mirror of
https://github.com/moparisthebest/curl
synced 2024-11-14 05:25:06 -05:00
1347 lines
41 KiB
C
1347 lines
41 KiB
C
/***************************************************************************
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* _ _ ____ _
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* Project ___| | | | _ \| |
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* / __| | | | |_) | |
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* | (__| |_| | _ <| |___
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* \___|\___/|_| \_\_____|
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*
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* Copyright (C) 1998 - 2006, Daniel Stenberg, <daniel@haxx.se>, et al.
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*
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* This software is licensed as described in the file COPYING, which
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* you should have received as part of this distribution. The terms
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* are also available at http://curl.haxx.se/docs/copyright.html.
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*
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* You may opt to use, copy, modify, merge, publish, distribute and/or sell
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* copies of the Software, and permit persons to whom the Software is
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* furnished to do so, under the terms of the COPYING file.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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* $Id$
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***************************************************************************/
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#include "setup.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <curl/curl.h>
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#include "urldata.h"
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#include "transfer.h"
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#include "url.h"
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#include "connect.h"
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#include "progress.h"
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#include "memory.h"
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#include "easyif.h"
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#include "multiif.h"
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#include "sendf.h"
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#include "timeval.h"
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/* The last #include file should be: */
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#include "memdebug.h"
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struct Curl_message {
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/* the 'CURLMsg' is the part that is visible to the external user */
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struct CURLMsg extmsg;
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struct Curl_message *next;
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};
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typedef enum {
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CURLM_STATE_INIT, /* start in this state */
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CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
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CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
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CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
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CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect
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phase */
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CURLM_STATE_DO, /* start send off the request (part 1) */
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CURLM_STATE_DOING, /* sending off the request (part 1) */
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CURLM_STATE_DO_MORE, /* send off the request (part 2) */
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CURLM_STATE_PERFORM, /* transfer data */
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CURLM_STATE_TOOFAST, /* wait because limit-rate exceeded */
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CURLM_STATE_DONE, /* post data transfer operation */
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CURLM_STATE_COMPLETED, /* operation complete */
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CURLM_STATE_LAST /* not a true state, never use this */
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} CURLMstate;
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/* we support 16 sockets per easy handle. Set the corresponding bit to what
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action we should wait for */
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#define MAX_SOCKSPEREASYHANDLE 16
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#define GETSOCK_READABLE (0x00ff)
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#define GETSOCK_WRITABLE (0xff00)
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struct socketstate {
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curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
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unsigned int action; /* socket action bitmap */
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};
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struct Curl_one_easy {
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/* first, two fields for the linked list of these */
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struct Curl_one_easy *next;
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struct Curl_one_easy *prev;
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struct SessionHandle *easy_handle; /* the easy handle for this unit */
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struct connectdata *easy_conn; /* the "unit's" connection */
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CURLMstate state; /* the handle's state */
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CURLcode result; /* previous result */
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struct Curl_message *msg; /* A pointer to one single posted message.
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Cleanup should be done on this pointer NOT on
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the linked list in Curl_multi. This message
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will be deleted when this handle is removed
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from the multi-handle */
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int msg_num; /* number of messages left in 'msg' to return */
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struct socketstate sockstate; /* for the socket API magic */
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};
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#define CURL_MULTI_HANDLE 0x000bab1e
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#define GOOD_MULTI_HANDLE(x) \
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((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
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#define GOOD_EASY_HANDLE(x) (x)
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/* This is the struct known as CURLM on the outside */
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struct Curl_multi {
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/* First a simple identifier to easier detect if a user mix up
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this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
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long type;
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/* We have a linked list with easy handles */
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struct Curl_one_easy easy;
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/* This is the amount of entries in the linked list above. */
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int num_easy;
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int num_msgs; /* total amount of messages in the easy handles */
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/* callback function and user data pointer for the *socket() API */
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curl_socket_callback socket_cb;
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void *socket_userp;
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/* Hostname cache */
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struct curl_hash *hostcache;
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/* timetree points to the splay-tree of time nodes to figure out expire
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times of all currently set timers */
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struct Curl_tree *timetree;
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/* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
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the pluralis form, there can be more than one easy handle waiting on the
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same actual socket) */
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struct curl_hash *sockhash;
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};
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/* always use this function to change state, to make debugging easier */
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static void multistate(struct Curl_one_easy *easy, CURLMstate state)
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{
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#ifdef CURLDEBUG
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const char *statename[]={
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"INIT",
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"CONNECT",
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"WAITRESOLVE",
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"WAITCONNECT",
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"PROTOCONNECT",
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"DO",
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"DOING",
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"DO_MORE",
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"PERFORM",
