mirror of
https://github.com/moparisthebest/Simba
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20a66b3854
added Copy() to TMufasaBitmap, and added GetDirectories to files. git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@318 3f818213-9676-44b0-a9b4-5e4c4e03d09d
1649 lines
40 KiB
ObjectPascal
1649 lines
40 KiB
ObjectPascal
{
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This file is part of the Mufasa Macro Library (MML)
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Copyright (c) 2009 by Raymond van Venetië and Merlijn Wajer
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MML is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MML is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MML. If not, see <http://www.gnu.org/licenses/>.
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See the file COPYING, included in this distribution,
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for details about the copyright.
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TPA functions for the Mufasa Macro Library
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}
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unit tpa;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, mufasatypes;
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function FastTPASort(TPA: TPointArray; Dists: TIntegerArray; maxDist: Integer; CloseFirst: Boolean): TPointArray;
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//Start Wizzyplugin
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procedure tSwap(var a, b: TPoint);
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procedure tpaSwap(var a, b: TPointArray);
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procedure SwapE(var a, b: Extended);
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procedure RAaSTPAEx(var a: TPointArray; const w, h: Integer);
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procedure RAaSTPA(var a: TPointArray; const Dist: Integer);
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function NearbyPointInArrayEx(const P: TPoint; w, h:Integer; a: TPointArray): Boolean;
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function NearbyPointInArray(const P: TPoint; Dist:Integer; a: TPointArray): Boolean;
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function ReArrangeandShortenArrayEx(a: TPointArray; w, h: Integer): TPointArray;
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function ReArrangeandShortenArray(a: TPointArray; Dist: Integer): TPointArray;
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function TPAtoATPAEx(TPA: TPointArray; w, h: Integer): T2DPointArray;
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function TPAtoATPA(TPA: TPointArray; Dist: Integer): T2DPointArray;
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procedure QuickTPASort(var A: TIntegerArray; var B: TPointArray; iLo, iHi: Integer; SortUp: Boolean);
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procedure QuickATPASort(var A: TIntegerArray; var B: T2DPointArray; iLo, iHi: Integer; SortUp: Boolean);
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procedure SortTPAFrom(var a: TPointArray; const From: TPoint);
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procedure SortATPAFrom(var a: T2DPointArray; const From: TPoint);
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procedure SortATPAFromFirstPoint(var a: T2DPointArray; const From: TPoint);
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procedure InvertTPA(var a: TPointArray);
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procedure InvertATPA(var a: T2DPointArray);
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function MiddleTPAEx(TPA: TPointArray; var x, y: Integer): Boolean;
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function MiddleTPA(tpa: TPointArray): TPoint;
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procedure SortATPASize(var a: T2DPointArray; const BigFirst: Boolean);
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procedure SortATPAFromSize(var a: T2DPointArray; const Size: Integer; CloseFirst: Boolean);
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function CombineTPA(Ar1, Ar2: TPointArray): TPointArray;
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function CombineIntArray(Ar1, Ar2: TIntegerArray): TIntegerArray;
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function InIntArrayEx(a: TIntegerArray; var Where: Integer; const Number: Integer): Boolean;
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function InIntArray(a: TIntegerArray; Number: Integer): Boolean;
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procedure ClearSameIntegers(var a: TIntegerArray);
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procedure ClearSameIntegersAndTPA(var a: TIntegerArray; var p: TPointArray);
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function SplitTPAEx(arr: TPointArray; w, h: Integer): T2DPointArray;
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function SplitTPA(arr: TPointArray; Dist: Integer): T2DPointArray;
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procedure FilterPointsPie(var Points: TPointArray; const SD, ED, MinR, MaxR: Extended; Mx, My: Integer);
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function RemoveDistTPointArray(x, y, dist: Integer; ThePoints: TPointArray; RemoveHigher: Boolean): TPointArray;
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function GetATPABounds(ATPA: T2DPointArray): TBox;
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function GetTPABounds(TPA: TPointArray): TBox;
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function FindTPAinTPA(SearchTPA, TotalTPA: TPointArray; var Matches: TPointArray): Boolean;
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function FindTextTPAinTPA(Height : integer; SearchTPA, TotalTPA: TPointArray; var Matches: TPointArray): Boolean;
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function FindGapsTPA(TPA: TPointArray; MinPixels: Integer): T2DPointArray;
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procedure SortCircleWise(var tpa: TPointArray; const cx, cy, StartDegree: Integer; SortUp, ClockWise: Boolean);
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procedure LinearSort(var tpa: TPointArray; cx, cy, sd: Integer; SortUp: Boolean);
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Function MergeATPA(ATPA : T2DPointArray) : TPointArray;
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function TPAFromBox(const Box : TBox) : TPointArray;
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Function RotatePoints(Const P: TPointArray; A, cx, cy: Extended): TPointArray ;
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Function RotatePoint(Const p: TPoint; angle, mx, my: Extended): TPoint; inline;
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function FindTPAEdges(p: TPointArray): TPointArray;
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function PointInTPA(p: TPoint; arP: TPointArray): Boolean;
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function ClearTPAFromTPA(arP, ClearPoints: TPointArray): TPointArray;
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procedure ClearDoubleTPA(var TPA: TPointArray);
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Function ReturnPointsNotInTPA(Const TotalTPA: TPointArray; Box: TBox): TPointArray;
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Procedure TPACountSort(Var TPA: TPointArray;const max: TPoint;Const SortOnX : Boolean);
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Procedure TPACountSortBase(Var TPA: TPointArray;const maxx, base: TPoint; const SortOnX : Boolean);
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implementation
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uses
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math;
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{/\
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Very Fast TPA Sort, uses an adepted CountSort algorithm.
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/\}
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Function FastTPASort(TPA: TPointArray; Dists: TIntegerArray; maxDist: Integer; CloseFirst: Boolean): TPointArray;
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{
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If you want to understand this algorithm, it might be helpful to read about
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CountSort. This algorithm is quite similar to CountSort.
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}
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Var
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Oc, D: TIntegerArray;
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I, H, J: Integer;
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ind: array of array of integer;
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Begin
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SetLength(Oc, maxDist + 1); // Oc stores the occurances of each distance.
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H := High(Dists); // The amount of values in the given Array of Points...
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// We store it instead of calling High(Dists) each time.
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// Get the occurance of each distance, and store it in Oc.
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// We need the occurances of each distance, so we can later on set the 2d Array
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// to it's proper length.
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For I := 0 To H Do
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Oc[Dists[I]] := Oc[Dists[I]] + 1;
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// What we are basically going to do now is the following:
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// Sort the points by their distances using countsort.
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// But because (-2, -2) and (2, 2) have the same distance from (0, 0), we also
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// store the index in the array 'TPA', which contains the actual points.
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// This way we can retreive the actuals points.
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// D nothing but a counter. It contains the amount of points (indices) stored
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// for EACH distance, so it's length is equal to the amount of Distances.
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// ind is the array that has as first index the Distance. The second depth of
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// the array is the index which is used to retreive the original point.
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SetLength(D, maxDist + 1);
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SetLength(ind, maxDist + 1);
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For I := 0 To maxDist Do // set the ind length of each ind[distance] to Oc[distance]
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SetLength(ind[i], Oc[i] + 1);
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For I := 0 To H Do // Performs the actual index sorting
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Begin
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// put an index (of Dists AND TPA) into a distance array.
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ind[Dists[I]][D[Dists[I]]] := I;
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// inc by one, so we won't override previous indexes.
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D[Dists[i]] := D[Dists[i]] + 1;
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End;
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// Here we are back to the CountSort style of writing back.
