adjective-adjective-animal/src/lib.rs

169 lines
4.5 KiB
Rust

//! This crate provides a generate that constructs random name strings suitable
//! for use in container instances, project names, application instances, etc.
//!
//! The name `Generator` implements the `Iterator` trait so it can be used with
//! adapters, consumers, and in loops.
//!
//! # Usage
//!
//! This crate is [on crates.io](https://crates.io/crates/names) and can be
//! used by adding `names` to your dependencies in your project's `Cargo.toml`
//! file:
//!
//! ```toml
//! [dependencies]
//! names = "0.9.0"
//! ```
//!
//! and this to your crate root:
//!
//! ```
//! extern crate names;
//! ```
//!
//! # Example: painless defaults
//!
//! The easiest way to get started is to use the default `Generator` to return
//! a name:
//!
//! ```
//! use names::Generator;
//!
//! let mut generator = Generator::default();
//! println!("Your project is: {}", generator.next().unwrap());
//! // #=> "Your project is: rusty-nail"
//! ```
//!
//! If more randomness is required, you can generate a name with a trailing
//! 4-digit number:
//!
//! ```
//! use names::{Generator, Name};
//!
//! let mut generator = Generator::with_naming(Name::Numbered);
//! println!("Your project is: {}", generator.next().unwrap());
//! // #=> "Your project is: pushy-pencil-5602"
//! ```
//!
//! # Example: with custom dictionaries
//!
//! If you would rather supply your own custom adjective and noun word lists,
//! you can provide your own by supplying 2 string slices. For example,
//! this returns only one result:
//!
//! ```
//! use names::{Generator, Name};
//!
//! let adjectives = &["imaginary"];
//! let nouns = &["roll"];
//! let mut generator = Generator::new(adjectives, nouns, Name::default());
//!
//! assert_eq!("imaginary-roll", generator.next().unwrap());
//! ```
extern crate rand;
use rand::Rng;
pub const ADJECTIVES: &'static [&'static str] = &include!(concat!(env!("OUT_DIR"),
"/adjectives.rs"));
pub const NOUNS: &'static [&'static str] = &include!(concat!(env!("OUT_DIR"), "/nouns.rs"));
/// A naming strategy for the `Generator`
pub enum Name {
/// This represents a plain naming strategy of the form `"ADJECTIVE-NOUN"`
Plain,
/// This represents a naming strategy with a random number appended to the
/// end, of the form `"ADJECTIVE-NOUN-NUMBER"`
Numbered,
}
impl Default for Name {
fn default() -> Self {
Name::Plain
}
}
/// A random name generator which combines an adjective, a noun, and an
/// optional number
///
/// A `Generator` takes a slice of adjective and noun words strings and has
/// a naming strategy (with or without a number appended).
pub struct Generator<'a> {
adjectives: &'a [&'a str],
nouns: &'a [&'a str],
naming: Name,
}
impl<'a> Generator<'a> {
/// Constructs a new `Generator<'a>`
///
/// # Examples
///
/// ```
/// use names::{Generator, Name};
///
/// let adjectives = &["sassy"];
/// let nouns = &["clocks"];
/// let naming = Name::Plain;
///
/// let mut generator = Generator::new(adjectives, nouns, naming);
///
/// assert_eq!("sassy-clocks", generator.next().unwrap());
/// ```
pub fn new(adjectives: &'a [&'a str], nouns: &'a [&'a str], naming: Name) -> Self {
Generator {
adjectives: adjectives,
nouns: nouns,
naming: naming,
}
}
/// Construct and returns a default `Generator<'a>` containing a large
/// collection of adjectives and nouns
///
/// ```
/// use names::{Generator, Name};
///
/// let mut generator = Generator::with_naming(Name::Plain);
///
/// println!("My new name is: {}", generator.next().unwrap());
/// ```
pub fn with_naming(naming: Name) -> Self {
Generator::new(ADJECTIVES, NOUNS, naming)
}
fn rand_adj(&self) -> &str {
rand::thread_rng().choose(self.adjectives).unwrap()
}
fn rand_noun(&self) -> &str {
rand::thread_rng().choose(self.nouns).unwrap()
}
fn rand_num(&self) -> u16 {
rand::thread_rng().gen_range(1, 10000)
}
}
impl<'a> Default for Generator<'a> {
fn default() -> Self {
Generator::new(ADJECTIVES, NOUNS, Name::default())
}
}
impl<'a> Iterator for Generator<'a> {
type Item = String;
fn next(&mut self) -> Option<String> {
let adj = self.rand_adj();
let noun = self.rand_noun();
Some(match self.naming {
Name::Plain => format!("{}-{}", adj, noun),
Name::Numbered => format!("{}-{}-{:04}", adj, noun, self.rand_num()),
})
}
}