All Windows APIs have been natively UTF-16 since Windows 2000 and the
non-Unicode variants are just wrappers around them. Only Windows 9x
doesn't understand Unicode without the UnicoWS DLL. As later Visual
Studio versions cannot target Windows 9x anyway, using the ANSI API
doesn't really have any benefit there.
This avoids issues like KNOWN_BUGS 6.5.
Ref: https://github.com/curl/curl/issues/2120
Closes https://github.com/curl/curl/pull/3720
The Visual Studio builds didn't use IPv6. Add it to all projects since
Visual Studio 2008, which is verified to build via AppVeyor.
Closes https://github.com/curl/curl/pull/3137
After squashing most of our compiler warnings, up'ed the default
warning level from 3 to 4 in order to increase the likelyhood of
catching future warnings.
Updated the makefiles and Visual Studio project files to support moving
the authentication code to the new lib/vauth directory that was started
in commit 0d04e859e1.
Removed the DataExecutionPrevention directive from the project files for
Visual Studio 2008 and above. The XML value in the VC9 project files was
set to "0" (Default) whilst the VC10+ project files contained an empty
XML element.
Visual Studio 2008 introduced support for the address space layout
randomization (ASLR) feature of Windows Vista. However, upgrading the
VC8 project files to VC9 and above disabled this feature.
Removed the RandomizedBaseAddress directive to enabled the default
setting (/DYNAMICBASE). Note: This doesn't appear to have any negative
impact when compiled and ran on Windows XP.
Visual Studio 2005 and above defaults to disabling the startup banner
for the Compiler, Linker and MIDL tools (with /NOLOGO). As such there
is no need to explicitly set the SuppressStartupBanner directive, as
this is a leftover from the VC7 and VC7.1 projects being upgraded to
VC8 and above.
Defined the DEBUGBUILD pre-processor variable to allow extra logging,
which is particularly useful in debug builds, as we use this and Visual
Studio typically uses _DEBUG.
We could define DEBUBBUILD, in curl_setup.h, when _MSC_VER and _DEBUG is
defined but that would also affect the makefile based builds which we
probably don't want to do.
Removed the WIN64 pre-processor definition from the libcurl project
files as:
* WIN64 is not used in our source code
* The curl projects files don't define it
* It isn't required by or used in the platform SDK
* For backwards compatability curl_setup.h defines WIN32
* The compiler automatically defines _WIN64 for x64 builds
Historically Visual Studio projects have defined WIN32, in addition to
the compiler defined _WIN32 definition, and I had incorrectly changed
that to WIN64 for the x64 libcurl builds but not in the curl projects.
As such, it is questionable whether this should be defined or not. For
more information see the following cache of a discussion that took
place on the microsoft.public.vc.mfc newsgroup:
http://www.tech-archive.net/Archive/VC/microsoft.public.vc.mfc/2008-06/msg00074.html
As with commit 11397eb6dd, use $(TargetDir) and $(TargetName) for the
Import Library output rather than $(OutDir)\$(ProjectName)d.lib and
$(OutDir)\$(ProjectName).lib.
Carrying on from commit 11025613b9 added VC12 project files which are
capable of supporting side-by-side compilation, 32-bit and 64-bit
builds as well as support for some of the third-party libraries curl
uses.