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Add zelda-roth

This commit is contained in:
Travis Burtrum 2016-11-06 01:45:27 -04:00
parent 3f0fc54ac4
commit ddc361b961
4 changed files with 852 additions and 0 deletions

22
src/zelda-roth/.SRCINFO Normal file
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@ -0,0 +1,22 @@
pkgbase = zelda-roth
pkgdesc = 'Zelda: Return of the Hylian' is a fan-made Zelda Game (english version)
pkgver = 6.11
pkgrel = 1
url = http://www.zeldaroth.fr/
arch = i686
arch = x86_64
license = unknown
makedepends = imagemagick
depends = sdl_gfx
depends = sdl_mixer
depends = sdl_image
conflicts = zelda-roth-fr
source = http://www.zeldaroth.fr/us/files/ROTH/Linux/ZeldaROTH_US-src-linux.zip
source = zelda-roth-datafolders.patch
source = zelda-roth.desktop
sha256sums = 9919a7fb0d2781f6323bfa27a7929fea68f4b0f26786ba9b6880b1f6a3e6f684
sha256sums = db0ece6364fca7f4d6519f7e89182012889524b16be98e1953f4d05e227956f0
sha256sums = 1a22a6fdf433cc6272c5375b7e64cda1480dd559883151a2fe868ae43eaf9364
pkgname = zelda-roth

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src/zelda-roth/PKGBUILD Normal file
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@ -0,0 +1,49 @@
# Maintainer: carstene1ns <arch carsten-teibes de> - http://git.io/ctPKG
pkgname=zelda-roth
pkgver=6.11
pkgrel=1
pkgdesc="'Zelda: Return of the Hylian' is a fan-made Zelda Game (english version)"
url="http://www.zeldaroth.fr/"
arch=('i686' 'x86_64')
license=('unknown')
depends=('sdl_gfx' 'sdl_mixer' 'sdl_image')
makedepends=("imagemagick")
conflicts=("$pkgname-fr")
source=("http://www.zeldaroth.fr/us/files/ROTH/Linux/ZeldaROTH_US-src-linux.zip"
"$pkgname-datafolders.patch"
"$pkgname.desktop")
sha256sums=('9919a7fb0d2781f6323bfa27a7929fea68f4b0f26786ba9b6880b1f6a3e6f684'
'db0ece6364fca7f4d6519f7e89182012889524b16be98e1953f4d05e227956f0'
'1a22a6fdf433cc6272c5375b7e64cda1480dd559883151a2fe868ae43eaf9364')
prepare() {
# use user's $HOME for saves and load data from /usr/share/zelda-roth
patch -Np0 < $pkgname-datafolders.patch
# add our $CFLAGS
cd ZeldaROTH_US-src-linux/src
sed 's|CFLAGS =|CFLAGS +=|' -i Makefile
# create an icon
convert data/images/logos/fond.png -thumbnail '48x48' -background transparent \
-gravity center -extent 48x48 "$srcdir"/$pkgname.png
}
build () {
make -C ZeldaROTH_US-src-linux/src
}
package () {
cd ZeldaROTH_US-src-linux/src
install -Dm755 ZeldaROTH_US "$pkgdir"/usr/bin/$pkgname
# support for the old executable name
ln -s $pkgname "$pkgdir"/usr/bin/zroth
install -d "$pkgdir"/usr/share/$pkgname
cp -rup data/{images,map,music,sound} "$pkgdir"/usr/share/$pkgname
install -Dm644 "$srcdir/"$pkgname.png "$pkgdir"/usr/share/pixmaps/$pkgname.png
install -Dm644 "$srcdir/"$pkgname.desktop "$pkgdir"/usr/share/applications/$pkgname.desktop
}

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@ -0,0 +1,773 @@
diff -Naur ZeldaROTH_US-src-linux.orig/src/Audio.cpp ZeldaROTH_US-src-linux/src/Audio.cpp
--- ZeldaROTH_US-src-linux.orig/src/Audio.cpp 2009-02-18 23:02:59.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Audio.cpp 2015-03-08 20:12:55.388490064 +0100
@@ -53,46 +53,46 @@
void Audio::loadSounds() {
sons = new Mix_Chunk*[40];
- sons[0] = Mix_LoadWAV("data/sound/text.ogg"); // lettres
- sons[1] = Mix_LoadWAV("data/sound/menu1.ogg"); // menu 1
- sons[2] = Mix_LoadWAV("data/sound/menu2.ogg"); // menu 2
- sons[3] = Mix_LoadWAV("data/sound/menu3.ogg"); // menu 3
- sons[4] = Mix_LoadWAV("data/sound/menu4.ogg"); // menu 4
- sons[5] = Mix_LoadWAV("data/sound/timewarp.ogg"); // time retour
- sons[6] = Mix_LoadWAV("data/sound/tombe.ogg"); // tombe (ennemi)
- sons[7] = Mix_LoadWAV("data/sound/hitenemy.ogg"); //shot 1
- sons[8] = Mix_LoadWAV("data/sound/killenemy.ogg"); // shot 2
- sons[9] = Mix_LoadWAV("data/sound/surprise.ogg"); // surprise
- sons[10] = Mix_LoadWAV("data/sound/monte.ogg"); // monte
- sons[11] = Mix_LoadWAV("data/sound/descend.ogg"); // descend
- sons[12] = Mix_LoadWAV("data/sound/chute.ogg"); // chute
- sons[13] = Mix_LoadWAV("data/sound/item.ogg"); // item
- sons[14] = Mix_LoadWAV("data/sound/rupee.ogg"); // rubis
- sons[15] = Mix_LoadWAV("data/sound/heart.ogg"); // coeur
- sons[16] = Mix_LoadWAV("data/sound/bomb.ogg"); // bombe
- sons[17] = Mix_LoadWAV("data/sound/textnext.ogg"); // suite texte
- sons[18] = Mix_LoadWAV("data/sound/textend.ogg"); // fin texte
- sons[19] = Mix_LoadWAV("data/sound/happy.ogg"); // trouve objet
- sons[20] = Mix_LoadWAV("data/sound/door.ogg"); // ouvre porte
- sons[21] = Mix_LoadWAV("data/sound/pics.ogg"); // pics contre mur
- sons[22] = Mix_LoadWAV("data/sound/sword.ogg"); // Epée
- sons[23] = Mix_LoadWAV("data/sound/SwordCharging.ogg"); // chargée
- sons[24] = Mix_LoadWAV("data/sound/Sword360.ogg"); // spin
- sons[25] = Mix_LoadWAV("data/sound/shoot.ogg"); // flèche
- sons[26] = Mix_LoadWAV("data/sound/hookshot.ogg"); // grappin