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"TOOFAST",
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"DONE",
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"COMPLETED",
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};
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CURLMstate oldstate = easy->state;
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#endif
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easy->state = state;
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#ifdef CURLDEBUG
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infof(easy->easy_handle,
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"STATE: %s => %s handle %p: \n",
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statename[oldstate], statename[easy->state], (char *)easy);
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#endif
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}
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/*
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* We add one of these structs to the sockhash for a particular socket
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*/
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struct Curl_sh_entry {
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struct SessionHandle *easy;
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time_t timestamp;
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long inuse;
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int action; /* what action READ/WRITE this socket waits for */
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void *userp; /* settable by users (not yet decided exactly how) */
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};
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/* bits for 'action' having no bits means this socket is not expecting any
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action */
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#define SH_READ 1
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#define SH_WRITE 2
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/* make sure this socket is present in the hash for this handle */
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static int sh_addentry(struct curl_hash *sh,
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curl_socket_t s,
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struct SessionHandle *data)
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{
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struct Curl_sh_entry *there =
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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struct Curl_sh_entry *check;
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if(there)
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/* it is present, return fine */
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return 0;
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/* not present, add it */
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check = calloc(sizeof(struct Curl_sh_entry), 1);
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if(!check)
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return 1; /* major failure */
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check->easy = data;
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/* make/add new hash entry */
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if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check))
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return 1; /* major failure */
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return 0; /* things are good in sockhash land */
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}
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/* delete the given socket + handle from the hash */
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static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
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{
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struct Curl_sh_entry *there =
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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if(there) {
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/* this socket is in the hash */
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/* We remove the hash entry. (This'll end up in a call to
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sh_freeentry().) */
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Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
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}
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}
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/*
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* free a sockhash entry
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*/
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static void sh_freeentry(void *freethis)
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{
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struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
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free(p);
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}
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/*
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* sh_init() creates a new socket hash and returns the handle for it.
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*
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* Quote from README.multi_socket:
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*
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* "Some tests at 7000 and 9000 connections showed that the socket hash lookup
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* is somewhat of a bottle neck. Its current implementation may be a bit too
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* limiting. It simply has a fixed-size array, and on each entry in the array
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* it has a linked list with entries. So the hash only checks which list to
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* scan through. The code I had used so for used a list with merely 7 slots
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* (as that is what the DNS hash uses) but with 7000 connections that would
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* make an average of 1000 nodes in each list to run through. I upped that to
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* 97 slots (I believe a prime is suitable) and noticed a significant speed
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* increase. I need to reconsider the hash implementation or use a rather
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* large default value like this. At 9000 connections I was still below 10us
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* per call."
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*
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*/
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static struct curl_hash *sh_init(void)
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{
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return Curl_hash_alloc(97, sh_freeentry);
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}
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CURLM *curl_multi_init(void)
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{
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struct Curl_multi *multi = (void *)calloc(sizeof(struct Curl_multi), 1);
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if(!multi)
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return NULL;
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multi->type = CURL_MULTI_HANDLE;
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multi->hostcache = Curl_mk_dnscache();
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if(!multi->hostcache) {
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/* failure, free mem and bail out */
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free(multi);
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return NULL;
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}
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multi->sockhash = sh_init();
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if(!multi->sockhash) {
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/* failure, free mem and bail out */
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Curl_hash_destroy(multi->hostcache);
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free(multi);
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return NULL;
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}
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return (CURLM *) multi;
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}
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CURLMcode curl_multi_add_handle(CURLM *multi_handle,
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CURL *easy_handle)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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int i;
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/* First, make some basic checks that the CURLM handle is a good handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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/* Verify that we got a somewhat good easy handle too */
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if(!GOOD_EASY_HANDLE(easy_handle))
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return CURLM_BAD_EASY_HANDLE;
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/* Now, time to add an easy handle to the multi stack */
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easy = (struct Curl_one_easy *)calloc(sizeof(struct Curl_one_easy), 1);
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if(!easy)
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return CURLM_OUT_OF_MEMORY;
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for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
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easy->sockstate.socks[i] = CURL_SOCKET_BAD;
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/* set the easy handle */
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easy->easy_handle = easy_handle;
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multistate(easy, CURLM_STATE_INIT);
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/* for multi interface connections, we share DNS cache automaticly.
