mirror of
https://github.com/moparisthebest/Simba
synced 2024-11-11 03:45:06 -05:00
481d3e3cd3
One thing still needs to optimized - and that is the colour/tolerance matching. Not too hard, but LOTS of extra code. git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@263 3f818213-9676-44b0-a9b4-5e4c4e03d09d
1752 lines
52 KiB
ObjectPascal
1752 lines
52 KiB
ObjectPascal
{
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This file is part of the Mufasa Macro Library (MML)
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Copyright (c) 2009 by Raymond van Venetië and Merlijn Wajer
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MML is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MML is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MML. If not, see <http://www.gnu.org/licenses/>.
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See the file COPYING, included in this distribution,
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for details about the copyright.
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Finder class for the Mufasa Macro Library
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}
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unit finder;
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{$mode objfpc}{$H+}
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interface
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{$define CheckAllBackground}//Undefine this to only check the first white point against the background (in masks).
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uses
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Classes, SysUtils,bitmaps, MufasaTypes; // Types
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{ TMFinder Class }
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{
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Should be 100% independant, as all platform dependant code is in the
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Window and Input classes.
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Let's try not to use any OS-specific defines here? ;)
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}
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type
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TMFinder = class(TObject)
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constructor Create(aClient: TObject);
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destructor Destroy; override;
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private
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Procedure UpdateCachedValues(NewWidth,NewHeight : integer);
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procedure DefaultOperations(var xs,ys,xe,ye : integer);
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//Loads the Spiral into ClientTPA (Will not cause problems)
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procedure LoadSpiralPath(startX, startY, x1, y1, x2, y2: Integer);
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public
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function FindColorsToleranceOptimised(out Points: TPointArray; Color,
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xs, ys, xe, ye, Tol: Integer): Boolean;
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function FindColorToleranceOptimised(out x, y: Integer; Color, xs, ys,
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xe, ye, tol: Integer): Boolean;
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function CountColorTolerance(Color, xs, ys, xe, ye, Tolerance: Integer): Integer;
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procedure SetToleranceSpeed(nCTS: Integer);
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function SimilarColors(Color1,Color2,Tolerance : Integer) : boolean;
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// Possibly turn x, y into a TPoint var.
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function FindColor(out x, y: Integer; Color, xs, ys, xe, ye: Integer): Boolean;
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function FindColorSpiral(var x, y: Integer; color, xs, ys, xe, ye: Integer): Boolean;
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function FindColorTolerance(out x, y: Integer; Color, xs, ys, xe, ye, tol: Integer): Boolean;
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function FindColorsTolerance(out Points: TPointArray; Color, xs, ys, xe, ye, Tol: Integer): Boolean;
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function FindColorsSpiralTolerance(x, y: Integer; out Points: TPointArray; color, xs, ys, xe, ye: Integer; Tolerance: Integer) : boolean;
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function FindColors(out TPA: TPointArray; Color, xs, ys, xe, ye: Integer): Boolean;
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//Mask
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function FindBitmapMaskTolerance(mask: TMask; out x, y: Integer; xs, ys, xe, ye: Integer; Tolerance, ContourTolerance: Integer): Boolean;
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procedure CheckMask(Mask : TMask);
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//Bitmap functions
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function FindBitmap(bitmap: TMufasaBitmap; out x, y: Integer): Boolean;
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function FindBitmapIn(bitmap: TMufasaBitmap; out x, y: Integer; xs, ys, xe, ye: Integer): Boolean;
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function FindBitmapToleranceIn(bitmap: TMufasaBitmap; out x, y: Integer; xs, ys, xe, ye: Integer; tolerance: Integer): Boolean;
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function FindBitmapSpiral(bitmap: TMufasaBitmap; var x, y: Integer; xs, ys, xe, ye: Integer): Boolean;
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function FindBitmapSpiralTolerance(bitmap: TMufasaBitmap; var x, y: Integer; xs, ys, xe, ye,tolerance : integer): Boolean;
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function FindBitmapsSpiralTolerance(bitmap: TMufasaBitmap; x, y: Integer; out Points : TPointArray; xs, ys, xe, ye,tolerance: Integer): Boolean;
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function FindDeformedBitmapToleranceIn(bitmap: TMufasaBitmap; out x, y: Integer; xs, ys, xe, ye: Integer; tolerance: Integer; Range: Integer; AllowPartialAccuracy: Boolean; var accuracy: Extended): Boolean;
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function FindDTM(DTM: pDTM; out x, y: Integer; x1, y1, x2, y2: Integer): Boolean;
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function FindDTMs(DTM: pDTM; out Points: TPointArray; x1, y1, x2, y2, maxToFind: Integer): Boolean;
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function FindDTMRotated(DTM: pDTM; out x, y: Integer; x1, y1, x2, y2: Integer; sAngle, eAngle, aStep: Extended; out aFound: Extended): Boolean;
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function FindDTMsRotated(DTM: pDTM; out Points: TPointArray; x1, y1, x2, y2: Integer; sAngle, eAngle, aStep: Extended; out aFound: T2DExtendedArray): Boolean;
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protected
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Client: TObject;
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Percentage : array[0..255] of Extended; //We store all the possible RGB / 255 divisions.
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CachedWidth, CachedHeight : integer;
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ClientTPA : TPointArray;
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hueMod, satMod: Extended;
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CTS: Integer;
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end;
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implementation
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uses
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Client, // For the Client Casts.
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colour_conv, // For RGBToColor, etc.
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math, //min/max
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dtmutil
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;
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type
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TPRGB32Array = array of PRGB32;
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procedure TMFinder.LoadSpiralPath(startX, startY, x1, y1, x2, y2: Integer);
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var
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i,c,Ring : integer;
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CurrBox : TBox;
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begin;
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i := 0;
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Ring := 1;
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c := 0;
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CurrBox.x1 := Startx-1;
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CurrBox.y1 := Starty-1;
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CurrBox.x2 := Startx+1;
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CurrBox.y2 := Starty+1;
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if (startx >= x1) and (startx <= x2) and (starty >= y1) and (starty <= y2) then
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begin;
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ClientTPA[c] := Point(Startx, StartY);
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inc(c);
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end;
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Repeat
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if (CurrBox.x2 >= x1) and (CurrBox.x1 <= x2) and (Currbox.y1 >= y1) and (Currbox.y1 <= y2) then
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for i := CurrBox.x1 + 1 to CurrBox.x2 do
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if (I >= x1) and ( I <= x2) then
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begin;
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ClientTPA[c] := Point(i,CurrBox.y1);
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inc(c);
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end;
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if (CurrBox.x2 >= x1) and (CurrBox.x2 <= x2) and (Currbox.y2 >= y1) and (Currbox.y1 <= y2) then
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for i := CurrBox.y1 + 1 to CurrBox.y2 do
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if (I >= y1) and ( I <= y2) then
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begin;
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ClientTPA[c] := Point(Currbox.x2, I);
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inc(c);
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end;
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if (CurrBox.x2 >= x1) and (CurrBox.x1 <= x2) and (Currbox.y2 >= y1) and (Currbox.y2 <= y2) then
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for i := CurrBox.x2 - 1 downto CurrBox.x1 do
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if (I >= x1) and ( I <= x2) then
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begin;
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ClientTPA[c] := Point(i,CurrBox.y2);
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inc(c);
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end;
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if (CurrBox.x1 >= x1) and (CurrBox.x1 <= x2) and (Currbox.y2 >= y1) and (Currbox.y1 <= y2) then
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for i := CurrBox.y2 - 1 downto CurrBox.y1 do
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if (I >= y1) and ( I <= y2) then
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begin;
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ClientTPA[c] := Point(Currbox.x1, I);
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inc(c);
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end;
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inc(ring);
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CurrBox.x1 := Startx-ring;
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CurrBox.y1 := Starty-Ring;
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CurrBox.x2 := Startx+Ring;
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CurrBox.y2 := Starty+Ring;
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until (Currbox.x1 < x1) and (Currbox.x2 > x2) and (currbox.y1 < y1) and (currbox.y2 > y2);
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end;
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function CalculateRowPtrs(ReturnData : TRetData; RowCount : integer) : TPRGB32Array;overload;
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var
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I : integer;
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begin;
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setlength(result,RowCount);
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for i := 0 to RowCount - 1 do
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result[i] := ReturnData.Ptr + ReturnData.RowLen * i;
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end;
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function CalculateRowPtrs(Bitmap : TMufasaBitmap) : TPRGB32Array;overload;
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var
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I : integer;
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begin;
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setlength(result,Bitmap.Height);
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for i := 0 to Bitmap.Height - 1 do
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result[i] := Bitmap.FData + Bitmap.Width * i;
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end;
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//SkipCoords[y][x] = False/True; True means its "transparent" and therefore not needed to be checked.