- sons[27] = Mix_LoadWAV("data/sound/stamp.ogg"); // pose bombe
- sons[28] = Mix_LoadWAV("data/sound/magic.ogg"); // magie
- sons[29] = Mix_LoadWAV("data/sound/burn.ogg"); // brËšle
- sons[30] = Mix_LoadWAV("data/sound/hammer.ogg"); // marteau
- sons[31] = Mix_LoadWAV("data/sound/plouf.ogg"); // plouf
- sons[32] = Mix_LoadWAV("data/sound/danger.ogg"); // danger
- sons[33] = Mix_LoadWAV("data/sound/hurt.ogg"); // link se blesse
- sons[34] = Mix_LoadWAV("data/sound/porte.ogg"); // porte objet
- sons[35] = Mix_LoadWAV("data/sound/lance.ogg"); // lance objet
- sons[36] = Mix_LoadWAV("data/sound/casse.ogg"); // casse objet
- sons[37] = Mix_LoadWAV("data/sound/charge.ogg"); // charge magie
- sons[38] = Mix_LoadWAV("data/sound/buisson.ogg"); // coupe buisson
- sons[39] = Mix_LoadWAV("data/sound/pousse.ogg"); // pousse caisse
+ sons[0] = Mix_LoadWAV("/usr/share/zelda-roth/sound/text.ogg"); // lettres
+ sons[1] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu1.ogg"); // menu 1
+ sons[2] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu2.ogg"); // menu 2
+ sons[3] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu3.ogg"); // menu 3
+ sons[4] = Mix_LoadWAV("/usr/share/zelda-roth/sound/menu4.ogg"); // menu 4
+ sons[5] = Mix_LoadWAV("/usr/share/zelda-roth/sound/timewarp.ogg"); // time retour
+ sons[6] = Mix_LoadWAV("/usr/share/zelda-roth/sound/tombe.ogg"); // tombe (ennemi)
+ sons[7] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hitenemy.ogg"); //shot 1
+ sons[8] = Mix_LoadWAV("/usr/share/zelda-roth/sound/killenemy.ogg"); // shot 2
+ sons[9] = Mix_LoadWAV("/usr/share/zelda-roth/sound/surprise.ogg"); // surprise
+ sons[10] = Mix_LoadWAV("/usr/share/zelda-roth/sound/monte.ogg"); // monte
+ sons[11] = Mix_LoadWAV("/usr/share/zelda-roth/sound/descend.ogg"); // descend
+ sons[12] = Mix_LoadWAV("/usr/share/zelda-roth/sound/chute.ogg"); // chute
+ sons[13] = Mix_LoadWAV("/usr/share/zelda-roth/sound/item.ogg"); // item
+ sons[14] = Mix_LoadWAV("/usr/share/zelda-roth/sound/rupee.ogg"); // rubis
+ sons[15] = Mix_LoadWAV("/usr/share/zelda-roth/sound/heart.ogg"); // coeur
+ sons[16] = Mix_LoadWAV("/usr/share/zelda-roth/sound/bomb.ogg"); // bombe
+ sons[17] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textnext.ogg"); // suite texte
+ sons[18] = Mix_LoadWAV("/usr/share/zelda-roth/sound/textend.ogg"); // fin texte
+ sons[19] = Mix_LoadWAV("/usr/share/zelda-roth/sound/happy.ogg"); // trouve objet
+ sons[20] = Mix_LoadWAV("/usr/share/zelda-roth/sound/door.ogg"); // ouvre porte
+ sons[21] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pics.ogg"); // pics contre mur
+ sons[22] = Mix_LoadWAV("/usr/share/zelda-roth/sound/sword.ogg"); // Epée
+ sons[23] = Mix_LoadWAV("/usr/share/zelda-roth/sound/SwordCharging.ogg"); // chargée
+ sons[24] = Mix_LoadWAV("/usr/share/zelda-roth/sound/Sword360.ogg"); // spin
+ sons[25] = Mix_LoadWAV("/usr/share/zelda-roth/sound/shoot.ogg"); // flèche
+ sons[26] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hookshot.ogg"); // grappin
+ sons[27] = Mix_LoadWAV("/usr/share/zelda-roth/sound/stamp.ogg"); // pose bombe
+ sons[28] = Mix_LoadWAV("/usr/share/zelda-roth/sound/magic.ogg"); // magie
+ sons[29] = Mix_LoadWAV("/usr/share/zelda-roth/sound/burn.ogg"); // brËšle
+ sons[30] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hammer.ogg"); // marteau
+ sons[31] = Mix_LoadWAV("/usr/share/zelda-roth/sound/plouf.ogg"); // plouf
+ sons[32] = Mix_LoadWAV("/usr/share/zelda-roth/sound/danger.ogg"); // danger
+ sons[33] = Mix_LoadWAV("/usr/share/zelda-roth/sound/hurt.ogg"); // link se blesse
+ sons[34] = Mix_LoadWAV("/usr/share/zelda-roth/sound/porte.ogg"); // porte objet
+ sons[35] = Mix_LoadWAV("/usr/share/zelda-roth/sound/lance.ogg"); // lance objet
+ sons[36] = Mix_LoadWAV("/usr/share/zelda-roth/sound/casse.ogg"); // casse objet
+ sons[37] = Mix_LoadWAV("/usr/share/zelda-roth/sound/charge.ogg"); // charge magie
+ sons[38] = Mix_LoadWAV("/usr/share/zelda-roth/sound/buisson.ogg"); // coupe buisson
+ sons[39] = Mix_LoadWAV("/usr/share/zelda-roth/sound/pousse.ogg"); // pousse caisse
}
void Audio::freeSounds() {
@@ -131,34 +131,34 @@
Mix_Music* Audio::choixMusique(int id) {
switch (id) {
- case 1 : return Mix_LoadMUS("data/music/Foret.mid");
- case 2 : return Mix_LoadMUS("data/music/Plaine.mid");
- case 3 : return Mix_LoadMUS("data/music/Lac.mid");
- case 4 : return Mix_LoadMUS("data/music/Mont.mid");
- case 5 : return Mix_LoadMUS("data/music/Desert.mid");
- case 6 : return Mix_LoadMUS("data/music/Ombre.mid");
- case 7 : return Mix_LoadMUS("data/music/Feu.mid");
- case 8 : return Mix_LoadMUS("data/music/Cocorico.mid");
- case 9 : return Mix_LoadMUS("data/music/Chateau.mid");
- case 10 : case 11 : return Mix_LoadMUS("data/music/Secret.mid");
- case 12 : case 13 : case 14 : return Mix_LoadMUS("data/music/Donjon1.mid");
- case 15 : return Mix_LoadMUS("data/music/DDesert.mid");
