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Simba/Units/MMLCore/bitmaps.pas
Wizzup? f42c32f1b8 rs_GetUpText should work now in the GUI. It probably still needs internal tweaking, but you can test it now, and report pictures of situations where it does not work.
I may have left some debugging writeln's in - remove them when they annoy you.

Also uploaded the old UpChars font.




git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@179 3f818213-9676-44b0-a9b4-5e4c4e03d09d
2009-11-03 00:40:07 +00:00

918 lines
24 KiB
ObjectPascal

{
This file is part of the Mufasa Macro Library (MML)
Copyright (c) 2009 by Raymond van Venetië and Merlijn Wajer
MML is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MML is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with MML. If not, see <http://www.gnu.org/licenses/>.
See the file COPYING, included in this distribution,
for details about the copyright.
Bitmaps class for the Mufasa Macro Library
}
unit bitmaps;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FPImgCanv,FPImage,IntfGraphics,graphtype,MufasaTypes,graphics;
type
{ TMufasaBitmap }
TMufasaBitmap = class(TObject)
private
w,h : integer;
TransparentColor : TRGB32;
TransparentSet : boolean;
public
OnDestroy : procedure(Bitmap : TMufasaBitmap) of object;
FData : PRGB32;
Index : integer;
BmpName : string; //Optional?
procedure SetSize(AWidth,AHeight : integer);
procedure StretchResize(AWidth,AHeight : integer);
property Width : Integer read w;
property Height : Integer read h;
procedure ValidatePoint(x,y : integer);
function SaveToFile(const FileName : string) :boolean;
procedure LoadFromFile(const FileName : string);
procedure FastSetPixel(x,y : integer; Color : TColor);
procedure FastSetPixels(TPA : TPointArray; Colors : TIntegerArray);
function FastGetPixel(x,y : integer) : TColor;
function FastGetPixels(TPA : TPointArray) : TIntegerArray;
Procedure SetTransparentColor(Col : TColor);
Function GetTransparentColor : TColor;
property TransparentColorSet : boolean read TransparentSet;
procedure FastDrawClear(Color : TColor);
procedure FastDrawTransparent(x, y: Integer; TargetBitmap: TMufasaBitmap);
procedure FastReplaceColor(OldColor, NewColor: TColor);
procedure CopyClientToBitmap(MWindow : TObject;Resize : boolean; xs, ys, xe, ye: Integer);
procedure RotateBitmap(angle: Extended;TargetBitmap : TMufasaBitmap );
procedure Desaturate;overload;
procedure Desaturate(TargetBitmap : TMufasaBitmap); overload;
procedure GreyScale(TargetBitmap : TMufasaBitmap);overload;
procedure GreyScale;
procedure Brightness(br: integer);overload;
procedure Brightness(TargetBitmap : TMufasaBitmap; br : integer); overload;
procedure Contrast(co: Extended);overload;
procedure Contrast(TargetBitmap : TMufasaBitmap; co : Extended);overload;
procedure Invert;
