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mirror of https://github.com/moparisthebest/Simba synced 2024-11-11 11:55:02 -05:00
Simba/Units/MMLCore/window.pas
Wizzup? b5a8426f1e Gui changes:
- Added the TToolBar with the old Buttons.
	- Removed the bug Run button. The Green Run button is now functional.

Window changes:
	- Removed the Client: TObject parameter in TMWindow.Create,
	  the point of TMWindow was to be client independant, so it could
	  be used in the GUI too. This doesn't effect it's functionality in any way.

Client changes:
	Removed the Self variable passed to TMWindow.Create.



git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@77 3f818213-9676-44b0-a9b4-5e4c4e03d09d
2009-09-22 20:55:15 +00:00

573 lines
15 KiB
ObjectPascal

unit Window;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, mufasatypes,
{$IFDEF MSWINDOWS}
windows, // For windows API
{$ENDIF}
graphics,
LCLType,
LCLIntf // for ReleaseDC and such
{$IFDEF LINUX}, xlib, x, xutil, ctypes{$ENDIF};
type
{ TMWindow }
TMWindow = class(TObject)
function GetColor(x,y : integer) : TColor;
function ReturnData(xs, ys, width, height: Integer): TRetData;
procedure FreeReturnData;
procedure GetDimensions(var W, H: Integer);
function CopyClientToBitmap(xs, ys, xe, ye: integer): TBitmap;
procedure ActivateClient;
{$IFDEF LINUX}
function SetTarget(XWindow: x.TWindow): integer; overload;
{$ENDIF}
{$IFDEF MSWINDOWS}
function UpdateDrawBitmap:boolean;
{$ENDIF}
function SetTarget(Window: THandle; NewType: TTargetWindowMode): integer; overload;
function SetTarget(ArrPtr: PRGB32; Size: TPoint): integer; overload;
{
Freeze Client Feature.
This will force the MWindow unit to Store the current Client's
data in whatever internal structure it will use, and returndata /
copyclienttobitmap will not renew this data until Unfreeze() is
called.
}
function Freeze: boolean;
function Unfreeze: boolean;
constructor Create;
destructor Destroy; override;
private
FreezeState: Boolean;
FrozenData : PRGB32;
FrozenSize : TPoint;
public
// Target Window Mode.
TargetMode: TTargetWindowMode;
{$IFDEF MSWINDOWS}
//Target handle; HWND
TargetHandle : Hwnd;
DrawBmpDataPtr : PRGB32;
//Works on linux as well, test it out
TargetDC : HDC;
DrawBitmap : TBitmap;
DrawBmpW,DrawBmpH : integer;
{$ENDIF}
{$IFDEF LINUX}
// X Display
XDisplay: PDisplay;
// Connection Number
XConnectionNumber: Integer;
// X Window
CurWindow: x.TWindow;
// Desktop Window
DesktopWindow: x.TWindow;
// X Screen
XScreen: PScreen;
// X Screen Number
XScreenNum: Integer;
// The X Image pointer.
XWindowImage: PXImage;
{$IFDEF M_MEMORY_DEBUG}
// XImageFreed should be True if there is currently no
// XImage loaded. If one is loaded, XImageFreed is true.
// If ReturnData is called while XImageFreed is false,
// we throw an exception.
// Same for FreeReturnData with XImageFreed true.
XImageFreed: Boolean;
{$ENDIF}
{$ELSE}
{$ENDIF}
ArrayPtr: PRGB32;
ArraySize: TPoint;
property Frozen: boolean read FreezeState;
end;
implementation
uses
Client, // For the Client Class
windowutil, // For utilities such as XImageToRawImage
GraphType // For TRawImage
;
constructor TMWindow.Create;
begin
inherited Create;
Self.FrozenData:= nil;
Self.FrozenSize := Classes.Point(-1,-1);
Self.FreezeState := False;
Self.ArrayPtr := nil;
Self.ArraySize := Classes.Point(-1, -1);
{$IFDEF MSWINDOWS}
Self.DrawBitmap := TBitmap.Create;
Self.DrawBitmap.PixelFormat:= pf32bit;
Self.TargetMode:= w_Window;
Self.TargetHandle:= windows.GetDesktopWindow;
Self.TargetDC:= GetWindowDC(Self.TargetHandle);
Self.UpdateDrawBitmap;
{$ENDIF}
{$IFDEF LINUX}
Self.XImageFreed:=True;
Self.TargetMode := w_XWindow;
Self.XDisplay := XOpenDisplay(nil);