- case 16 : case 17 : case 18 : return Mix_LoadMUS("data/music/Donjon2.mid");
- case 19 : return Mix_LoadMUS("data/music/DSecret.mid");
- case 20 : return Mix_LoadMUS("data/music/DFinal.mid");
- case 21 : return Mix_LoadMUS("data/music/Home.mid");
- case 22 : case 23 : return Mix_LoadMUS("data/music/Cave.mid");
- case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("data/music/Fee.mid"); break;
+ case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Foret.mid");
+ case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Plaine.mid");
+ case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Lac.mid");
+ case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mont.mid");
+ case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Desert.mid");
+ case 6 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Ombre.mid");
+ case 7 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Feu.mid");
+ case 8 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cocorico.mid");
+ case 9 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Chateau.mid");
+ case 10 : case 11 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Secret.mid");
+ case 12 : case 13 : case 14 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon1.mid");
+ case 15 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DDesert.mid");
+ case 16 : case 17 : case 18 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Donjon2.mid");
+ case 19 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DSecret.mid");
+ case 20 : return Mix_LoadMUS("/usr/share/zelda-roth/music/DFinal.mid");
+ case 21 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Home.mid");
+ case 22 : case 23 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Cave.mid");
+ case 24 : case 25 : case 26 : case 27 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fee.mid"); break;
//case 28 : case 32 : case 35 : case 36 : case 38 : case 41 : case 42 : case 43 : case 44 :
-// return Mix_LoadMUS("data/music/Maison.mid"); break;
- case 29 : case 37 : case 40 : return Mix_LoadMUS("data/music/Potion.mid"); break;
- case 30 : return Mix_LoadMUS("data/music/Bar.mid"); break;
- case 31 : return Mix_LoadMUS("data/music/Magasin.mid"); break;
- case 33 : case 34 : case 39 : return Mix_LoadMUS("data/music/Jeu.mid"); break;
- case 45 : return Mix_LoadMUS("data/music/Titre.mid"); break;
- case 46 : return Mix_LoadMUS("data/music/Selection.mid"); break;
- case 47 : return Mix_LoadMUS("data/music/Debut.mid"); break;
- default : return Mix_LoadMUS("data/music/Maison.mid");
+// return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid"); break;
+ case 29 : case 37 : case 40 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Potion.mid"); break;
+ case 30 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Bar.mid"); break;
+ case 31 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Magasin.mid"); break;
+ case 33 : case 34 : case 39 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Jeu.mid"); break;
+ case 45 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Titre.mid"); break;
+ case 46 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Selection.mid"); break;
+ case 47 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Debut.mid"); break;
+ default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Maison.mid");
}
}
@@ -184,12 +184,12 @@
Mix_Music* Audio::choixSpecial(int id) {
switch (id) {
- case 1 : return Mix_LoadMUS("data/music/Boss.mid");
- case 2 : return Mix_LoadMUS("data/music/Mort.mid");
- case 3 : return Mix_LoadMUS("data/music/Epee.mid");
- case 4 : return Mix_LoadMUS("data/music/BossF.mid");
- case 5 : return Mix_LoadMUS("data/music/Fin.mid");
- default : return Mix_LoadMUS("data/music/Boss.mid");
+ case 1 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
+ case 2 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Mort.mid");
+ case 3 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Epee.mid");
+ case 4 : return Mix_LoadMUS("/usr/share/zelda-roth/music/BossF.mid");
+ case 5 : return Mix_LoadMUS("/usr/share/zelda-roth/music/Fin.mid");
+ default : return Mix_LoadMUS("/usr/share/zelda-roth/music/Boss.mid");
}
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Caisse.cpp ZeldaROTH_US-src-linux/src/Caisse.cpp
--- ZeldaROTH_US-src-linux.orig/src/Caisse.cpp 2008-08-24 13:27:46.000000000 +0200
+++ ZeldaROTH_US-src-linux/src/Caisse.cpp 2015-03-08 20:12:55.388490064 +0100
@@ -22,7 +22,7 @@
Caisse::Caisse(Jeu* jeu, int type, int i, int j) : gpJeu(jeu), id(type),
pousseX(0), pousseY(0), direction(N) {
x=i; y=j; w=16; h=16; xdep=x; ydep=y;
- image = IMG_Load("data/images/objet/caisse.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/caisse.png");
sx = ((type-1)%3)*w;
sy = ((type-1)/3)*h;
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Carte.cpp ZeldaROTH_US-src-linux/src/Carte.cpp
--- ZeldaROTH_US-src-linux.orig/src/Carte.cpp 2008-11-02 14:57:44.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Carte.cpp 2015-03-08 20:12:55.391823444 +0100