procedure Posterize(TargetBitmap : TMufasaBitmap; Po : integer);overload;
procedure Posterize(Po : integer);overload;
function CreateTMask : TMask;
constructor Create;
destructor Destroy;override;
end;
TMufasaBmpArray = Array of TMufasaBitmap;
{ TMBitmaps }
TMBitmaps = class(TObject)
protected
Client : TObject;
FreeSpots : Array of integer;
BmpArray : TMufasaBmpArray;
BmpsCurr,BmpsHigh,FreeSpotsHigh,FreeSpotsLen : integer;
public
function GetBMP(Index : integer) : TMufasaBitmap;
property Bmp[Index : integer]: TMufasaBitmap read GetBMP;
function CreateBMP(w, h: integer): Integer;
function CopyBMP( Bitmap : integer) : Integer;
function CreateMirroredBitmap(bitmap: Integer; MirrorStyle : TBmpMirrorStyle): Integer;
function CreateBMPFromFile(const Path : string) : integer;
function CreateBMPFromString(width,height : integer; Data : string) : integer;overload;
function CreateBMPFromString(BmpName : string; width,height : integer; Data : string) : integer;overload;
procedure FreeBMP( Number : integer);
constructor Create(Owner : TObject);
destructor Destroy;override;
end;
implementation
uses
Windowutil,paszlib,DCPbase64,mmath,math,
colour_conv,window;
function Min(a,b:integer) : integer;
begin
if a < b then
result := a
else
result := b;
end;
{ TMBitmaps }
function TMBitmaps.GetBMP(Index: integer): TMufasaBitmap;
begin
Result := nil;
if (Index >= 0) and (Index <= BmpsCurr) then
if BmpArray[Index] <> nil then
Result := BmpArray[Index];
if Result = nil then
raise Exception.CreateFmt('The bitmap[%d] does not exist',[Index]);
end;
function TMBitmaps.CreateBMP(w,h : integer): Integer;
begin
if BmpsCurr < BmpsHigh then
begin;
inc(BmpsCurr);
Result := BmpsCurr;
end else if (FreeSpotsHigh > -1) then
begin;
Result := FreeSpots[FreeSpotsHigh];
dec(FreeSpotsHigh);
end else
begin;
SetLength(BmpArray, BmpsHigh + 6);
BmpsHigh := BmpsHigh + 5;
inc(BmpsCurr);
Result := BmpsCurr;
end;
BmpArray[Result] := TMufasaBitmap.Create;
BmpArray[Result].SetSize(w,h);
BmpArray[Result].Index:= Result;
end;
function TMBitmaps.CopyBMP(Bitmap: integer): Integer;
var
InputBMP : TMufasaBitmap;
OutputBMP : TMUfasaBitmap;
begin
InputBMP := GetBMP(Bitmap);
Result := CreateBMP(InputBmp.w,InputBMP.h);
OutputBMP := GetBMP(Result);
Move(InputBMP.FData[0],OutPutBMP.FData[0],InputBMP.w * InputBMP.h * SizeOf(TRGB32));
end;
function TMBitmaps.CreateMirroredBitmap(bitmap: Integer;
MirrorStyle: TBmpMirrorStyle): Integer;
var
w,h : integer;
y,x : integer;
Source,Dest : PRGB32;
begin
Source := Bmp[Bitmap].FData;
w := BmpArray[Bitmap].Width;
h := BmpArray[Bitmap].Height;
if MirrorStyle = MirrorLine then
Result := CreateBMP(h,w)
else
Result := CreateBMP(w,h);
Dest := BmpArray[Result].FData;
case MirrorStyle of
MirrorWidth : for y := (h-1) downto 0 do
for x := (w-1) downto 0 do
Dest[y*w+x] := Source[y*w+w-1-x];