if Self.XDisplay = nil then
begin
// throw Exception
end;
Self.XConnectionNumber:= ConnectionNumber(Self.XDisplay);
Self.XScreen := XDefaultScreenOfDisplay(Self.XDisplay);
Self.XScreenNum:= DefaultScreen(Self.XDisplay);
// The Root Window is the Desktop. :-)
Self.DesktopWindow:= RootWindow(Self.XDisplay, Self.XScreenNum);
Self.CurWindow:= Self.DesktopWindow;
{$ENDIF}
end;
destructor TMWindow.Destroy;
begin
if FreezeState then
if FrozenData <> nil then
FreeMem(FrozenData);
{$IFDEF LINUX}
XCloseDisplay(Self.XDisplay);
{$ENDIF}
{$IFDEF MSWINDOWS}
if TargetMode = w_Window then
ReleaseDC(TargetHandle,TargetDC);
DrawBitmap.Free;
{$ENDIF}
inherited;
end;
function TMWindow.GetColor(x, y: integer): TColor;
begin
{$IFDEF WINDOWS}
if Self.TargetMode = w_Window then
Result := GetPixel(Self.TargetDC,x,y)
else
{$ENDIF}
begin
with ReturnData(x,y,1,1) do
Result := RGBToColor(Ptr[0].r,Ptr[0].g,Ptr[0].b);
FreeReturnData;
end;
end;
function TMWindow.ReturnData(xs, ys, width, height: Integer): TRetData;
var
{$IFDEF LINUX}
Old_Handler: TXErrorHandler;
{$ENDIF}
TmpData: PRGB32;
w,h : integer;
begin
Self.GetDimensions(w,h);
if (xs < 0) or (xs + width > w) or (ys < 0) or (ys + height > h) then
raise Exception.CreateFMT('TMWindow.ReturnData: The parameters passed are wrong; xs,ys %d,%d width,height %d,%d',[xs,ys,width,height]);
if Self.Frozen then
begin;
TmpData := Self.FrozenData;
Inc(TmpData, ys * width + xs);
Result.Ptr:= tmpData;
Result.IncPtrWith:= Self.FrozenSize.x - width;
end else
case Self.TargetMode of
w_Window:
begin
{$IFDEF MSWINDOWS}
BitBlt(Self.DrawBitmap.Canvas.Handle,0,0, width, height, Self.TargetDC, xs,ys, SRCCOPY);
Result.Ptr:= Self.DrawBmpDataPtr;
Result.IncPtrWith:= DrawBmpW - Width;
{$ENDIF}
end;
w_XWindow:
begin
{$IFDEF LINUX}
{ Should be this. }
Old_Handler := XSetErrorHandler(@MufasaXErrorHandler);
Self.XWindowImage := XGetImage(Self.XDisplay, Self.curWindow, xs, ys, width, height, AllPlanes, ZPixmap);
if QWord(Self.XWindowImage) = 0 then
begin
Writeln('ReturnData: XGetImage Error. Dumping data now:');
Writeln('xs, ys, width, height: ' + inttostr(xs) + ', ' + inttostr(ys) +
', ' + inttostr(width) + ', ' + inttostr(height));
Result.Ptr := nil;
Result.IncPtrWith := 0;
XSetErrorHandler(Old_Handler);
Exit;
end;
//WriteLn(IntToStr(Self.XWindowImage^.width) + ', ' + IntToStr(Self.XWindowImage^.height));
Result.Ptr := PRGB32(Self.XWindowImage^.data);
Result.IncPtrWith := 0;
Self.XImageFreed:=False;
XSetErrorHandler(Old_Handler);
{$ELSE}
raise Exception.createFMT('ReturnData: You cannot use ' +
'the XImage mode on Windows.', []);
{$ENDIF}
end;
w_ArrayPtr:
begin
// Copy the pointer as we will perform operations on it.
TmpData := Self.ArrayPtr;
// Increase the pointer to the specified start of the data.
Inc(TmpData, ys * width + xs);
Result.Ptr := TmpData;
Result.IncPtrWith:= Self.ArraySize.x - width;
end;
end;
end;
procedure TMWindow.FreeReturnData;
begin
if (Self.TargetMode <> w_XWindow) or FreezeState then
Exit;
{$IFDEF LINUX}
if not Self.XImageFreed then
begin
Self.XImageFreed:=True;
if(QWord(Self.XWindowImage) <> 0) then // 0, nil?
begin
XDestroyImage(Self.XWindowImage);
end;
end;
{$ENDIF}
end;
// This will draw the ENTIRE client to a bitmap.
// And ReturnData / CopyClientToBitmap will always use this bitmap.
// They must NEVER update, unless Unfreeze is called.
// I am not entirely sure how to do this, yet.
// Best option for now seems to copy the entire data to a PRGB32,
// and use it like the ArrPtr mode.
// I currently added "Frozen", "FreezeState", "Freeze" and "Unfreeze".
// We will have to either "abuse" the current system, and set the client to
// PtrArray mode, or edit in some extra variables.
