mirror of
https://github.com/moparisthebest/Simba
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f3dae9ae78
git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@144 3f818213-9676-44b0-a9b4-5e4c4e03d09d
370 lines
11 KiB
ObjectPascal
370 lines
11 KiB
ObjectPascal
{
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This file is part of the Mufasa Macro Library (MML)
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Copyright (c) 2009 by Raymond van Venetië and Merlijn Wajer
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MML is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MML is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MML. If not, see <http://www.gnu.org/licenses/>.
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See the file COPYING, included in this distribution,
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for details about the copyright.
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MMLPSThread for the Mufasa Macro Library
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}
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unit mmlpsthread;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, client, uPSComponent,uPSCompiler,uPSRuntime,stdCtrls, uPSPreProcessor,MufasaTypes;
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type
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{ TMMLPSThread }
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TSyncInfo = record
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V : MufasaTypes.TVariantArray;
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MethodName : string;
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Res : Variant;
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SyncMethod : procedure of object;
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OldThread : TThread;
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PSScript : TPSScript;
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end;
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PSyncInfo = ^TSyncInfo;
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TMMLPSThread = class(TThread)
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procedure OnProcessDirective(Sender: TPSPreProcessor;
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Parser: TPSPascalPreProcessorParser; const Active: Boolean;
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const DirectiveName, DirectiveParam: string; var Continue: Boolean);
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procedure PSScriptProcessUnknowDirective(Sender: TPSPreProcessor;
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Parser: TPSPascalPreProcessorParser; const Active: Boolean;
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const DirectiveName, DirectiveParam: string; var Continue: Boolean);
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private
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ScriptPath, AppPath : string;
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protected
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DebugTo : TMemo;
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PluginsToload : Array of integer;
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procedure OnCompile(Sender: TPSScript);
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procedure AfterExecute(Sender : TPSScript);
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function RequireFile(Sender: TObject; const OriginFileName: String;
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var FileName, OutPut: string): Boolean;
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procedure OnCompImport(Sender: TObject; x: TPSPascalCompiler);
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procedure OnExecImport(Sender: TObject; se: TPSExec; x: TPSRuntimeClassImporter);
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procedure OutputMessages;
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procedure OnThreadTerminate(Sender: TObject);
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procedure Execute; override;
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public
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PSScript : TPSScript; // Moved to public, as we can't kill it otherwise.
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Client : TClient;
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SyncInfo : PSyncInfo; //We need this for callthreadsafe
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procedure SetPSScript(Script : string);
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procedure SetDebug( Strings : TMemo );
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procedure SetPaths(ScriptP,AppP : string);
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constructor Create(CreateSuspended: Boolean; TheSyncInfo : PSyncInfo);
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destructor Destroy; override;
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end;
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threadvar
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CurrThread : TMMLPSThread;
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implementation
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uses
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dtmutil,
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{$ifdef mswindows}windows,{$endif}
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uPSC_std, uPSC_controls,uPSC_classes,uPSC_graphics,uPSC_stdctrls,uPSC_forms,
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uPSC_extctrls, //Compile-libs
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uPSR_std, uPSR_controls,uPSR_classes,uPSR_graphics,uPSR_stdctrls,uPSR_forms,
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uPSR_extctrls, //Runtime-libs
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Graphics, //For Graphics types
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math, //Maths!
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bitmaps,
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forms,//Forms
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lclintf; // for GetTickCount and others.
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{Some General PS Functions here}
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procedure psWriteln(str : string);
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{$IFDEF WINDOWS}
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begin
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if CurrThread.DebugTo <> nil then
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begin;
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CurrThread.DebugTo.lines.add(str);
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CurrThread.DebugTo.Refresh;
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end;
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end;
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{$ELSE}
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begin
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writeln(str);
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end;
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{$ENDIF}
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function ThreadSafeCall(ProcName: string; var V: TVariantArray): Variant;
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begin;
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CurrThread.SyncInfo^.MethodName:= ProcName;
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CurrThread.SyncInfo^.V:= V;
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CurrThread.SyncInfo^.PSScript := CurrThread.PSScript;
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CurrThread.SyncInfo^.OldThread := CurrThread;
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CurrThread.Synchronize(CurrThread.SyncInfo^.SyncMethod);
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Result := CurrThread.SyncInfo^.Res;
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{ Writeln('We have a length of: ' + inttostr(length(v)));
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Try
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Result := CurrThread.PSScript.Exec.RunProcPVar(v,CurrThread.PSScript.Exec.GetProc(Procname));
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Except
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Writeln('We has some errors :-(');
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end;}
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end;
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{
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Note to Raymond: For PascalScript, Create it on the .Create,
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Execute it on the .Execute, and don't forget to Destroy it on .Destroy.