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// Now we are going to write back to the Result.
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// The Result's length is obviously of the same length as 'TPA'.
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SetLength(Result, H + 1);
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H := 0;
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// CloseFirst just means: Start writing from dist 0 to maxDist, or
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// start writing from maxDist to dist 0. The first one places the closest points
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// at the start of the result. The higher the index, the more far away the point.
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// Not Closefirst means put the most far away point in Result first.
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If CloseFirst Then
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Begin
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For I := 0 To maxDist Do // Put back to result
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For J := 0 To oC[I] - 1 Do
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Begin
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Result[H] := TPA[ind[I][J]];
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H := H + 1;
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End;
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End
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Else
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For I := maxDist Downto 0 Do // Put back to result
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For J := 0 To oC[I] - 1 Do
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Begin
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Result[H] := TPA[ind[I][J]];
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H := H + 1;
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End;
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// Voila!
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End;
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const
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flnC=545947;
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fsqrtA:single=0.5;
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{$ASMMODE INTEL}
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function fsqrt(x: Single): Single;
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begin
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asm
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sub dword ptr x, ($3F800000-flnC)
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fild dword ptr x
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fmul fsqrtA
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fistp dword ptr x
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add dword ptr x,($3F800000-flnC)
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fld x
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end;
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end;
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procedure tSwap(var a, b: TPoint);
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var
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c: TPoint;
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begin
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c := a;
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a := b;
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b := c;
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end;
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procedure tpaSwap(var a, b: TPointArray);
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var
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c: TPointArray;
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begin
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c := a;
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a := b;
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b := c;
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end;
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procedure SwapE(var a, b: Extended);
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var
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c: extended;
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begin
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c := a;
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a := b;
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b := c;
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end;
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{/\
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Leaves one point per box with side lengths W and H to the TPA.
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/\}
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procedure RAaSTPAEx(var a: TPointArray; const w, h: Integer);
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var
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i, c, NoTP, l: Integer;
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t: TPoint;
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b: boolean;
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begin
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b:=false;
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NoTP := 0;
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l := High(a);
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for i := 0 to l do
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begin
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for c := 0 to NoTP - 1 do
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if (Abs(a[i].x - a[c].x) <= w) and (Abs(a[i].y - a[c].y) <= h) then
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begin
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b := true;
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Break;
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end;
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if not b then
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begin
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t := a[i];
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a[i] := a[NoTP];
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a[NoTP] := t;
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Inc(NoTP);
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end;
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end;
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SetLength(a, NoTP);
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end;
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{/\
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Leaves one point per box with the side length Dist.
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/\}
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procedure RAaSTPA(var a: TPointArray; const Dist: Integer);
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var
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i, c, NoTP, l: Integer;
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t: TPoint;
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b: boolean;
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begin
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b := false;
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NoTP := 0;
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l := High(a);
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for i := 0 to l do
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begin
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for c := 0 to NoTP - 1 do
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if (Round(fSqrt(Sqr(a[i].x - a[c].x) + Sqr(a[i].y - a[c].y))) <= Dist) then
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begin
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b:=true;
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Break;
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end;
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if (c >= NoTP) then
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begin
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t := a[i];
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a[i] := a[NoTP];
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a[NoTP] := t;
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Inc(NoTP);
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end;
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end;
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SetLength(a, NoTP);
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end;
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{/\
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Returns true if the point P is near a point in the TPA a with the max X and Y distances W and H.
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/\}
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function NearbyPointInArrayEx(const P: TPoint; w, h:Integer; a: TPointArray): Boolean;
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var
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i, l: Integer;
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begin
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Result := False;
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l := High(a);
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for i := 0 to l do
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if (Abs(P.x - a[i].x) <= w) and (Abs(P.y - a[i].y) <= h) then
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begin
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Result := True;
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Exit;
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end;
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end;
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{/\
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Returns true if the point P is near a point in the TPA a with the max distance Dist.
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/\}
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function NearbyPointInArray(const P: TPoint; Dist:Integer; a: TPointArray): Boolean;
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var
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i, l: Integer;
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begin
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Result := False;
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l := High(a);
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for i := 0 to l do
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if (Round(fSqrt(Sqr(P.x - a[i].x) + Sqr(P.y - a[i].y))) <= Dist) then
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begin
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Result := True;
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Exit;
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end;
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end;
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{/\
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Results the TPointArray a with one point per box with side lengths W and H left.
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/\}
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function ReArrangeandShortenArrayEx(a: TPointArray; w, h: Integer): TPointArray;
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var
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i, t, c, l: Integer;
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begin
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l := High(a);
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c := 0;
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SetLength(Result, l + 1);
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for i := 0 to l do
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begin
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for t := 0 to c -1 do
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if (Abs(Result[t].x - a[i].x) <= w) and (Abs(Result[t].y - a[i].y) <= h) then
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Break;
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if (t >= c) then
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begin
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Result[c] := a[i];
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Inc(c);
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end;
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end;
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SetLength(Result, c);
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end;
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{/\
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Results the TPointArray a with one point per box with side length Dist left.
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/\}
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function ReArrangeandShortenArray(a: TPointArray; Dist: Integer): TPointArray;
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var
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i, t, c, l: Integer;
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begin
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l := High(a);
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c := 0;
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SetLength(Result, l + 1);
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for i := 0 to l do
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begin
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for t := 0 to c -1 do
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if (Round(fSqrt(Sqr(Result[t].x - a[i].x) + Sqr(Result[t].y - a[i].y))) <= Dist) then
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Break;
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if (t >= c) then
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begin
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Result[c] := a[i];
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Inc(c);
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end;
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end;
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SetLength(Result, c);
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end;
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{/\
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Splits the TPA to boxes with sidelengths W and H and results them as a T2DPointArray.
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/\}
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function TPAtoATPAEx(TPA: TPointArray; w, h: Integer): T2DPointArray;
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var
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a, b, c, l: LongInt;
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begin
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SetLength(Result, 0);
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l := High(TPA);
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c := 0;
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for a := 0 to l do
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begin
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for b := 0 to c -1 do
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if (Abs(TPA[a].X - Result[b][0].X) <= w) and (Abs(TPA[a].Y - Result[b][0].Y) <= h) then
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Break;
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if (b < c) then
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begin
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SetLength(Result[b], Length(Result[b]) + 1);
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Result[b][High(Result[b])] := TPA[a];
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end else
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begin
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SetLength(Result, c + 1);
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SetLength(Result[c], 1);
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Result[c][0] := TPA[a];
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Inc(c);
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end;
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end;
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end;
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{/\
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Splits the TPA to boxes with sidelength Dist and results them as a T2DPointArray.
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/\}
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function TPAtoATPA(TPA: TPointArray; Dist: Integer): T2DPointArray;
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var
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a, b, c, l: LongInt;
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begin
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SetLength(Result, 0);
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l := High(tpa);
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c := 0;
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for a := 0 to l do
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begin
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for b := 0 to c -1 do
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if (Round(fSqrt(Sqr(TPA[a].X - Result[b][0].X) + Sqr(TPA[a].Y - Result[b][0].Y))) <= Dist) then
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Break;
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if (b < c) then
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begin
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SetLength(Result[b], Length(Result[b]) + 1);
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Result[b][High(Result[b])] := TPA[a];
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end else
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begin
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SetLength(Result, c + 1);
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SetLength(Result[c], 1);
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Result[c][0] := TPA[a];
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Inc(c);
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end;
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end;
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end;
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{/\
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Sorts the given TPointArray.
