Renamed the CURLX_ONES file list definition in order to a) try and be
consistent with other file lists and b) to allow for the addition of
the curlx header files, which will assist with Visual Studio project
files generation rather than hard coding those files.
Remove slash/backslash problem, now only slashes are used,
Wmake automaticaly translate slash/backslash to proper version or tools are not sensitive for it.
Enable spaces in path.
Use internal rm command for all host platforms
Add error message if old Open Watcom version is used. Some old versions exhibit build problems for Curl latest version. Now only versions 1.8, 1.9 and 2.O beta are supported
This reverts renaming and usage of lib/*.h header files done
28-12-2012, reverting 2 commits:
f871de0... build: make use of 76 lib/*.h renamed files
ffd8e12... build: rename 76 lib/*.h files
This also reverts removal of redundant include guard (redundant thanks
to changes in above commits) done 2-12-2013, reverting 1 commit:
c087374... curl_setup.h: remove redundant include guard
This also reverts renaming and usage of lib/*.c source files done
3-12-2013, reverting 3 commits:
13606bb... build: make use of 93 lib/*.c renamed files
5b6e792... build: rename 93 lib/*.c files
7d83dff... build: commit 13606bbfde follow-up 1
Start of related discussion thread:
http://curl.haxx.se/mail/lib-2013-01/0012.html
Asking for confirmation on pushing this revertion commit:
http://curl.haxx.se/mail/lib-2013-01/0048.html
Confirmation summary:
http://curl.haxx.se/mail/lib-2013-01/0079.html
NOTICE: The list of 2 files that have been modified by other
intermixed commits, while renamed, and also by at least one
of the 6 commits this one reverts follows below. These 2 files
will exhibit a hole in history unless git's '--follow' option
is used when viewing logs.
lib/curl_imap.h
lib/curl_smtp.h
For now we directly import the Idn* symbols with the linker;
an upcoming release of OWC will have these added to the import
lib normaliz.lib, and prototypes are added to winnnls.h.
Added the -br switch to dynamic builds which fixes the issue I saw
with curl's --version output. Added debug info and symfile for debug
builds to linker opts. Added DLL loader for wlink back, but this time
dependend on wlink version.
Patch posted to the list by malak.jiri AT gmail.com.
The var %MAKEFLAGS is only set in 3 cases: if set as environment
var or as macro definition from commandline, and either with the
-u or -ms switch. Since all these cases are unlikely for the average
user it should be safe to only test if %MAKEFLAGS is defined; this
has the benefit that now all other switches can be used again in
addition to the -u which was formerly not possible.
lib/Makefile.Watcom works fine already, for src/Makefile.Watcom we
need first to tweak src/Makefile.inc a bit - therefore the handtweaked
list still exists for now.
- make both libcurl and curl makefiles use register calling convention
(previously libcurl had stack calling convention).
- added include paths to the Watcom headers so its no longer required
to set the environment vars for this.
- added -wcd=201 to supress compiler warning about unreachable code.
- use macros for all tools, and removed dependency on GNU tools like rm.
- make ipv6 and debug builds controlable via env vars and so make them
optional instead of default.
- commented WINLDAPAPI and WINBERAPI since they broke with OW 1.8, and
it seems they're not needed (anymore?).
- added rule for hugehelp.c.cvs so that it will be created when not
already exist - this is required for building from a release tarball
since there we have no hugehelp.c.cvs, thus compilation broke.
- removed C_ARG creation from lib/Makefile.Watcom and use CFLAGS
directly as done too in src/Makefile.Watcom - this has the benefit
that we will see all active cflags and defines during compile.
- added LINK-ARG to src/Makefile.Watcom in order to better control
linker input.
- a couple of other minor makefile tweaks here and there ...
- added largefile support for Watcom builds to config-win32.h. Not yet
tested if it really works, but should since Win32 supports it.
- added loaddll stuff to speed up builds if supported.