Reported by the new script 'scripts/copyright.pl'. The script has a
regex whitelist for the files that don't need copyright headers.
Removed three (mostly usesless) README files from docs/
Closes#5141
Commit 709cf76f6b deprecated USE_SSLEAY, as curl since long isn't
compatible with the SSLeay library. This removes the few leftovers that
were omitted in the less frequently used platform targets.
Closes#3270
Reviewed-by: Daniel Stenberg <daniel@haxx.se>
- replace tabs with spaces where possible
- remove line ending spaces
- remove double/triple newlines at EOF
- fix a non-UTF-8 character
- cleanup a few indentations/line continuations
in manual examples
Closes https://github.com/curl/curl/pull/3037
When this define was set, libcurl would check the environment variable
named CURL_CA_BUNDLE at run-time and use that CA cert bundle. This
feature was only defined by the watcom and m32 makefiles and caused
inconsistent behaviours among libcurls built on different platforms.
The curl tool does already feature its own similar logic and the library
does not really need it, and it isn't documented libcurl behavior. So
this change removes it.
Ref: #1538
Updated the makefiles and Visual Studio project files to support moving
the authentication code to the new lib/vauth directory that was started
in commit 0d04e859e1.
- update default versions of dependencies (except for rare/old platforms)
- update urls
- sync examples makefiles with main ones
- remove line ending space
This is just fundamentally broken. SPNEGO (RFC4178) is a protocol which
allows client and server to negotiate the underlying mechanism which will
actually be used to authenticate. This is *often* Kerberos, and can also
be NTLM and other things. And to complicate matters, there are various
different OIDs which can be used to specify the Kerberos mechanism too.
A SPNEGO exchange will identify *which* GSSAPI mechanism is being used,
and will exchange GSSAPI tokens which are appropriate for that mechanism.
But this SPNEGO implementation just strips the incoming SPNEGO packet
and extracts the token, if any. And completely discards the information
about *which* mechanism is being used. Then we *assume* it was Kerberos,
and feed the token into gss_init_sec_context() with the default
mechanism (GSS_S_NO_OID for the mech_type argument).
Furthermore... broken as this code is, it was never even *used* for input
tokens anyway, because higher layers of curl would just bail out if the
server actually said anything *back* to us in the negotiation. We assume
that we send a single token to the server, and it accepts it. If the server
wants to continue the exchange (as is required for NTLM and for SPNEGO
to do anything useful), then curl was broken anyway.
So the only bit which actually did anything was the bit in
Curl_output_negotiate(), which always generates an *initial* SPNEGO
token saying "Hey, I support only the Kerberos mechanism and this is its
token".
You could have done that by manually just prefixing the Kerberos token
with the appropriate bytes, if you weren't going to do any proper SPNEGO
handling. There's no need for the FBOpenSSL library at all.
The sane way to do SPNEGO is just to *ask* the GSSAPI library to do
SPNEGO. That's what the 'mech_type' argument to gss_init_sec_context()
is for. And then it should all Just Work™.
That 'sane way' will be added in a subsequent patch, as will bug fixes
for our failure to handle any exchange other than a single outbound
token to the server which results in immediate success.
Remove slash/backslash problem, now only slashes are used,
Wmake automaticaly translate slash/backslash to proper version or tools are not sensitive for it.
Enable spaces in path.
Use internal rm command for all host platforms
Add error message if old Open Watcom version is used. Some old versions exhibit build problems for Curl latest version. Now only versions 1.8, 1.9 and 2.O beta are supported
For now we directly import the Idn* symbols with the linker;
an upcoming release of OWC will have these added to the import
lib normaliz.lib, and prototypes are added to winnnls.h.
Added the -br switch to dynamic builds which fixes the issue I saw
with curl's --version output. Added debug info and symfile for debug
builds to linker opts. Added DLL loader for wlink back, but this time
dependend on wlink version.
Patch posted to the list by malak.jiri AT gmail.com.
The var %MAKEFLAGS is only set in 3 cases: if set as environment
var or as macro definition from commandline, and either with the
-u or -ms switch. Since all these cases are unlikely for the average
user it should be safe to only test if %MAKEFLAGS is defined; this
has the benefit that now all other switches can be used again in
addition to the -u which was formerly not possible.
lib/Makefile.Watcom works fine already, for src/Makefile.Watcom we
need first to tweak src/Makefile.inc a bit - therefore the handtweaked
list still exists for now.
- make both libcurl and curl makefiles use register calling convention
(previously libcurl had stack calling convention).
- added include paths to the Watcom headers so its no longer required
to set the environment vars for this.
- added -wcd=201 to supress compiler warning about unreachable code.
- use macros for all tools, and removed dependency on GNU tools like rm.
- make ipv6 and debug builds controlable via env vars and so make them
optional instead of default.
- commented WINLDAPAPI and WINBERAPI since they broke with OW 1.8, and
it seems they're not needed (anymore?).
- added rule for hugehelp.c.cvs so that it will be created when not
already exist - this is required for building from a release tarball
since there we have no hugehelp.c.cvs, thus compilation broke.
- removed C_ARG creation from lib/Makefile.Watcom and use CFLAGS
directly as done too in src/Makefile.Watcom - this has the benefit
that we will see all active cflags and defines during compile.
- added LINK-ARG to src/Makefile.Watcom in order to better control
linker input.
- a couple of other minor makefile tweaks here and there ...
- added largefile support for Watcom builds to config-win32.h. Not yet
tested if it really works, but should since Win32 supports it.
- added loaddll stuff to speed up builds if supported.