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/\}
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procedure QuickTPASort(var A: TIntegerArray; var B: TPointArray; iLo, iHi: Integer; SortUp: Boolean);
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var
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Lo, Hi, Mid, T: Integer;
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TP: TPoint;
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begin
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if (Length(A) <> Length(B)) then Exit;
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Lo := iLo;
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Hi := iHi;
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Mid := A[(Lo + Hi) shr 1];
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repeat
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if SortUp then
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begin
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while (A[Lo] < Mid) do Inc(Lo);
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while (A[Hi] > Mid) do Dec(Hi);
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end else
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begin
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while (A[Lo] > Mid) do Inc(Lo);
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while (A[Hi] < Mid) do Dec(Hi);
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end;
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if (Lo <= Hi) then
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begin
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T := A[Lo];
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A[Lo] := A[Hi];
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A[Hi] := T;
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TP := B[Lo];
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B[Lo] := B[Hi];
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B[Hi] := TP;
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Inc(Lo);
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Dec(Hi);
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end;
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until Lo > Hi;
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if (Hi > iLo) then QuickTPASort(A, B, iLo, Hi, SortUp);
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if (Lo < iHi) then QuickTPASort(A, B, Lo, iHi, SortUp);
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end;
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{/\
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Sorts the given T2DPointArray.
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/\}
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procedure QuickATPASort(var A: TIntegerArray; var B: T2DPointArray; iLo, iHi: Integer; SortUp: Boolean);
|
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var
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Lo, Hi, Mid, T: Integer;
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TP: TPointArray;
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begin
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if (Length(A) <> Length(B)) then Exit;
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Lo := iLo;
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Hi := iHi;
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Mid := A[(Lo + Hi) shr 1];
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repeat
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if SortUp then
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begin
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while (A[Lo] < Mid) do Inc(Lo);
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while (A[Hi] > Mid) do Dec(Hi);
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end else
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begin
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while (A[Lo] > Mid) do Inc(Lo);
|
|
while (A[Hi] < Mid) do Dec(Hi);
|
|
end;
|
|
if (Lo <= Hi) then
|
|
begin
|
|
T := A[Lo];
|
|
A[Lo] := A[Hi];
|
|
A[Hi] := T;
|
|
TP := B[Lo];
|
|
B[Lo] := B[Hi];
|
|
B[Hi] := TP;
|
|
Inc(Lo);
|
|
Dec(Hi);
|
|
end;
|
|
until Lo > Hi;
|
|
if (Hi > iLo) then QuickATPASort(A, B, iLo, Hi, SortUp);
|
|
if (Lo < iHi) then QuickATPASort(A, B, Lo, iHi, SortUp);
|
|
end;
|
|
|
|
{/\
|
|
Sorts the TPointArray a from the point From.
|
|
Closest one to the point is [0], second closest is [1] etc.
|
|
/\}
|
|
|
|
procedure SortTPAFrom(var a: TPointArray; const From: TPoint);
|
|
var
|
|
i, l: Integer;
|
|
DistArr: TIntegerArray;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
SetLength(DistArr, l + 1);
|
|
for i := 0 to l do
|
|
DistArr[i] := Round(Sqr(From.x - a[i].x) + Sqr(From.y - a[i].y));
|
|
QuickTPASort(DistArr, a, 0, l, True);
|
|
end;
|
|
|
|
{/\
|
|
Sorts the T2DPointArray a from the point From.
|
|
/\}
|
|
|
|
procedure SortATPAFrom(var a: T2DPointArray; const From: TPoint);
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
for i := 0 to l do
|
|
SortTPAFrom(a[i], From);
|
|
end;
|
|
|
|
{/\
|
|
Sorts the T2DPointArray a from the point From.
|
|
/\}
|
|
|
|
procedure SortATPAFromFirstPoint(var a: T2DPointArray; const From: TPoint);
|
|
var
|
|
i, l: Integer;
|
|
DistArr: TIntegerArray;
|
|
begin
|
|
//writeln('hoi0');
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
//writeln('hoi1');
|
|
SetLength(DistArr, l + 1);
|
|
for i := 0 to l do
|
|
DistArr[i] := Round(Sqr(From.x - a[i][0].x) + Sqr(From.y - a[i][0].y));
|
|
//writeln('hoi2');
|
|
QuickATPASort(DistArr, a, 0, l, True);
|
|
//writeln('hoi3');
|
|
end;
|
|
|
|
{/\
|
|
Inverts / Reverses the TPointArray a.
|
|
/\}
|
|
|
|
procedure InvertTPA(var a: TPointArray);
|
|
var
|
|
i, l: Integer;
|
|
b: tpointarray;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
b := Copy(a);
|
|
for i := l downto 0 Do
|
|
a[l - i] := b[i];
|
|
end;
|
|
|
|
{/\
|
|
Inverts / Reverts the T2DPointArray a.
|
|
/\}
|
|
|
|
procedure InvertATPA(var a: T2DPointArray);
|
|
var
|
|
i, l: Integer;
|
|
b: T2DPointArray;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
b := Copy(a);
|
|
for i := l downto 0 do
|
|
a[l - i] := b[i];
|
|
end;
|
|
|
|
{/\
|
|
Stores the coordinates of the middle of the TPointArray a to X and Y.
|
|
/\}
|
|
|
|
function MiddleTPAEx(TPA: TPointArray; var x, y: Integer): Boolean;
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
Result := False;
|
|
l := High(tpa);
|
|
if (l < 0) then Exit;
|
|
x := 0;
|
|
y := 0;
|
|
for i := 0 to l do
|
|
begin
|
|
x := x + tpa[i].x;
|
|
y := y + tpa[i].y;
|
|
end;
|
|
x := x div (l + 1);
|
|
y := y div (l + 1);
|
|
Result := True;
|
|
end;
|
|
|
|
{/\
|
|
Returns the middle of the TPointArray tpa.
|
|
/\}
|
|
|
|
function MiddleTPA(tpa: TPointArray): TPoint;
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
l := High(tpa);
|
|
if (l < 0) then Exit;
|
|
Result.x := 0;
|
|
Result.y := 0;
|
|
for i := 0 to l do
|
|
begin
|
|
Result.x := Result.x + tpa[i].x;
|
|
Result.y := Result.y + tpa[i].y;
|
|
end;
|
|
Result.x := Result.x div (l + 1);
|
|
Result.y := Result.y div (l + 1);
|
|
end;
|
|
|
|
{/\
|
|
Sorts the T2DPointArray a from either largest or smallest, by the amount of points in the TPAs.
|
|
/\}
|
|
|
|
procedure SortATPASize(var a: T2DPointArray; const BigFirst: Boolean);
|
|
var
|
|
i, l: Integer;
|
|
SizeArr: TIntegerArray;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
SetLength(SizeArr, l + 1);
|
|
for i := 0 to l do
|
|
SizeArr[i] := Length(a[i]);
|
|
QuickATPASort(SizeArr, a, 0, l, not BigFirst);
|
|
end;
|
|
|
|
{/\
|
|
Combines the TPointArrays Ar1 and Ar2, and results the combination.
|
|
/\}
|
|
|
|
procedure SortATPAFromSize(var a: T2DPointArray; const Size: Integer; CloseFirst: Boolean);
|
|
var
|
|
i, l: Integer;
|
|
SizeArr: TIntegerArray;
|
|
begin
|
|
l := High(a);
|
|
if (l < 0) then Exit;
|
|
SetLength(SizeArr, l + 1);
|
|
for i := 0 to l do
|
|
SizeArr[i] := Abs(Length(a[i]) - Size);
|
|
QuickATPASort(SizeArr, a, 0, l, CloseFirst);
|
|
end;
|
|
|
|
{/\
|
|
Combines the TPointArrays Ar1 and Ar2, and results the combination.
