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https://github.com/moparisthebest/curl
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each socket is used by exactly one easy handle, but of course each easy handle
can and will use more than one socket
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6e520c4cdc
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@ -43,15 +43,12 @@ Implementation of the curl_multi_socket API
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handle conversion on its own. I find it very unlikely that applications
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would want to do that and since libcurl would need such a lookup on its own
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anyway since we didn't want to force applications to do that translation
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code (it would be optional), it seemed like an unnecessary option. I also
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realized that when we use underlying libraries such as c-ares (for DNS
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asynch resolving) there might in fact be more than one transfer waiting for
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action on the same socket and thus it makes the lookup even tricker and even
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less likely to ever get done by applications. Instead I created an internal
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"socket to easy handles" hash table that given a socket (file descriptor)
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returns a list of easy handles that waits for some action on that socket.
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This hash is made using the already existing hash code (previously only used
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for the DNS cache).
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code (it would be optional), it seemed like an unnecessary option.
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Instead I created an internal "socket to easy handles" hash table that given
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a socket (file descriptor) return the easy handle that waits for action on
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that socket. This hash is made using the already existing hash code
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(previously only used for the DNS cache).
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To make libcurl be able to report plain sockets in the socket callback, I
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had to re-organize the internals of the curl_multi_fdset() etc so that the
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97
lib/multi.c
97
lib/multi.c
@ -83,7 +83,6 @@ typedef enum {
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struct socketstate {
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curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
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long action; /* socket action bitmap */
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long timeout[MAX_SOCKSPEREASYHANDLE];
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};
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struct Curl_one_easy {
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@ -173,19 +172,20 @@ static void multistate(struct Curl_one_easy *easy, CURLMstate state)
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}
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/*
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* We add one of these structs to the sockhash, and then if we add more easy
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* handles for the same socket we just link them with the next/prev pointers
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* from the node added to the hash. We only remove the node from the hash when
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* the final easy handle/socket associated with the node is removed.
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* We add one of these structs to the sockhash for a particular socket
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*/
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struct Curl_sh_entry {
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struct Curl_sh_entry *next;
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struct Curl_sh_entry *prev;
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struct SessionHandle *easy;
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time_t timestamp;
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long inuse;
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int action; /* what action READ/WRITE this socket waits for */
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void *userp; /* settable by users (not yet decided exactly how) */
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};
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/* bits for 'action' having no bits means this socket is not expecting any
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action */
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#define SH_READ 1
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#define SG_WRITE 2
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/* make sure this socket is present in the hash for this handle */
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static int sh_addentry(struct curl_hash *sh,
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@ -196,16 +196,9 @@ static int sh_addentry(struct curl_hash *sh,
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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struct Curl_sh_entry *check;
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if(there) {
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/* verify that this particular handle is in here */
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check = there;
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while(check) {
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if(check->easy == data)
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/* it is, return fine */
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if(there)
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/* it is present, return fine */
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return 0;
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check = check->next;
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}
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}
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/* not present, add it */
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check = calloc(sizeof(struct Curl_sh_entry), 1);
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@ -213,58 +206,26 @@ static int sh_addentry(struct curl_hash *sh,
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return 1; /* major failure */
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check->easy = data;
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if(there) {
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/* the node for this socket is already here, now link in the struct for
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the new handle */
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check->next = there->next; /* get the previous next to point to */
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there->next = check; /* make the new next point to the new entry */
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check->next->prev = check; /* make sure the next one points back to the
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new one */
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/* check->prev = NULL; is already cleared and we have no previous
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node */
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}
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else {
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/* make/add new hash entry */
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if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check))
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return 1; /* major failure */
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}
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return 0; /* things are good in sockhash land */
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}
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/* delete the given socket + handle from the hash */
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static void sh_delentry(struct curl_hash *sh,
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curl_socket_t s,
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struct SessionHandle *data)
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static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
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{
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struct Curl_sh_entry *there =
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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while(there) {
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/* this socket is in the hash, now scan the list at this point and see if
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the given easy handle is in there and if so remote that singe entry */
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if(there->easy == data) {
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/* match! */
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if(there->next || there->prev) {
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/* it is not the only handle for this socket, so only unlink this
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particular easy handle and leave the actional hash entry */
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/* unlink */
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there->next->prev = there->prev;
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there->prev->next = there->next;
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free(there);
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}
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else {
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/* This is the only easy handle for this socket, we must remove the
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hash entry. (This'll end up in a call to sh_freeentry().) */
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if(there) {
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/* this socket is in the hash */
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/* We remove the hash entry. (This'll end up in a call to
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sh_freeentry().) */
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Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
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}
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break;
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}
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there = there->next;
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}
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}
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/*
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@ -273,14 +234,6 @@ static void sh_delentry(struct curl_hash *sh,
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static void sh_freeentry(void *freethis)
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{
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struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
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struct Curl_sh_entry *more = p->next;
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/* if there's a chain of more handles, remove that chain first */
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while(more) {
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struct Curl_sh_entry *next = more->next;
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free(more);
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more = next;
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}
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free(p);
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}
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@ -1034,8 +987,9 @@ CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
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}
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/*
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* Check what sockets we deal with and their "action state" and if we have a
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* difference from last time we call the callback accordingly.
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* singlesocket() checks what sockets we deal with and their "action state"
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* and if we have a different state in any of those sockets from last time we
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* call the callback accordingly.
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*/
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static void singlesocket(struct Curl_multi *multi,
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struct Curl_one_easy *easy)
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@ -1050,9 +1004,11 @@ static void singlesocket(struct Curl_multi *multi,
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/* first fill in the 'current' struct with the state as it is now */
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current.action = multi_getsock(easy, current.socks, MAX_SOCKSPEREASYHANDLE);
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/* when filled in, we compare with the previous round's state */
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/* when filled in, we compare with the previous round's state in a first
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quick memory compare check */
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if(memcmp(¤t, &easy->sockstate, sizeof(struct socketstate))) {
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/* difference, call the callback once for every socket change ! */
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/* there is difference, call the callback once for every socket change ! */
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for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
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int action;
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curl_socket_t s = current.socks[i];
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@ -1103,7 +1059,7 @@ static void singlesocket(struct Curl_multi *multi,
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/* Update the sockhash accordingly */
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if(action == CURL_POLL_REMOVE)
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/* remove from hash for this easy handle */
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sh_delentry(multi->sockhash, s, easy->easy_handle);
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sh_delentry(multi->sockhash, s);
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else
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/* make sure this socket is present in the hash for this handle */
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sh_addentry(multi->sockhash, s, easy->easy_handle);
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@ -1138,6 +1094,7 @@ static CURLMcode multi_socket(struct Curl_multi *multi,
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easyp = easyp->next;
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}
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/* or should we fall-through and do the timer-based stuff? */
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return result;
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}
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else if (s != CURL_SOCKET_TIMEOUT) {
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@ -1152,7 +1109,6 @@ static CURLMcode multi_socket(struct Curl_multi *multi,
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/* Now, there is potentially a chain of easy handles in this hash
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entry struct and we need to deal with all of them */
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do {
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data = entry->easy;
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result = multi_runsingle(multi, data->set.one_easy, &running_handles);
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@ -1162,10 +1118,7 @@ static CURLMcode multi_socket(struct Curl_multi *multi,
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last */
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singlesocket(multi, data->set.one_easy);
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entry = entry->next;
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} while(entry);
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/* or should we fall-through and do the timer-based stuff? */
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return result;
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}
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