mirror of
https://github.com/moparisthebest/Simba
synced 2024-11-14 13:25:14 -05:00
101 lines
3.6 KiB
ReStructuredText
101 lines
3.6 KiB
ReStructuredText
libMML
|
|
======
|
|
|
|
libMML is short for the library to the Mufasa Macro Library.
|
|
|
|
|
|
Why libMML?
|
|
-----------
|
|
|
|
One of the first questions that rise are probably *why* libMML and *what* is
|
|
libMML exactly?
|
|
|
|
libMML is a loadable C-like library that provides most of the MML functionality.
|
|
For the ones that do not know, MML is the core component for Simba that does all
|
|
the *computational* and *algorithmic* work. See :ref:`mmlref` for more
|
|
information.
|
|
|
|
To summarize, the MML covers:
|
|
|
|
- Targetting specific windows and getting the window information such as
|
|
their bitmaps and dimensions.
|
|
- Controlling the mouse and keyboard.
|
|
- Finding colours, bitmaps and dtms.
|
|
- Text recognition (OCR)
|
|
- Accessing files and sockets in an unified manner
|
|
|
|
Hopefully the *what* part of the question has mainly been covered by now. If
|
|
you're literate in computer science the *why* question has also been answered as
|
|
soon as it was mentioned that is was a loadable library - which is also implied
|
|
by its name. Exporting the MML into a loadable library allows virtually any
|
|
program to load it and just use all the MML functionality.
|
|
|
|
Design (issues)
|
|
---------------
|
|
|
|
libMML itself should not be too complex. It should simply translate the OOP MML
|
|
to a non-OOP C-type library and convert datatypes when required (see below as to
|
|
why). libMML is basically just a codebase that calls MML functions and passes
|
|
the result along in a slightly different format. In simple cases such as
|
|
MoveMouse the integers are simply passed; since there's do not differ, but in
|
|
the case of arrays of any type we have to copy the arrays to a C format - at
|
|
least until MML internally will no longer use Free Pascal (managed) arrays.
|
|
|
|
As previously mentioned, libMML is a *C*-type library; this is mentioned
|
|
explicitly because MML is written in Free Pascal (Object Pascal) which has quite
|
|
a few different datatypes. Strings are typically not compatible, and arrays are
|
|
managed in Pascal whereas they are not in C which makes it hard to just *pass*
|
|
the array along. One of the problems we have to cope with when writing libMML is
|
|
converting datatypes to C-compatible datatypes. C-compatible datatypes are
|
|
supported by most programming languages and thus the best way to go when making
|
|
a universal MML library.
|
|
|
|
libMML use cases
|
|
----------------
|
|
|
|
Theoretically libMML can be loaded by any programming language; but typically
|
|
each programming languages has it's own kind of programming practices and thus
|
|
write - again - their own wrapper around libMML. This is what is being done with
|
|
*pyMML*, the python libMML wrapper. It is still as much in development as libMML
|
|
is, but the functionality exposed by libMML is succesfully used.
|
|
|
|
As of writing the pyMML usage looks like this, the passing around of a client
|
|
may be removed in a later stage, or at least have it's behaviour changed.
|
|
|
|
.. code-block:: python
|
|
|
|
DLL = MMLCore('../libmml.so')
|
|
|
|
client = DLL.dll.create_client()
|
|
print 'Python Client: %d' % client
|
|
if client in (0, 1):
|
|
raise Exception('Could create a client');
|
|
|
|
c = Color(DLL, client)
|
|
|
|
|
|
ret = c.find((0, 0, 100, 100), 0)
|
|
print ret
|
|
|
|
ret = c.find_all((0, 0, 100, 100), 0, tol=100)
|
|
print ret
|
|
|
|
m = Mouse(DLL, client)
|
|
|
|
print m[(Mouse.Pos, Mouse.Left, Mouse.Right)]
|
|
m[(Mouse.Pos, Mouse.Right)] = ((300,300), True)
|
|
|
|
print m.getButtonStates()
|
|
sleep(0.5)
|
|
m.setPos((200,200))
|
|
|
|
sleep(2)
|
|
print 'Done'
|
|
|
|
m[(Mouse.Left, Mouse.Right, Mouse.Middle)] = [False for x in range(3)]
|
|
for v in zip((Mouse.Left, Mouse.Right), m[(Mouse.Left, Mouse.Right)]):
|
|
print v
|
|
print m.getPos()
|
|
|
|
del DLL
|