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SSH: use libssh2_session_handshake()
In libssh2 1.2.8, libssh2_session_handshake() replaces libssh2_session_startup() to fix the previous portability problem with the socket type that was too small for win64 and thus easily could cause crashes and more.
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@ -2019,8 +2019,9 @@ if test X"$OPT_LIBSSH2" != Xno; then
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dnl libssh2_version is a post 1.0 addition
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dnl libssh2_init and libssh2_exit were added in 1.2.5
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dnl libssh2_scp_send64 was added in 1.2.6
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dnl libssh2_session_handshake was added in 1.2.8
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AC_CHECK_FUNCS( libssh2_version libssh2_init libssh2_exit \
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libssh2_scp_send64 )
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libssh2_scp_send64 libssh2_session_handshake)
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LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$DIR_SSH2"
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export LD_LIBRARY_PATH
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@ -496,6 +496,13 @@ static int sshkeycallback(CURL *easy,
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(libssh2_uint64_t)d, 0, 0)
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#endif
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/*
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* libssh2 1.2.8 fixed the problem with 32bit ints used for sockets on win64.
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*/
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#ifdef HAVE_LIBSSH2_SESSION_HANDSHAKE
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#define libssh2_session_startup(x,y) libssh2_session_handshake(x,y)
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#endif
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/*
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* ssh_statemach_act() runs the SSH state machine as far as it can without
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* blocking and without reaching the end. The data the pointer 'block' points
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