|
|
/\}
|
|
|
|
function CombineTPA(Ar1, Ar2: TPointArray): TPointArray;
|
|
var
|
|
i, l1, l2: Integer;
|
|
begin
|
|
Result := Copy(Ar1);
|
|
l1 := Length(Result);
|
|
l2 := Length(Ar2);
|
|
SetLength(Result, l1 + l2);
|
|
for i := 0 to l2 -1 do
|
|
Result[i + l1] := Ar2[i];
|
|
end;
|
|
|
|
{/\
|
|
Combines the TIntegerArrays Ar1 and Ar2, and results the combination.
|
|
/\}
|
|
|
|
function CombineIntArray(Ar1, Ar2: TIntegerArray): TIntegerArray;
|
|
var
|
|
i, l1, l2: Integer;
|
|
begin
|
|
Result := Copy(Ar1);
|
|
l1 := Length(Result);
|
|
l2 := Length(Ar2);
|
|
SetLength(Result, l1 + l2);
|
|
for i := 0 to l2 -1 do
|
|
Result[i + l1] := Ar2[i];
|
|
end;
|
|
|
|
{/\
|
|
Returns true if the integer Number was found in the integer array a, and stores the index to Where.
|
|
/\}
|
|
|
|
function InIntArrayEx(a: TIntegerArray; var Where: Integer; const Number: Integer): Boolean;
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
Result := False;
|
|
l := High(a);
|
|
for i := 0 to l do
|
|
if (a[i] = Number) then
|
|
begin
|
|
Where := i;
|
|
Result := True;
|
|
Exit;
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Returns true if the integer Number was found in the integer array a.
|
|
/\}
|
|
|
|
function InIntArray(a: TIntegerArray; Number: Integer): Boolean;
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
Result := False;
|
|
l := High(a);
|
|
for i := 0 to l do
|
|
if (a[i] = Number) then
|
|
begin
|
|
Result := True;
|
|
Exit;
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Clears the duplicates in the integer array a.
|
|
/\}
|
|
|
|
procedure ClearSameIntegers(var a: TIntegerArray);
|
|
var
|
|
i, t, c, l: Integer;
|
|
b: TIntegerArray;
|
|
begin
|
|
b := Copy(a);
|
|
l := High(b);
|
|
c := 0;
|
|
for i := 0 to l do
|
|
begin
|
|
for t := 0 to c -1 do
|
|
if (b[i] = a[t]) then
|
|
Break;
|
|
if (t >= c) then
|
|
begin
|
|
a[c] := b[i];
|
|
Inc(c);
|
|
end;
|
|
end;
|
|
SetLength(a, c);
|
|
end;
|
|
|
|
{/\
|
|
Clears the duplicates in the integer array a and the TPointArray p.
|
|
/\}
|
|
|
|
procedure ClearSameIntegersAndTPA(var a: TIntegerArray; var p: TPointArray);
|
|
var
|
|
i, t, c, l: Integer;
|
|
b: TIntegerArray;
|
|
begin
|
|
b := Copy(a);
|
|
l := High(b);
|
|
c := 0;
|
|
for i := 0 to l do
|
|
begin
|
|
for t := 0 to c -1 do
|
|
if (b[i] = a[t]) then
|
|
Break;
|
|
if (t >= c) then
|
|
begin
|
|
SetLength(a, c +1);
|
|
a[c] := b[i];
|
|
p[c] := p[i];
|
|
Inc(c);
|
|
end;
|
|
end;
|
|
SetLength(p, c);
|
|
SetLength(a, c);
|
|
end;
|
|
|
|
{/\
|
|
Splits the points with max X and Y distances W and H to their own TPointArrays.
|
|
/\}
|
|
|
|
function SplitTPAEx(arr: TPointArray; w, h: Integer): T2DPointArray;
|
|
var
|
|
t1, t2, c, ec, tc, l: Integer;
|
|
tpa: TPointArray;
|
|
begin
|
|
tpa := Copy(arr);
|
|
l := High(tpa);
|
|
if (l < 0) then Exit;
|
|
SetLength(Result, l + 1);
|
|
c := 0;
|
|
ec := 0;
|
|
while ((l - ec) >= 0) do
|
|
begin
|
|
SetLength(Result[c], 1);
|
|
Result[c][0] := tpa[0];
|
|
tpa[0] := tpa[l - ec];
|
|
Inc(ec);
|
|
tc := 1;
|
|
t1 := 0;
|
|
while (t1 < tc) do
|
|
begin
|
|
t2 := 0;
|
|
while (t2 <= (l - ec)) do
|
|
begin
|
|
if (Abs(Result[c][t1].x - tpa[t2].x) <= w) and (Abs(Result[c][t1].y - tpa[t2].y) <= h) then
|
|
begin
|
|
SetLength(Result[c], tc +1);
|
|
Result[c][tc] := tpa[t2];
|
|
tpa[t2] := tpa[l - ec];
|
|
Inc(ec);
|
|
Inc(tc);
|
|
Dec(t2);
|
|
end;
|
|
Inc(t2);
|
|
end;
|
|
Inc(t1);
|
|
end;
|
|
Inc(c);
|
|
end;
|
|
SetLength(Result, c);
|
|
end;
|
|
|
|
{/\
|
|
Splits the points with max distance Dist to their own TPointArrays.
|
|
Dist 1 puts the points that are next to eachother to their own arrays.
|
|
/\}
|
|
|
|
function SplitTPA(arr: TPointArray; Dist: Integer): T2DPointArray;
|
|
var
|
|
t1, t2, c, ec, tc, l: Integer;
|
|
tpa: TPointArray;
|
|
begin
|
|
tpa := Copy(arr);
|
|
l := High(tpa);
|
|
if (l < 0) then Exit;
|
|
SetLength(Result, l + 1);
|
|
c := 0;
|
|
ec := 0;
|
|
while ((l - ec) >= 0) do
|
|
begin
|
|
SetLength(Result[c], 1);
|
|
Result[c][0] := tpa[0];
|
|
tpa[0] := tpa[l - ec];
|
|
Inc(ec);
|
|
tc := 1;
|
|
t1 := 0;
|
|
while (t1 < tc) do
|
|
begin
|
|
t2 := 0;
|
|
while (t2 <= (l - ec)) do
|
|
begin
|
|
if (Round(Sqrt(Sqr(Result[c][t1].x - tpa[t2].x) + Sqr(Result[c][t1].y - tpa[t2].y))) <= Dist) then
|
|
begin
|
|
SetLength(Result[c], tc +1);
|
|
Result[c][tc] := tpa[t2];
|
|
tpa[t2] := tpa[l - ec];
|
|
Inc(ec);
|
|
Inc(tc);
|
|
Dec(t2);
|
|
end;
|
|
Inc(t2);
|
|
end;
|
|
Inc(t1);
|
|
end;
|
|
Inc(c);
|
|
end;
|
|
SetLength(Result, c);
|
|
end;
|
|
|
|
{/\
|
|
Removes the points in the TPointArray Points that are not within the degrees
|
|
\\ SD (StartDegree) and ED (EndDegree) and the distances MinR (MinRadius) and
|
|
\\ MaxR (MaxRadius) from the origin (Mx, My).