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procedure CalculateBitmapSkipCoords(Bitmap : TMufasaBitmap; out SkipCoords : T2DBoolArray);
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var
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x,y : integer;
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R,G,B : byte;
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Ptr : PRGB32;
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begin;
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r := 0;
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g := 0;
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b := 0;
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if Bitmap.TransparentColorSet then
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ColorToRGB(Bitmap.GetTransparentColor,r,g,b);
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Ptr := Bitmap.FData;
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SetLength(SkipCoords,Bitmap.Height,Bitmap.Width);
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for y := 0 to Bitmap.Height - 1 do
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for x := 0 to Bitmap.Width - 1 do
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begin;
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if (Ptr^.r = r) and (Ptr^.g = g) and (Ptr^.b = b) then
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SkipCoords[y][x] := True
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else
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SkipCoords[y][x] := false;
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inc(ptr);
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end;
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end;
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//Points left holds the amount of points that are "left" to be checked (Including the point itself.. So for example Pointsleft[0][0] would hold the total amount of pixels that are to be checked.
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procedure CalculateBitmapSkipCoordsEx(Bitmap : TMufasaBitmap; out SkipCoords : T2DBoolArray;out TotalPoints : integer; out PointsLeft : T2DIntArray);
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var
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x,y : integer;
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R,G,B : byte;
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Ptr : PRGB32;
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TotalC : integer;
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begin;
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r := 0;
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g := 0;
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b := 0;
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TotalC := 0;
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if Bitmap.TransparentColorSet then
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ColorToRGB(Bitmap.GetTransparentColor,r,g,b);
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Ptr := Bitmap.FData;
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SetLength(SkipCoords,Bitmap.Height,Bitmap.Width);
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SetLength(PointsLeft,Bitmap.Height,Bitmap.Width);
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for y := 0 to Bitmap.Height - 1 do
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for x := 0 to Bitmap.Width - 1 do
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begin;
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if (Ptr^.r = r) and (Ptr^.g = g) and (Ptr^.b = b) then
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SkipCoords[y][x] := True
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else
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begin;
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SkipCoords[y][x] := false;
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inc(TotalC);
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end;
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inc(ptr);
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end;
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TotalPoints:= TotalC;
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for y := 0 to Bitmap.Height - 1 do
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for x := 0 to Bitmap.Width - 1 do
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begin;
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PointsLeft[y][x] := TotalC;
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if not SkipCoords[y][x] then
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Dec(TotalC);
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end;
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end;
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constructor TMFinder.Create(aClient: TObject);
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var
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I : integer;
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begin
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inherited Create;
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Self.Client := aClient;
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Self.CTS := 1;
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Self.hueMod := 0.2;
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Self.satMod := 0.2;
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for i := 0 to 255 do
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Percentage[i] := i / 255;
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end;
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destructor TMFinder.Destroy;
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begin
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inherited;
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end;
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procedure TMFinder.SetToleranceSpeed(nCTS: Integer);
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begin
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if (nCTS < 0) or (nCTS > 2) then
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raise Exception.CreateFmt('The given CTS ([%d]) is invalid.',[nCTS]);
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Self.CTS := nCTS;
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end;
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function TMFinder.SimilarColors(Color1, Color2,Tolerance: Integer) : boolean;
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var
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R1,G1,B1,R2,G2,B2 : Byte;
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H1,S1,L1,H2,S2,L2 : extended;
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begin
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Result := False;
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ColorToRGB(Color1,R1,G1,B1);
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ColorToRGB(Color2,R2,G2,B2);
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if Color1 = Color2 then
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Result := true
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else
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case CTS of
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0: Result := ((Abs(R1-R2) <= Tolerance) and (Abs(G1-G2) <= Tolerance) and (Abs(B1-B2) <= Tolerance));
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1: Result := (Sqrt(sqr(R1-R2) + sqr(G1-G2) + sqr(B1-B2)) <= Tolerance);
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2: begin
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RGBToHSL(R1,g1,b1,H1,S1,L1);
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RGBToHSL(R2,g2,b2,H2,S2,L2);
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Result := ((abs(H1 - H2) <= (hueMod * Tolerance)) and (abs(S2-S1) <= (satMod * Tolerance)) and (abs(L1-L2) <= Tolerance));
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end;
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end;
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end;
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function ColorSame(var CTS,Tolerance : Integer; var R1,G1,B1,R2,G2,B2 : byte; var H1,S1,L1,huemod,satmod : extended) : boolean; inline;
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var
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H2,S2,L2 : extended;
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begin
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Result := False;
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case CTS of
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0: Result := ((Abs(R1-R2) <= Tolerance) and (Abs(G1-G2) <= Tolerance) and (Abs(B1-B2) <= Tolerance));
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1: Result := (Sqrt(sqr(R1-R2) + sqr(G1-G2) + sqr(B1-B2)) <= Tolerance);
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2: begin
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RGBToHSL(R2,g2,b2,H2,S2,L2);
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Result := ((abs(H1 - H2) <= (hueMod * Tolerance)) and (abs(S2-S1) <= (satMod * Tolerance)) and (abs(L1-L2) <= Tolerance));
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end;
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end;
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end;
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procedure TMFinder.UpdateCachedValues(NewWidth, NewHeight: integer);
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begin
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CachedWidth := NewWidth;
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CachedHeight := NewHeight;
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SetLength(ClientTPA,NewWidth * NewHeight);
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end;
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procedure TMFinder.DefaultOperations(var xs, ys, xe, ye: integer);
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var
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w,h : integer;
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begin
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if xs > xe then
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raise Exception.CreateFMT('Finder function: Xs > xe (%d,%d)',[xs,xe]);
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if ys > ye then
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raise Exception.CreateFMT('Finder function: Ys > ye (%d,%d)',[ys,ye]);
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if xs < 0 then
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// xs := 0;
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raise Exception.createFMT('Any Find Function, you did not pass a ' +
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'correct xs: %d.', [xs]);
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if ys < 0 then
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// ys := 0;
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raise Exception.createFMT('Any Find Function, you did not pass a ' +
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'correct ys: %d.', [ys]);
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TClient(Self.Client).MWindow.GetDimensions(w,h);
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if (w <> CachedWidth) or (h <> CachedHeight) then
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UpdateCachedValues(w,h);
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if xe >= w then
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// xe := w-1;
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raise Exception.createFMT('Any Find Function, you did not pass a ' +
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'correct xe: %d.', [xe]);
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if ye >= h then
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// ye := h-1;
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raise Exception.createFMT('Any Find Function, you did not pass a ' +
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'correct ye: %d.', [ye]);
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end;
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function TMFinder.CountColorTolerance(Color, xs, ys, xe, ye, Tolerance: Integer): Integer;
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var
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PtrData: TRetData;
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Ptr: PRGB32;
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PtrInc: Integer;
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clR, clG, clB : byte;
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dX, dY, xx, yy: Integer;
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h,s,l,hmod,smod : extended;
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Ccts : integer;
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begin
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Result := 0;
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DefaultOperations(xs, ys, xe, ye);
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dX := xe - xs;
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dY := ye - ys;
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ColorToRGB(Color, clR, clG, clB);
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PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
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Ptr := PtrData.Ptr;
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PtrInc := PtrData.IncPtrWith;
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CCts := Self.CTS;
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result := 0;
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if cts = 2 then
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begin;
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RGBToHSL(clR,clG,clB,h,s,l);
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hmod := Self.hueMod;
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smod := Self.satMod;
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end;
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for yy := ys to ye do
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begin;
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for xx := xs to xe do
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begin;
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if ColorSame(CCts,Tolerance,clR,clG,clB,Ptr^.r,Ptr^.g,Ptr^.b,H,S,L,hmod,smod) then
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inc(result);
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Inc(Ptr);
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end;
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Inc(Ptr, PtrInc)
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end;
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TClient(Client).MWindow.FreeReturnData;
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end;
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function TMFinder.FindColor(out x, y: Integer; Color, xs, ys, xe, ye: Integer): Boolean;
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var
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PtrData: TRetData;
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Ptr: PRGB32;
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PtrInc: Integer;
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dX, dY, clR, clG, clB, xx, yy: Integer;
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begin
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Result := false;
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// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
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DefaultOperations(xs,ys,xe,ye);
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// calculate delta x and y
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dX := xe - xs;
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dY := ye - ys;
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//next, convert the color to r,g,b
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ColorToRGB(Color, clR, clG, clB);
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PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
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// Do we want to "cache" these vars?
