MD4: replace implementation

The previous one was "encumbered" by RSA Inc - to avoid the licensing
restrictions it has being replaced. This is the initial import,
inserting the md4.c and md4.h files from
http://openwall.info/wiki/people/solar/software/public-domain-source-code/md4

Code-by: Alexander Peslyak
This commit is contained in:
Daniel Stenberg 2015-02-03 09:55:47 +01:00
parent cfc6d460cb
commit 211d5329f4
1 changed files with 261 additions and 239 deletions

500
lib/md4.c
View File

@ -1,23 +1,38 @@
/*-
Copyright (C) 1990-2, RSA Data Security, Inc. All rights reserved.
License to copy and use this software is granted provided that it
is identified as the "RSA Data Security, Inc. MD4 Message-Digest
Algorithm" in all material mentioning or referencing this software
or this function.
License is also granted to make and use derivative works provided
that such works are identified as "derived from the RSA Data
Security, Inc. MD4 Message-Digest Algorithm" in all material
mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either
the merchantability of this software or the suitability of this
software for any particular purpose. It is provided "as is"
without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this
documentation and/or software.
/*
* This is an OpenSSL-compatible implementation of the RSA Data Security, Inc.
* MD4 Message-Digest Algorithm (RFC 1320).
*
* Homepage:
* http://openwall.info/wiki/people/solar/software/public-domain-source-code/md4
*
* Author:
* Alexander Peslyak, better known as Solar Designer <solar at openwall.com>
*
* This software was written by Alexander Peslyak in 2001. No copyright is
* claimed, and the software is hereby placed in the public domain.
* In case this attempt to disclaim copyright and place the software in the
* public domain is deemed null and void, then the software is
* Copyright (c) 2001 Alexander Peslyak and it is hereby released to the
* general public under the following terms:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted.
*
* There's ABSOLUTELY NO WARRANTY, express or implied.
*
* (This is a heavily cut-down "BSD license".)
*
* This differs from Colin Plumb's older public domain implementation in that
* no exactly 32-bit integer data type is required (any 32-bit or wider
* unsigned integer data type will do), there's no compile-time endianness
* configuration, and the function prototypes match OpenSSL's. No code from
* Colin Plumb's implementation has been reused; this comment merely compares
* the properties of the two independent implementations.
*
* The primary goals of this implementation are portability and ease of use.
* It is meant to be fast, but not as fast as possible. Some known
* optimizations are not included to reduce source code size and avoid
* compile-time configuration.
*/
#include "curl_setup.h"
@ -29,248 +44,255 @@
#include "curl_md4.h"
#include "warnless.h"
typedef unsigned int UINT4;
#ifndef HAVE_OPENSSL
typedef struct MD4Context {
UINT4 state[4]; /* state (ABCD) */
UINT4 count[2]; /* number of bits, modulo 2^64 (lsb first) */
unsigned char buffer[64]; /* input buffer */
#include <string.h>
/* Any 32-bit or wider unsigned integer data type will do */
typedef unsigned int MD4_u32plus;
typedef struct {
MD4_u32plus lo, hi;
MD4_u32plus a, b, c, d;
unsigned char buffer[64];
MD4_u32plus block[16];
} MD4_CTX;
/* Constants for MD4Transform routine.
extern void MD4_Init(MD4_CTX *ctx);
extern void MD4_Update(MD4_CTX *ctx, const void *data, unsigned long size);
extern void MD4_Final(unsigned char *result, MD4_CTX *ctx);
/*
* The basic MD4 functions.
*
* F and G are optimized compared to their RFC 1320 definitions, with the
* optimization for F borrowed from Colin Plumb's MD5 implementation.
