *ai,
struct Curl_sockaddr_ex *addr,
curl_socket_t *sockfd);
/*
* Curl_conncontrol() marks the end of a connection/stream. The 'closeit'
* argument specifies if it is the end of a connection or a stream.
*
* For stream-based protocols (such as HTTP/2), a stream close will not cause
* a connection close. Other protocols will close the connection for both
* cases.
*
* It sets the bit.close bit to TRUE (with an explanation for debug builds),
* when the connection will close.
*/
#define CONNCTRL_KEEP 0 /* undo a marked closure */
#define CONNCTRL_CONNECTION 1
#define CONNCTRL_STREAM 2
void Curl_conncontrol(struct connectdata *conn,
int closeit
#if defined(DEBUGBUILD) && !defined(CURL_DISABLE_VERBOSE_STRINGS)
, const char *reason
#endif
);
#if defined(DEBUGBUILD) && !defined(CURL_DISABLE_VERBOSE_STRINGS)
#define streamclose(x,y) Curl_conncontrol(x, CONNCTRL_STREAM, y)
#define connclose(x,y) Curl_conncontrol(x, CONNCTRL_CONNECTION, y)
#define connkeep(x,y) Curl_conncontrol(x, CONNCTRL_KEEP, y)
#else /* if !DEBUGBUILD || CURL_DISABLE_VERBOSE_STRINGS */
#define streamclose(x,y) Curl_conncontrol(x, CONNCTRL_STREAM)
#define connclose(x,y) Curl_conncontrol(x, CONNCTRL_CONNECTION)
#define connkeep(x,y) Curl_conncontrol(x, CONNCTRL_KEEP)
#endif
bool Curl_conn_data_pending(struct connectdata *conn, int sockindex);
#endif /* HEADER_CURL_CONNECT_H */