|
|
/\}
|
|
|
|
procedure FilterPointsPie(var Points: TPointArray; const SD, ED, MinR, MaxR: Extended; Mx, My: Integer);
|
|
const
|
|
i180Pi = 57.29577951;
|
|
var
|
|
G: TPointArray;
|
|
I, L, T: Integer;
|
|
D, StartD, EndD: Extended;
|
|
cWise: Boolean;
|
|
begin
|
|
T := High(Points);
|
|
if (T < 0) then Exit;
|
|
SetLength(G, T + 1);
|
|
L := 0;
|
|
StartD := SD;
|
|
EndD := ED;
|
|
cWise := StartD > EndD;
|
|
while StartD > 360.0 do
|
|
StartD := StartD - 360.0;
|
|
while EndD > 360.0 do
|
|
EndD := EndD - 360.0;
|
|
while StartD < 0.0 do
|
|
StartD := StartD + 360.0;
|
|
while EndD < 0.0 do
|
|
EndD := EndD + 360.0;
|
|
if StartD > EndD then
|
|
SwapE(StartD, EndD);
|
|
for I := 0 to T do
|
|
begin
|
|
D := fSqrt(Sqr(Points[I].X - Mx) + Sqr(Points[I].Y - My));
|
|
if( D <= MinR) or (D >= MaxR) then
|
|
Continue;
|
|
D := (ArcTan2(Points[I].Y - My, Points[I].X - Mx) * i180Pi) + 90;
|
|
if D < 0.0 then
|
|
D := D + 360.0;
|
|
if (not ((StartD <= D) and (EndD >= D))) xor CWise then
|
|
Continue;
|
|
G[L] := Points[I];
|
|
Inc(L);
|
|
end;
|
|
SetLength(G, L);
|
|
Points := G;
|
|
end;
|
|
|
|
{/\
|
|
Removes the points that are inside or outside the distance Dist from the point (x, y) from the TPointArray ThePoints.
|
|
/\}
|
|
|
|
function RemoveDistTPointArray(x, y, dist: Integer; ThePoints: TPointArray; RemoveHigher: Boolean): TPointArray;
|
|
var
|
|
I, L, LL: integer;
|
|
begin;
|
|
L := 0;
|
|
LL := Length(ThePoints) -1;
|
|
SetLength(Result, LL + 1);
|
|
if RemoveHigher then
|
|
begin;
|
|
for I := 0 to LL do
|
|
if not (Round(fSqrt(sqr(ThePoints[i].x - x)+sqr(ThePoints[i].y - y))) > Dist) then
|
|
begin;
|
|
Result[L] := ThePoints[i];
|
|
L := L + 1;
|
|
end;
|
|
end else
|
|
begin;
|
|
for I := 0 to LL do
|
|
if not (Round(fSqrt(sqr(ThePoints[i].x - x)+sqr(ThePoints[i].y - y))) < Dist) then
|
|
begin;
|
|
Result[L] := ThePoints[i];
|
|
L := L + 1;
|
|
end;
|
|
end;
|
|
SetLength(Result,L);
|
|
end;
|
|
|
|
{/\
|
|
Returns the boundaries of the ATPA as a TBox.
|
|
/\}
|
|
|
|
function GetATPABounds(ATPA: T2DPointArray): TBox;
|
|
var
|
|
I,II,L2,L : Integer;
|
|
begin;
|
|
L := High(ATPA);
|
|
if (l < 0) then Exit;
|
|
For I := 0 to L do
|
|
if Length(ATPA[I]) > 0 then
|
|
begin;
|
|
Result.x1 := ATPA[I][0].x;
|
|
Result.y1 := ATPA[I][0].y;
|
|
Result.x2 := ATPA[I][0].x;
|
|
Result.y2 := ATPA[I][0].y;
|
|
end;
|
|
for I := 0 to L do
|
|
begin;
|
|
L2 := High(ATPA[I]);
|
|
for II := 0 to L2 do
|
|
begin;
|
|
if ATPA[i][II].x > Result.x2 then
|
|
Result.x2 := ATPA[i][II].x
|
|
else if ATPA[i][II].x < Result.x1 then
|
|
Result.x1 := ATPA[i][II].x;
|
|
if ATPA[i][II].y > Result.y2 then
|
|
Result.y2 := ATPA[i][II].y
|
|
else if ATPA[i][II].y < Result.y1 then
|
|
Result.y1 := ATPA[i][II].y;
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Returns the boundaries of the TPA as a TBox.
|
|
/\}
|
|
|
|
function GetTPABounds(TPA: TPointArray): TBox;
|
|
var
|
|
I,L : Integer;
|
|
begin;
|
|
L := High(TPA);
|
|
if (l < 0) then Exit;
|
|
Result.x1 := TPA[0].x;
|
|
Result.y1 := TPA[0].y;
|
|
Result.x2 := TPA[0].x;
|
|
Result.y2 := TPA[0].y;
|
|
for I:= 1 to L do
|
|
begin;
|
|
if TPA[i].x > Result.x2 then
|
|
Result.x2 := TPA[i].x
|
|
else if TPA[i].x < Result.x1 then
|
|
Result.x1 := TPA[i].x;
|
|
if TPA[i].y > Result.y2 then
|
|
Result.y2 := TPA[i].y
|
|
else if TPA[i].y < Result.y1 then
|
|
Result.y1 := TPA[i].y;
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Looks for the TPA SearchTPA in the TPA TotalTPA and returns the matched points
|
|
\\ to the TPA Matches. Returns true if there were atleast one match(es).
|
|
/\}
|
|
|
|
function FindTPAinTPA(SearchTPA, TotalTPA: TPointArray; var Matches: TPointArray): Boolean;
|
|
var
|
|
Len, I,II,LenSearch,xOff,yOff : integer;
|
|
tx,ty,MatchCount : integer;
|
|
Screen : Array of Array of Boolean;
|
|
ScreenBox,SearchBox : TBox;
|
|
begin;
|
|
Result := False;
|
|
Len := High(TotalTPA);
|
|
LenSearch := High(SearchTPA);
|
|
if LenSearch < 0 then Exit;
|
|
if Len < LenSearch then Exit;
|
|
MatchCount := 0;
|
|
ScreenBox := GetTPABounds(TotalTPA);
|
|
SearchBox := GetTPABounds(SearchTPA);
|
|
try
|
|
SetLength(Screen,ScreenBox.x2 + 1,ScreenBox.y2 + 1);
|
|
except
|
|
Exit;
|
|
end;
|
|
if (SearchBox.x1 > 0) or (SearchBox.y1 > 0) then
|
|
begin;
|
|
for I := 0 to LenSearch do
|
|
begin;
|
|
SearchTPA[I].x := SearchTPA[I].x - SearchBox.x1;
|
|
SearchTPA[I].y := SearchTPA[I].y - SearchBox.y1;
|
|
end;
|
|
SearchBox.x2 := SearchBox.x2 - SearchBox.x1;
|
|
SearchBox.y2 := SearchBox.y2 - SearchBox.y1;
|
|
SearchBox.x1 := 0;
|
|
SearchBox.y1 := 0;
|
|
end;
|
|
xOff := SearchBox.x2;
|
|
yOff := SearchBox.y2;
|
|
for I := 0 to LenSearch do
|
|
begin;
|
|
if (SearchTPA[I].x = 0) and (SearchTPA[I].y < yOff) then
|
|
yOff := SearchTPA[I].y;
|
|
if (SearchTPA[I].y = 0) and (SearchTPA[I].x < xOff) then
|
|
xOff := SearchTPA[I].x;
|
|
end;
|
|
for I := 0 to Len do
|
|
Screen[TotalTPA[I].x][TotalTPA[I].y] := True;
|
|
for I := 0 to Len do
|
|
begin;
|
|
tx := TotalTPA[I].x - xOff;
|
|
ty := TotalTPA[I].y;// - yOff;
|
|
if tx > 0 then
|
|
if ty > 0 then
|
|
if ((SearchBox.x2 + tx) <= ScreenBox.x2) and ((SearchBox.y2 + ty) <= ScreenBox.y2) then
|
|
begin;
|
|
For II := 0 to LenSearch do
|
|
if Screen[tx + SearchTPA[II].x ][ty + SearchTPA[II].y] = False then
|
|
Break;
|
|
if II > LenSearch then
|
|
begin;
|
|
MatchCount := MatchCount + 1;
|
|
SetLength(Matches,MatchCount);
|
|
Matches[MatchCount - 1].x := TotalTPA[I].x;
|
|
Matches[MatchCount - 1].y := TotalTPA[I].y;
|
|
end;
|
|
end;
|
|
end;
|
|
if (MatchCount > 0) then
|
|
Result := True;
|
|
end;
|
|
|
|
{/\
|
|
Read the description of FindTPAinTPA. Additional Height parameter.