*/
#define S11 3
#define S12 7
#define S13 11
#define S14 19
#define S21 3
#define S22 5
#define S23 9
#define S24 13
#define S31 3
#define S32 9
#define S33 11
#define S34 15
#define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z))))
#define G(x, y, z) (((x) & ((y) | (z))) | ((y) & (z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
static void MD4Transform(UINT4 [4], const unsigned char [64]);
static void Encode(unsigned char *, UINT4 *, unsigned int);
static void Decode(UINT4 *, const unsigned char *, unsigned int);
static unsigned char PADDING[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/* F, G and H are basic MD4 functions.
/*
* The MD4 transformation for all three rounds.
*/
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
#define STEP(f, a, b, c, d, x, s) \
(a) += f((b), (c), (d)) + (x); \
(a) = (((a) << (s)) | (((a) & 0xffffffff) >> (32 - (s))));
/* ROTATE_LEFT rotates x left n bits.
/*
* SET reads 4 input bytes in little-endian byte order and stores them
* in a properly aligned word in host byte order.
*
* The check for little-endian architectures that tolerate unaligned
* memory accesses is just an optimization. Nothing will break if it
* doesn't work.
*/
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
#if defined(__i386__) || defined(__x86_64__) || defined(__vax__)
#define SET(n) \
(*(MD4_u32plus *)&ptr[(n) * 4])
#define GET(n) \
SET(n)
#else
#define SET(n) \
(ctx->block[(n)] = \
(MD4_u32plus)ptr[(n) * 4] | \
((MD4_u32plus)ptr[(n) * 4 + 1] << 8) | \
((MD4_u32plus)ptr[(n) * 4 + 2] << 16) | \
((MD4_u32plus)ptr[(n) * 4 + 3] << 24))
#define GET(n) \
(ctx->block[(n)])
#endif
/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
/* Rotation is separate from addition to prevent recomputation */
#define FF(a, b, c, d, x, s) { \
(a) += F ((b), (c), (d)) + (x); \
(a) = ROTATE_LEFT ((a), (s)); \
}
#define GG(a, b, c, d, x, s) { \
(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; \
(a) = ROTATE_LEFT ((a), (s)); \
}
#define HH(a, b, c, d, x, s) { \
(a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; \
(a) = ROTATE_LEFT ((a), (s)); \
/*
* This processes one or more 64-byte data blocks, but does NOT update
* the bit counters. There are no alignment requirements.
*/
static const void *body(MD4_CTX *ctx, const void *data, unsigned long size)
{
const unsigned char *ptr;
MD4_u32plus a, b, c, d;
MD4_u32plus saved_a, saved_b, saved_c, saved_d;
ptr = (const unsigned char *)data;
a = ctx->a;
b = ctx->b;
c = ctx->c;
d = ctx->d;
do {
saved_a = a;
saved_b = b;
saved_c = c;
saved_d = d;
/* Round 1 */
STEP(F, a, b, c, d, SET(0), 3)
STEP(F, d, a, b, c, SET(1), 7)
STEP(F, c, d, a, b, SET(2), 11)
STEP(F, b, c, d, a, SET(3), 19)
STEP(F, a, b, c, d, SET(4), 3)
STEP(F, d, a, b, c, SET(5), 7)
STEP(F, c, d, a, b, SET(6), 11)
STEP(F, b, c, d, a, SET(7), 19)
STEP(F, a, b, c, d, SET(8), 3)
STEP(F, d, a, b, c, SET(9), 7)
STEP(F, c, d, a, b, SET(10), 11)
