From 112373097f834558e6baeb07ce96881eca422b0a Mon Sep 17 00:00:00 2001 From: Robin Jones Date: Fri, 6 Oct 2017 13:57:47 +0100 Subject: [PATCH] moved sounds into sub directory --- res/filesystem/{ => sounds}/bamboo.wav | Bin res/filesystem/{ => sounds}/bgm21.it | Bin res/filesystem/{ => sounds}/done.wav | Bin res/filesystem/{ => sounds}/ed64_mono.wav | Bin res/filesystem/{ => sounds}/warning.wav | Bin src/menu.c | 10 +++++----- 6 files changed, 5 insertions(+), 5 deletions(-) rename res/filesystem/{ => sounds}/bamboo.wav (100%) rename res/filesystem/{ => sounds}/bgm21.it (100%) rename res/filesystem/{ => sounds}/done.wav (100%) rename res/filesystem/{ => sounds}/ed64_mono.wav (100%) rename res/filesystem/{ => sounds}/warning.wav (100%) diff --git a/res/filesystem/bamboo.wav b/res/filesystem/sounds/bamboo.wav similarity index 100% rename from res/filesystem/bamboo.wav rename to res/filesystem/sounds/bamboo.wav diff --git a/res/filesystem/bgm21.it b/res/filesystem/sounds/bgm21.it similarity index 100% rename from res/filesystem/bgm21.it rename to res/filesystem/sounds/bgm21.it diff --git a/res/filesystem/done.wav b/res/filesystem/sounds/done.wav similarity index 100% rename from res/filesystem/done.wav rename to res/filesystem/sounds/done.wav diff --git a/res/filesystem/ed64_mono.wav b/res/filesystem/sounds/ed64_mono.wav similarity index 100% rename from res/filesystem/ed64_mono.wav rename to res/filesystem/sounds/ed64_mono.wav diff --git a/res/filesystem/warning.wav b/res/filesystem/sounds/warning.wav similarity index 100% rename from res/filesystem/warning.wav rename to res/filesystem/sounds/warning.wav diff --git a/src/menu.c b/src/menu.c index 3644faf..6444e52 100644 --- a/src/menu.c +++ b/src/menu.c @@ -2597,16 +2597,16 @@ void playSound(int snd) //no thread support in libdragon yet, sounds pause the menu for a time :/ if (snd == 1) - sndPlaySFX("rom://ed64_mono.wav"); + sndPlaySFX("rom://sounds/ed64_mono.wav"); if (snd == 2) - sndPlaySFX("rom://bamboo.wav"); + sndPlaySFX("rom://sounds/bamboo.wav"); if (snd == 3) - sndPlaySFX("rom://warning.wav"); + sndPlaySFX("rom://sounds/warning.wav"); if (snd == 4) - sndPlaySFX("rom://done.wav"); + sndPlaySFX("rom://sounds/done.wav"); } //draws the next char at the text input screen @@ -4669,7 +4669,7 @@ int main(void) } //todo: if bgm is enabled, we should start it... - //sndPlayBGM("rom://bgm21.it"); + //sndPlayBGM("rom://sounds/bgm21.it"); border_color_1 = translate_color(border_color_1_s); border_color_2 = translate_color(border_color_2_s);