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// We will, for now. Easier to type.
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Ptr := PtrData.Ptr;
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PtrInc := PtrData.IncPtrWith;
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for yy := ys to ye do
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begin;
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for xx := xs to xe do
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begin;
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// Colour comparison here. Possibly with tolerance? ;)
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if (Ptr^.R = clR) and (Ptr^.G = clG) and (Ptr^.B = clB) then
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begin
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Result := True;
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x := xx;
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y := yy;
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TClient(Client).MWindow.FreeReturnData;
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Exit;
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end;
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Inc(Ptr);
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end;
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Inc(Ptr, PtrInc)
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end;
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TClient(Client).MWindow.FreeReturnData;
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end;
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function TMFinder.FindColorSpiral(var x, y: Integer; color, xs, ys, xe,
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ye: Integer): Boolean;
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var
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PtrData: TRetData;
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RowData : TPRGB32Array;
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dX, dY, clR, clG, clB, i,HiSpiral: Integer;
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begin
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Result := false;
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// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
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DefaultOperations(xs,ys,xe,ye);
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|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Load rowdata
|
|
RowData:= CalculateRowPtrs(ptrdata,dy+1);
|
|
//Load the spiral path
|
|
LoadSpiralPath(x-xs,y-ys,0,0,dx,dy);
|
|
|
|
|
|
HiSpiral := (dy+1) * (dx + 1) -1;
|
|
for i := 0 to HiSpiral do
|
|
if (RowData[ClientTPA[i].y][ClientTPA[i].x].R = clR) and (RowData[ClientTPA[i].y][ClientTPA[i].x].G = clG)
|
|
and (RowData[ClientTPA[i].y][ClientTPA[i].x].B = clB) then
|
|
begin
|
|
Result := True;
|
|
x := ClientTPA[i].x + xs;
|
|
y := ClientTPA[i].y + ys;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
Exit;
|
|
end;
|
|
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindColorToleranceOptimised(out x, y: Integer; Color, xs, ys, xe, ye, tol: Integer): Boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc: Integer;
|
|
dX, dY, clR, clG, clB, xx, yy: Integer;
|
|
H1, S1, L1, H2, S2, L2: Extended;
|
|
R,G,B : extended; //percentage R,G,B.. (Needed for HSL).
|
|
D : Extended; //CMax - Cmin
|
|
HueTol,SatTol, LumTol : extended;
|
|
CMax, CMin : extended;
|
|
label Hit;
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
if Cts = 2 then
|
|
RGBToHSLNonFixed(clR,clG,clB,H1,S1,L1);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
// Do we want to "cache" these vars?
|
|
// We will, for now. Easier to type.
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
|
|
case CTS of
|
|
0:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if ((abs(clB-Ptr^.B) <= Tol) and (abs(clG-Ptr^.G) <= Tol) and (Abs(clR-Ptr^.R) <= Tol)) then
|
|
goto Hit;
|
|
inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
1:
|
|
begin
|
|
Tol := Sqr(Tol);
|
|
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if (sqr(clB - Ptr^.B) + sqr(clG - Ptr^.G) + sqr(clR-Ptr^.R)) <= Tol then
|
|
goto Hit;
|
|
inc(ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
end;
|
|
2:
|
|
begin
|
|
//Since we don't make (real) percentages of the HSL-values we need to change the tolerance..
|
|
HueTol := hueMod * Tol / 100;
|
|
SatTol := satMod * Tol / 100;
|
|
LumTol := Tol / 100;
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
R := Percentage[Ptr^.r];
|
|
G := Percentage[Ptr^.g];
|
|
B := Percentage[Ptr^.b];
|
|
//We increase the Ptr already, since we do Continue in loops..
|
|
inc(Ptr);
|
|
CMin := R;
|
|
CMax := R;
|
|
if G < Cmin then CMin := G;
|
|
if B < Cmin then CMin := B;
|
|
if G > Cmax then CMax := G;
|
|
if B > Cmax then CMax := B;
|
|
L2 := 0.5 * (Cmax + Cmin);
|
|
//The L-value is already calculated, lets see if the current point meats the requirements!
|
|
if Abs(L2-L1) > LumTol then //if not (Abs(L2 - L1) <= LumTol) then
|
|
Continue;
|
|
if Cmax = Cmin then
|
|
begin
|
|
//S and H are both zero, lets check if we need found a point!
|
|
if (H1 <= HueTol) and (S1 <= SatTol) then
|
|
goto Hit
|
|
else
|
|
Continue;
|
|
end;
|
|
D := Cmax - Cmin;
|
|
if L2 < 0.5 then
|
|
S2 := D / (Cmax + Cmin)
|
|
else
|
|
S2 := D / (2 - Cmax - Cmin);
|
|
//We've Calculated the S. Lets see if we need to continue.
|
|
if Abs(S2 - S1) > SatTol then //if not (abs(S1 - S2) <= SatXTol) then
|
|
Continue;
|
|
if R = Cmax then
|
|
H2 := (G - B) / D
|
|
else
|
|
if G = Cmax then
|
|
H2 := 2 + (B - R) / D
|
|
else
|
|
H2 := 4 + (R - G) / D;
|
|
H2 := H2 / 6;
|
|
if H2 < 0 then
|
|
H2 := H2 + 1;
|
|
//Finally lets test H2
|
|
if Abs(H2 - H1) <= HueTol then
|
|
goto hit;
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
end;
|
|
end;
|
|
Result := False;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
Exit;
|
|
|
|
Hit:
|
|
Result := True;
|
|
x := xx;
|
|
y := yy;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindColorTolerance(out x, y: Integer; Color, xs, ys, xe, ye, tol: Integer): Boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc: Integer;
|
|
dX, dY, clR, clG, clB, xx, yy: Integer;
|
|
H1, S1, L1, H2, S2, L2: Extended;
|
|
R,G,B : extended; //percentage R,G,B.. (Needed for HSL).
|
|
D : Extended; //CMax - Cmin
|
|
HueXTol, SatXTol: Extended;
|
|
CMax, CMin : extended;
|
|
label Hit;
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
if Cts = 2 then
|
|
RGBToHSL(clR,clG,clB,H1,S1,L1);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
// Do we want to "cache" these vars?
|
|
// We will, for now. Easier to type.