STEP(F, b, c, d, a, SET(11), 19)
STEP(F, a, b, c, d, SET(12), 3)
STEP(F, d, a, b, c, SET(13), 7)
STEP(F, c, d, a, b, SET(14), 11)
STEP(F, b, c, d, a, SET(15), 19)
/* Round 2 */
STEP(G, a, b, c, d, GET(0) + 0x5a827999, 3)
STEP(G, d, a, b, c, GET(4) + 0x5a827999, 5)
STEP(G, c, d, a, b, GET(8) + 0x5a827999, 9)
STEP(G, b, c, d, a, GET(12) + 0x5a827999, 13)
STEP(G, a, b, c, d, GET(1) + 0x5a827999, 3)
STEP(G, d, a, b, c, GET(5) + 0x5a827999, 5)
STEP(G, c, d, a, b, GET(9) + 0x5a827999, 9)
STEP(G, b, c, d, a, GET(13) + 0x5a827999, 13)
STEP(G, a, b, c, d, GET(2) + 0x5a827999, 3)
STEP(G, d, a, b, c, GET(6) + 0x5a827999, 5)
STEP(G, c, d, a, b, GET(10) + 0x5a827999, 9)
STEP(G, b, c, d, a, GET(14) + 0x5a827999, 13)
STEP(G, a, b, c, d, GET(3) + 0x5a827999, 3)
STEP(G, d, a, b, c, GET(7) + 0x5a827999, 5)
STEP(G, c, d, a, b, GET(11) + 0x5a827999, 9)
STEP(G, b, c, d, a, GET(15) + 0x5a827999, 13)
/* Round 3 */
STEP(H, a, b, c, d, GET(0) + 0x6ed9eba1, 3)
STEP(H, d, a, b, c, GET(8) + 0x6ed9eba1, 9)
STEP(H, c, d, a, b, GET(4) + 0x6ed9eba1, 11)
STEP(H, b, c, d, a, GET(12) + 0x6ed9eba1, 15)
STEP(H, a, b, c, d, GET(2) + 0x6ed9eba1, 3)
STEP(H, d, a, b, c, GET(10) + 0x6ed9eba1, 9)
STEP(H, c, d, a, b, GET(6) + 0x6ed9eba1, 11)
STEP(H, b, c, d, a, GET(14) + 0x6ed9eba1, 15)
STEP(H, a, b, c, d, GET(1) + 0x6ed9eba1, 3)
STEP(H, d, a, b, c, GET(9) + 0x6ed9eba1, 9)
STEP(H, c, d, a, b, GET(5) + 0x6ed9eba1, 11)
STEP(H, b, c, d, a, GET(13) + 0x6ed9eba1, 15)
STEP(H, a, b, c, d, GET(3) + 0x6ed9eba1, 3)
STEP(H, d, a, b, c, GET(11) + 0x6ed9eba1, 9)
STEP(H, c, d, a, b, GET(7) + 0x6ed9eba1, 11)
STEP(H, b, c, d, a, GET(15) + 0x6ed9eba1, 15)
a += saved_a;
b += saved_b;
c += saved_c;
d += saved_d;
ptr += 64;
} while (size -= 64);
ctx->a = a;
ctx->b = b;
ctx->c = c;
ctx->d = d;
return ptr;
}
void MD4_Init(MD4_CTX *ctx)
{
ctx->a = 0x67452301;
ctx->b = 0xefcdab89;
ctx->c = 0x98badcfe;
ctx->d = 0x10325476;
ctx->lo = 0;
ctx->hi = 0;
}
void MD4_Update(MD4_CTX *ctx, const void *data, unsigned long size)
{
MD4_u32plus saved_lo;
unsigned long used, available;
saved_lo = ctx->lo;
if ((ctx->lo = (saved_lo + size) & 0x1fffffff) < saved_lo)
ctx->hi++;
ctx->hi += size >> 29;
used = saved_lo & 0x3f;
if (used) {
available = 64 - used;
if (size < available) {
memcpy(&ctx->buffer[used], data, size);
return;
}
memcpy(&ctx->buffer[used], data, available);
data = (const unsigned char *)data + available;
size -= available;
body(ctx, ctx->buffer, 64);
}
/* MD4 initialization. Begins an MD4 operation, writing a new context.
*/
static void MD4Init(MD4_CTX *context)
{
context->count[0] = context->count[1] = 0;
/* Load magic initialization constants.
*/
context->state[0] = 0x67452301;
context->state[1] = 0xefcdab89;
context->state[2] = 0x98badcfe;
context->state[3] = 0x10325476;
}
/* MD4 block update operation. Continues an MD4 message-digest
operation, processing another message block, and updating the
context.