@@ -25,12 +25,12 @@
int zone = gpJeu->getZone();
if (gpJeu->isDehors()) {
- SDL_Surface* tmp = IMG_Load("data/images/carte/monde.png");
+ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/monde.png");
src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
SDL_BlitSurface(tmp, &src, image, &dst);
SDL_FreeSurface(tmp);
- tmp = IMG_Load("data/images/carte/link.png");
+ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
src.w = 14; src.h = 12; src.x = 0; src.y = 0;
@@ -68,7 +68,7 @@
SDL_Rect dst;
Joueur* gpJoueur = gpJeu->getJoueur();
- SDL_Surface* tmp = IMG_Load("data/images/carte/donjon.png");
+ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/donjon.png");
src.w = 320; src.h = 240; src.x = 0; src.y = 0; dst.y = 0; dst.x = 0;
SDL_BlitSurface(tmp, &src, image, &dst);
SDL_FreeSurface(tmp);
@@ -92,7 +92,7 @@
case 8 : src.h=64; src.y=16; dst.y-=16; break;
}
- SDL_Surface* tmp = IMG_Load("data/images/carte/level.png");
+ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level.png");
SDL_BlitSurface(tmp, &src, image, &dst);
SDL_FreeSurface(tmp);
@@ -106,12 +106,12 @@
}
src.h = 16; src.w = 32;src.x = 0;src.y=32-levely*16;dst.x = 40; dst.y = 96-levely*16;
- tmp = IMG_Load("data/images/carte/level2.png");
+ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/level2.png");
SDL_BlitSurface(tmp, &src, image, &dst);
SDL_FreeSurface(tmp);
//étage de link
- tmp = IMG_Load("data/images/carte/link.png");
+ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
src.h = 12; src.w = 14;src.x = 0;src.y=0;
dst.x = 25; dst.y = 98-gpJeu->getMonde()->etage()*16;
@@ -150,12 +150,12 @@
os << (zone-11);
os2 << levely;
- SDL_Surface* tmp = IMG_Load(("data/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
+ SDL_Surface* tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/d"+os.str()+"e"+os2.str()+".png").c_str());
src.x=0; src.y=0; src.w=tmp->w; src.h=tmp->h; dst.y = 48+dy*16; dst.x = 128+dx*16;
SDL_BlitSurface(tmp, &src, image, &dst);
SDL_FreeSurface(tmp);
- tmp = IMG_Load(("data/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
+ tmp = IMG_Load(("/usr/share/zelda-roth/images/carte/nd"+os.str()+"e"+os2.str()+".png").c_str());
int di=0;
int dj=0;
@@ -185,7 +185,7 @@
//étage de link
if (gpJeu->getMonde()->etage() == levely) {
- tmp = IMG_Load("data/images/carte/link.png");
+ tmp = IMG_Load("/usr/share/zelda-roth/images/carte/link.png");
SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
src.h = 12; src.w = 14;src.x = 0;src.y=0;
dst.x = 128+(dx-di)*16+(gpJoueur->getX()/20)-6;
@@ -201,7 +201,7 @@
int zone = gpJeu->getZone();
Joueur* gpJoueur = gpJeu->getJoueur();
- SDL_Surface* tmp = IMG_Load("data/images/carte/boussole.png");
+ SDL_Surface* tmp = IMG_Load("/usr/share/zelda-roth/images/carte/boussole.png");
SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,SDL_MapRGB(tmp->format,0,0,255));
switch (zone-12) {
diff -Naur ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp ZeldaROTH_US-src-linux/src/Encyclopedie.cpp
--- ZeldaROTH_US-src-linux.orig/src/Encyclopedie.cpp 2008-11-02 15:08:58.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Encyclopedie.cpp 2015-03-08 20:12:55.391823444 +0100
@@ -12,7 +12,7 @@
Encyclopedie::Encyclopedie(Jeu* jeu) : gpJeu(jeu), page(0), gpEnnemi(0) {
image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
- imageCadre = IMG_Load("data/images/logos/cadres.png");
+ imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
gpEnnemi = new Ennemi(gpJeu, 0, 0, 0, true);
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp ZeldaROTH_US-src-linux/src/Ennemi.cpp
--- ZeldaROTH_US-src-linux.orig/src/Ennemi.cpp 2009-02-18 23:50:25.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Ennemi.cpp 2015-03-08 20:12:55.391823444 +0100
@@ -31,7 +31,7 @@
else {
ostringstream im;
im << id;
- image = IMG_Load(("data/images/ennemi/ennemi" + im.str() + ".png").c_str());
+ image = IMG_Load(("/usr/share/zelda-roth/images/ennemi/ennemi" + im.str() + ".png").c_str());
SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
chargeIm = true;
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Generique.cpp ZeldaROTH_US-src-linux/src/Generique.cpp
--- ZeldaROTH_US-src-linux.orig/src/Generique.cpp 2009-02-18 23:51:26.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Generique.cpp 2015-03-08 20:12:55.391823444 +0100
@@ -16,14 +16,14 @@
imageFin = NULL;
imageArbre = NULL;
image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
- imageTitre = IMG_Load("data/images/logos/titre.png");
+ imageTitre = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
SDL_SetColorKey(imageTitre,SDL_SRCCOLORKEY,SDL_MapRGB(imageTitre->format,0,0,255));
- imageCurseur = IMG_Load("data/images/logos/curseur.png");
+ imageCurseur = IMG_Load("/usr/share/zelda-roth/images/logos/curseur.png");