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
|
|
case CTS of
|
|
0:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if ((abs(clB-Ptr^.B) <= Tol) and (abs(clG-Ptr^.G) <= Tol) and (Abs(clR-Ptr^.R) <= Tol)) then
|
|
goto Hit;
|
|
inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
1:
|
|
begin
|
|
Tol := Sqr(Tol);
|
|
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if (sqr(clB - Ptr^.B) + sqr(clG - Ptr^.G) + sqr(clR-Ptr^.R)) <= Tol then
|
|
goto Hit;
|
|
inc(ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
end;
|
|
2:
|
|
// Can be optimized a lot... RGBToHSL isn't really inline,
|
|
begin
|
|
HueXTol := hueMod * Tol;
|
|
SatXTol := satMod * Tol;
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
RGBToHSL(Ptr^.R,Ptr^.G,Ptr^.B,H2,S2,L2);
|
|
if ((abs(H1 - H2) <= HueXTol) and (abs(S1 - S2) <= SatXTol) and (abs(L1 - L2) <= Tol)) then
|
|
goto Hit;
|
|
inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
end;
|
|
end;
|
|
Result := False;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
Exit;
|
|
|
|
Hit:
|
|
Result := True;
|
|
x := xx;
|
|
y := yy;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindColorsTolerance(out Points: TPointArray; Color, xs, ys,
|
|
xe, ye, Tol: Integer): Boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc,C: Integer;
|
|
dX, dY, clR, clG, clB, xx, yy: Integer;
|
|
H1, S1, L1, H2, S2, L2, hueXTol, satXTol,LumTol,R,G,B,D,Cmin,Cmax: Extended;
|
|
label
|
|
hit;
|
|
begin
|
|
Result := false;
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
if CTS = 2 then
|
|
ColorToHSL(color,H1,S1,L1);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
// Do we want to "cache" these vars?
|
|
// We will, for now. Easier to type.
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
c := 0;
|
|
case CTS of
|
|
0:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if ((abs(clB-Ptr^.B) <= Tol) and (abs(clG-Ptr^.G) <= Tol) and (Abs(clR-Ptr^.R) <= Tol)) then
|
|
begin;
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
inc(c);
|
|
end;
|
|
inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
1:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if (Sqrt(sqr(clR-Ptr^.R) + sqr(clG - Ptr^.G) + sqr(clB - Ptr^.B)) <= Tol) then
|
|
begin;
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
inc(c);
|
|
end;
|
|
inc(ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
2:
|
|
begin
|
|
HueXTol := hueMod * Tol;
|
|
SatXTol := satMod * Tol;
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
RGBToHSL(Ptr^.R,Ptr^.G,Ptr^.B,H2,S2,L2);
|
|
if ((abs(H1 - H2) <= HueXTol) and (abs(S1 - S2) <= SatXTol) and (abs(L1 - L2) <= Tol)) then
|
|
begin;
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
Inc(c);
|
|
end;
|
|
Inc(Ptr)
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
end;
|
|
end;
|
|
SetLength(Points, C);
|
|
Move(ClientTPA[0], Points[0], C * SizeOf(TPoint));
|
|
Result := C > 0;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
function TMFinder.FindColorsToleranceOptimised(out Points: TPointArray; Color, xs, ys,
|
|
xe, ye, Tol: Integer): Boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc,C: Integer;
|
|
dX, dY, clR, clG, clB, xx, yy: Integer;
|
|
H1, S1, L1, H2, S2, L2, hueTol, satTol,LumTol,R,G,B,D,Cmin,Cmax: Extended;
|
|
label
|
|
hit;
|
|
begin
|
|
Result := false;
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
if CTS = 2 then
|
|
RGBToHSLNonFixed(clR,clG,clB,H1,S1,L1);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
// Do we want to "cache" these vars?
|
|
// We will, for now. Easier to type.
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
c := 0;
|
|
case CTS of
|
|
0:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if ((abs(clB-Ptr^.B) <= Tol) and (abs(clG-Ptr^.G) <= Tol) and (Abs(clR-Ptr^.R) <= Tol)) then
|
|
begin;
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
inc(c);
|
|
end;
|
|
inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
1:
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
if (Sqrt(sqr(clR-Ptr^.R) + sqr(clG - Ptr^.G) + sqr(clB - Ptr^.B)) <= Tol) then
|
|
begin;
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
inc(c);
|
|
end;
|
|
inc(ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
2:
|
|
begin
|
|
HueTol := hueMod * Tol / 100;
|
|
SatTol := satMod * Tol / 100;
|
|
LumTol := Tol / 100;
|
|
for yy := ys to ye do
|
|
begin
|
|
for xx := xs to xe do
|
|
begin
|
|
R := Percentage[Ptr^.r];
|
|
G := Percentage[Ptr^.g];
|
|
B := Percentage[Ptr^.b];
|
|
//We increase the Ptr already, since we use Continue;
|
|
inc(Ptr);
|
|
CMin := R;
|
|
CMax := R;
|
|
if G < Cmin then CMin := G;
|
|
if B < Cmin then CMin := B;
|
|
if G > Cmax then CMax := G;
|
|
if B > Cmax then CMax := B;
|
|
L2 := 0.5 * (Cmax + Cmin);
|
|
//The L-value is already calculated, lets see if the current point meats the requirements!
|
|
if Abs(L2-L1) > LumTol then //if not (Abs(L2 - L1) <= LumTol) then
|
|
Continue;
|
|
if Cmax = Cmin then
|
|
begin
|
|
//S and H are both zero, lets check if we need found a point!
|
|
if (H1 <= HueTol) and (S1 <= SatTol) then
|
|
goto Hit
|
|
else
|
|
Continue;
|
|
end;
|
|
D := Cmax - Cmin;
|
|
if L2 < 0.5 then
|
|
S2 := D / (Cmax + Cmin)
|
|
else
|
|
S2 := D / (2 - Cmax - Cmin);
|
|
//We've Calculated the S. Lets see if we need to continue.