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First kill the existing one if there is any. */
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if (easy->easy_handle->hostcache &&
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easy->easy_handle->hostcache != multi->hostcache)
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Curl_hash_destroy(easy->easy_handle->hostcache);
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easy->easy_handle->hostcache = multi->hostcache;
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/* We add this new entry first in the list. We make our 'next' point to the
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previous next and our 'prev' point back to the 'first' struct */
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easy->next = multi->easy.next;
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easy->prev = &multi->easy;
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/* make 'easy' the first node in the chain */
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multi->easy.next = easy;
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/* if there was a next node, make sure its 'prev' pointer links back to
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the new node */
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if(easy->next)
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easy->next->prev = easy;
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Curl_easy_addmulti(easy_handle, multi_handle);
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/* make the SessionHandle struct refer back to this struct */
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easy->easy_handle->set.one_easy = easy;
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/* increase the node-counter */
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multi->num_easy++;
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return CURLM_OK;
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}
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CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
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CURL *curl_handle)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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/* First, make some basic checks that the CURLM handle is a good handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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/* Verify that we got a somewhat good easy handle too */
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if(!GOOD_EASY_HANDLE(curl_handle))
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return CURLM_BAD_EASY_HANDLE;
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/* scan through the list and remove the 'curl_handle' */
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easy = multi->easy.next;
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while(easy) {
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if(easy->easy_handle == (struct SessionHandle *)curl_handle)
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break;
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easy=easy->next;
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}
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if(easy) {
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/* If the 'state' is not INIT or COMPLETED, we might need to do something
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nice to put the easy_handle in a good known state when this returns. */
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/* clear out the usage of the shared DNS cache */
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easy->easy_handle->hostcache = NULL;
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Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
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to this multi handle */
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/* if we have a connection we must call Curl_done() here so that we
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don't leave a half-baked one around */
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if(easy->easy_conn)
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Curl_done(&easy->easy_conn, easy->result);
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/* make the previous node point to our next */
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if(easy->prev)
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easy->prev->next = easy->next;
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/* make our next point to our previous node */
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if(easy->next)
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easy->next->prev = easy->prev;
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easy->easy_handle->set.one_easy = NULL; /* detached */
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/* NOTE NOTE NOTE
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We do not touch the easy handle here! */
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if (easy->msg)
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free(easy->msg);
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free(easy);
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multi->num_easy--; /* one less to care about now */
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return CURLM_OK;
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}
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else
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return CURLM_BAD_EASY_HANDLE; /* twasn't found */
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}
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static int waitconnect_getsock(struct connectdata *conn,
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curl_socket_t *sock,
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int numsocks)
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{
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if(!numsocks)
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return GETSOCK_BLANK;
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sock[0] = conn->sock[FIRSTSOCKET];
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return GETSOCK_WRITESOCK(0);
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}
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static int domore_getsock(struct connectdata *conn,
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curl_socket_t *sock,
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int numsocks)
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{
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if(!numsocks)
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return GETSOCK_BLANK;
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/* When in DO_MORE state, we could be either waiting for us
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to connect to a remote site, or we could wait for that site
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to connect to us. It makes a difference in the way: if we
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connect to the site we wait for the socket to become writable, if
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the site connects to us we wait for it to become readable */
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sock[0] = conn->sock[SECONDARYSOCKET];
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return GETSOCK_WRITESOCK(0);
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}
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/* returns bitmapped flags for this handle and its sockets */
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static int multi_getsock(struct Curl_one_easy *easy,
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curl_socket_t *socks, /* points to numsocks number
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of sockets */
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int numsocks)
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{
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switch(easy->state) {
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case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
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default:
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return 0;
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case CURLM_STATE_WAITRESOLVE:
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return Curl_resolv_getsock(easy->easy_conn, socks, numsocks);
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case CURLM_STATE_PROTOCONNECT:
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return Curl_protocol_getsock(easy->easy_conn, socks, numsocks);
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case CURLM_STATE_DOING:
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return Curl_doing_getsock(easy->easy_conn, socks, numsocks);
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case CURLM_STATE_WAITCONNECT:
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return waitconnect_getsock(easy->easy_conn, socks, numsocks);
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case CURLM_STATE_DO_MORE:
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return domore_getsock(easy->easy_conn, socks, numsocks);
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case CURLM_STATE_PERFORM:
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return Curl_single_getsock(easy->easy_conn, socks, numsocks);
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}
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}
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CURLMcode curl_multi_fdset(CURLM *multi_handle,
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fd_set *read_fd_set, fd_set *write_fd_set,
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fd_set *exc_fd_set, int *max_fd)
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{
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/* Scan through all the easy handles to get the file descriptors set.