MirrorHeight : for y := (h-1) downto 0 do
Move(Source[y*w],Dest[(h-1 - y) * w],w*SizeOf(TRGB32));
MirrorLine : for y := (h-1) downto 0 do
for x := (w-1) downto 0 do
Dest[x*h+y] := Source[y*w+x];
end;
//Can be optmized, this is just proof of concept
end;
function TMBitmaps.CreateBMPFromFile(const Path: string): integer;
begin
Result := CreateBMP(0,0);
BmpArray[result].LoadFromFile(Path);
end;
function HexToInt(HexNum: string): LongInt;inline;
begin
Result:=StrToInt('$' + HexNum);
end;
function TMBitmaps.CreateBMPFromString(width, height: integer; Data: string): integer;
var
I,II,x,y: LongWord;
DestLen : LongWord;
Dest,Source : string;
DestPoint, Point : PByte;
LazIntf : TLazIntfImage;
begin
Result := CreateBMP(width,height);
if (Data <> '') and (Length(Data) <> 6) then
begin;
Point := Pointer(BmpArray[Result].FData);
if Data[1] = 'b' then
begin;
Source := Base64DecodeStr(Copy(Data,2,Length(Data) - 1));
Destlen := Width * Height * 3;
Setlength(Dest,DestLen);
if uncompress(PChar(Dest),Destlen,pchar(Source), Length(Source)) = Z_OK then
begin;
DestPoint := @Dest[1];
i := 0;
ii := 2;
Dec(DestLen);
if DestLen > 2 then
begin;
while (ii < DestLen) do
Begin;
Point[i]:= DestPoint[ii+2];
Point[i+1]:= DestPoint[ii+1];
Point[i+2]:= DestPoint[ii];
ii := ii + 3;
i := i + 4;
end;
Point[i] := DestPoint[1];
Point[i+1] := DestPoint[0];
Point[i+2] := DestPoint[ii];
end else if (Width = 1) and (Height =1 ) then
begin;
Point[0] := DestPoint[1];
Point[1] := DestPoint[0];
Point[2] := DestPoint[2];
end;
end;
end else if Data[1] = 'z' then
begin;
Destlen := Width * Height * 3 *2;
Setlength(Dest,DestLen);
ii := (Length(Data) - 1) div 2;
SetLength(Source,ii);
for i := 1 to ii do
Source[i] := Chr(HexToInt(Data[i * 2] + Data[i * 2+1]));
if uncompress(PChar(Dest),Destlen,pchar(Source), ii) = Z_OK then
begin;
ii := 1;
i := 0;
while (II < DestLen) do
begin;
Point[i+2]:= HexToInt(Dest[ii] + Dest[ii + 1]);
Point[i+1]:= HexToInt(Dest[ii+2] + Dest[ii + 3]);
Point[i]:= HexToInt(Dest[ii+4] + Dest[ii + 5]);
ii := ii + 6;
i := i + 4;
end;
end;
end else if LongWord(Length(Data)) = (Width * Height * 3 * 2) then
begin;
ii := 1;
i := 0;
Destlen := Width * Height * 3 * 2;
while (II < DestLen) do
begin;
Point[i+2]:= HexToInt(Data[ii] + Data[ii + 1]);
Point[i+1]:= HexToInt(Data[ii+2] + Data[ii + 3]);
Point[i]:= HexToInt(Data[ii+4] + Data[ii + 5]);
ii := ii + 6;
i := i + 4;
end;
end;
end else
begin;
if Length(data) = 6 then
BmpArray[Result].FastDrawClear(HexToInt(Data));
// else
// FastDrawClear(Result,clBlack);
end;
end;
function TMBitmaps.CreateBMPFromString(BmpName: string; width, height: integer;
Data: string): integer;
begin
Result := Self.CreateBMPFromString(width,height,data);
Bmp[Result].BmpName:= BmpName;
end;
procedure TMBitmaps.FreeBMP(Number: integer);
var
ToDestroy : TMufasaBitmap;
begin
ToDestroy := GetBMP(Number);