|
|
if Abs(S2 - S1) > SatTol then //if not (abs(S1 - S2) <= SatXTol) then
|
|
Continue;
|
|
if R = Cmax then
|
|
H2 := (G - B) / D
|
|
else
|
|
if G = Cmax then
|
|
H2 := 2 + (B - R) / D
|
|
else
|
|
H2 := 4 + (R - G) / D;
|
|
H2 := H2 / 6;
|
|
if H2 < 0 then
|
|
H2 := H2 + 1;
|
|
//Finally lets test H2
|
|
if Abs(H2 - H1) > HueTol then
|
|
continue;
|
|
hit:
|
|
ClientTPA[c].x := xx;
|
|
ClientTPA[c].y := yy;
|
|
Inc(c);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
end;
|
|
end;
|
|
SetLength(Points, C);
|
|
Move(ClientTPA[0], Points[0], C * SizeOf(TPoint));
|
|
Result := C > 0;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindColorsSpiralTolerance(x, y: Integer;
|
|
out Points: TPointArray; color, xs, ys, xe, ye: Integer; Tolerance: Integer
|
|
): boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
c : integer;
|
|
RowData : TPRGB32Array;
|
|
dX, dY, clR, clG, clB, i,SpiralHi: Integer;
|
|
H1, S1, L1, H2, S2, L2, HueXTol, SatXTol: Extended;
|
|
begin
|
|
Result := false;
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
//next, convert the color to r,g,b
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
ColorToHSL(Color, H1, S1, L1);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
c := 0;
|
|
|
|
//Load rowdata
|
|
RowData:= CalculateRowPtrs(ptrdata,dy+1);
|
|
//Load the spiral path
|
|
LoadSpiralPath(x-xs,y-ys,0,0,dx,dy);
|
|
SpiralHi := (dx + 1) * (dy + 1) - 1;
|
|
case CTS of
|
|
0:
|
|
for i := 0 to SpiralHi do
|
|
if ((abs(clB-RowData[ClientTPA[i].y][ClientTPA[i].x].B) <= Tolerance) and
|
|
(abs(clG-RowData[ClientTPA[i].y][ClientTPA[i].x].G) <= Tolerance) and
|
|
(Abs(clR-RowData[ClientTPA[i].y][ClientTPA[i].x].R) <= Tolerance)) then
|
|
begin;
|
|
ClientTPA[c].x := ClientTPA[i].x + xs;
|
|
ClientTPA[c].y := ClientTPA[i].y + ys;
|
|
inc(c);
|
|
end;
|
|
|
|
|
|
1:
|
|
for i := 0 to SpiralHi do
|
|
if (Sqrt(sqr(clR - RowData[ClientTPA[i].y][ClientTPA[i].x].R) +
|
|
sqr(clG - RowData[ClientTPA[i].y][ClientTPA[i].x].G) +
|
|
sqr(clB - RowData[ClientTPA[i].y][ClientTPA[i].x].B)) <= Tolerance) then
|
|
begin;
|
|
ClientTPA[c].x := ClientTPA[i].x + xs;
|
|
ClientTPA[c].y := ClientTPA[i].y + ys;
|
|
inc(c);
|
|
end;
|
|
|
|
2:
|
|
begin;
|
|
HueXTol := hueMod * Tolerance;
|
|
SatXTol := satMod * Tolerance;
|
|
for i := 0 to SpiralHi do
|
|
begin;
|
|
RGBToHSL(RowData[ClientTPA[i].y][ClientTPA[i].x].R,
|
|
RowData[ClientTPA[i].y][ClientTPA[i].x].G,
|
|
RowData[ClientTPA[i].y][ClientTPA[i].x].B,
|
|
H2,S2,L2);
|
|
if ((abs(H1 - H2) <= (HueXTol)) and (abs(S1 - S2) <= (satXTol)) and (abs(L1 - L2) <= Tolerance)) then
|
|
begin;
|
|
ClientTPA[c].x := ClientTPA[i].x + xs;
|
|
ClientTPA[c].y := ClientTPA[i].y + ys;
|
|
inc(c);
|
|
end;
|
|
end;
|
|
end;
|
|
end;
|
|
SetLength(Points, C);
|
|
Move(ClientTPA[0], Points[0], C * SizeOf(TPoint));
|
|
Result := C > 0;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindColors(out TPA: TPointArray; Color, xs, ys, xe, ye: Integer): Boolean;
|
|
var
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc: Integer;
|
|
dX, dY, clR, clG, clB, xx, yy, i: Integer;
|
|
|
|
begin
|
|
Result := false;
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
I := 0;
|
|
|
|
ColorToRGB(Color, clR, clG, clB);
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
|
|
for yy := ys to ye do
|
|
begin;
|
|
for xx := xs to xe do
|
|
begin;
|
|
if (Ptr^.R = clR) and (Ptr^.G = clG) and (Ptr^.B = clB) then
|
|
begin
|
|
Self.ClientTPA[I].x := xx;
|
|
Self.ClientTPA[i].y := yy;
|
|
Inc(I);
|
|
end;
|
|
Inc(Ptr);
|
|
end;
|
|
Inc(Ptr, PtrInc);
|
|
end;
|
|
|
|
SetLength(TPA, I);
|
|
|
|
Move(ClientTPA[0], TPA[0], i * SizeOf(TPoint));
|
|
|
|
Result := I > 0;
|
|
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
//Only works with CTS 1 for now.. Since Colorsame doesn't return a boolean :-(
|
|
//We do not check whether every white pixel is in tol range with every other white pixel..
|
|
|
|
function TMFinder.FindBitmapMaskTolerance(mask: TMask; out x, y: Integer; xs,
|
|
ys, xe, ye: Integer; Tolerance, ContourTolerance: Integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
MaskW,MaskH : integer;
|
|
CheckerWhite,CheckerBlack,CurrWhite,CurrBlack: TRGB32;
|
|
i,ii : integer;
|
|
dX, dY, xx, yy: Integer;
|
|
label NotFoundMask;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
//Check the mask.
|
|
CheckMask(Mask);
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
|
|
//Get the 'fixed' mask size
|
|
MaskW := Mask.W;
|
|
MaskH := Mask.H;
|
|
//Heck our mask cannot be outside the search area
|
|
dX := dX - MaskW;
|
|
dY := dY - MaskH;
|
|
for yy := 0 to dY do
|
|
for xx := 0 to dX do
|
|
begin;
|
|
CheckerWhite := MainRowdata[yy + mask.White[0].y][xx + mask.white[0].x];
|
|
CheckerBlack := MainRowdata[yy + mask.Black[0].y][xx + mask.Black[0].x];
|
|
//Just check two 'random' points against eachother, might be a time saver in some circumstances.
|
|
if (Sqrt(sqr(CheckerWhite.r-CheckerBlack.r) + sqr(CheckerWhite.G-CheckerBlack.G) + sqr(CheckerWhite.b-CheckerBlack.B))
|
|
<= ContourTolerance) then //The Tol between the white and black is lower than the minimum difference, so continue with looking!
|
|
continue;
|
|
for i := 0 to mask.WhiteHi do
|
|
begin;
|
|
CurrWhite := MainRowdata[yy + mask.White[i].y][xx + mask.white[i].x];
|
|
if (Sqrt(sqr(CheckerWhite.r-CurrWhite.r) + sqr(CheckerWhite.G-CurrWhite.G) + sqr(CheckerWhite.b-CurrWhite.B))
|
|
> Tolerance) then //The white checkpoint n' this point aren't in the same tol range -> goto nomatch;
|
|
goto NotFoundMask;
|
|
{$ifdef CheckAllBackground}
|
|
for ii := 0 to mask.BlackHi do
|
|
begin
|
|
CurrBlack := MainRowdata[yy + mask.Black[ii].y][xx + mask.Black[ii].x];
|
|
if (Sqrt(sqr(CurrWhite.r-CurrBlack.r) + sqr(CurrWhite.G-CurrBlack.G) + sqr(CurrWhite.b-CurrBlack.B))
|
|
<= ContourTolerance) then //The Tol between the white and black is lower than the minimum difference -> goto nomatch;
|
|
goto NotFoundMask;
|
|
end;
|
|
{$endif}
|
|
end;
|
|
{$ifndef CheckAllBackground}
|
|
for ii := 0 to mask.BlackHi do
|
|
begin
|
|
CurrBlack := MainRowdata[yy + mask.Black[ii].y][xx + mask.Black[ii].x];
|
|
if (Sqrt(sqr(CheckerWhite.r-CurrBlack.r) + sqr(CheckerWhite.G-CurrBlack.G) + sqr(CheckerWhite.b-CurrBlack.B))
|
|
<= ContourTolerance) then //The Tol between the white and black is lower than the minimum difference -> goto nomatch;
|
|
goto NotFoundMask;
|
|
end;
|
|
{$endif}
|
|
//We have found the mask appearntly, otherwise we would have jumped! Gna Gna.
|
|
x := xx + xs;
|
|
y := yy + ys;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
Exit(true);
|
|
//Bah not found the mask, lets do nothing and continue!