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Some easy handles may not have connected to the remote host yet,
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and then we must make sure that is done. */
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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int this_max_fd=-1;
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curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
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int bitmap;
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int i;
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(void)exc_fd_set; /* not used */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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easy=multi->easy.next;
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while(easy) {
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bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE);
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for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
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curl_socket_t s = CURL_SOCKET_BAD;
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if(bitmap & GETSOCK_READSOCK(i)) {
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FD_SET(sockbunch[i], read_fd_set);
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s = sockbunch[i];
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}
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if(bitmap & GETSOCK_WRITESOCK(i)) {
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FD_SET(sockbunch[i], write_fd_set);
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s = sockbunch[i];
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}
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if(s == CURL_SOCKET_BAD)
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/* this socket is unused, break out of loop */
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break;
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else {
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if((int)s > this_max_fd)
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this_max_fd = (int)s;
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}
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}
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easy = easy->next; /* check next handle */
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}
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*max_fd = this_max_fd;
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return CURLM_OK;
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}
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|
|
static CURLMcode multi_runsingle(struct Curl_multi *multi,
|
|
struct Curl_one_easy *easy,
|
|
int *running_handles)
|
|
{
|
|
struct Curl_message *msg = NULL;
|
|
bool connected;
|
|
bool async;
|
|
bool protocol_connect;
|
|
bool dophase_done;
|
|
bool done;
|
|
CURLMcode result = CURLM_OK;
|
|
|
|
do {
|
|
if (CURLM_STATE_WAITCONNECT <= easy->state &&
|
|
easy->state <= CURLM_STATE_DO &&
|
|
easy->easy_handle->change.url_changed) {
|
|
char *gotourl;
|
|
Curl_posttransfer(easy->easy_handle);
|
|
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
|
|
if(CURLE_OK == easy->result) {
|
|
gotourl = strdup(easy->easy_handle->change.url);
|
|
if(gotourl) {
|
|
easy->easy_handle->change.url_changed = FALSE;
|
|
easy->result = Curl_follow(easy->easy_handle, gotourl, FALSE);
|
|
if(CURLE_OK == easy->result)
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
else
|
|
free(gotourl);
|
|
}
|
|
else {
|
|
easy->result = CURLE_OUT_OF_MEMORY;
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
easy->easy_handle->change.url_changed = FALSE;
|
|
|
|
switch(easy->state) {
|
|
case CURLM_STATE_INIT:
|
|
/* init this transfer. */
|
|
easy->result=Curl_pretransfer(easy->easy_handle);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
/* after init, go CONNECT */
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
easy->easy_handle->state.used_interface = Curl_if_multi;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_CONNECT:
|
|
/* Connect. We get a connection identifier filled in. */
|
|
Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
|
|
easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
|
|
&async, &protocol_connect);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
if(async)
|
|
/* We're now waiting for an asynchronous name lookup */
|
|
multistate(easy, CURLM_STATE_WAITRESOLVE);
|
|
else {
|
|
/* after the connect has been sent off, go WAITCONNECT unless the
|
|
protocol connect is already done and we can go directly to
|
|
DO! */
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
if(protocol_connect)
|
|
multistate(easy, CURLM_STATE_DO);
|
|
else
|
|
multistate(easy, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITRESOLVE:
|
|
/* awaiting an asynch name resolve to complete */
|
|
{
|
|
struct Curl_dns_entry *dns = NULL;
|
|
|
|
/* check if we have the name resolved by now */
|
|
easy->result = Curl_is_resolved(easy->easy_conn, &dns);
|
|
|
|
if(dns) {
|
|
/* Perform the next step in the connection phase, and then move on