SDL_SetColorKey(imageCurseur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCurseur->format,0,0,255));
- imageNiveau = IMG_Load("data/images/logos/niveau.png");
+ imageNiveau = IMG_Load("/usr/share/zelda-roth/images/logos/niveau.png");
SDL_SetColorKey(imageNiveau,SDL_SRCCOLORKEY,SDL_MapRGB(imageNiveau->format,0,0,255));
- imageFee = IMG_Load("data/images/logos/fee.png");
- imageCadre = IMG_Load("data/images/logos/cadres.png");
+ imageFee = IMG_Load("/usr/share/zelda-roth/images/logos/fee.png");
+ imageCadre = IMG_Load("/usr/share/zelda-roth/images/logos/cadres.png");
imageFond1 = NULL;
imageFond2 = NULL;
imageNuit = NULL;
@@ -46,7 +46,7 @@
}
void Generique::drawFin(SDL_Surface* gpScreen) {
- if (!imageFin) imageFin = IMG_Load("data/images/logos/fin.png");
+ if (!imageFin) imageFin = IMG_Load("/usr/share/zelda-roth/images/logos/fin.png");
SDL_Rect dst; dst.x = 0; dst.y = 0;
SDL_BlitSurface(imageFin, NULL, gpScreen, &dst);
gpJeu->getTexte()->draw(gpScreen);
@@ -54,24 +54,24 @@
void Generique::initDisclamer() {
SDL_Rect dst;
- SDL_Surface* attention = IMG_Load("data/images/logos/attention.png");
+ SDL_Surface* attention = IMG_Load("/usr/share/zelda-roth/images/logos/attention.png");
dst.x = 0; dst.y = 0; SDL_BlitSurface(attention, NULL, image, &dst);
SDL_FreeSurface(attention);
}
void Generique::initLogo() {
SDL_Rect dst;
- SDL_Surface* logo = IMG_Load("data/images/logos/logo.png");
+ SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/logo.png");
dst.x = 0; dst.y = 0; SDL_BlitSurface(logo, NULL, image, &dst);
SDL_FreeSurface(logo);
}
void Generique::initTitre() {
SDL_Rect dst;
- SDL_Surface* fond = IMG_Load("data/images/logos/fond.png");
+ SDL_Surface* fond = IMG_Load("/usr/share/zelda-roth/images/logos/fond.png");
dst.x = 0; dst.y = 0; SDL_BlitSurface(fond, NULL, image, &dst);
SDL_FreeSurface(fond);
- SDL_Surface* logo = IMG_Load("data/images/logos/titre.png");
+ SDL_Surface* logo = IMG_Load("/usr/share/zelda-roth/images/logos/titre.png");
SDL_SetColorKey(logo,SDL_SRCCOLORKEY,SDL_MapRGB(logo->format,0,0,255));
logo = SDL_DisplayFormat(logo);
dst.x = 60; dst.y = 56-32; SDL_BlitSurface(logo, NULL, image, &dst);
@@ -125,10 +125,10 @@
gpJeu->affiche(image, "RECORDS", 215, 200);
//stats :
- SDL_Surface* imageStat = IMG_Load("data/images/statut/statut.png");
+ SDL_Surface* imageStat = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
SDL_SetColorKey(imageStat,SDL_SRCCOLORKEY,SDL_MapRGB(imageStat->format,0,0,255));
- SDL_Surface* inventaire = IMG_Load("data/images/statut/inventaire.png");
- SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
+ SDL_Surface* inventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
+ SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
for (int i = 0; i < 3; i++) {
Joueur* gpJoueur = new Joueur(gpJeu,i+1);
@@ -287,7 +287,7 @@
gpJeu->affiche(image, "RETURN", 63, 200);
gpJeu->affiche(image, "ERASE", 215, 200);
- SDL_Surface* objets = IMG_Load("data/images/statut/objets.png");
+ SDL_Surface* objets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
//triforce
src.y=0; src.w=17; src.h=16;
@@ -316,15 +316,15 @@
void Generique::initIntro() {
if (imageFond1==NULL) {
- imageFond1 = IMG_Load("data/images/logos/fond1.png");
+ imageFond1 = IMG_Load("/usr/share/zelda-roth/images/logos/fond1.png");
SDL_SetColorKey(imageFond1,SDL_SRCCOLORKEY,SDL_MapRGB(imageFond1->format,0,0,255));}
- if (imageFond2==NULL) imageFond2 = IMG_Load("data/images/logos/fond2.png");
+ if (imageFond2==NULL) imageFond2 = IMG_Load("/usr/share/zelda-roth/images/logos/fond2.png");
ostringstream oss;
for (int i = 0; i < 5; i++) {
if (imageIntro[i]==NULL) {
oss.str(""); oss << (i+1);
- imageIntro[i] = IMG_Load(("data/images/logos/intro" + oss.str() + ".png").c_str());
+ imageIntro[i] = IMG_Load(("/usr/share/zelda-roth/images/logos/intro" + oss.str() + ".png").c_str());
}
}
@@ -563,7 +563,7 @@
void Generique::initScore() {
SDL_FreeSurface(imageArbre);
- imageArbre = IMG_Load("data/images/logos/arbre.png");
+ imageArbre = IMG_Load("/usr/share/zelda-roth/images/logos/arbre.png");
image = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
SDL_Rect dst;
@@ -773,7 +773,7 @@
}
void Generique::drawDebut(SDL_Surface* gpScreen) {
- if (!imageNuit) imageNuit = IMG_Load("data/images/logos/nuit.png");
+ if (!imageNuit) imageNuit = IMG_Load("/usr/share/zelda-roth/images/logos/nuit.png");
SDL_Rect dst; dst.x = 0; dst.y = 0;
SDL_BlitSurface(imageNuit, NULL, gpScreen, &dst);
gpJeu->getTexte()->draw(gpScreen);
diff -Naur ZeldaROTH_US-src-linux.orig/src/Jeu.cpp ZeldaROTH_US-src-linux/src/Jeu.cpp
--- ZeldaROTH_US-src-linux.orig/src/Jeu.cpp 2009-02-18 23:53:12.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Jeu.cpp 2015-03-08 20:12:55.395156825 +0100
@@ -25,7 +25,7 @@
phg[0] = 0;
phg[1] = 0;
- imageObjets = IMG_Load("data/images/objet/objets.png");
+ imageObjets = IMG_Load("/usr/share/zelda-roth/images/objet/objets.png");
SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