*/
static void MD4Update(MD4_CTX *context, const unsigned char *input,
unsigned int inputLen)
{
unsigned int i, bufindex, partLen;
/* Compute number of bytes mod 64 */
bufindex = (unsigned int)((context->count[0] >> 3) & 0x3F);
/* Update number of bits */
if((context->count[0] += ((UINT4)inputLen << 3))
< ((UINT4)inputLen << 3))
context->count[1]++;
context->count[1] += ((UINT4)inputLen >> 29);
partLen = 64 - bufindex;
/* Transform as many times as possible.
*/
if(inputLen >= partLen) {
memcpy(&context->buffer[bufindex], input, partLen);
MD4Transform (context->state, context->buffer);
for(i = partLen; i + 63 < inputLen; i += 64)
MD4Transform (context->state, &input[i]);
bufindex = 0;
if (size >= 64) {
data = body(ctx, data, size & ~(unsigned long)0x3f);
size &= 0x3f;
}
else
i = 0;
/* Buffer remaining input */
memcpy(&context->buffer[bufindex], &input[i], inputLen-i);
memcpy(ctx->buffer, data, size);
}
/* MD4 padding. */
static void MD4Pad(MD4_CTX *context)
void MD4_Final(unsigned char *result, MD4_CTX *ctx)
{
unsigned char bits[8];
unsigned int bufindex, padLen;
unsigned long used, available;
/* Save number of bits */
Encode (bits, context->count, 8);
used = ctx->lo & 0x3f;
/* Pad out to 56 mod 64.
*/
bufindex = (unsigned int)((context->count[0] >> 3) & 0x3f);
padLen = (bufindex < 56) ? (56 - bufindex) : (120 - bufindex);
MD4Update (context, PADDING, padLen);
ctx->buffer[used++] = 0x80;
/* Append length (before padding) */
MD4Update (context, bits, 8);
}
available = 64 - used;
/* MD4 finalization. Ends an MD4 message-digest operation, writing the
the message digest and zeroizing the context.
*/
static void MD4Final (unsigned char digest[16], MD4_CTX *context)
{
/* Do padding */
MD4Pad (context);
/* Store state in digest */
Encode (digest, context->state, 16);
/* Zeroize sensitive information.
*/
memset(context, 0, sizeof(*context));
}
/* MD4 basic transformation. Transforms state based on block.
*/
static void MD4Transform (UINT4 state[4], const unsigned char block[64])
{
UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
Decode (x, block, 64);
/* Round 1 */
FF (a, b, c, d, x[ 0], S11); /* 1 */
FF (d, a, b, c, x[ 1], S12); /* 2 */
FF (c, d, a, b, x[ 2], S13); /* 3 */
FF (b, c, d, a, x[ 3], S14); /* 4 */
FF (a, b, c, d, x[ 4], S11); /* 5 */
FF (d, a, b, c, x[ 5], S12); /* 6 */
FF (c, d, a, b, x[ 6], S13); /* 7 */
FF (b, c, d, a, x[ 7], S14); /* 8 */
FF (a, b, c, d, x[ 8], S11); /* 9 */
FF (d, a, b, c, x[ 9], S12); /* 10 */
FF (c, d, a, b, x[10], S13); /* 11 */
FF (b, c, d, a, x[11], S14); /* 12 */
FF (a, b, c, d, x[12], S11); /* 13 */
FF (d, a, b, c, x[13], S12); /* 14 */
FF (c, d, a, b, x[14], S13); /* 15 */
FF (b, c, d, a, x[15], S14); /* 16 */
/* Round 2 */
GG (a, b, c, d, x[ 0], S21); /* 17 */
GG (d, a, b, c, x[ 4], S22); /* 18 */
GG (c, d, a, b, x[ 8], S23); /* 19 */
GG (b, c, d, a, x[12], S24); /* 20 */