|
|
to the WAITCONNECT state */
|
|
easy->result = Curl_async_resolved(easy->easy_conn,
|
|
&protocol_connect);
|
|
|
|
if(CURLE_OK != easy->result)
|
|
/* if Curl_async_resolved() returns failure, the connection struct
|
|
is already freed and gone */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
else {
|
|
/* FIX: what if protocol_connect is TRUE here?! */
|
|
multistate(easy, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
|
|
if(CURLE_OK != easy->result) {
|
|
/* failure detected */
|
|
Curl_disconnect(easy->easy_conn); /* disconnect properly */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITCONNECT:
|
|
/* awaiting a completion of an asynch connect */
|
|
easy->result = Curl_is_connected(easy->easy_conn, FIRSTSOCKET,
|
|
&connected);
|
|
if(connected)
|
|
easy->result = Curl_protocol_connect(easy->easy_conn,
|
|
&protocol_connect);
|
|
|
|
if(CURLE_OK != easy->result) {
|
|
/* failure detected */
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
break;
|
|
}
|
|
|
|
if(connected) {
|
|
if(!protocol_connect) {
|
|
/* We have a TCP connection, but 'protocol_connect' may be false
|
|
and then we continue to 'STATE_PROTOCONNECT'. If protocol
|
|
connect is TRUE, we move on to STATE_DO. */
|
|
multistate(easy, CURLM_STATE_PROTOCONNECT);
|
|
}
|
|
else {
|
|
/* after the connect has completed, go DO */
|
|
multistate(easy, CURLM_STATE_DO);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_PROTOCONNECT:
|
|
/* protocol-specific connect phase */
|
|
easy->result = Curl_protocol_connecting(easy->easy_conn,
|
|
&protocol_connect);
|
|
if(protocol_connect) {
|
|
/* after the connect has completed, go DO */
|
|
multistate(easy, CURLM_STATE_DO);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(easy->result) {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO:
|
|
if(easy->easy_handle->set.connect_only) {
|
|
/* keep connection open for application to use the socket */
|
|
easy->easy_conn->bits.close = FALSE;
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
easy->result = CURLE_OK;
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* Perform the protocol's DO action */
|
|
easy->result = Curl_do(&easy->easy_conn, &dophase_done);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
|
|
if(!dophase_done) {
|
|
/* DO was not completed in one function call, we must continue
|
|
DOING... */
|
|
multistate(easy, CURLM_STATE_DOING);
|
|
result = CURLM_OK;
|
|
}
|
|
|
|
/* after DO, go PERFORM... or DO_MORE */
|
|
else if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now PERFORM */
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DOING:
|
|
/* we continue DOING until the DO phase is complete */
|
|
easy->result = Curl_protocol_doing(easy->easy_conn, &dophase_done);
|
|
if(CURLE_OK == easy->result) {
|
|
if(dophase_done) {
|
|
/* after DO, go PERFORM... or DO_MORE */
|
|
if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now PERFORM */
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
} /* dophase_done */
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
/* Ready to do more? */
|
|
easy->result = Curl_is_connected(easy->easy_conn, SECONDARYSOCKET,
|
|
&connected);
|
|
if(connected) {
|
|
/*
|
|
* When we are connected, DO MORE and then go PERFORM
|
|
*/
|
|
easy->result = Curl_do_more(easy->easy_conn);
|
|
|
|
if(CURLE_OK == easy->result)
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
|
|
/* if both rates are within spec, resume transfer */
|
|
Curl_pgrsUpdate(easy->easy_conn);
|
|
if ( ( ( easy->easy_handle->set.max_send_speed == 0 ) ||
|
|
( easy->easy_handle->progress.ulspeed <
|
|
easy->easy_handle->set.max_send_speed ) ) &&
|
|
( ( easy->easy_handle->set.max_recv_speed == 0 ) ||
|
|
( easy->easy_handle->progress.dlspeed <
|
|
easy->easy_handle->set.max_recv_speed ) )
|
|
)
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
|
|
break;
|
|
|
|
case CURLM_STATE_PERFORM:
|
|
|
|
/* check if over speed */
|
|
if ( ( ( easy->easy_handle->set.max_send_speed > 0 ) &&
|
|
( easy->easy_handle->progress.ulspeed >
|
|
easy->easy_handle->set.max_send_speed ) ) ||
|
|
( ( easy->easy_handle->set.max_recv_speed > 0 ) &&
|
|
( easy->easy_handle->progress.dlspeed >
|
|
easy->easy_handle->set.max_recv_speed ) )
|
|
) {
|
|
/* Transfer is over the speed limit. Change state. TODO: Call
|
|
* Curl_expire() with the time left until we're targeted to be below
|
|
* the speed limit again. */
|
|
multistate(easy, CURLM_STATE_TOOFAST );
|
|
break;
|
|
}
|
|
|
|
/* read/write data if it is ready to do so */
|
|
easy->result = Curl_readwrite(easy->easy_conn, &done);
|
|
|
|
if(easy->result) {
|
|
/* The transfer phase returned error, we mark the connection to get
|
|
* closed to prevent being re-used. This is becasue we can't
|
|
* possibly know if the connection is in a good shape or not now. */
|
|
easy->easy_conn->bits.close = TRUE;
|
|
|
|
if(CURL_SOCKET_BAD != easy->easy_conn->sock[SECONDARYSOCKET]) {
|
|
/* if we failed anywhere, we must clean up the secondary socket if
|
|
it was used */
|
|
sclose(easy->easy_conn->sock[SECONDARYSOCKET]);
|
|
easy->easy_conn->sock[SECONDARYSOCKET] = CURL_SOCKET_BAD;
|
|
}
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
}
|
|
|
|
else if(TRUE == done) {
|
|