|
|
/\}
|
|
|
|
function FindTextTPAinTPA(Height : integer; SearchTPA, TotalTPA: TPointArray; var Matches: TPointArray): Boolean;
|
|
var
|
|
Len, I,II,LenSearch,LenTPA,xOff,yOff,x,y: integer;
|
|
tx,ty,MatchCount : integer;
|
|
Screen : Array of Array of Boolean;
|
|
ScreenBox,SearchBox : TBox;
|
|
InversedTPA : TPointArray;
|
|
begin;
|
|
Result := False;
|
|
Len := High(TotalTPA);
|
|
LenSearch := High(SearchTPA);
|
|
if LenSearch < 0 then Exit;
|
|
if Len < LenSearch then Exit;
|
|
MatchCount := 0;
|
|
xOff := -5;
|
|
yOff := 0;
|
|
ScreenBox := GetTPABounds(TotalTPA);
|
|
SearchBox := GetTPABounds(SearchTPA);
|
|
if height > SearchBox.y2 then
|
|
Screenbox.y2 := Screenbox.y2 + (height - SearchBox.y2);
|
|
SearchBox.y2 := Height;
|
|
SetLength(Screen, SearchBox.x2 + 1,Searchbox.y2 + 1);
|
|
SetLength(InversedTPA,(SearchBox.x2 + 1) * (Searchbox.y2 + 1));
|
|
for I := 0 to LenSearch do
|
|
Screen[ SearchTPA[I].x,SearchTPA[I].y] := True;
|
|
LenTPA := -1;
|
|
for y := 0 to SearchBox.y2 do
|
|
for x := 0 to SearchBox.x2 do
|
|
if Screen[X][Y] = False then
|
|
begin;
|
|
LenTPA := LenTPA + 1;
|
|
InversedTPA[LenTPA].x := x;
|
|
InversedTPA[LenTPA].y := y;
|
|
end;
|
|
for x := 0 to SearchBox.x2 do
|
|
begin;
|
|
for y := 0 to SearchBox.y2 do
|
|
if Screen[x][y] = True then
|
|
begin;
|
|
xOff := x;
|
|
yOff := y;
|
|
Break;
|
|
end;
|
|
if xOff >= 0 then
|
|
Break;
|
|
end;
|
|
try
|
|
SetLength(Screen,0);
|
|
SetLength(Screen,ScreenBox.x2 + 1,ScreenBox.y2 + 1);
|
|
except
|
|
Exit;
|
|
end;
|
|
for I := 0 to Len do
|
|
Screen[TotalTPA[I].x][TotalTPA[I].y] := True;
|
|
for I := 0 to Len do
|
|
begin;
|
|
tx := TotalTPA[I].x - xOff;
|
|
ty := TotalTPA[I].y - yOff;
|
|
if tx > 0 then
|
|
if ty > 0 then
|
|
if ((SearchBox.x2 + tx) <= ScreenBox.x2) and ((SearchBox.y2 + ty) <= ScreenBox.y2) then
|
|
begin;
|
|
For II := 0 to LenSearch do
|
|
if Screen[tx + SearchTPA[II].x ][ty + SearchTPA[II].y] = False then
|
|
Break;
|
|
if (II > LenSearch) then
|
|
begin;
|
|
For II := 0 to LenTPA do
|
|
if Screen[tx + InversedTPA[II].x ][ty + InversedTPA[II].y] = True then
|
|
Break;
|
|
if (II > LenTPA) then
|
|
begin;
|
|
MatchCount := MatchCount + 1;
|
|
SetLength(Matches,MatchCount);
|
|
Matches[MatchCount - 1].x := TotalTPA[I].x;
|
|
Matches[MatchCount - 1].y := TotalTPA[I].y;
|
|
end;
|
|
end;
|
|
end;
|
|
end;
|
|
if (MatchCount > 0) then
|
|
Result := True;
|
|
end;
|
|
|
|
{/\
|
|
Finds the possible gaps in the TPointArray TPA and results the gaps as a T2DPointArray.
|
|
\\ Considers as a gap if the gap length is >= MinPixels.
|
|
\\ Only horizontal, sorry folks.
|
|
/\}
|
|
|
|
function FindGapsTPA(TPA: TPointArray; MinPixels: Integer): T2DPointArray;
|
|
var
|
|
Len,TotalLen,LenRes,I,II,III : integer;
|
|
Screen : Array of Array of Boolean;
|
|
Height,Width : Integer;
|
|
Box : TBox;
|
|
begin;
|
|
Len := High(TPA);
|
|
if Len < 0 then exit;
|
|
Box := GetTPABounds(TPA);
|
|
Height := Box.y2 - Box.y1;
|
|
Width := Box.x2 - Box.x1;
|
|
LenRes := 0;
|
|
III := 0;
|
|
try
|
|
SetLength(Screen,Width + 1,Height + 1);
|
|
except
|
|
Exit;
|
|
end;
|
|
For I := 0 to Len do
|
|
Screen[TPA[I].x - Box.x1][TPA[I].y - Box.y1] := True;
|
|
SetLength(result,1);
|
|
SetLength(Result[0],Len+1);
|
|
TotalLen := 0;
|
|
for I := 0 to Width do
|
|
begin;
|
|
for II := 0 to Height do
|
|
if Screen[I][II]=True then
|
|
begin;
|
|
Result[TotalLen][LenRes].x := I + Box.x1;
|
|
Result[TotalLen][LenRes].y := II + Box.y1;
|
|
LenRes := LenRes + 1;
|
|
III := I;
|
|
end;
|
|
if LenRes = 0 then
|
|
III := I
|
|
else
|
|
if (I - III) > MinPixels then
|
|
begin;
|
|
III := I;
|
|
SetLength(Result[TotalLen],LenRes);
|
|
LenRes := 0;
|
|
TotalLen := TotalLen + 1;
|
|
SetLength(Result,TotalLen + 1);
|
|
SetLength(Result[TotalLen],Len + 1);
|
|
end;
|
|
end;
|
|
SetLength(Result[TotalLen],LenRes);
|
|
end;
|
|
|
|
|
|
|
|
{/\
|
|
Sorts all points in tpa by distance from degree (Deg) and distance from mx and my.
|
|
\\ Sortup will return closest distance to mx and my first.
|
|
\\ Distance will be sorted first (RadialWalk style).
