Convert functions to ANSI-style declaration to prevent compiler warnings

This commit is contained in:
Daniel Stenberg 2004-02-20 16:18:26 +00:00
parent 907bb78f3e
commit 2ebc821558
1 changed files with 11 additions and 16 deletions

View File

@ -135,12 +135,10 @@ Rotation is separate from addition to prevent recomputation.
/* MD5 initialization. Begins an MD5 operation, writing a new context.
*/
static void MD5_Init (context)
struct md5_ctx *context; /* context */
static void MD5_Init(struct md5_ctx *context)
{
context->count[0] = context->count[1] = 0;
/* Load magic initialization constants.
*/
/* Load magic initialization constants. */
context->state[0] = 0x67452301;
context->state[1] = 0xefcdab89;
context->state[2] = 0x98badcfe;
@ -151,10 +149,9 @@ struct md5_ctx *context; /* context */
operation, processing another message block, and updating the
context.
*/
static void MD5_Update (context, input, inputLen)
struct md5_ctx *context; /* context */
unsigned char *input; /* input block */
unsigned int inputLen; /* length of input block */
static void MD5_Update (struct md5_ctx *context, /* context */
unsigned char *input, /* input block */
unsigned int inputLen)/* length of input block */
{
unsigned int i, bufindex, partLen;
@ -187,11 +184,10 @@ unsigned int inputLen; /* length of input block */
}
/* MD5 finalization. Ends an MD5 message-digest operation, writing the
the message digest and zeroizing the context.
*/
static void MD5_Final (digest, context)
unsigned char digest[16]; /* message digest */
struct md5_ctx *context; /* context */
the message digest and zeroizing the context.
*/
static void MD5_Final(unsigned char digest[16], /* message digest */
struct md5_ctx *context) /* context */
{
unsigned char bits[8];
unsigned int count, padLen;
@ -215,9 +211,8 @@ struct md5_ctx *context; /* context */
}
/* MD5 basic transformation. Transforms state based on block. */
static void MD5Transform (state, block)
UINT4 state[4];
unsigned char block[64];
static void MD5Transform(UINT4 state[4],
unsigned char block[64])
{
UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];