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Add MIDI InputFunctions example
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examples/MIDI/InputFunctions/InputFunctions.ino
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examples/MIDI/InputFunctions/InputFunctions.ino
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/* Receive Incoming USB Host MIDI using functions. As usbMIDI
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reads incoming messages, handler functions are run.
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See the InputRead example for the non-function alterative.
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This very long example demonstrates all possible handler
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functions. Most applications need only some of these.
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This example is meant to allow easy copy-and-paste of the
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desired functions.
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Use the Arduino Serial Monitor to view the messages
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as Teensy receives them by USB MIDI
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You must select MIDI from the "Tools > USB Type" menu
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This example code is in the public domain.
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*/
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#include <USBHost_t36.h>
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USBHost myusb;
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USBHub hub1(myusb);
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USBHub hub2(myusb);
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MIDIDevice midi1(myusb);
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void setup() {
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Serial.begin(115200);
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// Wait 1.5 seconds before turning on USB Host. If connected USB devices
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// use too much power, Teensy at least completes USB enumeration, which
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// makes isolating the power issue easier.
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delay(1500);
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Serial.println("USB Host InputFunctions example");
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delay(10);
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myusb.begin();
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midi1.setHandleNoteOn(myNoteOn);
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midi1.setHandleNoteOff(myNoteOff);
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midi1.setHandleAfterTouchPoly(myAfterTouchPoly);
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midi1.setHandleControlChange(myControlChange);
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midi1.setHandleProgramChange(myProgramChange);
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midi1.setHandleAfterTouchChannel(myAfterTouchChannel);
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midi1.setHandlePitchChange(myPitchChange);
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// Only one of these System Exclusive handlers will actually be
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// used. See the comments below for the difference between them.
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midi1.setHandleSystemExclusive(mySystemExclusiveChunk);
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midi1.setHandleSystemExclusive(mySystemExclusive);
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midi1.setHandleTimeCodeQuarterFrame(myTimeCodeQuarterFrame);
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midi1.setHandleSongPosition(mySongPosition);
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midi1.setHandleSongSelect(mySongSelect);
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midi1.setHandleTuneRequest(myTuneRequest);
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midi1.setHandleClock(myClock);
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midi1.setHandleStart(myStart);
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midi1.setHandleContinue(myContinue);
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midi1.setHandleStop(myStop);
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midi1.setHandleActiveSensing(myActiveSensing);
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midi1.setHandleSystemReset(mySystemReset);
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// This generic System Real Time handler is only used if the
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// more specific ones are not set.
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midi1.setHandleRealTimeSystem(myRealTimeSystem);
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}
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void loop() {
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// The handler functions are called when midi1 reads data. They
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// will not be called automatically. You must call midi1.read()
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// regularly from loop() for midi1 to actually read incoming
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// data and run the handler functions as messages arrive.
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myusb.Task();
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midi1.read();
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}
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void myNoteOn(byte channel, byte note, byte velocity) {
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// When a USB device with multiple virtual cables is used,
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// midi1.getCable() can be used to read which of the virtual
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// MIDI cables received this message.
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Serial.print("Note On, ch=");
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Serial.print(channel, DEC);
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Serial.print(", note=");
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Serial.print(note, DEC);
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Serial.print(", velocity=");
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Serial.println(velocity, DEC);
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}
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void myNoteOff(byte channel, byte note, byte velocity) {
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Serial.print("Note Off, ch=");
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Serial.print(channel, DEC);
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Serial.print(", note=");
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Serial.print(note, DEC);
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Serial.print(", velocity=");
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Serial.println(velocity, DEC);
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}
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void myAfterTouchPoly(byte channel, byte note, byte velocity) {
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Serial.print("AfterTouch Change, ch=");
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Serial.print(channel, DEC);
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Serial.print(", note=");
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Serial.print(note, DEC);
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Serial.print(", velocity=");
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Serial.println(velocity, DEC);
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}
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void myControlChange(byte channel, byte control, byte value) {
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Serial.print("Control Change, ch=");
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Serial.print(channel, DEC);
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Serial.print(", control=");
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Serial.print(control, DEC);
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Serial.print(", value=");
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Serial.println(value, DEC);
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}
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void myProgramChange(byte channel, byte program) {
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Serial.print("Program Change, ch=");
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Serial.print(channel, DEC);
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Serial.print(", program=");
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Serial.println(program, DEC);
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}
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void myAfterTouchChannel(byte channel, byte pressure) {
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Serial.print("After Touch, ch=");
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Serial.print(channel, DEC);
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Serial.print(", pressure=");
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Serial.println(pressure, DEC);
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}
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void myPitchChange(byte channel, int pitch) {
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Serial.print("Pitch Change, ch=");
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Serial.print(channel, DEC);
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Serial.print(", pitch=");
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Serial.println(pitch, DEC);
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}
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// This 3-input System Exclusive function is more complex, but allows you to
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// process very large messages which do not fully fit within the midi1's
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// internal buffer. Large messages are given to you in chunks, with the
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// 3rd parameter to tell you which is the last chunk. This function is
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// a Teensy extension, not available in the Arduino MIDI library.