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Furthermore, all the wrappers can be in the unit "implementation" section.
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Better still to create an .inc for it, otherwise this unit will become huge.
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(You can even split up the .inc's in stuff like color, bitmap, etc. )
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Also, don't add PS to this unit, but make a seperate unit for it.
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Unit "MMLPSThread", perhaps?
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See the TestUnit for use of this thread, it's pretty straightforward.
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It may also be wise to turn the "Importing of wrappers" into an include as
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well, it will really make the unit more straightforward to use and read.
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}
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constructor TMMLPSThread.Create(CreateSuspended : boolean; TheSyncInfo : PSyncInfo);
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begin
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SyncInfo:= TheSyncInfo;
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SetLength(PluginsToLoad,0);
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Client := TClient.Create;
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PSScript := TPSScript.Create(nil);
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PSScript.UsePreProcessor:= True;
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PSScript.OnNeedFile := @RequireFile;
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PSScript.OnProcessDirective:=@OnProcessDirective;
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PSScript.OnProcessUnknowDirective:=@PSScriptProcessUnknowDirective;
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PSScript.OnCompile:= @OnCompile;
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PSScript.OnCompImport:= @OnCompImport;
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PSScript.OnExecImport:= @OnExecImport;
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PSScript.OnAfterExecute:= @AfterExecute;
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// Set some defines
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{$I PSInc/psdefines.inc}
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FreeOnTerminate := True;
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Self.OnTerminate := @Self.OnThreadTerminate;
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inherited Create(CreateSuspended);
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end;
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procedure TMMLPSThread.OnThreadTerminate(Sender: TObject);
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begin
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// Writeln('Terminating the thread');
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end;
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destructor TMMLPSThread.Destroy;
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begin
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SetLength(PluginsToLoad,0);
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Client.Free;
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PSScript.Free;
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inherited;
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end;
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// include PS wrappers
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{$I PSInc/Wrappers/other.inc}
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{$I PSInc/Wrappers/bitmap.inc}
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{$I PSInc/Wrappers/window.inc}
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{$I PSInc/Wrappers/colour.inc}
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{$I PSInc/Wrappers/math.inc}
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{$I PSInc/Wrappers/mouse.inc}
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{$I PSInc/Wrappers/dtm.inc}
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procedure TMMLPSThread.OnProcessDirective(Sender: TPSPreProcessor;
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Parser: TPSPascalPreProcessorParser; const Active: Boolean;
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const DirectiveName, DirectiveParam: string; var Continue: Boolean);
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begin
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end;
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procedure TMMLPSThread.PSScriptProcessUnknowDirective(Sender: TPSPreProcessor;
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Parser: TPSPascalPreProcessorParser; const Active: Boolean;
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const DirectiveName, DirectiveParam: string; var Continue: Boolean);
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var
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TempNum : integer;
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I: integer;
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begin
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if DirectiveName= 'LOADDLL' then
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if DirectiveParam <> '' then
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begin;
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TempNum := PluginsGlob.LoadPlugin(DirectiveParam);
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if TempNum < 0 then
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Writeln(Format('Your DLL %s has not been found',[DirectiveParam]))
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else
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begin;
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for i := High(PluginsToLoad) downto 0 do
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if PluginsToLoad[i] = TempNum then
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Exit;
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SetLength(PluginsToLoad,Length(PluginsToLoad)+1);
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PluginsToLoad[High(PluginsToLoad)] := TempNum;
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end;
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end;
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Continue:= True;
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end;
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procedure TMMLPSThread.OnCompile(Sender: TPSScript);
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var
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i,ii : integer;
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begin
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for i := high(PluginsToLoad) downto 0 do
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for ii := 0 to PluginsGlob.MPlugins[PluginsToLoad[i]].MethodLen - 1 do
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PSScript.AddFunctionEx(PluginsGlob.MPlugins[PluginsToLoad[i]].Methods[i].FuncPtr,
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PluginsGlob.MPlugins[PluginsToLoad[i]].Methods[i].FuncStr, cdStdCall);
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// Here we add all the functions to the engine.