// (We will still need extra variables to remember the old mode,
// to which we will switch back with Unfreeze.)
// Several ways to do it, what's the best way?
// Also, should a box be passed to Freeze, or should we just copy the entire
// client?
function TMWindow.Freeze: Boolean;
var
w,h,x,y : integer;
PtrReturn : TRetData;
begin
if Self.FreezeState then
raise Exception.CreateFMT('TMWindow.Freeze: The window is already frozen.',[]);
Result := true;
Self.GetDimensions(w,h);
Self.FrozenSize := Classes.Point(w,h);
PtrReturn := Self.ReturnData(0,0,w,h);
GetMem(Self.FrozenData, w * h * sizeof(TRGB32));
Move(PtrReturn.Ptr[0], FrozenData[0], w*h*sizeof(TRGB32));
Self.FreeReturnData;
Self.FreezeState:=True;
end;
function TMWindow.Unfreeze: Boolean;
begin
if Self.FreezeState = false then
raise Exception.CreateFMT('TMWindow.Unfreeze: The window is not frozen.',[]);
FreeMem(Self.FrozenData);
Self.FrozenData := nil;
Result := True;
Self.FreezeState:=False;
end;
// Bugged. For params other than 0, 0, ClientWidth, ClientHeight
// if other type than w_XImage
// Also possibly thread bugged
function TMWindow.CopyClientToBitmap(xs, ys, xe, ye: integer): TBitmap;
var
w,h: Integer;
ww, hh: Integer;
Raw: TRawImage;
Bmp: TBitmap;
y : integer;
TempData : PRGB32;
{$IFDEF LINUX}
Old_Handler: TXErrorHandler;
Img: PXImage;
{$ENDIF}
begin
Self.GetDimensions(w, h);
writeln(inttostr(xs) + ', ' + inttostr(ys) + ' : ' + inttostr(xe) + ', ' +
inttostr(ye));
ww := xe-xs;
hh := ye-ys;
if(xs < 0) or (ys < 0) or (xe > W) or (ye > H) then
Raise Exception.CreateFMT('CopyClientToBitmap TMWindow: Faulty coordinates (%d,%d)(%d,%d); Width/Height is (%d,%d)',[xs,ys,xe,ye,w,h]);
if Self.Frozen then
begin;
TempData:= GetMem((ww + 1) * (hh + 1) * sizeof(TRGB32));
for y := ys to ye do
Move(Self.FrozenData[y*Self.FrozenSize.x],TempData[(y-ys) * (ww+1)],(ww+1) * SizeOf(TRGB32));
ArrDataToRawImage(TempData,Classes.Point(ww + 1,hh + 1),Raw);
Bmp := TBitmap.Create;
Bmp.LoadFromRawImage(Raw,true);
Result := bmp;
end else
case Self.TargetMode Of
w_Window:
begin
{$IFDEF MSWINDOWS}
Result := TBitmap.Create;
Result.SetSize(ww+1,hh+1);
BitBlt(result.canvas.handle,0,0,ww+1,hh+1,
self.TargetDC,xs,ys, SRCCOPY);
{$ENDIF}
end;
w_XWindow:
begin
{$IFDEF LINUX}
Old_Handler := XSetErrorHandler(@MufasaXErrorHandler);
Img := XGetImage(Self.XDisplay, Self.curWindow, xs, ys, ww, hh, AllPlanes, ZPixmap);
XImageToRawImage(Img, Raw);
Bmp := TBitmap.Create;
Bmp.LoadFromRawImage(Raw, False);
Result := Bmp;
{
If you want to use some internal Bitmap system, BitBlt to it here.
Don't forget to free Bmp!
}
//lclintf.BitBlt(Bmps[bitmap].Canvas.Handle, 0, 0, ww + 1, hh + 1, Bmp.Canvas.Handle, xs, ys, SRCCOPY);
//Bmp.Free;
XDestroyImage(Img);
XSetErrorHandler(Old_Handler);
{$ELSE}
raise Exception.createFMT('CopyClientToBitmap: You cannot use ' +
'the XImage mode on Windows.', []);
{$ENDIF}
end;
w_ArrayPtr:
begin
// Will only work if the coords are 0, 0, w, h.
// Otherwise, we will need to perform mem copy/move operations.
// Copy it to a XImage-alike structure,
// then pass it to ArrDataToRawImage.
// Basically, Copy the data slices from the array into a XImage,
// where the data IS aligned.