|
|
/\}
|
|
|
|
procedure SortCircleWise(var tpa: TPointArray; const cx, cy, StartDegree: Integer; SortUp, ClockWise: Boolean);
|
|
const
|
|
i180Pi = 57.29577951;
|
|
var
|
|
i, l, td, sd: Integer;
|
|
Dist, Deg: TIntegerArray;
|
|
begin
|
|
l := Length(tpa);
|
|
if (l = 0) then Exit;
|
|
sd := StartDegree;
|
|
while (sd > 360) do
|
|
sd := (sd - 360);
|
|
sd := (360 - sd);
|
|
SetLength(Dist, l);
|
|
SetLength(Deg, l);
|
|
for i := 0 to l -1 do
|
|
Dist[i] := Round(Hypot(tpa[i].x - cx, tpa[i].y - cy));
|
|
QuickTPASort(Dist, tpa, 0, l -1, SortUp);
|
|
if (l = 1) then Exit;
|
|
for i := 0 to l -1 do
|
|
begin
|
|
td := Round(ArcTan2(tpa[i].y - cy, tpa[i].x - cx) * i180Pi) + 90;
|
|
if (td < 0) then
|
|
td := td + 360;
|
|
if ClockWise then
|
|
Deg[i] := Round(sd + td) mod 360
|
|
else
|
|
Deg[i] := 360 - Round(sd + td) mod 360;
|
|
end;
|
|
i := 1;
|
|
td := 0;
|
|
Dec(l);
|
|
while (i < l) do
|
|
begin
|
|
while (i < l) and (Abs(Dist[td] - Dist[i]) <= 1) do Inc(i);
|
|
QuickTPASort(Deg, tpa, td, i, False);
|
|
Inc(i);
|
|
td := i;
|
|
end;
|
|
if (td < l) then
|
|
QuickTPASort(Deg, tpa, td, l, False);
|
|
end;
|
|
|
|
{/\
|
|
Sorts all points in tpa by distance from degree (Deg) and distance from mx and my.
|
|
\\ Sortup will return closest distance to mx and my first.
|
|
\\ Degree will be sorted first (LinearWalk style).
|
|
/\}
|
|
|
|
procedure LinearSort(var tpa: TPointArray; cx, cy, sd: Integer; SortUp: Boolean);
|
|
const
|
|
i180Pi = 57.29577951;
|
|
var
|
|
i, l, td: Integer;
|
|
Dist, Deg: TIntegerArray;
|
|
begin
|
|
l := Length(tpa);
|
|
if (l = 0) then Exit;
|
|
while (sd > 360) do
|
|
sd := (sd - 360);
|
|
SetLength(Dist, l);
|
|
SetLength(Deg, l);
|
|
for i := 0 to l -1 do
|
|
begin
|
|
td := Round(ArcTan2(tpa[i].y - cy, tpa[i].x - cx) * i180Pi) + 90;
|
|
if (td < 0) then
|
|
td := td + 360;
|
|
Deg[i] := Min(Abs(sd - td), Min(Abs(sd - (td + 360)), Abs((sd + 360) - td)))
|
|
end;
|
|
QuickTPASort(Deg, tpa, 0, l -1, True);
|
|
if (l = 1) then Exit;
|
|
for i := 0 to l -1 do
|
|
Dist[i] := Round(Hypot(tpa[i].x - cx, tpa[i].y - cy));
|
|
i := 1;
|
|
td := 0;
|
|
Dec(l);
|
|
while (i < l) do
|
|
begin
|
|
while (i < l) and (Abs(Deg[td] - Deg[i]) <= 3) do Inc(i);
|
|
QuickTPASort(Dist, tpa, td, i, SortUp);
|
|
Inc(i);
|
|
td := i;
|
|
end;
|
|
if (td < l) then
|
|
QuickTPASort(Dist, tpa, td, l, SortUp);
|
|
end;
|
|
|
|
{/\
|
|
Merges the TPointArrays of the T2DPointArray ATPA in to one TPA.
|
|
/\}
|
|
|
|
Function MergeATPA(ATPA : T2DPointArray) : TPointArray;
|
|
var
|
|
I,II, Len, TempL,CurrentL : integer;
|
|
begin;
|
|
Len := High(ATPA);
|
|
CurrentL := 0;
|
|
For I:= 0 to Len do
|
|
begin;
|
|
TempL := High(ATPA[I]);
|
|
if TempL < 0 then
|
|
Continue;
|
|
TempL := Templ + CurrentL + 1;
|
|
Setlength(Result, TempL+1);
|
|
For II := CurrentL to TempL do
|
|
Result[II] := ATPA[I][II - CurrentL];
|
|
CurrentL := TempL;
|
|
end;
|
|
SetLength(Result,CurrentL);
|
|
end;
|
|
|
|
|
|
{/\
|
|
Returns a TPointArray of a the full given Box.
|
|
/\}
|
|
|
|
function TPAFromBox(const Box : TBox) : TPointArray;
|
|
var
|
|
x, y: integer;
|
|
l : integer;
|
|
begin;
|
|
SetLength(Result, (Box.x2 - Box.x1 + 1) * (Box.y2 - Box.y1 + 1));
|
|
l := 0;
|
|
For x := box.x1 to Box.x2 do
|
|
for y := box.y1 to box.y2 do
|
|
begin;
|
|
Result[l].x := x;
|
|
Result[l].y := y;
|
|
inc(l);
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Rotate the given TPA with A radians.
|
|
/\}
|
|
|
|
Function RotatePoints(Const P: TPointArray; A, cx, cy: Extended): TPointArray ;
|
|
|
|
Var
|
|
I, L: Integer;
|
|
|
|
Begin
|
|
L := High(P);
|
|
SetLength(Result, L + 1);
|
|
For I := 0 To L Do
|
|
Begin
|
|
Result[I].X := Trunc(cx + cos(A) * (p[i].x - cx) - sin(A) * (p[i].y - cy));
|
|
Result[I].Y := Trunc(cy + sin(A) * (p[i].x - cx) + cos(A) * (p[i].y - cy));
|
|
End;
|
|
// I recon its faster than Point().
|
|
End;
|
|
|
|
{/\
|
|
Rotate the given Point with A radians.
|
|
/\}
|
|
|
|
Function RotatePoint(Const p: TPoint; angle, mx, my: Extended): TPoint; inline;
|
|
|
|
Begin
|
|
Result.X := Trunc(mx + cos(angle) * (p.x - mx) - sin(angle) * (p.y - my));
|
|
Result.Y := Trunc(my + sin(angle) * (p.x - mx) + cos(angle) * (p.y- my));
|
|
End;
|
|
|
|
{/\
|
|
Returns the edges of the given TPA.
|
|
/\}
|
|
|
|
function FindTPAEdges(p: TPointArray): TPointArray;
|
|
var
|
|
b: array of array of Boolean;
|
|
i, x, y, l, c: Integer;
|
|
Box: TBox;
|
|
begin
|
|
SetLength(Result, 0);
|
|
l := Length(p);
|
|
if (l = 0) then Exit;
|
|
Box := GetTPABounds(p);
|
|
x := (Box.x2 - Box.x1) + 3;
|
|
y := (Box.y2 - Box.y1) + 3;
|
|
SetLength(b, x);
|
|
for i := 0 to x -1 do
|
|
SetLength(b[i], y);
|
|
for i := 0 to l -1 do
|
|
b[p[i].x +1 - Box.x1][p[i].y +1 - Box.y1] := True;
|
|
SetLength(Result, l);
|
|
c := 0;
|
|
for i := 0 to l -1 do
|
|
begin
|
|
x := -1;
|
|
while (x <= 1) do
|
|
begin
|
|
for y := -1 to 1 do
|
|
try
|
|
if not b[p[i].x + 1 + x - Box.x1][p[i].y + 1 + y - Box.y1] then
|
|
begin
|
|
Result[c] := p[i];
|
|
Inc(c);
|
|
x := 2;
|
|
Break;
|
|
end;
|
|
except end;
|
|
Inc(x);
|
|
end;
|
|
end;
|
|
SetLength(Result, c);
|
|
end;
|
|
|
|
{/\
|
|
Results true if a point is in a TPointArray.