if Number = BmpsCurr then
Dec(BmpsCurr)
else
begin;
inc(FreeSpotsHigh);
if FreeSpotsHigh = FreeSpotsLen then
begin;
inc(FreeSpotsLen);
SetLength(FreeSpots, FreeSpotsLen);
end;
FreeSpots[FreeSpotsHigh] := Number;
end;
//Just for testing purposes
if ToDestroy.BmpName = '' then
Writeln(Format('BMP[%d] has been freed.',[number]))
else
Writeln(Format('BMP[%s] has been freed.',[ToDestroy.BmpName]));
FreeAndNil(ToDestroy);
end;
function TMufasaBitmap.SaveToFile(const FileName: string): boolean;
var
rawImage : TRawImage;
Bmp : TLazIntfImage;
begin
ArrDataToRawImage(FData,Point(w,h),RawImage);
// Bmp := Graphics.TBitmap.Create;
Bmp := TLazIntfImage.Create(RawImage,false);
Bmp.SaveToFile(FileName);
Bmp.Free;
end;
procedure TMufasaBitmap.LoadFromFile(const FileName: string);
var
LazIntf : TLazIntfImage;
RawImageDesc : TRawImageDescription;
begin
if FileExists(FileName) then
begin;
LazIntf := TLazIntfImage.Create(0,0);
RawImageDesc.Init_BPP32_B8G8R8_BIO_TTB(LazIntf.Width,LazIntf.Height);
LazIntf.DataDescription := RawImageDesc;
LazIntf.LoadFromFile(FileName);
if Assigned(FData) then
Freemem(FData);
Self.W := LazIntf.Width;
Self.H := LazIntf.Height;
FData := GetMem(Self.W*Self.H*SizeOf(TRGB32));
Move(LazIntf.PixelData[0],FData[0],w*h*sizeOf(TRGB32));
LazIntf.Free;
end;
end;
function RGBToBGR(Color : TColor) : TRGB32; inline;
begin;
Result.R := Color and $ff;
Result.G := Color shr 8 and $ff;
Result.B := Color shr 16 and $ff;
end;
function BGRToRGB(BGR : TRGB32) : TColor;inline;
begin;
Result := BGR.R or BGR.g shl 8 or BGR.b shl 16;
end;
procedure TMufasaBitmap.FastSetPixel(x, y: integer; Color: TColor);
begin
ValidatePoint(x,y);
FData[y*w+x] := RGBToBGR(Color);
end;
procedure TMufasaBitmap.FastSetPixels(TPA: TPointArray; Colors: TIntegerArray);
var
i,len : integer;
begin
len := High(TPA);
if Len <> High(colors) then
Raise Exception.CreateFMT('TPA/Colors Length differ',[]);
for i := 0 to len do
begin;
ValidatePoint(TPA[i].x,TPA[i].y);
FData[TPA[i].y * w + TPA[i].x] := RGBToBGR(Colors[i]);
end;
end;
function TMufasaBitmap.FastGetPixel(x, y: integer): TColor;
begin
ValidatePoint(x,y);
Result := BGRToRGB(FData[y*w+x]);
end;
function TMufasaBitmap.FastGetPixels(TPA: TPointArray): TIntegerArray;
var
i,len : integer;
begin
len := high(TPA);
SetLength(result,len+1);
for i := 0 to len do
begin;
ValidatePoint(TPA[i].x,TPA[i].y);
Result[i] := BGRToRGB(FData[TPA[i].y*w + TPA[i].x]);
end;
end;
procedure TMufasaBitmap.SetTransparentColor(Col: TColor);
begin
TransparentColor:= RGBToBGR(Col);
TransparentSet:= True;
end;
function TMufasaBitmap.GetTransparentColor: TColor;
begin
if TransparentSet then
Result := BGRToRGB(TransparentColor)
else
raise Exception.CreateFmt('Transparent color for Bitmap[%d] isn''t set',[index]);
end;
procedure TMufasaBitmap.FastDrawClear(Color: TColor);