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//
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void mySystemExclusiveChunk(const byte *data, uint16_t length, bool last) {
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Serial.print("SysEx Message: ");
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printBytes(data, length);
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if (last) {
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Serial.println(" (end)");
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} else {
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Serial.println(" (to be continued)");
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}
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}
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// This simpler 2-input System Exclusive function can only receive messages
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// up to the size of the internal buffer. Larger messages are truncated, with
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// no way to receive the data which did not fit in the buffer. If both types
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// of SysEx functions are set, the 3-input version will be called by midi1.
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//
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void mySystemExclusive(byte *data, unsigned int length) {
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Serial.print("SysEx Message: ");
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printBytes(data, length);
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Serial.println();
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}
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void myTimeCodeQuarterFrame(byte data) {
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static char SMPTE[8]={'0','0','0','0','0','0','0','0'};
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static byte fps=0;
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byte index = data >> 4;
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byte number = data & 15;
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if (index == 7) {
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fps = (number >> 1) & 3;
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number = number & 1;
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}
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if (index < 8 || number < 10) {
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SMPTE[index] = number + '0';
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Serial.print("TimeCode: "); // perhaps only print when index == 7
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Serial.print(SMPTE[7]);
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Serial.print(SMPTE[6]);
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Serial.print(':');
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Serial.print(SMPTE[5]);
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Serial.print(SMPTE[4]);
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Serial.print(':');
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Serial.print(SMPTE[3]);
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Serial.print(SMPTE[2]);
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Serial.print('.');
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Serial.print(SMPTE[1]); // perhaps add 2 to compensate for MIDI latency?
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Serial.print(SMPTE[0]);
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switch (fps) {
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case 0: Serial.println(" 24 fps"); break;
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case 1: Serial.println(" 25 fps"); break;
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case 2: Serial.println(" 29.97 fps"); break;
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case 3: Serial.println(" 30 fps"); break;
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}
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} else {
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Serial.print("TimeCode: invalid data = ");
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Serial.println(data, HEX);
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}
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}
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void mySongPosition(uint16_t beats) {
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Serial.print("Song Position, beat=");
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Serial.println(beats);
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}
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void mySongSelect(byte songNumber) {
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Serial.print("Song Select, song=");
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Serial.println(songNumber, DEC);
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}
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void myTuneRequest() {
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Serial.println("Tune Request");
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}
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void myClock() {
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Serial.println("Clock");
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}
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void myStart() {
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Serial.println("Start");
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}
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void myContinue() {
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Serial.println("Continue");
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}
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void myStop() {
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Serial.println("Stop");
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}
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void myActiveSensing() {
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Serial.println("Actvice Sensing");
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}
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void mySystemReset() {
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Serial.println("System Reset");
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}
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void myRealTimeSystem(uint8_t realtimebyte) {
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Serial.print("Real Time Message, code=");
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Serial.println(realtimebyte, HEX);
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}
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void printBytes(const byte *data, unsigned int size) {
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while (size > 0) {
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byte b = *data++;
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if (b < 16) Serial.print('0');
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Serial.print(b, HEX);
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if (size > 1) Serial.print(' ');
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size = size - 1;
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}
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}
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