|
|
Notes: In actuallys means IN the array, not in the box shaped by the array.
|
|
/\}
|
|
|
|
function PointInTPA(p: TPoint; arP: TPointArray): Boolean;
|
|
var
|
|
i, l: Integer;
|
|
begin
|
|
l := High(arP);
|
|
for i := 0 to l do
|
|
if (arP[i].x = p.x) and (arP[i].y = p.y) then
|
|
Break;
|
|
Result := i <> Length(arP);
|
|
end;
|
|
|
|
{/\
|
|
Removes the given ClearPoints from arP.
|
|
/\}
|
|
|
|
function ClearTPAFromTPA(arP, ClearPoints: TPointArray): TPointArray;
|
|
var
|
|
i, j, l, l2: Integer;
|
|
begin
|
|
l := High(arP);
|
|
l2 := High(ClearPoints);
|
|
for i := 0 to l do
|
|
begin
|
|
for j := 0 to l2 do
|
|
if (arP[i].x = ClearPoints[j].x) and (arP[i].y = ClearPoints[j].y) then
|
|
Break;
|
|
|
|
if (j = l2 + 1) then
|
|
begin
|
|
SetLength(Result, Length(Result) + 1);
|
|
Result[High(Result)] := arP[i];
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
{/\
|
|
Removes all the doubles point from a TPA.
|
|
/\}
|
|
|
|
procedure ClearDoubleTPA(var TPA: TPointArray);
|
|
var
|
|
I, II, L: Integer;
|
|
Swappie: TPoint;
|
|
begin
|
|
L := High(TPA);
|
|
for I := 0 To L Do
|
|
for II := I + 1 To L Do
|
|
if ((TPA[I].X = TPA[II].X) And (TPA[I].Y = TPA[II].Y)) then
|
|
begin
|
|
Swappie := TPA[L];
|
|
TPA[L] := TPA[II];
|
|
TPA[II] := Swappie;
|
|
L := L - 1;
|
|
end;
|
|
SetLength(TPA, L + 1);
|
|
end;
|
|
|
|
{/\
|
|
Uses Box to define an area around TotalTPA.
|
|
Every point that is not in TotalTPA, but is in Box, is added to the Result.
|
|
\\ This can be very handy if you want for example, can get all the colors of the background, but not of the actual object.
|
|
\\ If you pass this all the colors of the background, it will returns the points of the object.
|
|
/\}
|
|
|
|
Function ReturnPointsNotInTPA(Const TotalTPA: TPointArray; Box: TBox): TPointArray;
|
|
|
|
Var
|
|
X, Y, I: Integer;
|
|
B: Array Of Array Of Boolean;
|
|
|
|
Begin
|
|
SetLength(Result, ((Box.X2 - Box.X1 + 1) * (Box.Y2 - Box.Y1 + 1)) - Length(TotalTPA));
|
|
|
|
SetLength(B, Box.X2 - Box.X1 + 1, Box.Y2 - Box.Y1 + 1);
|
|
|
|
For I := 0 To High(TotalTPA) Do
|
|
B[TotalTPA[I].X - Box.X1][TotalTPA[I].Y - Box.Y1] := True;
|
|
|
|
I := 0;
|
|
For X := 0 To Box.X2 - Box.X1 Do
|
|
For Y := 0 To Box.Y2 - Box.Y1 Do
|
|
If Not B[X][Y] Then
|
|
Begin
|
|
Result[I].X := X + Box.X1;
|
|
Result[I].Y := Y + Box.Y1;
|
|
I := I + 1;
|
|
End;
|
|
SetLength(B, 0);
|
|
End;
|
|
|
|
{/\
|
|
Sorts a TPointArray by either X or Y. You have to define the max Point as well.
|
|
/\}
|
|
|
|
Procedure TPACountSort(Var TPA: TPointArray;const max: TPoint;Const SortOnX : Boolean);
|
|
Var
|
|
c: Array Of Array Of Integer;
|
|
I, II, III, hTPA, cc: Integer;
|
|
Begin
|
|
hTPA := High(TPA);
|
|
if hTPA < 1 then
|
|
Exit;
|
|
SetLength(c, max.X + 1,max.Y + 1);
|
|
For I := 0 To hTPA Do
|
|
c[TPA[I].x][TPA[I].y] := c[TPA[i].x][TPA[i].y] + 1;
|
|
|
|
cc := 0;
|
|
if SortOnX then
|
|
begin
|
|
For I := 0 To max.X Do
|
|
For II := 0 To max.Y Do
|
|
Begin
|
|
For III := 0 To c[I][II] - 1 Do
|
|
Begin
|
|
TPA[cc].x := I;
|
|
TPA[cc].y := II;
|
|
cc := cc + 1;
|
|
End;
|
|
End;
|
|
end else
|
|
begin;
|
|
For II := 0 To max.Y Do
|
|
For I := 0 To max.X Do
|
|
Begin
|
|
For III := 0 To c[I][II] - 1 Do
|
|
Begin
|
|
TPA[cc].x := I;
|
|
TPA[cc].y := II;
|
|
cc := cc + 1;
|
|
End;
|
|
End;
|
|
end;
|
|
End;
|
|
|
|
{/\
|
|
Sorts a TPointArray by either X or Y. Allows one to pass a Base.
|
|
/\}
|
|
|
|
Procedure TPACountSortBase(Var TPA: TPointArray;const maxx, base: TPoint; const SortOnX : Boolean);
|
|
Var
|
|
c: Array Of Array Of Integer;
|
|
I, II, III, hTPA, cc: Integer;
|
|
Max : TPoint;
|
|
Begin
|
|
hTPA := High(TPA);
|
|
if hTPA < 1 then
|
|
Exit;
|
|
max.X := maxx.X - base.X;
|
|
max.Y := maxx.Y - base.Y;
|
|
SetLength(c, max.X + 1,max.Y + 1);
|
|
hTPA := High(TPA);
|
|
For I := 0 To hTPA Do
|
|
c[TPA[I].x - base.X][TPA[I].y - base.Y] := c[TPA[i].x- base.X][TPA[i].y- base.Y] + 1;
|
|
|
|
cc := 0;
|
|
if SortOnX then
|
|
begin
|
|
For I := 0 To max.X Do
|
|
For II := 0 To max.Y Do
|
|
Begin
|
|
For III := 0 To c[I][II] - 1 Do
|
|
Begin
|
|
TPA[cc].x := I + base.X;
|
|
TPA[cc].y := II + base.Y;
|
|
cc := cc + 1;
|
|
End;
|
|
End;
|
|
end else
|
|
begin;
|
|
For II := 0 To max.Y Do
|
|
For I := 0 To max.X Do
|
|
Begin
|
|
For III := 0 To c[I][II] - 1 Do
|
|
Begin
|
|
TPA[cc].x := I + base.X;
|
|
TPA[cc].y := II + base.Y;
|
|
cc := cc + 1;
|
|
End;
|
|
End;
|
|
end;
|
|
End;
|
|
|
|
end.
|
|
|