|
|
NotFoundMask:
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
procedure TMFinder.CheckMask(Mask: TMask);
|
|
begin
|
|
if (Mask.W < 1) or (Mask.H < 1) or (Mask.WhiteHi < 0) or (Mask.BlackHi < 0) then
|
|
raise exception.CreateFMT('Mask is invalid. Width/Height: (%d,%d). WhiteHi/BlackHi: (%d,%d)',[Mask.W,Mask.H,Mask.WhiteHi,Mask.BlackHi]);
|
|
end;
|
|
|
|
function TMFinder.FindBitmap(bitmap: TMufasaBitmap; out x, y: Integer): Boolean;
|
|
var
|
|
w,h : integer;
|
|
begin
|
|
TClient(Client).MWindow.GetDimensions(w,h);
|
|
result := Self.FindBitmapIn(bitmap,x,y,0,0,w-1,h-1);
|
|
end;
|
|
|
|
function TMFinder.FindBitmapIn(bitmap: TMufasaBitmap; out x, y: Integer; xs,
|
|
ys, xe, ye: Integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
tmpY : integer;
|
|
dX, dY, xx, yy: Integer;
|
|
SkipCoords : T2DBoolArray;
|
|
label NotFoundBmp;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Get the "skip coords".
|
|
CalculateBitmapSkipCoords(Bitmap,SkipCoords);
|
|
for yy := 0 to dY do
|
|
for xx := 0 to dX do
|
|
begin;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
tmpY := yBmp + yy;
|
|
for xBmp := 0 to BmpW do
|
|
if not SkipCoords[yBmp][xBmp] then
|
|
if (BmpRowData[yBmp][xBmp].R <> MainRowdata[tmpY][xBmp + xx].R) or
|
|
(BmpRowData[yBmp][xBmp].G <> MainRowdata[tmpY][xBmp + xx].G) or
|
|
(BmpRowData[yBmp][xBmp].B <> MainRowdata[tmpY][xBmp + xx].B) then
|
|
goto NotFoundBmp;
|
|
|
|
end;
|
|
//We did find the Bmp, otherwise we would be at the part below
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
x := xx + xs;
|
|
y := yy + ys;
|
|
result := true;
|
|
exit;
|
|
NotFoundBmp:
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindBitmapToleranceIn(bitmap: TMufasaBitmap; out x, y: Integer; xs,
|
|
ys, xe, ye: Integer; tolerance: Integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
tmpY : integer;
|
|
dX, dY, xx, yy: Integer;
|
|
CCTS : integer;
|
|
H,S,L,HMod,SMod : extended;
|
|
SkipCoords : T2DBoolArray;
|
|
label NotFoundBmp;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Compiler hints
|
|
HMod := 0;SMod := 0;H := 0.0;S := 0.0; L := 0.0;
|
|
CCTS := Self.CTS;
|
|
//We wont want HSL comparison with BMPs, right? Not for now atleast.
|
|
if CCTS > 1 then
|
|
CCTS := 1;
|
|
//Get the "skip coords".
|
|
CalculateBitmapSkipCoords(Bitmap,SkipCoords);
|
|
for yy := 0 to dY do
|
|
for xx := 0 to dX do
|
|
begin;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
tmpY := yBmp + yy;
|
|
for xBmp := 0 to BmpW do
|
|
if not SkipCoords[yBmp][xBmp] then
|
|
if not ColorSame(CCTS,tolerance,
|
|
BmpRowData[yBmp][xBmp].R,BmpRowData[yBmp][xBmp].G,BmpRowData[yBmp][xBmp].B,
|
|
MainRowdata[tmpY][xBmp + xx].R,MainRowdata[tmpY][xBmp + xx].G,MainRowdata[tmpY][xBmp + xx].B,
|
|
H,S,L,HMod,SMod) then
|
|
goto NotFoundBmp;
|
|
|
|
end;
|
|
//We did find the Bmp, otherwise we would be at the part below
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
x := xx + xs;
|
|
y := yy + ys;
|
|
result := true;
|
|
exit;
|
|
NotFoundBmp:
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindBitmapSpiral(bitmap: TMufasaBitmap; var x, y: Integer;
|
|
xs, ys, xe, ye: Integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
tmpY : integer;
|
|
dX, dY, i,HiSpiral: Integer;
|
|
SkipCoords : T2DBoolArray;
|
|
label NotFoundBmp;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck, our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Load the spiral into memory
|
|
LoadSpiralPath(x-xs,y-ys,0,0,dX,dY);
|
|
HiSpiral := (dx+1) * (dy+1) - 1;
|
|
//Get the "skip coords".
|
|
CalculateBitmapSkipCoords(Bitmap,SkipCoords);
|
|
for i := 0 to HiSpiral do
|
|
begin;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
tmpY := yBmp + ClientTPA[i].y;
|
|
for xBmp := 0 to BmpW do
|
|
if not SkipCoords[yBmp][xBmp] then
|
|
if (BmpRowData[yBmp][xBmp].R <> MainRowdata[tmpY][xBmp + ClientTPA[i].x].R) or
|
|
(BmpRowData[yBmp][xBmp].G <> MainRowdata[tmpY][xBmp + ClientTPA[i].x].G) or
|
|
(BmpRowData[yBmp][xBmp].B <> MainRowdata[tmpY][xBmp + ClientTPA[i].x].B) then
|
|
goto NotFoundBmp;
|
|
|
|
end;
|
|
//We did find the Bmp, otherwise we would be at the part below
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
x := ClientTPA[i].x + xs;
|
|
y := ClientTPA[i].y + ys;
|
|
result := true;
|
|
exit;
|
|
NotFoundBmp:
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindBitmapSpiralTolerance(bitmap: TMufasaBitmap; var x,
|
|
y: Integer; xs, ys, xe, ye, tolerance: integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
tmpY : integer;
|
|
dX, dY, i,HiSpiral: Integer;
|
|
CCTS : integer;
|
|
H,S,L,HMod,SMod : extended;
|
|
SkipCoords : T2DBoolArray;
|
|
label NotFoundBmp;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck, our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Load the spiral into memory
|
|
LoadSpiralPath(x-xs,y-ys,0,0,dX,dY);
|
|
HiSpiral := (dx+1) * (dy+1) - 1;
|
|
//Compiler hints
|
|
HMod := 0;SMod := 0;H := 0.0;S := 0.0; L := 0.0;
|
|
//NO HSL.
|
|
CCTS := Self.CTS;
|
|
if CCTS > 1 then
|
|
CCTS := 1;
|
|
//Get the "skip coords".
|
|
CalculateBitmapSkipCoords(Bitmap,SkipCoords);
|
|
for i := 0 to HiSpiral do
|
|
begin;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
tmpY := yBmp + ClientTPA[i].y;
|
|
for xBmp := 0 to BmpW do
|
|
if not SkipCoords[yBmp][xBmp] then
|
|
if not ColorSame(CCTS,tolerance,
|
|
BmpRowData[yBmp][xBmp].R,BmpRowData[yBmp][xBmp].G,BmpRowData[yBmp][xBmp].B,
|
|
MainRowdata[tmpY][xBmp + ClientTPA[i].x].R,MainRowdata[tmpY][xBmp + ClientTPA[i].x].G,
|
|
MainRowdata[tmpY][xBmp + ClientTPA[i].x].B,
|
|
H,S,L,HMod,SMod) then
|
|
goto NotFoundBmp;
|
|
|
|
end;
|
|
//We did find the Bmp, otherwise we would be at the part below
|
|
x := ClientTPA[i].x + xs;
|
|
y := ClientTPA[i].y + ys;
|
|
result := true;
|
|
exit;
|
|
NotFoundBmp:
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindBitmapsSpiralTolerance(bitmap: TMufasaBitmap; x,
|
|
y: Integer; out Points: TPointArray; xs, ys, xe, ye,tolerance: Integer): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
tmpY : integer;
|
|
dX, dY, i,HiSpiral: Integer;
|
|
FoundC : integer;
|
|
CCTS : integer;
|
|
H,S,L,HMod,SMod : extended;
|
|
SkipCoords : T2DBoolArray;
|
|
label NotFoundBmp;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck, our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Load the spiral into memory
|
|
LoadSpiralPath(x-xs,y-ys,0,0,dX,dY);
|
|
HiSpiral := (dx+1) * (dy+1) - 1;
|
|
//Compiler hints
|
|
HMod := 0;SMod := 0;H := 0.0;S := 0.0; L := 0.0;
|
|
//NO HSL.
