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XBox1 controller rumble support
Was able to find the issue with the XBox1 controller code not causing the controller to rumble.
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@ -119,18 +119,19 @@ bool JoystickController::setRumble(uint8_t lValue, uint8_t rValue, uint8_t timeo
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case XBOXONE:
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// Lets try sending a request to the XBox 1.
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txbuf_[0] = 0x9;
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txbuf_[1] = 0x8;
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txbuf_[1] = 0x0;
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txbuf_[2] = 0x0;
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txbuf_[3] = 0x08; // Substructure (what substructure rest of this packet has)
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txbuf_[3] = 0x09; // Substructure (what substructure rest of this packet has)
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txbuf_[4] = 0x00; // Mode
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txbuf_[5] = 0x0f; // Rumble mask (what motors are activated) (0000 lT rT L R)
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txbuf_[6] = 0x0; // lT force
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txbuf_[7] = 0x0; // rT force
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txbuf_[8] = lValue; // L force
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txbuf_[9] = rValue; // R force
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txbuf_[10] = 0x80; // Length of pulse
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txbuf_[10] = 0xff; // Length of pulse
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txbuf_[11] = 0x00; // Period between pulses
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if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) {
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txbuf_[12] = 0x00; // Repeat
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if (!queue_Data_Transfer(txpipe_, txbuf_, 13, this)) {
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println("XBoxOne rumble transfer fail");
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}
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return true; //
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