char *newurl;
|
|
bool retry = Curl_retry_request(easy->easy_conn, &newurl);
|
|
|
|
/* call this even if the readwrite function returned error */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
|
|
/* When we follow redirects, must to go back to the CONNECT state */
|
|
if(easy->easy_conn->newurl || retry) {
|
|
if(!retry) {
|
|
/* if the URL is a follow-location and not just a retried request
|
|
then figure out the URL here */
|
|
newurl = easy->easy_conn->newurl;
|
|
easy->easy_conn->newurl = NULL;
|
|
}
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
|
|
if(easy->result == CURLE_OK)
|
|
easy->result = Curl_follow(easy->easy_handle, newurl, retry);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else
|
|
/* Since we "took it", we are in charge of freeing this on
|
|
failure */
|
|
free(newurl);
|
|
}
|
|
else {
|
|
/* after the transfer is done, go DONE */
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DONE:
|
|
/* post-transfer command */
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
|
|
|
|
/* after we have DONE what we're supposed to do, go COMPLETED, and
|
|
it doesn't matter what the Curl_done() returned! */
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
break;
|
|
|
|
case CURLM_STATE_COMPLETED:
|
|
/* this is a completed transfer, it is likely to still be connected */
|
|
|
|
/* This node should be delinked from the list now and we should post
|
|
an information message that we are complete. */
|
|
break;
|
|
default:
|
|
return CURLM_INTERNAL_ERROR;
|
|
}
|
|
|
|
if(CURLM_STATE_COMPLETED != easy->state) {
|
|
if(CURLE_OK != easy->result) {
|
|
/*
|
|
* If an error was returned, and we aren't in completed state now,
|
|
* then we go to completed and consider this transfer aborted. */
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
}
|
|
else
|
|
/* this one still lives! */
|
|
(*running_handles)++;
|
|
}
|
|
|
|
} while (easy->easy_handle->change.url_changed);
|
|
|
|
if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->hostcache = NULL;
|
|
|
|
/* now add a node to the Curl_message linked list with this info */
|
|
msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
|
|
|
|
if(!msg)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
msg->extmsg.msg = CURLMSG_DONE;
|
|
msg->extmsg.easy_handle = easy->easy_handle;
|
|
msg->extmsg.data.result = easy->result;
|
|
msg->next=NULL;
|
|
|
|
easy->msg = msg;
|
|
easy->msg_num = 1; /* there is one unread message here */
|
|
|
|
multi->num_msgs++; /* increase message counter */
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
CURLMcode returncode=CURLM_OK;
|
|
struct Curl_tree *t;
|
|
|
|
*running_handles = 0; /* bump this once for every living handle */
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
easy=multi->easy.next;
|
|
while(easy) {
|
|
CURLMcode result = multi_runsingle(multi, easy, running_handles);
|
|
if(result)
|
|
returncode = result;
|
|
|
|
easy = easy->next; /* operate on next handle */
|
|
}
|
|
|
|
/*
|
|
* Simply remove all expired timers from the splay since handles are dealt
|
|
* with unconditionally by this function and curl_multi_timeout() requires
|
|
* that already passed/handled expire times are removed from the splay.
|
|
*/
|
|
do {
|
|
struct timeval now = Curl_tvnow();
|
|
int key = now.tv_sec; /* drop the usec part */
|
|
|
|
multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
|
|
} while(t);
|
|
|
|
return returncode;
|
|
}
|
|
|
|
/* This is called when an easy handle is cleanup'ed that is part of a multi
|
|
handle */
|
|
void Curl_multi_rmeasy(void *multi_handle, CURL *easy_handle)
|
|
{
|
|
curl_multi_remove_handle(multi_handle, easy_handle);
|
|
}
|
|
|
|
CURLMcode curl_multi_cleanup(CURLM *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
struct Curl_one_easy *nexteasy;
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
multi->type = 0; /* not good anymore */
|
|
Curl_hash_destroy(multi->hostcache);
|
|
Curl_hash_destroy(multi->sockhash);
|
|
|
|
/* remove all easy handles */
|
|
easy = multi->easy.next;
|
|
while(easy) {
|
|
nexteasy=easy->next;
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->hostcache = NULL;
|
|
Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
|
|
|
|
if (easy->msg)
|
|
free(easy->msg);
|
|
free(easy);
|
|
easy = nexteasy;
|
|
}
|
|
|
|
free(multi);
|
|
|
|
return CURLM_OK;
|
|
}
|
|
else
|
|
return CURLM_BAD_HANDLE;
|
|
}
|
|
|
|
CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
*msgs_in_queue = 0; /* default to none */
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
struct Curl_one_easy *easy;
|
|
|
|
if(!multi->num_msgs)
|
|
return NULL; /* no messages left to return */
|
|
|
|
easy=multi->easy.next;
|
|
while(easy) {
|
|
if(easy->msg_num) {
|
|
easy->msg_num--;
|
|
break;
|
|
}
|
|
easy = easy->next;
|
|
}
|
|
if(!easy)
|
|
return NULL; /* this means internal count confusion really */
|
|
|
|
multi->num_msgs--;
|
|
*msgs_in_queue = multi->num_msgs;
|
|
|
|
return &easy->msg->extmsg;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* singlesocket() checks what sockets we deal with and their "action state"
|
|
* and if we have a different state in any of those sockets from last time we
|
|
* call the callback accordingly.