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{$I PSInc/pscompile.inc}
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end;
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procedure TMMLPSThread.AfterExecute(Sender: TPSScript);
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begin
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//Here we add all the Script-freeing-leftovers (like BMParray etc)
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// ^ This will all be done with Client.Destroy;
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end;
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function TMMLPSThread.RequireFile(Sender: TObject;
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const OriginFileName: String; var FileName, OutPut: string): Boolean;
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var
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path: string;
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f: TFileStream;
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begin
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if FileExists(FileName) then
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Path := FileName
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else
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Path := AppPath+ 'Includes' + DS + Filename;
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if not FileExists(Path) then
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begin;
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Writeln(Path + ' doesn''t exist');
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Result := false;
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Exit;
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end;
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try
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F := TFileStream.Create(Path, fmOpenRead or fmShareDenyWrite);
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except
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Result := false;
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exit;
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end;
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try
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SetLength(Output, f.Size);
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f.Read(Output[1], Length(Output));
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finally
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f.Free;
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end;
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Result := True;
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end;
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procedure TMMLPSThread.OnCompImport(Sender: TObject; x: TPSPascalCompiler);
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begin
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SIRegister_Std(x);
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SIRegister_Controls(x);
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SIRegister_Classes(x, true);
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SIRegister_Graphics(x, true);
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SIRegister_stdctrls(x);
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SIRegister_Forms(x);
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SIRegister_ExtCtrls(x);
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end;
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procedure TMMLPSThread.OnExecImport(Sender: TObject; se: TPSExec;
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x: TPSRuntimeClassImporter);
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begin
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RIRegister_Std(x);
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RIRegister_Classes(x, True);
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RIRegister_Controls(x);
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RIRegister_Graphics(x, True);
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RIRegister_stdctrls(x);
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RIRegister_Forms(x);
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RIRegister_ExtCtrls(x);
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end;
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procedure TMMLPSThread.OutputMessages;
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var
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l: Longint;
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b: Boolean;
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begin
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b := False;
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for l := 0 to PSScript.CompilerMessageCount - 1 do
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begin
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psWriteln(PSScript.CompilerErrorToStr(l));
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if (not b) and (PSScript.CompilerMessages[l] is TIFPSPascalCompilerError) then
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begin
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b := True;
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// FormMain.CurrSynEdit.SelStart := PSScript.CompilerMessages[l].Pos;
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end;
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end;
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end;
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procedure TMMLPSThread.Execute;
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var
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time: DWord;
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begin;
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CurrThread := Self;
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time := lclintf.GetTickCount;
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try
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if PSScript.Compile then
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begin
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OutputMessages;
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psWriteln('Compiled succesfully in ' + IntToStr(GetTickCount - time) + ' ms.');
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// if not (ScriptState = SCompiling) then
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if not PSScript.Execute then
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begin
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// FormMain.CurrSynEdit.SelStart := Script.PSScript.ExecErrorPosition;
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psWriteln(PSScript.ExecErrorToString +' at '+Inttostr(PSScript.ExecErrorProcNo)+'.'
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+Inttostr(PSScript.ExecErrorByteCodePosition));
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end else psWriteln('Succesfully executed');
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end else
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begin
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OutputMessages;
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psWriteln('Compiling failed');
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end;
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except
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on E : Exception do
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psWriteln('Error: ' + E.Message);
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end;
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end;
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procedure TMMLPSThread.SetPSScript(Script: string);
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begin
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PSScript.Script.Text:= Script;
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end;
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procedure TMMLPSThread.SetDebug(Strings: TMemo);
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begin
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DebugTo := Strings;
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end;
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procedure TMMLPSThread.SetPaths(ScriptP, AppP: string);
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begin
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AppPath:= AppP;
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ScriptPath:= ScriptP;
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end;
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{ Include stuff here? }
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//{$I inc/colors.inc}
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//{$I inc/bitmaps.inc}
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end.
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