var
i : integer;
Rec : TRGB32;
begin
Rec := RGBToBGR(Color);
if h > 0 then
begin;
for i := (w-1) downto 0 do
FData[i] := Rec;
for i := (h-1) downto 1 do
Move(FData[0],FData[i*w],w*SizeOf(TRGB32));
end;
end;
procedure TMufasaBitmap.FastDrawTransparent(x, y: Integer;
TargetBitmap: TMufasaBitmap);
var
MinW,MinH,TargetW,TargetH : Integer;
loopx,loopy : integer;
begin
ValidatePoint(x,y);
TargetW := TargetBitmap.Width;
TargetH := TargetBitmap.height;
MinW := Min(w-1,TargetW-x-1);
MinH := Min(h-1,TargetH-y-1);
if TransparentSet then
begin;
for loopy := 0 to MinH do
for loopx := 0 to MinW do
if LongWord(FData[loopy * w + loopx]) <> LongWord(TransparentColor) then
TargetBitmap.FData[(loopy + y) * TargetW + loopx + x] := FData[Loopy * w + loopx];
end
else
for loopy := 0 to MinH do
Move(FData[loopy*w],TargetBitmap.FData[(loopy+y) * TargetW + x],(MinW+1) * SizeOf(TRGB32));
end;
procedure TMufasaBitmap.FastReplaceColor(OldColor, NewColor: TColor);
var
OldCol,NewCol : TRGB32;
i : integer;
begin
OldCol := RGBToBGR(OldColor);
NewCol := RGBToBGR(NewColor);
for i := w*h-1 downto 0 do
if LongWord(FData[i]) = LongWord(OldCol) then
FData[i] := NewCol;
end;
procedure TMufasaBitmap.CopyClientToBitmap(MWindow : TObject;Resize : boolean; xs, ys, xe, ye: Integer);
var
y : integer;
wi,hi : integer;
PtrRet : TRetData;
Rows : integer;
begin
if Resize then
Self.SetSize(xe-xs+1,ye-ys+1);
{ writeln('self: ' + inttostr(self.w) + ', ' + inttostr(self.h));
writeln('end - start + 1: ' + inttostr(xe-xs + 1) + ', ' + inttostr(ye-ys + 1));}
wi := Min(xe-xs + 1,Self.w);
hi := Min(ye-ys + 1,Self.h);
{ if wi <> xe - xs + 1 then
writeln('WAT x');
if hi <> ye - ys + 1 then
writeln('WAT y'); }
PtrRet := TMWindow(MWindow).ReturnData(xs,ys,wi,hi);
for y := 0 to (hi-1) do
Move(PtrRet.Ptr[y * (wi + PtrRet.IncPtrWith)], FData[y * self.w],wi * SizeOf(TRGB32));
TMWindow(MWindow).FreeReturnData;
end;
function RotatePointEdited(p: TPoint; angle, mx, my: Extended): TPoint;
begin
Result.X := Ceil(mx + cos(angle) * (p.x - mx) - sin(angle) * (p.y - my));
Result.Y := Ceil(my + sin(angle) * (p.x - mx) + cos(angle) * (p.y- my));
end;
//Scar rotates unit circle-wise.. Oh, scar doesnt update the bounds, so kinda crops ur image.
procedure TMufasaBitmap.RotateBitmap(angle: Extended;TargetBitmap : TMufasaBitmap );
var
NewW,NewH : integer;
CosAngle,SinAngle : extended;
MinX,MinY,MaxX,MaxY : integer;
i : integer;
x,y : integer;
OldX,OldY : integer;
MiddlePoint : TPoint;
NewCorners : array[1..4] of TPoint; //(xs,ye);(xe,ye);(xe,ys);(xs,ys)
begin
MiddlePoint := Point((w-1) div 2,(h-1) div 2);
CosAngle := Cos(Angle);
SinAngle := Sin(Angle);
MinX := MaxInt;
MinY := MaxInt;
MaxX := 0;
MaxY := 0;
NewCorners[1]:= RotatePointEdited(Point(0,h-1),angle,middlepoint.x,middlepoint.y);
NewCorners[2]:= RotatePointEdited(Point(w-1,h-1),angle,middlepoint.x,middlepoint.y);