gpProjectile = NULL; gpObjet = NULL; gpSnipe = NULL; gpCaisse = NULL; gpEnnemi = NULL;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Joueur.cpp ZeldaROTH_US-src-linux/src/Joueur.cpp
--- ZeldaROTH_US-src-linux.orig/src/Joueur.cpp 2009-02-18 23:59:34.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Joueur.cpp 2015-03-08 20:12:55.395156825 +0100
@@ -26,11 +26,11 @@
mort(0), porte(0), boostVie(0), boostMagie(0), boostRubis(0), pousse(0), trouve(0),
avancement(0), invisible(false), dirglisse(0), dirglace(0), glace(0), glisse(0), vitesse(0),
oldxg(0), oldyg(0), immo(false), loader(false) {
- image = IMG_Load("data/images/link/link1.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/link/link1.png");
SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
- imageSpin = IMG_Load("data/images/link/spin.png");
+ imageSpin = IMG_Load("/usr/share/zelda-roth/images/link/spin.png");
SDL_SetColorKey(imageSpin,SDL_SRCCOLORKEY,SDL_MapRGB(imageSpin->format,0,0,255));
- imageObjets = IMG_Load("data/images/link/objets.png");
+ imageObjets = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
SDL_SetColorKey(imageObjets,SDL_SRCCOLORKEY,SDL_MapRGB(imageObjets->format,0,0,255));
x=86;y=24;w=16;h=24;viemax=6;vie=viemax;magie=magiemax;
for (int i = 0; i < 44; i++) coeur[i]=0;
@@ -116,7 +116,7 @@
if (tps > 359999) tps = 359999;
ostringstream im;
im << numSave;
- ofstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
+ ofstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::out | ios::binary);
f.write((char *)&tps,sizeof(int));
f.write((char *)&zone,sizeof(int));
f.write((char *)&xd,sizeof(int));
@@ -159,7 +159,7 @@
int zone;
ostringstream im;
im << numSave;
- ifstream f(("data/save/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
+ ifstream f((string(getenv("HOME"))+"/.zroth/roth" + im.str() + ".dat").c_str(),ios::in | ios::binary);
if(!f.is_open()) return;
f.read((char *)&temps,sizeof(int));
f.read((char *)&zone,sizeof(int)); gpJeu->setZone(zone);
@@ -530,7 +530,7 @@
std::ostringstream im;
im << bouclier;
if (bouclier)
- boucl = new Bouclier(IMG_Load(("data/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
+ boucl = new Bouclier(IMG_Load(("/usr/share/zelda-roth/images/link/bouclier" + im.str() + ".png").c_str()), bouclier);
calculDef();
}
@@ -539,7 +539,7 @@
SDL_FreeSurface(imageEpee);
std::ostringstream im;
im << epee;
- imageEpee = IMG_Load(("data/images/link/epee" + im.str() + ".png").c_str());
+ imageEpee = IMG_Load(("/usr/share/zelda-roth/images/link/epee" + im.str() + ".png").c_str());
SDL_SetColorKey(imageEpee,SDL_SRCCOLORKEY,SDL_MapRGB(imageEpee->format,0,0,255));
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp ZeldaROTH_US-src-linux/src/Keyboard.cpp
--- ZeldaROTH_US-src-linux.orig/src/Keyboard.cpp 2009-02-18 23:56:22.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Keyboard.cpp 2015-03-08 20:12:55.395156825 +0100
@@ -33,7 +33,7 @@
}
void Keyboard::saveP() {
- ofstream f("data/save/system.dat",ios::out | ios::binary);
+ ofstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::out | ios::binary);
f.write((char *)&volume,sizeof(int));
f.write((char *)&volson,sizeof(int));
f.write((char *)&temps,sizeof(int));
@@ -42,7 +42,7 @@
}
void Keyboard::loadP() {
- ifstream f("data/save/system.dat",ios::in | ios::binary);
+ ifstream f((string(getenv("HOME")) + "/.zroth/system.dat").c_str(),ios::in | ios::binary);
if(!f.is_open()) return;
f.read((char *)&volume,sizeof(int));
f.read((char *)&volson,sizeof(int));
@@ -565,7 +565,7 @@
if (keys[SDLK_RETURN] && tmp == 0) {
if (ligneVal==0) {
ostringstream oss; oss << (ligne+1);
- remove(("data/save/roth" + oss.str() + ".dat").c_str());
+ remove((string(getenv("HOME"))+"/.zroth/roth" + oss.str() + ".dat").c_str());
mode = 4; gpJeu->getGenerique()->initSelection();
gpJeu->getAudio()->playSound(2);
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/main.cpp ZeldaROTH_US-src-linux/src/main.cpp
--- ZeldaROTH_US-src-linux.orig/src/main.cpp 2008-12-10 20:23:04.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/main.cpp 2015-03-08 20:24:09.434706614 +0100
@@ -12,8 +12,13 @@
#include <SDL/SDL_rotozoom.h>
#include <iostream>
-#include <ctime>
+#include <ctime>
#include <cstdlib>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <sys/errno.h>
+
#include "Keyboard.h"
#include "Generique.h"
@@ -26,7 +31,7 @@
//if(SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) *SOUND = false;
SDL_WM_SetCaption("Return of the Hylian",NULL);
- SDL_Surface* icon = SDL_LoadBMP("data/images/logos/triforce.ico");
+ SDL_Surface* icon = SDL_LoadBMP("/usr/share/zelda-roth/images/logos/triforce.ico");
SDL_SetColorKey(icon,SDL_SRCCOLORKEY,SDL_MapRGB(icon->format,0,0,0));
SDL_WM_SetIcon(icon,NULL);
@@ -40,6 +45,14 @@
std::srand(std::time(NULL));
+ // create folder for save files
+ string user_home = string(getenv("HOME"));