GG (a, b, c, d, x[ 1], S21); /* 21 */
GG (d, a, b, c, x[ 5], S22); /* 22 */
GG (c, d, a, b, x[ 9], S23); /* 23 */
GG (b, c, d, a, x[13], S24); /* 24 */
GG (a, b, c, d, x[ 2], S21); /* 25 */
GG (d, a, b, c, x[ 6], S22); /* 26 */
GG (c, d, a, b, x[10], S23); /* 27 */
GG (b, c, d, a, x[14], S24); /* 28 */
GG (a, b, c, d, x[ 3], S21); /* 29 */
GG (d, a, b, c, x[ 7], S22); /* 30 */
GG (c, d, a, b, x[11], S23); /* 31 */
GG (b, c, d, a, x[15], S24); /* 32 */
/* Round 3 */
HH (a, b, c, d, x[ 0], S31); /* 33 */
HH (d, a, b, c, x[ 8], S32); /* 34 */
HH (c, d, a, b, x[ 4], S33); /* 35 */
HH (b, c, d, a, x[12], S34); /* 36 */
HH (a, b, c, d, x[ 2], S31); /* 37 */
HH (d, a, b, c, x[10], S32); /* 38 */
HH (c, d, a, b, x[ 6], S33); /* 39 */
HH (b, c, d, a, x[14], S34); /* 40 */
HH (a, b, c, d, x[ 1], S31); /* 41 */
HH (d, a, b, c, x[ 9], S32); /* 42 */
HH (c, d, a, b, x[ 5], S33); /* 43 */
HH (b, c, d, a, x[13], S34); /* 44 */
HH (a, b, c, d, x[ 3], S31); /* 45 */
HH (d, a, b, c, x[11], S32); /* 46 */
HH (c, d, a, b, x[ 7], S33); /* 47 */
HH (b, c, d, a, x[15], S34); /* 48 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
/* Zeroize sensitive information.
*/
memset(x, 0, sizeof(x));
}
/* Encodes input (UINT4) into output (unsigned char). Assumes len is
a multiple of 4.
*/
static void Encode(unsigned char *output, UINT4 *input, unsigned int len)
{
unsigned int i, j;
for(i = 0, j = 0; j < len; i++, j += 4) {
output[j] = (unsigned char)(input[i] & 0xff);
output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
if (available < 8) {
memset(&ctx->buffer[used], 0, available);
body(ctx, ctx->buffer, 64);
used = 0;
available = 64;
}
memset(&ctx->buffer[used], 0, available - 8);
ctx->lo <<= 3;
ctx->buffer[56] = ctx->lo;
ctx->buffer[57] = ctx->lo >> 8;
ctx->buffer[58] = ctx->lo >> 16;
ctx->buffer[59] = ctx->lo >> 24;
ctx->buffer[60] = ctx->hi;
ctx->buffer[61] = ctx->hi >> 8;
ctx->buffer[62] = ctx->hi >> 16;
ctx->buffer[63] = ctx->hi >> 24;
body(ctx, ctx->buffer, 64);
result[0] = ctx->a;
result[1] = ctx->a >> 8;
result[2] = ctx->a >> 16;
result[3] = ctx->a >> 24;
result[4] = ctx->b;
result[5] = ctx->b >> 8;
result[6] = ctx->b >> 16;
result[7] = ctx->b >> 24;
result[8] = ctx->c;
result[9] = ctx->c >> 8;
result[10] = ctx->c >> 16;
result[11] = ctx->c >> 24;
result[12] = ctx->d;
result[13] = ctx->d >> 8;
result[14] = ctx->d >> 16;
result[15] = ctx->d >> 24;
memset(ctx, 0, sizeof(*ctx));
}
/* Decodes input (unsigned char) into output (UINT4). Assumes len is
a multiple of 4.
*/
static void Decode (UINT4 *output, const unsigned char *input,
unsigned int len)
{
unsigned int i, j;
for(i = 0, j = 0; j < len; i++, j += 4)
output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) |
(((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
}
#endif
void Curl_md4it(unsigned char *output, const unsigned char *input, size_t len)
{