|
|
CCTS := Self.CTS;
|
|
if CCTS > 1 then
|
|
CCTS := 1;
|
|
FoundC := 0;
|
|
//Get the "skip coords".
|
|
CalculateBitmapSkipCoords(Bitmap,SkipCoords);
|
|
for i := 0 to HiSpiral do
|
|
begin;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
tmpY := yBmp + ClientTPA[i].y;
|
|
for xBmp := 0 to BmpW do
|
|
if not SkipCoords[yBmp][xBmp] then
|
|
if not ColorSame(CCTS,tolerance,
|
|
BmpRowData[yBmp][xBmp].R,BmpRowData[yBmp][xBmp].G,BmpRowData[yBmp][xBmp].B,
|
|
MainRowdata[tmpY][xBmp + ClientTPA[i].x].R,MainRowdata[tmpY][xBmp + ClientTPA[i].x].G,
|
|
MainRowdata[tmpY][xBmp + ClientTPA[i].x].B,
|
|
H,S,L,HMod,SMod) then
|
|
goto NotFoundBmp;
|
|
|
|
end;
|
|
//We did find the Bmp, otherwise we would be at the part below
|
|
ClientTPA[FoundC].x := ClientTPA[i].x + xs;
|
|
ClientTPA[FoundC].y := ClientTPA[i].y + ys;
|
|
inc(FoundC);
|
|
NotFoundBmp:
|
|
end;
|
|
if FoundC > 0 then
|
|
begin;
|
|
result := true;
|
|
SetLength(Points,FoundC);
|
|
Move(ClientTPA[0], Points[0], FoundC * SizeOf(TPoint));
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
end;
|
|
|
|
function TMFinder.FindDeformedBitmapToleranceIn(bitmap: TMufasaBitmap; out x,
|
|
y: Integer; xs, ys, xe, ye: Integer; tolerance: Integer; Range: Integer;
|
|
AllowPartialAccuracy: Boolean; var accuracy: Extended): Boolean;
|
|
var
|
|
MainRowdata : TPRGB32Array;
|
|
BmpRowData : TPRGB32Array;
|
|
PtrData : TRetData;
|
|
BmpW,BmpH : integer;
|
|
xBmp,yBmp : integer;
|
|
dX, dY, xx, yy: Integer;
|
|
SearchdX,SearchdY : integer;
|
|
GoodCount : integer;//Save the amount of pixels who have found a correspondening pixel
|
|
BestCount : integer;//The best amount of pixels till now..
|
|
BestPT : TPoint; //The point where it found the most pixels.
|
|
RangeX,RangeY : Integer;
|
|
yStart,yEnd,xStart,xEnd : integer;
|
|
TotalC : integer;
|
|
SkipCoords : T2DBoolArray;
|
|
PointsLeft : T2DIntArray;
|
|
label FoundBMPPoint, Madness;
|
|
//Don't know if the compiler has any speed-troubles with goto jumping in nested for loops.
|
|
|
|
begin
|
|
Result := false;
|
|
// checks for valid xs,ys,xe,ye? (may involve GetDimensions)
|
|
DefaultOperations(xs,ys,xe,ye);
|
|
|
|
// calculate delta x and y
|
|
dX := xe - xs;
|
|
dY := ye - ys;
|
|
SearchDx := dX;
|
|
SearchDy := dY;
|
|
PtrData := TClient(Client).MWindow.ReturnData(xs, ys, dX + 1, dY + 1);
|
|
//Caculate the row ptrs
|
|
MainRowdata:= CalculateRowPtrs(PtrData,dy+1);
|
|
BmpRowData:= CalculateRowPtrs(bitmap);
|
|
//Get the 'fixed' bmp size
|
|
BmpW := bitmap.Width - 1;
|
|
BmpH := bitmap.Height - 1;
|
|
//Heck our bitmap cannot be outside the search area
|
|
dX := dX - bmpW;
|
|
dY := dY - bmpH;
|
|
//Reset the accuracy :-)
|
|
Accuracy := 0;
|
|
BestCount := -1;
|
|
BestPT := Point(-1,-1);
|
|
//Get the "skip coords". and PointsLeft (so we can calc whether we should stop searching or not ;-).
|
|
CalculateBitmapSkipCoordsEx(Bitmap,SkipCoords,TotalC,PointsLeft);
|
|
|
|
for yy := 0 to dY do
|
|
for xx := 0 to dX do
|
|
begin;
|
|
GoodCount := 0;
|
|
for yBmp:= 0 to BmpH do
|
|
begin;
|
|
for xBmp := 0 to BmpW do
|
|
begin;
|
|
//We do not have to check this point, win win win <--- triple win <-- JACKPOT!
|
|
if SkipCoords[yBmp][xBmp] then
|
|
Continue;
|
|
//Calculate points of the BMP left against Goodcount (if it cannot possibly get more points skip this x,y?
|
|
if bestCount > (GoodCount + PointsLeft[yBmp][xBmp]) then
|
|
goto Madness;
|
|
//The point on the bitmap + the the coordinate we are on at the "screen" minus the range.
|
|
yStart := max(yBmp + yy-Range,0);
|
|
yEnd := Min(yBmp + yy+range,SearchdY);
|
|
for RangeY := yStart to yEnd do
|
|
begin;
|
|
xStart := max(xx-Range + xBmp,0);
|
|
xEnd := Min(xx+range + xBmp,SearchdX);
|
|
for RangeX := xStart to xEnd do
|
|
begin;
|
|
if Sqrt(sqr(BmpRowData[yBmp][xBmp].R - MainRowdata[RangeY][RangeX].R) + sqr(BmpRowData[yBmp][xBmp].G - MainRowdata[RangeY][RangeX].G)
|
|
+sqr(BmpRowData[yBmp][xBmp].B - MainRowdata[RangeY][RangeX].B)) <= tolerance then
|
|
goto FoundBMPPoint;
|
|
end;
|
|
end;
|
|
//We did not find a good point so were continueing!
|
|
Continue;
|
|
FoundBMPPoint:
|
|
//We found a pooint woot!
|
|
inc(GoodCount);
|
|
end;
|
|
end;
|
|
//If we jumped to Madness it means we did not have enuf points left to beat tha fu-king score.
|
|
Madness:
|
|
if GoodCount > BestCount then //This x,y has the best Acc so far!