+ if (access((user_home + "/.zroth/").c_str(), F_OK) != 0) {
+ if (errno == ENOENT) {
+ mkdir((user_home + "/.zroth").c_str(), 0700);
+ }
+ }
+
SDL_Rect src;
SDL_Rect dst;
src.w=640; src.h=480; src.y=0;src.x=0;dst.x=0; dst.y=0;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Menu.cpp ZeldaROTH_US-src-linux/src/Menu.cpp
--- ZeldaROTH_US-src-linux.orig/src/Menu.cpp 2008-12-04 17:22:42.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Menu.cpp 2015-03-08 20:12:55.395156825 +0100
@@ -25,10 +25,10 @@
Menu::Menu(Jeu* jeu) : gpJeu(jeu), sens(0), val(0), anim(0) {
lastAnimTime = SDL_GetTicks();
- imageCadre = IMG_Load("data/images/menu/bord.png");
- imageCoeur = IMG_Load("data/images/menu/coeur.png");
- imageObjets = IMG_Load("data/images/statut/objets.png");
- imageInventaire = IMG_Load("data/images/statut/inventaire.png");
+ imageCadre = IMG_Load("/usr/share/zelda-roth/images/menu/bord.png");
+ imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
+ imageObjets = IMG_Load("/usr/share/zelda-roth/images/statut/objets.png");
+ imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
SDL_SetColorKey(imageCadre,SDL_SRCCOLORKEY,SDL_MapRGB(imageCadre->format,0,0,255));
SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
diff -Naur ZeldaROTH_US-src-linux.orig/src/Monde.cpp ZeldaROTH_US-src-linux/src/Monde.cpp
--- ZeldaROTH_US-src-linux.orig/src/Monde.cpp 2009-02-18 23:57:41.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Monde.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -29,13 +29,13 @@
for (int i = 0; i < 2; i++) {
std::ostringstream im;
im << (i+1);
- image[i] = IMG_Load(("data/images/motifs/image" + im.str() + ".png").c_str());
+ image[i] = IMG_Load(("/usr/share/zelda-roth/images/motifs/image" + im.str() + ".png").c_str());
SDL_SetColorKey(image[i],SDL_SRCCOLORKEY,SDL_MapRGB(image[i]->format,0,0,255));
}
imagetransit = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 240, 32, 0, 0, 0, 0);
- imagelevel = IMG_Load("data/images/menu/level.png");
+ imagelevel = IMG_Load("/usr/share/zelda-roth/images/menu/level.png");
SDL_SetColorKey(imagelevel,SDL_SRCCOLORKEY,SDL_MapRGB(imagelevel->format,0,0,255));
changeZone(gpJeu->getZone());
@@ -1589,7 +1589,7 @@
std::ostringstream oss;
oss << zone;
- std::string result = "data/map/carte" + oss.str() + ".map";
+ std::string result = "/usr/share/zelda-roth/map/carte" + oss.str() + ".map";
std::ifstream file(result.c_str());
file >> largeur;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Pnj.cpp ZeldaROTH_US-src-linux/src/Pnj.cpp
--- ZeldaROTH_US-src-linux.orig/src/Pnj.cpp 2008-08-24 13:31:48.000000000 +0200
+++ ZeldaROTH_US-src-linux/src/Pnj.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -22,7 +22,7 @@
if (id) {
ostringstream im;
im << id;
- image = IMG_Load(("data/images/personnage/personnage" + im.str() + ".png").c_str());
+ image = IMG_Load(("/usr/share/zelda-roth/images/personnage/personnage" + im.str() + ".png").c_str());
SDL_SetColorKey(image,SDL_SRCCOLORKEY,SDL_MapRGB(image->format,0,0,255));
x=i; y=j; saveEmpl(); animmax=1;
init();
diff -Naur ZeldaROTH_US-src-linux.orig/src/Projectile.cpp ZeldaROTH_US-src-linux/src/Projectile.cpp
--- ZeldaROTH_US-src-linux.orig/src/Projectile.cpp 2009-02-18 23:57:37.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Projectile.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -401,39 +401,39 @@
switch (type) {
case 1 : //flèche
case 2 : //flèche argent
- if (id == 1) image = IMG_Load("data/images/objet/projectiles.png");
- else image = IMG_Load("data/images/objet/projectilesarg.png");
+ if (id == 1) image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles.png");
+ else image = IMG_Load("/usr/share/zelda-roth/images/objet/projectilesarg.png");
w=16; h=16;
if (direction == N || direction == S) {zx=4; zy=0; zw=7; zh=16;}
else {zx=0; zy=4; zw=16; zh=7;}
break;
case 3 : //grappin
- image = IMG_Load("data/images/objet/grappin.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/grappin.png");
w=12; h=12;
if (direction == N || direction == S) {zx=0; zy=0; zw=12; zh=8;}
else {zx=0; zy=0; zw=8; zh=12;}
chmax=208;
break;
case 4 : //bombe
- image = IMG_Load("data/images/objet/bombe.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/bombe.png");
w=16; h=16;
zx=0; zy=0; zw=16; zh=16;
max=30;
break;
case 5 : //baguette de feu
case 6 : //baguette de glace
- image = IMG_Load("data/images/objet/magie.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/magie.png");
w=17; h=17;
zx=0; zy=0; zw=17; zh=17;
break;
case 7 : //flamme
- image = IMG_Load("data/images/objet/feu.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/feu.png");
w=16; h=16;
zx=0; zy=0; zw=16; zh=16;
max=5;
break;
case 8 : //plouf
- image = IMG_Load("data/images/objet/plouf.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/plouf.png");
w=16; h=16;
zx=0; zy=0; zw=16; zh=16;
vanim=40;
@@ -444,20 +444,20 @@
case 10 :
case 11 :
case 12 :