|
|
*/
|
|
static void singlesocket(struct Curl_multi *multi,
|
|
struct Curl_one_easy *easy)
|
|
{
|
|
struct socketstate current;
|
|
int i;
|
|
|
|
memset(¤t, 0, sizeof(current));
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
|
|
current.socks[i] = CURL_SOCKET_BAD;
|
|
|
|
/* first fill in the 'current' struct with the state as it is now */
|
|
current.action = multi_getsock(easy, current.socks, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
/* when filled in, we compare with the previous round's state in a first
|
|
quick memory compare check */
|
|
if(memcmp(¤t, &easy->sockstate, sizeof(struct socketstate))) {
|
|
|
|
/* there is difference, call the callback once for every socket change ! */
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
|
|
int action;
|
|
curl_socket_t s = current.socks[i];
|
|
|
|
/* Ok, this approach is probably too naive and simple-minded but
|
|
it might work for a start */
|
|
|
|
if((easy->sockstate.socks[i] == CURL_SOCKET_BAD) &&
|
|
(s == CURL_SOCKET_BAD)) {
|
|
/* no socket now and there was no socket before */
|
|
break;
|
|
}
|
|
|
|
if(s == CURL_SOCKET_BAD) {
|
|
/* socket is removed */
|
|
action = CURL_POLL_REMOVE;
|
|
s = easy->sockstate.socks[i]; /* this is the removed socket */
|
|
}
|
|
else {
|
|
if(easy->sockstate.socks[i] == s) {
|
|
/* still the same socket, but are we waiting for the same actions? */
|
|
unsigned int curr;
|
|
unsigned int prev;
|
|
|
|
/* the current read/write bits for this particular socket */
|
|
curr = current.action & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i));
|
|
|
|
/* the previous read/write bits for this particular socket */
|
|
prev = easy->sockstate.action &
|
|
(GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i));
|
|
|
|
if(curr == prev)
|
|
continue;
|
|
}
|
|
|
|
action = CURL_POLL_NONE;
|
|
if(current.action & GETSOCK_READSOCK(i))
|
|
action |= CURL_POLL_IN;
|
|
if(current.action & GETSOCK_WRITESOCK(i))
|
|
action |= CURL_POLL_OUT;
|
|
}
|
|
|
|
/* call the callback with this new info */
|
|
if(multi->socket_cb) {
|
|
multi->socket_cb(easy->easy_handle,
|
|
s,
|
|
action,
|
|
multi->socket_userp);
|
|
}
|
|
|
|
/* Update the sockhash accordingly */
|
|
if(action == CURL_POLL_REMOVE)
|
|
/* remove from hash for this easy handle */
|
|
sh_delentry(multi->sockhash, s);
|
|
else
|
|
/* make sure this socket is present in the hash for this handle */
|
|
sh_addentry(multi->sockhash, s, easy->easy_handle);
|
|
}
|
|
/* copy the current state to the storage area */
|
|
memcpy(&easy->sockstate, ¤t, sizeof(struct socketstate));
|
|
}
|
|
else {
|
|
/* identical, nothing new happened so we don't do any callbacks */
|
|
}
|
|
|
|
}
|
|
|
|
static CURLMcode multi_socket(struct Curl_multi *multi,
|
|
bool checkall,
|
|
curl_socket_t s)
|
|
{
|
|
CURLMcode result = CURLM_OK;
|
|
int running_handles;
|
|
struct SessionHandle *data = NULL;
|
|
struct Curl_tree *t;
|
|
|
|
if(checkall) {
|
|
struct Curl_one_easy *easyp;
|
|
result = curl_multi_perform(multi, &running_handles);
|
|
|
|
/* walk through each easy handle and do the socket state change magic
|
|
and callbacks */
|
|
easyp=multi->easy.next;
|
|
while(easyp) {
|
|
singlesocket(multi, easyp);
|
|
easyp = easyp->next;
|
|
}
|
|
|
|
/* or should we fall-through and do the timer-based stuff? */
|
|
return result;
|
|
}
|
|
else if (s != CURL_SOCKET_TIMEOUT) {
|
|
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(!entry)
|
|
/* unmatched socket, major problemo! */
|
|
return CURLM_BAD_SOCKET; /* better return code? */
|
|
|
|
/* Now, there is potentially a chain of easy handles in this hash
|
|
entry struct and we need to deal with all of them */
|
|
|
|
data = entry->easy;
|
|
|
|
result = multi_runsingle(multi, data->set.one_easy, &running_handles);
|
|
|
|
if(result == CURLM_OK)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data->set.one_easy);
|
|
|
|
/* or should we fall-through and do the timer-based stuff? */
|
|
return result;
|
|
}
|
|
|
|
/*
|
|
* The loop following here will go on as long as there are expire-times left
|
|
* to process in the splay and 'data' will be re-assigned for every expired
|
|
* handle we deal with.