TempData:= GetMem((ww + 1) * (hh + 1) * sizeof(trgb32));
for y := ys to ye do
Move(Self.ArrayPtr[y*Self.ArraySize.x],TempData[(y-ys) * (ww+1)],(ww+1) * SizeOf(TRGB32));
ArrDataToRawImage(TempData,Classes.Point(ww+1,hh+1),Raw);
Bmp := TBitmap.Create;
Bmp.LoadFromRawImage(Raw,true);
Result := bmp;
end;
end;
end;
procedure TMWindow.ActivateClient;
begin
{$IFDEF MSWINDOWS}
if TargetMode = w_Window then
SetForegroundWindow(Self.TargetHandle);
{$ENDIF}
{$IFDEF LINUX}
if TargetMode = w_XWindow then
XSetInputFocus(Self.XDisplay,Self.CurWindow,RevertToParent,CurrentTime);
{$ENDIF}
end;
{$IFDEF MSWINDOWS} //Probably need one for Linux as well
function TMWindow.UpdateDrawBitmap :boolean;
var
w,h : integer;
BmpInfo : Windows.TBitmap;
begin
GetDimensions(w,h);
DrawBitmap.SetSize(w,h);
// DrawBitmap.PixelFormat:=
DrawBmpW := w;
DrawBmpH := h;
GetObject(DrawBitmap.Handle, SizeOf(BmpInfo), @BmpInfo);
DrawBmpDataPtr := BmpInfo.bmBits;
end;
{$ENDIF}
procedure TMWindow.GetDimensions(var W, H: Integer);
{$IFDEF LINUX}
var
Attrib: TXWindowAttributes;
newx,newy : integer;
childwindow : x.TWindow;
Old_Handler: TXErrorHandler;
{$ENDIF}
{$IFDEF MSWINDOWS}
var
Rect : TRect;
{$ENDIF}
begin
if Frozen then
begin;
w := FrozenSize.x;
h := FrozenSize.y;
end else
case TargetMode of
w_Window:
begin
{$IFDEF MSWINDOWS}
GetWindowRect(Self.TargetHandle, Rect);
w:= Rect.Right - Rect.Left;
h:= Rect.Bottom - Rect.Top;
{$ENDIF}
end;
w_XWindow:
begin
{$IFDEF LINUX}
Old_Handler := XSetErrorHandler(@MufasaXErrorHandler);
if XGetWindowAttributes(Self.XDisplay, Self.CurWindow, @Attrib) <> 0 Then
begin
XTranslateCoordinates(Self.XDisplay, Self.CurWindow, Self.DesktopWindow, 0,0, @newx, @newy, @childwindow);
W := Attrib.Width;
H := Attrib.Height;
end else
begin
W := -1;
H := -1;
end;
XSetErrorHandler(Old_Handler);
{$ELSE}
raise Exception.createFMT('GetDimensions: You cannot use ' +
'the XImage mode on Windows.', []);
{$ENDIF}
end;
w_ArrayPtr:
begin
W := Self.ArraySize.X;
H := Self.ArraySize.Y;
end;
end;
end;
{$IFDEF LINUX}
function TMWindow.SetTarget(XWindow: x.TWindow): integer; overload;
var
Old_Handler: TXErrorHandler;
begin
if Self.Frozen then
raise Exception.CreateFMT('You cannot set a target when Frozen',[]);
Old_Handler := XSetErrorHandler(@MufasaXErrorHandler);
Self.CurWindow := XWindow;
Self.TargetMode:= w_XWindow;
XSetErrorHandler(Old_Handler);
end;
{$ENDIF}
function TMWindow.SetTarget(Window: THandle; NewType: TTargetWindowMode): integer; overload;
begin
if Self.Frozen then
raise Exception.CreateFMT('You cannot set a target when Frozen',[]);
if NewType in [ w_XWindow, w_ArrayPtr ] then
raise Exception.createFMT('SetTarget: Invalid new type.', []);
case NewType of
w_Window :
begin;
{$IFDEF MSWINDOWS}
ReleaseDC(Self.TargetHandle,Self.TargetDC);
Self.TargetHandle := Window;
Self.TargetDC := GetWindowDC(Window);
{$ENDIF}
end;
end;
{$IFDEF MSWINDOWS}
UpdateDrawBitmap;
{$ENDIF}
end;
{
This functionality is very BETA.
We have no way to send events to a window, so we should probably use the
desktop window?
eg: In mouse/keys: if Self.TargetMode not in [w_Window, w_XWindow], send it
to the desktop.
}
function TMWindow.SetTarget(ArrPtr: PRGB32; Size: TPoint): integer; overload;
begin
if Self.Frozen then
raise Exception.CreateFMT('You cannot set a target when Frozen',[]);
If Self.TargetMode = w_XWindow then
Self.FreeReturnData;
Self.ArrayPtr := ArrPtr;
Self.ArraySize := Size;
Self.TargetMode:= w_ArrayPtr;
{$IFDEF LINUX}
Self.CurWindow := Self.DesktopWindow;
{$ENDIF}
{$IFDEF WINDOWS}
Self.TargetHandle:= windows.GetDesktopWindow;
{$ENDIF}
end;
end.