- image = IMG_Load("data/images/objet/buisson.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/buisson.png");
w=27; h=43;
zx=0; zy=0; zw=27; zh=43;
max=6;
gpJeu->getAudio()->playSound(38);
break;
case 15 : //explosion fumée blanche
- image = IMG_Load("data/images/ennemi/explo.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/ennemi/explo.png");
w=28; h=28;
zx=0; zy=0; zw=w; zh=h;
max=6; vanim=60;
break;
case 16 : //explosion fumée rose
- image = IMG_Load("data/images/link/exploLapin.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/link/exploLapin.png");
w=28; h=28;
zx=0; zy=0; zw=w; zh=h;
max=3; vanim=60;
@@ -468,7 +468,7 @@
case 24 :
case 25 :
case 26 :
- image = IMG_Load("data/images/link/objets.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/link/objets.png");
w=16; h=16;
zx=0; zy=0; zw=16; zh=16;
chmax=64;
diff -Naur ZeldaROTH_US-src-linux.orig/src/Snipe.cpp ZeldaROTH_US-src-linux/src/Snipe.cpp
--- ZeldaROTH_US-src-linux.orig/src/Snipe.cpp 2009-02-18 23:58:11.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Snipe.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -30,39 +30,39 @@
switch (id) {
case 1 : // boule de feu petite
w=7; h=7; force=2; renvoyable=true;
- image = IMG_Load("data/images/objet/projectiles2.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles2.png");
break;
case 2 : // boule de feu petite droite
if (angly!=0) {h=16;w=7;}
if (anglx!=0) {h=7;w=16;}
force=4; max=1;
- image = IMG_Load("data/images/objet/projectiles3.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles3.png");
break;
case 3 : // arc magique
if (angly!=0) {h=8;w=16;}
if (anglx!=0) {h=16;w=8;}
force=4; max=1; renvoyable=true; element=ENNEMI;
- image = IMG_Load("data/images/objet/projectiles4.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles4.png");
break;
case 4 : // boulet
w=8; h=13; force=2; element=PROJECTILE;
- image = IMG_Load("data/images/objet/projectiles5.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles5.png");
break;
case 5 : // boule magique
w=16; h=16; force=2; renvoyable=true; element=ENNEMI; max=1;
- image = IMG_Load("data/images/objet/projectiles6.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles6.png");
break;
case 6 : // eclair
w=83; h=148; force=6; element=ENNEMI; max=4; anglx=0; angly=0;
- image = IMG_Load("data/images/objet/projectiles8.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles8.png");
break;
case 7 : // lapin
w=22; h=22; force=0; element=LAPIN; max=1;
- image = IMG_Load("data/images/objet/projectiles7.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles7.png");
break;
case 8 : // boule de feu violette
w=7; h=7; force=0; renvoyable=true; element=DEMI;
- image = IMG_Load("data/images/objet/projectiles9.png");
+ image = IMG_Load("/usr/share/zelda-roth/images/objet/projectiles9.png");
break;
}
diff -Naur ZeldaROTH_US-src-linux.orig/src/Statut.cpp ZeldaROTH_US-src-linux/src/Statut.cpp
--- ZeldaROTH_US-src-linux.orig/src/Statut.cpp 2008-11-02 14:06:04.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Statut.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -20,9 +20,9 @@
Statut::Statut(Jeu* jeu) : gpJeu(jeu), jauge(false), valjauge(0), maxjauge(10), nivjauge(50) {
- imageStatut = IMG_Load("data/images/statut/statut.png");
- imageChiffre = IMG_Load("data/images/statut/chiffres.png");
- imageInventaire = IMG_Load("data/images/statut/inventaire.png");
+ imageStatut = IMG_Load("/usr/share/zelda-roth/images/statut/statut.png");
+ imageChiffre = IMG_Load("/usr/share/zelda-roth/images/statut/chiffres.png");
+ imageInventaire = IMG_Load("/usr/share/zelda-roth/images/statut/inventaire.png");
SDL_SetColorKey(imageStatut,SDL_SRCCOLORKEY,SDL_MapRGB(imageStatut->format,0,0,255));
SDL_SetColorKey(imageChiffre,SDL_SRCCOLORKEY,SDL_MapRGB(imageChiffre->format,0,0,255));
diff -Naur ZeldaROTH_US-src-linux.orig/src/Texte.cpp ZeldaROTH_US-src-linux/src/Texte.cpp
--- ZeldaROTH_US-src-linux.orig/src/Texte.cpp 2009-02-18 23:58:33.000000000 +0100
+++ ZeldaROTH_US-src-linux/src/Texte.cpp 2015-03-08 20:12:55.398490206 +0100
@@ -21,9 +21,9 @@
Texte::Texte(Jeu* jeu) : gpJeu(jeu), vitesse(40), av(0), x(0), y(0), w(0), h(0),
id(0), idsuiv(0), def(false), cadre(false), texte(""), buffer("") {
lastAnimTime = SDL_GetTicks();
- imageFont = IMG_Load("data/images/texte/font.png");
+ imageFont = IMG_Load("/usr/share/zelda-roth/images/texte/font.png");
SDL_SetColorKey(imageFont,SDL_SRCCOLORKEY,SDL_MapRGB(imageFont->format,0,0,255));
- imageCoeur = IMG_Load("data/images/menu/coeur.png");
+ imageCoeur = IMG_Load("/usr/share/zelda-roth/images/menu/coeur.png");
SDL_SetColorKey(imageCoeur,SDL_SRCCOLORKEY,SDL_MapRGB(imageCoeur->format,0,0,255));
}

View File

@ -0,0 +1,8 @@
[Desktop Entry]
Type=Application
Name=Zelda: Return of the Hylian
Comment=First Game in a series of fan-made Zelda Games
Exec=zelda-roth
Icon=zelda-roth
Terminal=false
Categories=Game;AdventureGame;