|
|
*/
|
|
do {
|
|
int key;
|
|
struct timeval now;
|
|
|
|
/* the first loop lap 'data' can be NULL */
|
|
if(data) {
|
|
result = multi_runsingle(multi, data->set.one_easy, &running_handles);
|
|
|
|
if(result == CURLM_OK)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data->set.one_easy);
|
|
}
|
|
|
|
/* Check if there's one (more) expired timer to deal with! This function
|
|
extracts a matching node if there is one */
|
|
|
|
now = Curl_tvnow();
|
|
key = now.tv_sec; /* drop the usec part */
|
|
|
|
multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
|
|
if(t)
|
|
data = t->payload;
|
|
|
|
} while(t);
|
|
|
|
return result;
|
|
}
|
|
|
|
CURLMcode curl_multi_setopt(CURLM *multi_handle,
|
|
CURLMoption option, ...)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
CURLMcode res = CURLM_OK;
|
|
va_list param;
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
va_start(param, option);
|
|
|
|
switch(option) {
|
|
case CURLMOPT_SOCKETFUNCTION:
|
|
multi->socket_cb = va_arg(param, curl_socket_callback);
|
|
break;
|
|
case CURLMOPT_SOCKETDATA:
|
|
multi->socket_userp = va_arg(param, void *);
|
|
break;
|
|
default:
|
|
res = CURLM_UNKNOWN_OPTION;
|
|
}
|
|
va_end(param);
|
|
return res;
|
|
}
|
|
|
|
|
|
CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s)
|
|
{
|
|
#if 0
|
|
printf("multi_socket(%d)\n", (int)s);
|
|
#endif
|
|
|
|
return multi_socket((struct Curl_multi *)multi_handle, FALSE, s);
|
|
}
|
|
|
|
CURLMcode curl_multi_socket_all(CURLM *multi_handle)
|
|
|
|
{
|
|
return multi_socket((struct Curl_multi *)multi_handle,
|
|
TRUE, CURL_SOCKET_BAD);
|
|
}
|
|
|
|
CURLMcode curl_multi_timeout(CURLM *multi_handle,
|
|
long *timeout_ms)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
if(multi->timetree) {
|
|
/* we have a tree of expire times */
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
/* splay the lowest to the bottom */
|
|
multi->timetree = Curl_splay(0, multi->timetree);
|
|
|
|
/* At least currently, the splay key is a time_t for the expire time */
|
|
*timeout_ms = (multi->timetree->key - now.tv_sec) * 1000 -
|
|
now.tv_usec/1000;
|
|
if(*timeout_ms < 0)
|
|
/* 0 means immediately */
|
|
*timeout_ms = 0;
|
|
}
|
|
else
|
|
*timeout_ms = -1;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
/* given a number of milliseconds from now to use to set the 'act before
|
|
this'-time for the transfer, to be extracted by curl_multi_timeout() */
|
|
void Curl_expire(struct SessionHandle *data, long milli)
|
|
{
|
|
struct Curl_multi *multi = data->multi;
|
|
struct timeval *nowp = &data->state.expiretime;
|
|
int rc;
|
|
|
|
/* this is only interesting for multi-interface using libcurl, and only
|
|
while there is still a multi interface struct remaining! */
|
|
if(!multi)
|
|
return;
|
|
|
|
if(!milli) {
|
|
/* No timeout, clear the time data. */
|
|
if(nowp->tv_sec) {
|
|
/* Since this is an cleared time, we must remove the previous entry from
|
|
the splay tree */
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error clearing splay node = %d\n", rc);
|
|
infof(data, "Expire cleared\n");
|
|
nowp->tv_sec = nowp->tv_usec = 0;
|
|
}
|
|
}
|
|
else {
|
|
struct timeval set;
|
|
int rest;
|
|
|
|
set = Curl_tvnow();
|
|
set.tv_sec += milli/1000;
|
|
set.tv_usec += (milli%1000)*1000;
|
|
|
|
rest = (int)(set.tv_usec - 1000000);
|
|
if(rest > 0) {
|
|
/* bigger than a full microsec */
|
|
set.tv_sec++;
|
|
set.tv_usec -= 1000000;
|
|
}
|
|
|
|
if(nowp->tv_sec) {
|
|
/* This means that the struct is added as a node in the splay tree.
|
|
Compare if the new time is earlier, and only remove-old/add-new if it
|
|
is. */
|
|
long diff = curlx_tvdiff(set, *nowp);
|
|
if(diff > 0)
|
|
/* the new expire time was later so we don't change this */
|
|
return;
|
|
|
|
/* Since this is an updated time, we must remove the previous entry from
|
|
the splay tree first and then re-add the new value */
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error removing splay node = %d\n", rc);
|
|
}
|
|
|
|
*nowp = set;
|
|
infof(data, "Expire at %ld / %ld (%ldms)\n",
|
|
(long)nowp->tv_sec, (long)nowp->tv_usec, milli);
|
|
|
|
data->state.timenode.payload = data;
|
|
multi->timetree = Curl_splayinsert((int)nowp->tv_sec,
|
|
multi->timetree,
|
|
&data->state.timenode);
|
|
}
|
|
#if 0
|
|
Curl_splayprint(multi->timetree, 0, TRUE);
|
|
#endif
|
|
}
|
|
|