NewCorners[3]:= RotatePointEdited(Point(w-1,0),angle,middlepoint.x,middlepoint.y);
NewCorners[4]:= RotatePointEdited(Point(0,0),angle,middlepoint.x,middlepoint.y);
for i := 1 to 4 do
begin;
if NewCorners[i].x > MaxX then
MaxX := NewCorners[i].x;
if NewCorners[i].Y > MaxY then
MaxY := NewCorners[i].y;
if NewCorners[i].x < MinX then
MinX := NewCorners[i].x;
if NewCorners[i].y < MinY then
MinY := NewCorners[i].y;
end;
Writeln(Format('Min: (%d,%d) Max : (%d,%d)',[MinX,MinY,MaxX,MaxY]));
NewW := MaxX - MinX+1;
NewH := MaxY - MinY+1;
Writeln(format('New bounds: %d,%d',[NewW,NewH]));
TargetBitmap.SetSize(NewW,NewH);
for y := NewH - 1 downto 0 do
for x := NewW - 1 downto 0 do
begin;
Oldx := Round(MiddlePoint.x + CosAngle * (x + MinX-MiddlePoint.x) - SinAngle * (y + MinY - MiddlePoint.y));
Oldy := Round(MiddlePoint.y + SinAngle * (x + MinX-MiddlePoint.x) + CosAngle * (y + MinY-MiddlePoint.y));
if not ((Oldx <0) or (Oldx >= w) or (Oldy < 0) or (Oldy >= h)) then
TargetBitmap.FData[ y * NewW + x] := Self.FData[OldY * W + OldX];
end;
end;
procedure TMufasaBitmap.Desaturate;
var
I : integer;
He,Se,Le : extended;
Ptr : PRGB32;
begin
Ptr := FData;
for i := (h*w-1) downto 0 do
begin;
RGBToHSL(Ptr^.R,Ptr^.G,Ptr^.B,He,Se,Le);
HSLtoRGB(He,0.0,Le,Ptr^.R,Ptr^.G,Ptr^.B);
inc(ptr);
end;
end;
procedure TMufasaBitmap.Desaturate(TargetBitmap: TMufasaBitmap);
var
I : integer;
He,Se,Le : extended;
PtrOld,PtrNew : PRGB32;
begin
TargetBitmap.SetSize(w,h);
PtrOld := Self.FData;
PtrNew := TargetBitmap.FData;
for i := (h*w-1) downto 0 do
begin;
RGBToHSL(PtrOld^.R,PtrOld^.G,PtrOld^.B,He,Se,Le);
HSLtoRGB(He,0.0,Le,PtrNew^.R,PtrNew^.G,PtrNew^.B);
inc(ptrOld);
inc(PtrNew);
end;
end;
procedure TMufasaBitmap.GreyScale(TargetBitmap: TMufasaBitmap);
var
I : integer;
Lum : byte;
PtrOld,PtrNew : PRGB32;
begin
TargetBitmap.SetSize(w,h);
PtrOld := Self.FData;
PtrNew := TargetBitmap.FData;
for i := (h*w-1) downto 0 do
begin;
Lum := Round(PtrOld^.r * 0.3 + PtrOld^.g * 0.59 + PtrOld^.b * 0.11);
PtrNew^.r := Lum;
PtrNew^.g := Lum;
PtrNew^.b := Lum;
inc(ptrOld);
inc(PtrNew);
end;
end;
procedure TMufasaBitmap.GreyScale;
var
I : integer;
Lum : Byte;
Ptr: PRGB32;
begin
Ptr := Self.FData;
for i := (h*w-1) downto 0 do
begin;
Lum := Round(Ptr^.r * 0.3 + Ptr^.g * 0.59 + Ptr^.b * 0.11);
Ptr^.r := Lum;
Ptr^.g := Lum;
Ptr^.b := Lum;
inc(ptr);
end;
end;
function BrigthnessAdjust(Col: byte; br : integer): byte;inline;
var
temp : integer;
begin;
Temp := Col + Br;
if temp < 0 then
temp := 0
else if temp > 255 then
temp := 255;
result := temp;
end;
procedure TMufasaBitmap.Brightness(br: integer);
var
I : integer;
Ptr: PRGB32;
begin
Ptr := Self.FData;
for i := (h*w-1) downto 0 do
begin;
Ptr^.r := BrigthnessAdjust(Ptr^.r,br);
Ptr^.g := BrigthnessAdjust(Ptr^.g,br);