|
|
begin;
|
|
BestCount := GoodCount;
|
|
BestPT := Point(xx+xs,yy+ys);
|
|
if GoodCount = TotalC then
|
|
begin;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
x := BestPT.x;
|
|
y := BestPT.y;
|
|
accuracy:= 1;
|
|
Exit(true);
|
|
end;
|
|
end;
|
|
end;
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
if BestCount = 0 then
|
|
Exit;
|
|
accuracy := BestCount / TotalC;
|
|
if (accuracy = 1) or AllowPartialAccuracy then
|
|
begin
|
|
x := BestPT.x;
|
|
y := BestPT.y;
|
|
Exit(true);
|
|
end;
|
|
end;
|
|
|
|
function TMFinder.FindDTM(DTM: pDTM; out x, y: Integer; x1, y1, x2, y2: Integer): Boolean;
|
|
|
|
var
|
|
P: TPointArray;
|
|
begin
|
|
Self.FindDTMs(DTM, P, x1, y1, x2, y2, 1);
|
|
if(Length(p) > 0) then
|
|
begin
|
|
x := p[0].x;
|
|
y := p[0].y;
|
|
Exit(True);
|
|
end;
|
|
Exit(False);
|
|
end;
|
|
|
|
// TODO: Add a max count, so we can use it more efficiently for FindDTM?
|
|
function TMFinder.FindDTMs(DTM: pDTM; out Points: TPointArray; x1, y1, x2, y2, maxToFind: Integer): Boolean;
|
|
var
|
|
// Colours of DTMs
|
|
C: Array of Integer;
|
|
|
|
// Bitwise
|
|
b: Array of Array of Integer;
|
|
|
|
// bounds
|
|
W, H: integer;
|
|
MA: TBox;
|
|
|
|
// for loops, etc
|
|
xx, yy: integer;
|
|
i, xxx,yyy: Integer;
|
|
|
|
// for comparions.
|
|
clR, clG, clB: Integer;
|
|
|
|
//clientdata
|
|
cd: TPRGB32Array;
|
|
|
|
PtrData: TRetData;
|
|
Ptr: PRGB32;
|
|
PtrInc: Integer;
|
|
|
|
// point count
|
|
pc: Integer = 0;
|
|
|
|
label theEnd;
|
|
label AnotherLoopEnd;
|
|
|
|
|
|
|
|
begin
|
|
if not DTMConsistent(dtm) then
|
|
begin
|
|
raise Exception.CreateFmt('FindDTMs: DTM is not consistent.', []);
|
|
Exit;
|
|
end;
|
|
|
|
// Get the area we should search in for the Main Point.
|
|
writeln(Format('%d, %d, %d, %d', [x1,y1,x2,y2]));
|
|
MA := ValidMainPointBox(DTM, x1, y1, x2, y2);
|
|
writeln(Format('%d, %d, %d, %d', [MA.x1,MA.y1,MA.x2,MA.y2]));
|
|
|
|
DefaultOperations(MA.x1, MA.y1, MA.x2, MA.y2);
|
|
|
|
// Init data structure B.
|
|
W := x2 - x1;
|
|
H := y2 - y1;
|
|
setlength(b, W + 1);
|
|
for i := 0 to W do
|
|
begin
|
|
setlength(b[i], H + 1);
|
|
// does setlength init already? if it doesn't, do we want to init here?
|
|
// or do we want to init in the loop, as we loop over every b anyway?
|
|
//FillChar(b[i][0], SizeOf(Integer) * H, 0);
|
|
end;
|
|
|
|
// C = DTM.C
|
|
C := DTM.c;
|
|
|
|
// Now, we must find the occurances of all colours.
|
|
// This part should be turned into a more general function (for DTM Finding).
|
|
// Something like FindColorsMultiBooleanArray (?)
|
|
|
|
// Retreive Client Data.
|
|
PtrData := TClient(Client).MWindow.ReturnData(x1, y1, W + 1, H + 1);
|
|
|
|
// Do we want to "cache" these vars?
|
|
// We will, for now. Easier to type.
|
|
Ptr := PtrData.Ptr;
|
|
PtrInc := PtrData.IncPtrWith;
|
|
|
|
cd := CalculateRowPtrs(PtrData, h + 1);
|
|
writeln(format('w,h: %d, %d', [w,h]));
|
|
|
|
for yy := MA.y1 to MA.y2 do
|
|
for xx := MA.x1 to MA.x2 do
|
|
begin
|
|
// main point
|
|
//if dtm.c[0] <> RGBToColor(cd[yy][xx].R, cd[yy][xx].G, cd[yy][xx].B) then
|
|
if not SimilarColors(dtm.c[0], RGBToColor(cd[yy][xx].R, cd[yy][xx].G, cd[yy][xx].B), dtm.t[0]) then
|
|
goto AnotherLoopEnd;
|
|
b[xx][yy] := B[xx][yy] or 1;
|
|
for i := 1 to dtm.l - 1 do
|
|
begin //change to use other areashapes too.
|
|
for xxx := xx - dtm.asz[i] + dtm.p[i].x to xx + dtm.asz[i] + dtm.p[i].x do
|
|
for yyy := yy - dtm.asz[i] + dtm.p[i].y to yy + dtm.asz[i]+ dtm.p[i].y do
|
|
begin
|
|
// may want to remove this line, but I think it is a good optimisation.
|
|
if B[xxx][yyy] and (1 shl i) = 0 then
|
|
begin
|
|
//if dtm.c[i] = RGBToColor(cd[yyy][xxx].R, cd[yyy][xxx].G, cd[yyy][xxx].B) then
|
|
if SimilarColors(dtm.c[i], RGBToColor(cd[yyy][xxx].R, cd[yyy][xxx].G, cd[yyy][xxx].B), dtm.t[i]) then
|
|
b[xxx][yyy] := B[xxx][yyy] or (1 shl i)
|
|
else
|
|
goto AnotherLoopEnd;
|
|
end;
|
|
end;
|
|
end;
|
|
//writeln(Format('Found point: (%d, %d)', [xx,yy]));
|
|
ClientTPA[pc] := Point(xx, yy);
|
|
Inc(pc);
|
|
if(pc = maxToFind) then
|
|
goto theEnd;
|
|
AnotherLoopEnd:
|
|
//writeln(format('b[%d][%d]: %d' ,[xx,yy,b[xx][yy]]));
|
|
end;
|
|
|
|
TheEnd:
|
|
TClient(Client).MWindow.FreeReturnData;
|
|
|
|
SetLength(Points, pc);
|
|
if pc > 0 then
|
|
Move(ClientTPA[0], Points[0], pc * SizeOf(TPoint));
|
|
end;
|
|
|
|
function TMFinder.FindDTMRotated(DTM: pDTM; out x, y: Integer; x1, y1, x2, y2: Integer; sAngle, eAngle, aStep: Extended; out aFound: Extended): Boolean;
|
|
|
|
begin
|
|
raise Exception.CreateFmt('Not done yet!', []);
|
|
end;
|
|
|
|
function TMFinder.FindDTMsRotated(DTM: pDTM; out Points: TPointArray; x1, y1, x2, y2: Integer; sAngle, eAngle, aStep: Extended; out aFound: T2DExtendedArray): Boolean;
|
|
|
|
begin
|
|
// Don't forget to pre calculate the rotated points at the start.
|
|
// Saves a lot of rotatepoint() calls.
|
|
raise Exception.CreateFmt('Not done yet!', []);
|
|
end;
|
|
|
|
end.
|
|
|
|
|
|
{ crap code }
|
|
|
|
// this is the probably the slowest part of the algorithm.
|
|
{ for yy := y1 to y2 do
|
|
begin
|
|
for xx := x1 to x2 do
|
|
begin
|
|
{for i := 0 to dtm.l - 1 do
|
|
begin
|
|
// optimise this later...
|
|
if TClient(Client).MFinder.SimilarColors(dtm.c[i], RGBToColor(Ptr^.R,Ptr^.G,Ptr^.B) , dtm.t[i]) then
|
|
B[xx][yy] := B[xx][yy] or (1 shl i);
|
|
end; }
|
|
inc(Ptr);
|
|
end;
|
|
inc(Ptr, PtrInc);
|
|
end;
|
|
}
|
|
|