Ptr^.b := BrigthnessAdjust(Ptr^.b,br);
inc(ptr);
end;
end;
procedure TMufasaBitmap.Brightness(TargetBitmap: TMufasaBitmap; br: integer);
var
I : integer;
PtrOld,PtrNew : PRGB32;
begin
TargetBitmap.SetSize(w,h);
PtrOld := Self.FData;
PtrNew := TargetBitmap.FData;
for i := (h*w-1) downto 0 do
begin;
PtrNew^.r := BrigthnessAdjust(PtrOld^.r,br);
PtrNew^.g := BrigthnessAdjust(PtrOld^.g,br);
PtrNew^.b := BrigthnessAdjust(PtrOld^.b,br);
inc(ptrOld);
inc(PtrNew);
end;
end;
const
Grey = 128;
function ContrastAdjust(Col: byte; co : extended): byte;inline;
var
temp : integer;
begin;
Temp := floor((col - Grey) * co) + grey;
if temp < 0 then
temp := 0
else if temp > 255 then
temp := 255;
result := temp;
end;
procedure TMufasaBitmap.Contrast(co: Extended);
var
I : integer;
Ptr: PRGB32;
begin
Ptr := Self.FData;
for i := (h*w-1) downto 0 do
begin;
Ptr^.r := ContrastAdjust(Ptr^.r,co);
Ptr^.g := ContrastAdjust(Ptr^.g,co);
Ptr^.b := ContrastAdjust(Ptr^.b,co);
inc(ptr);
end;
end;
procedure TMufasaBitmap.Contrast(TargetBitmap: TMufasaBitmap; co: Extended);
var
I : integer;
PtrOld,PtrNew : PRGB32;
begin
TargetBitmap.SetSize(w,h);
PtrOld := Self.FData;
PtrNew := TargetBitmap.FData;
for i := (h*w-1) downto 0 do
begin;
PtrNew^.r := ContrastAdjust(PtrOld^.r,co);
PtrNew^.g := ContrastAdjust(PtrOld^.g,co);
PtrNew^.b := ContrastAdjust(PtrOld^.b,co);
inc(ptrOld);
inc(PtrNew);
end;
end;
procedure TMufasaBitmap.Invert;
var
Ptr : PRGB32;
i : integer;
begin
ptr := Self.FData;
for i := (h*w-1) downto 0 do
begin;
Self.FData[i].r := not Self.FData[i].r;
Self.FData[i].g := not Self.FData[i].g;
Self.Fdata[i].b := not Self.FData[i].b;
end;
end;
procedure TMufasaBitmap.Posterize(TargetBitmap: TMufasaBitmap; Po: integer);
var
I : integer;
PtrOld,PtrNew : PRGB32;
begin
if not InRange(Po,1,255) then
Raise exception.CreateFmt('Posterize Po(%d) out of range[1,255]',[Po]);
TargetBitmap.SetSize(w,h);
PtrOld := Self.FData;
PtrNew := TargetBitmap.FData;
for i := (h*w-1) downto 0 do
begin;
PtrNew^.r := Round(PtrOld^.r / po) * Po;
PtrNew^.g := Round(PtrOld^.g / po) * Po;
PtrNew^.b := Round(PtrOld^.b / po) * Po;
inc(ptrOld);
inc(PtrNew);
end;
end;
procedure TMufasaBitmap.Posterize(Po: integer);
var
I : integer;
Ptr: PRGB32;
begin
if not InRange(Po,1,255) then
Raise exception.CreateFmt('Posterize Po(%d) out of range[1,255]',[Po]);
Ptr := Self.FData;
for i := (h*w-1) downto 0 do
begin;
ptr^.r := Round(ptr^.r / po) * Po;
ptr^.g := Round(ptr^.g / po) * Po;
ptr^.b := Round(ptr^.b / po) * Po;
inc(ptr);
end;
end;
function TMufasaBitmap.CreateTMask: TMask;
var
x,y : integer;
dX,dY : integer;
begin
Result.BlackHi:= -1;
Result.WhiteHi:= -1;
Result.W := Self.Width;
Result.H := Self.Height;
SetLength(result.Black,w*h);
SetLength(result.White,w*h);
dX := w-1;
dY := h-1;
//Search it like | | | | | instead of horizontal -> for X loop first.
for x := 0 to dX do
for y := 0 to dY do
//Check for non-white/black pixels? Not for now atleast.
if FData[y*w+x].r = 255 then
begin;
inc(Result.WhiteHi);
Result.White[Result.WhiteHi].x := x;
Result.White[Result.WhiteHi].y := y;
end else
begin;
inc(Result.BlackHi);
Result.Black[Result.BlackHi].x := x;
Result.Black[Result.BlackHi].y := y;
end;
SetLength(result.Black,Result.BlackHi+1);
SetLength(result.White,Result.WhiteHi+1);
end;
constructor TMBitmaps.Create(Owner: TObject);
begin
inherited Create;
SetLength(BmpArray,50);
SetLength(FreeSpots, 50);
FreeSpotsLen := 50;
BmpsHigh := 49;
BmpsCurr := -1;
FreeSpotsHigh := -1;
Self.Client := Owner;
end;
destructor TMBitmaps.Destroy;
var
I : integer;
begin
for i := 0 to BmpsCurr do
if BmpArray[i] <> nil then
begin;
if BmpArray[i].BmpName = '' then
Writeln(Format('BMP[%d] has not been freed in the script, freeing it now.',[i]))
else
Writeln(Format('BMP[%s] has not been freed in the script, freeing it now.',[BmpArray[i].BmpName]));
FreeAndNil(BmpArray[i]);
end;
SetLength(BmpArray,0);
SetLength(FreeSpots,0);
inherited Destroy;
end;
{ TMufasaBitmap }
procedure TMufasaBitmap.SetSize(Awidth, Aheight: integer);
var
NewData : PRGB32;
i,minw,minh : integer;
begin
if (AWidth <> w) or (AHeight <> h) then
begin;
if AWidth*AHeight <> 0 then
begin;
NewData := GetMem(AWidth * AHeight * SizeOf(TRGB32));
FillDWord(NewData[0],AWidth*AHeight,0);
end
else
NewData := nil;
if Assigned(FData) and Assigned(NewData) and (w*H <> 0) then
begin;
minw := Min(AWidth,w);
minh := Min(AHeight,h);
for i := 0 to minh - 1 do
Move(FData[i*w],Newdata[i*AWidth],minw * SizeOf(TRGB32));
end;
if Assigned(FData) then
FreeMem(FData);
FData := NewData;
w := AWidth;
h := AHeight;
end;
end;
procedure TMufasaBitmap.StretchResize(AWidth, AHeight: integer);
var
NewData : PRGB32;
i: integer;
x,y : integer;
begin
if (AWidth <> w) or (AHeight <> h) then
begin;
if AWidth*AHeight <> 0 then
begin;
NewData := GetMem(AWidth * AHeight * SizeOf(TRGB32));
FillDWord(NewData[0],AWidth*AHeight,0);
end
else
NewData := nil;
if Assigned(FData) and Assigned(NewData) and (w*H <> 0) then
begin;
for y := 0 to AHeight - 1 do
for x := 0 to AWidth -1 do
NewData[y*AWidth + x] := FData[((y * h)div aheight) * W+ (x * W) div awidth];
end;
if Assigned(FData) then
FreeMem(FData);
FData := NewData;
w := AWidth;
h := AHeight;
end;
end;
procedure TMufasaBitmap.ValidatePoint(x, y: integer);
begin
if (x <0) or (x >= w) or (y < 0) or (y >= h) then
raise Exception.CreateFmt('You are accesing an invalid point, (%d,%d) at bitmap[%d]',[x,y,index]);
end;
constructor TMufasaBitmap.Create;
begin
inherited Create;
BmpName:= '';
FData:= nil;
TransparentSet:= False;
w := 0;
h := 0;
end;
destructor TMufasaBitmap.Destroy;
begin
if Assigned(OnDestroy) then
OnDestroy(Self);
if Assigned(FData) then
Freemem(FData);
inherited Destroy;
end;
end.